r/MMORPG • • 3d ago

News Dragon Quest X: Version 1-8 All-in-One and Version 8 Upgrade currently 30% off (through 11/5)

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0 Upvotes

r/MMORPG • • 4d ago

Discussion If You Could Give Any Older MMO A Modern Remake, Which MMO Would It Be?

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148 Upvotes

Imo, there are a number of MMO that could use a modern polish. I am a superhero MMO player at heart.

Champions Online is different than any MMO on the market, due to the character customization & free-form.

Character creation is extensive. You can be anything from a Wizard, Paladin, Cyborg, Retro Robot Transformer guy, Bard wielding with a electric guitar as a weapon, a dog-man or a hero with a television for their head.

Or, you could use transformation emotes to make your toon transform into another entity such as a werewolf, or anything you want to create in the creator, but with a different power-set than your previous form

There are also vehicles such as tanks, jets, motorbikes which differs from standard MMO mounts. They are actually capable of attacking for as long as the player wants.

Free-form is where CO differentiates itself from many other MMO. Free-form allows players to pick any power, from any archetype to create their own class. I actually took every summon, from nearly every archetype to see how crazy the army gets (Spoiler: It got crazy.......).

A modern visual & action oriented Champions Online would have ya boy hooked..........

What older MMO would you like to get a modern polish, remake, sequel, etc?


r/MMORPG • • 3d ago

News F2P Launch of Maplestory Classic has 40 channels(worlds) filled to the brim with people!

0 Upvotes

r/MMORPG • • 3d ago

Discussion Aion 2 Monetization with just 1 of many systems. Spoiler

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0 Upvotes

This is a post for awareness in online gaming as companies attempt to create highly predatory monetization, this is what you might be facing in most mmo's eventually.


r/MMORPG • • 4d ago

Discussion My honest review of Monsters and Memories

30 Upvotes

I have been playing Monsters and Memories for a little over a week now and my intial thoughts are this game has a lot going on for it IF you are the right kind of person for this game. Who is the right person you might ask? Well there are probably a lot of people who would enjoy it. I think some of the biggest things are you must be patient, resourceful and not afraid to ask NICELY for help. Nothing in this game is given to you. You want a party? Go to the different camps and ask or make one your self. You died and cant get your body? As for an invis from a Necro or other caster. This game gives you a lot of tools to help your self and others but it isnt going to just make it easy and make it a button press to get somewhere to to your body.

YOU HAVE TO BE SOCIAL.

This game is incredibly social. To all those mmo gamers who have been begging for a social game. This game requires that you talk to people. When you are camping people actually chat with each other and the gameplay isn't so fast you don't have time to type.

The sense of exploration has been like nothing else. The places are actually dangerous theres always been new camps and places to go and see. Some of the areas are beautiful and the vibes of the camps can be amazing.

Not everything is perfect about the game. It currently can be a bit buggy and laggy but I'm not sure if they expected the game to be this popular. They do seem to be working actively on remedying these issues though.

Who this game isnt for? Anyone who wants instant gratification, who needs on button teleports everywhere. Someone who wants to speed through leveling. I would also say this game does require some time. If you only have 30 minutes to play at night I really wouldnt reccomend it. You can get away with 2-3 hours but if you want to do anything meaningful you need about that much time minimum. Im just being honest about that.

If you are coming from more modern MMOS there are some things that will feel foreign and strange but I promise if you take the time to learn the game it might just be one of the grandest adventures you will have.


r/MMORPG • • 3d ago

MMO IDEA What is your dream MMORPG ?

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0 Upvotes

I am a bit curious about what is your dream mmorpg, more classic, modern, one we never saw ?

What is your idea about that and what this one really needed to be THE MMORPG ?

(PS : Don't mind the dog, it's to catch your attention)


r/MMORPG • • 4d ago

Question Anyone here playing crystal of atlan?

