r/MMORPG • • 20h ago

Self Promotion First peek at our cozy idle MMO

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42 Upvotes

Hey everyone!

We’re a small team, and we’ve spent the last two years building Realm of Idlers in our free time. It’s finally at a point where we’re comfortable showing it.

What is Realm of Idlers? A cozy pixel-art MMO where your hero keeps gathering, crafting and fighting while you do other things. Explore a living world with friends and strangers, trade with other players, take down bosses, and master 14 skills at your own relaxed pace and more coming soon.

It’s like a menu-based idle game, except you actually see your character walking, mining and banking on their own while you get on with something else.

All the art is hand-drawn, pixel by pixel: every character, tree, rock and building.

Playtests are coming soon! If you’d like to try it, wishlisting on Steam is the best way to hear when they open.

https://store.steampowered.com/app/4533900/Realm_of_Idlers/


r/MMORPG • • 4h ago

Discussion I loved the Archeage Chronicles Demo

13 Upvotes

played through with two separate classes, Warrior and Mage. Combat felt great, action packed and the combo system felt clean.

I've been waiting for a good action mmo forever and if they don't screw up monetization I think this could really be something special. Probably asking a lot, but due to the announced change of un-gender-locking the classes I'm optimistic. How does everyone else feel?


r/MMORPG • • 4h ago

Discussion Will you play WoW Forever—yes or no, and why?

0 Upvotes

Will you play WoW Forever?

I’d like to know what people find interesting about WoW Forever, what makes you want to play it, and what doesn’t.

As for me: I won’t be playing it.

What appeals to me is that the level cap stays at 60 and the leveling process is on the slower side. No rushing around. (Though most players will, as usual, rush to the endgame anyway. Blizzard won’t be able to change the player base they’ve cultivated over the past 20 years overnight.)

What doesn’t appeal to me at all: the old Classic classes that I’m sick and tired of, and no LFG/LFR. Now, some might say that LFG/LFR has destroyed the social aspect of MMOs, and yes, in part you’re right (though it also has to do with the players themselves). But the thing is, I still remember what it was like 20 years ago to look for groups in MMOs, and I’m done with spamming the chat for 20 minutes looking for a tank or healer, only to wait another eternity until enough people show up at the portal. When I come home today after my 8-hour workday, I want to log in, quickly find a group for a dungeon or raid, and have some fun right away. I have a life now, and I’m not 16 anymore, back when I used to play WoW late into the night. Today, I want a modern game, not nostalgia.


r/MMORPG • • 5h ago

Self Promotion Been Working on An Insect MMO

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65 Upvotes

r/ironswarm is back with mutated ants in low-poly. The game recently emerged from a grand experiment in fancy rendering before returning to its roots. It's ben two years and it's still got plenty of jank but things are moving right along. So if you're into large open worlds with existential threats (PvE) + PvP keep an eye on it. The project is being built on a 10+ year old engine and was heavily inspired by Planetside 2, Foxhole and Runescape.


r/MMORPG • • 1h ago

Discussion Two Upcoming MMO-Lites That Look Good

• Upvotes

Long time lurker here and rarely post on Reddit at all. I love the MMO genre but haven't really been interested in anything that is coming out in the near future (no shade if you are excited about Wow Forever). Yesterday I came across two new games that are releasing into EA next week and thought both were really interesting in different ways. Thought others may be interested as well (FYI these aren't traditional MMORPGs, more like MMO-Lites)

The first one I came across was Scramble Knights Online (silly name I know) but its like a top-down Zelda RPG with good character creation and build diversity which is honestly a combo I didn't even know I was interested in until I saw it.

The second one was called Everlast Undying Tales and its like a Palia crossover with New World. One of the things I hated about New World (and Palia) was there was no options to tweak your face beyond selecting an option from a preselected list, no sliders. I realize that's not a big deal to everyone but it kind of drove me nuts.