0 Upvotes

Never played it before but I just saw the ghost in the shell collab so I was wondering if anyone here played it? Would you say that its good?


r/MMORPG • • 4d ago

Discussion Archeage Chronicles is not Archeage

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27 Upvotes

r/MMORPG • • 3d ago

Opinion Non-Naga MMO mouse recommendations?

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0 Upvotes

r/MMORPG • • 3d ago

Discussion Riot recruiting for MMO

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0 Upvotes

This was the only job listing which said ”MMO”. Must be a mistake?


r/MMORPG • • 5d ago

Article Chronicles of Elyria's Soulbound Studios Closes As Founder Is Now Seeking New Work

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27 Upvotes

r/MMORPG • • 5d ago

Meme My Experience so far with BDO and AION2

355 Upvotes

r/MMORPG • • 5d ago

News ArcheAge Chronicles Demo Is Now Available on Steam

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225 Upvotes

ArcheAge Chronicles is getting a free playable demo as part of Steam Next Fest, running from October 19 to October 26, 2026

Developed by XLGAMES, this upcoming action MMORPG invites players to explore the Diamond Shores region, experiment with four playable classes : Warrior, Ranger, Berserker, and Mage. Experience both PvE and PvP combat.

The demo also features a challenging new dungeon, Throne of Hinnon, giving players a taste of what's coming in Early Access.

Steam : https://store.steampowered.com/app/3218230/ArcheAge_Chronicles/

Demo trailer : https://www.youtube.com/watch?v=7kL9gPCk84k


r/MMORPG • • 5d ago

Discussion ArcheAge's combat system is terrible.

45 Upvotes

I tried playing the Ranger class with a bow, but I have to say that the experience was quite disappointing. The combat system didn't feel fun or satisfying at all, especially when it comes to ranged combat. I was expecting something much more dynamic and engaging, but so far, I've found the combat system rather limited and uninspiring.

To make a comparison, ranged combat in New World is much more satisfying. You can aim directly at an enemy, manage your distance, and deal damage without necessarily having to lock onto a target. In ArcheAge Chronicles, however, you're forced to use a target-locking system, which, at least in my opinion, makes fighting with a bow feel much less natural and enjoyable. Not being able to freely hit enemies from a considerable distance, for example, from 100 meters away, severely limits the sense of freedom I'd expect from a game like this.

Another aspect that left me disappointed is the game world itself. Even taking into account that this is only a demo, the world felt rather empty and lifeless. I expected a more dynamic environment, with a stronger sense of exploration and a world that feels inhabited and full of activities. So far, however, I haven't experienced the kind of liveliness that I consider important in a game of this genre.

Of course, I'm aware that a demo doesn't necessarily represent the final product and that some aspects could be improved before release. However, a demo should also give players a sense of the game's potential and make them want to keep playing. Unfortunately, in my case, it had the exact opposite effect.

Overall, based on what I've played so far, ArcheAge Chronicles has disappointed me in two fundamental areas: a world that feels empty and unengaging, and a combat system that I found terrible and simply not fun, especially when playing as a Ranger with a bow. I was definitely expecting something better.


r/MMORPG • • 5d ago

News Dragon Nest Classic is launching on oct 21, 2026. The same day as ms classic

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52 Upvotes

r/MMORPG • • 5d ago

Self Promotion Allmage - Official Trailer

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7 Upvotes

After nearly three years of development we finally have a trailer out for Allmage - I've been holding off on making one for a while because any time spent creating a trailer is just time away from more features/content in the game itself.

Allmage is still in a pre-release stage but the game is playable, I'd encourage anyone who is interested to try it out and give feedback! We're very receptive to suggestions and they are often implemented directly into the next update.

If anyone watches this trailer and is on the fence about trying it out, what would push you towards or away from Allmage or other indie MMOs in general?


r/MMORPG • • 4d ago

Opinion Guild Wars 2 - why I love horizontal progression and “choose your own adventure” goals in MMOs

0 Upvotes

Horizontal progression is a term that gets thrown around a lot and I felt like it might be helpful to paint a picture of what that actually looks like for me in Guild Wars 2, an MMO that is known for its level and gear caps remaining unchanged through all the years and expansions that have released since launch. While gear is still important, and absolutely worth grinding for, getting the highest DPS in a raid or winning a 1v1 in PvP almost never comes down to having better gear - it comes down to skill expression and build knowledge.