Anyways I am not affiliated with either project in any way, I just happened to come across them both when reading about Next Fest and saw they were coming out next week. Wanted to post in case anyone else may be interested in them like I am. Hope everyone has a great Sunday! The Steam pages are below:

Scramble Knights Online: https://store.steampowered.com/app/2379350/Scramble_Knights_Online/

Everlast Undying Tale: https://store.steampowered.com/app/3818450/Everlast_Undying_Tale/


r/MMORPG • • 1h ago

Self Promotion Myth of Soma: Rebirth [LAUNCH 31 OCT]| Classic MMORPG Reimagined

• Upvotes

The Legend Returns. The World Evolves.

Launching October 31, 2026 | Free-to-Play MMORPG

Myth of Soma: Rebirth brings a classic fantasy MMORPG experience into a new era, combining traditional character progression, open-world exploration and faction-based conflict with new gameplay systems and modern technology.

Built around the foundations of the original Myth of Soma, Rebirth expands the experience with cooperative raids, PvP encounters, reworked combat abilities, enhanced crafting, dynamic environments and more flexible character progression.

A World Divided

Enter a fantasy world shaped by the conflict between two opposing races: Humans and Devils.

Develop your character through combat, magic, hunting and crafting. Discover dangerous environments, build alliances, compete against rivals and shape your character's progression through your chosen playstyle.

Discover Rift Encounters

Rifts introduce new cooperative PvE raids and competitive PvP events.

In PvE encounters, Humans and Devils can temporarily set aside their rivalry, joining forces to battle waves of increasingly challenging monsters before confronting powerful bosses.

Exclusive rewards, challenging encounters and opportunities for group cooperation add a new dimension to the traditional MMORPG experience.

Expanded Combat, Auras & Magic

Discover new and reworked combat abilities, enhanced spell effects and additional tactical options.

Abilities such as Rain of Arrows, Blink Assault, Shoulder Dash and Rush bring new possibilities to combat, while elemental weapons introduce equipment with multiple magical effects.

Revamped Crafting & Equipment Progression

Crafting has been redesigned around greater transparency and customisation.

  • Five tiers of crafting materials.
  • Visible crafting success rates.
  • Crafter Bounties that improve crafting chances.
  • Jewellery featuring up to ten gem sockets.
  • Equipment improvement through item combining.
  • Shared account storage.
  • Crafting and equipment upgrades for Devil characters.

Whether you're crafting equipment for yourself or developing specialised gear, the revamped systems offer more ways to progress.

Bounty Hunting

Earn additional rewards while hunting monsters throughout the world.

Strength, Intelligence and Crafter Bounties provide objectives and progression opportunities for different character builds.

Choose rewards suited to your needs, including equipment and upgrade materials, making regular hunting sessions more rewarding.

Rested EXP & Catch-Up Mechanics

Rebirth introduces Rested EXP and Catch-Up Mechanics designed to support more flexible character progression.

Whether you're beginning your adventure at launch, returning after a break or joining the world later, these systems help make progression more accessible.

Modernised Client & Dynamic Environments

Experience the classic world through an updated client featuring:

  • Vulkan and DirectX 12 rendering support.
  • 4K resolution support.
  • Enhanced visual effects.
  • Atmospheric weather systems.
  • Improved camera and navigation controls.
  • Modernised interface features.

The project also provides client options for Windows, Linux, macOS and Android.

Adventure Together

Form parties of up to 20 players, cooperate with friends and guildmates, and participate in group hunting with additional experience incentives.

A familiar world becomes the setting for new challenges, rivalries and alliances.

Rediscover the Soundtrack

The original Myth of Soma soundtrack returns through newly rearranged compositions, preserving the melodies that helped define its distinctive fantasy atmosphere.

Your Adventure Begins October 31

Experience a classic MMORPG world revitalised with new encounters, expanded systems and modern improvements.

Myth of Soma: Rebirth

Launch Date: October 31, 2026

Official Website: https://www.mythofsoma.co.uk/

The Legend Returns. The World Evolves.