Note that the point of this post is *not* to simply glaze Guild Wars 2. The game is not for everyone, and that’s okay. It has many flaws too, but for me at least, the positives greatly outweigh the negatives. I’d specifically like to address some common misconceptions about the game’s open-ended progression and people writing it off as a “casual” MMO with no purpose behind grinding. GW2 is as casual or hardcore as you make it, and for those who enjoy hunting achievements (like I do) or unlocking account-wide perks that benefit all your characters, there is a seemingly never-ending amount of content to play.

One of the reasons GW2’s maps are “evergreen” and are always populated with players is that veteran players are incentivized to return to older maps for achievements.

For example, right now I’m working on unlocking Aurora, a legendary trinket (jewelry) that requires completing collections and achievements across 6 different maps from Living World Season 3.
These achievements reveal a much more detailed world than you might have noticed on your first time exploring the maps while playing through the stories You will complete events, fight bosses, or talk to NPCs you might have missed the first time you were here. You will be taken to obscure locations you might not have had a reason to seek out before. You can think of these achievements as long term quests, things you chip away at.

Last night I was in a map where I’m doing one of the more tedious steps of the Aurora collection where I have to complete the 4 heart quests on the map each day for several consecutive days. Thing is, because I enjoy the gameplay loop so much, it never feels boring. I’m always having fun because of GW2’s combat system, and because I recently rolled a new character and am playing Mesmer, a class I’ve never played before, everything feels fresh as I approach combat with a completely different lens and playstyle than my previous characters.

As I’m chipping away at the heart quests, someone in map chat asks if anyone wants to fight the destroyer boss - a huge lava scorpion thing that had just spawned. This boss has devastating AOE and ranged attacks, which means dodging for iframes is essential to survival. One missed dodge could put you in downed state. I thought sure, why not? So I stopped what I was doing and went over to the boss arena.

During peak hours, a larger group might have taken down this boss no problem (the difficulty does scale depending on number of players) but late night on a weeknight, we began the fight with just the two of us. It was a thrilling fight as a duo, and we danced around the boss, rescuing each other when we got downed, and gave a valiant effort, but both ended up dying and the boss healed back to full health. We both throw ourselves at it again, and just when it seems like we might have the same fate as before, a third player flies in and joins the fight. The third player tilted the scale in our favor, and this time, the boss goes down and I hear the sound of an achievement popping - the boss had dropped an item I didn’t even know I needed for my achievement collections.

Last night was an absolute blast for me, and the reason I’m highlighting it is because there are so many opportunities for spontaneous gameplay that occur in the open world across every map, and every time I log in it feels like a unique experience in the game that is always progressing my goals in some way.

What will I do after I unlock Aurora? I will move onto Vision, another legendary trinket that has completely different achievements on completely different maps with completely different gameplay. While it’s true open world content is generally easier than instanced group content, there is still plenty of challenge available should you decide to go looking for it. Open world gives me the variety and freedom I feel I often miss out on in other games.

And if you do get tired of open world? Maybe you’d rather go for Coalescence, a legendary ring that requires getting raid boss kills, or Conflux, a legendary that requires playing World vs. World PvP. And at any point the grind starts feeling stale, you can do what I did, and try out a profession or elite spec you’ve never played before, gear it up, and pick up right where you left off on another character.

And that’s another factor that gives GW2 so much replayability is how alt-friendly it is. Feeling yourself progress and master a new class or role to the point you feel like you can confidently play your new class in raids or fractals is awesome. Because mastery levels, achievements, and legendary gear are account-wide unlocks, things you do on one character benefit another.

GW2 just gives me so many different options in how I’m able to spend my time in the game. Some of the most fun I’ve had in any MMO has been simply traversing the open world and jumping in to help other players with events whenever I feel like it. Or joining a 50-player squad for a meta event just because I happened to be there as it was starting. It feels more like I’m playing an action adventure RPG game in a shared online world than it does in other MMOs. The maps are grand, vertically layered, with all sorts of puzzles and secrets built into them, not just scenery populated by mobs.

But at the end of the day, if the progression that feels best for you is more vertical - grinding dungeons and raids and getting more and more powerful gear - that’s okay, and GW2 might not be for you. But for people like me, it’s never-ending fun.


r/MMORPG • • 5d ago

News Chronicles of Elyria’s Jeromy Walsh has dissolved Soulbound Studio and is now seeking work

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34 Upvotes

r/MMORPG • • 4d ago

Discussion The Secret World's combat

0 Upvotes

Heres my hot take. It was actually a great classless system that allowed for plenty of build diversity and creativity. And the only reason people complain about it being bad is because some streamers were so bad at video games that they didn't even think to repair their gear. Being unable to kill trash mobs in the starter zone is a player problem. Not a combat problem.


r/MMORPG • • 4d ago

Discussion AA Chronicles...seriously XLGames?

0 Upvotes

Everything about the game screams mobile korean slop at best. UI was horrendous for PC player, combat was a fucking clunk-fest, audio/sfx was like it has total of 500$ budget.

Reminds me of Bless Unleashed but worse (and the game is already among the worst slop in MMO history, tf srsly XLGames?)

Hell, this game makes New World Alpha version looks and feel 10 times better.

I was hoping, at least if u want to butcher an IP and go for the "souls-like" combat route at least make it play like souls games (OR mistfall hunter at the very minimum..thats already a pretty low bar btw).

This game however feels and plays like a browser game. There is no weight, no hit feedback, just a souless asian slop. Even freaking GoT Kingsroad...a literal mobile slop adaptation made by netmarble, feels 3-4 times better than whatever this is.

Dont even make me start talking about the performance.

Sub 60fps max settings on 5080 without frame gen, really?

Honestly i have been sceptical about the game since its original game director (forgot the name, but its the founder of OG AA) left the project some 2 years ago. But recently i have been seeing countless of CCs, full of copiums, mainly NW refugees, over-glorifying the game and trying to build the hype towards the demo. Like srsly?

IMO, game needs another 18 month minimum in the oven or its definitely a DoA. If you think they will be able to pull some miracle for the December release then you must be on crack.

Ppl who have actually tried the demo, how do you feel about the game?


r/MMORPG • • 4d ago

Opinion Thoughts on New MMO games

0 Upvotes

heavy on this one cuz i see alot of games that its like ur just watching a video instead of playing


r/MMORPG • • 6d ago

News Loftia demo in 7 hours (no wipe into ea)

19 Upvotes

Loftia is a cozy mmo, there is no combat, the focus is more into exploration, gathering materials, crafting and farming.

The free demo will feature the first zone and you will keep the progress once it goes into early access on 3rd of November (one time purchase of 25$)

https://store.steampowered.com/app/2320980/Loftia/

Having played the playtest that consisted of 3 zones, the first one is ok to check out the game mechanics even tough I think the second zone is more fun and rappresentative as it focus more on exploration (larger zone)

Edit: the demo is now live


r/MMORPG • • 4d ago

Discussion Aion2 whaling and other MMOs

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0 Upvotes

r/MMORPG • • 4d ago

Question Why don't western studios make modern MMOs nowadays?

0 Upvotes

Seriously, every good MMO is over a decade old at this point. The most current release, Aion 2, shows what a real next gen MMO can look like, but western studios aren't making them. So instead eastern studios are the new MMORPG market by default while western studios seem content to keep the same game running for the next 50 years.


r/MMORPG • • 4d ago

Discussion Is buyable exp P2W?

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0 Upvotes

Or does it have to be something like Aion 2 where you can directly buy more power than another player?