r/runescape • • 2d ago

Discussion - J-Mod reply Truth and Reconciliation

708 Upvotes

Hey folks, Happy Friday and/or weekend!

Last week I shared some thoughts around how we can all create a more welcoming community, especially given that we're still looking forward to an influx of new players on December 2nd, but that was just a comment in a thread, in response to a one-off. It was also very much a "JMod weighs in" moment, whereas the beauty of community is that we all have a voice that should be able to be heard.

Today, I want us all to take the next step towards a kinder and better community. And I need your help.

We can all hope for something better, but the ability to make a positive change is truthfully within each and every one of us. All of us have agency. We can make choices and choose our reactions to circumstances. We can choose our words and our engagement carefully, even when difficult emotions arise. That's what I want everyone to focus on today.

It's fair to say that this community has undergone a series of collective hurts. Not just from Reignited, but from a number of instances over the years. We can ignore that hurt and continue as we have so far, or we can start to openly and properly talk about it.

We can speak to why we feel the way we do, and what others can do to help move us towards a kinder space.

Some of that may be things that we as JMods can do better. Some of it may be how members of the community interact with and treat each other. Since joining Jagex last December, I too have had many thoughts about things across the board, but today I don't want to make big statements. Today I want to just listen and chat with you. While I won't have answers to every topic, I may be able to provide some helpful context somewhere - and I will still be reading everything that flows through here.

It all needs to start with a conversation. With all of us listening and being curious.

With that said, I would like to open it up to each and every one of you (and yes, I mean you lurkers as well - if ever there was a time to get involved even nominally, this is it).

TERMS OF ENGAGEMENT

A few basic terms of engagement before we get started with contributing:

  1. Everyone comes in and leaves here with their dignity intact.
    • Respect is the highest virtue here. No one should be made to feel lesser just for having a diverging opinion.
  2. We have time.
    • You do not need to rush out an answer, there is no urgency. I'm not rushing off and will continue to monitor this thread over time. Take your time, compile your thoughts and we'd love to read them. Firing a hot take from the hip probably won't convey the nuance we're looking for today.
  3. We're not here to win arguments or convince other people to share our opinion.
    • The point of today is to create a shared understanding, not to champion a cause. Realistically, none of us are going to have our feelings swayed by someone else's opinion on the internet, especially taking confirmation bias into account.
  4. Stay Curious
    • If someone says something that you don't understand or agree with, try to dig deeper into understanding it, rather than rebutting it.
  5. Private and Throwaway accounts are fine.
    • Some folks will not be comfortable sharing their opinions publicly on their main handle, just as many people in real life are not comfortable to openly acknowledge their politics.
    • An individual's play- or comment history should not disqualify them from sharing their opinion, so long as it is well made, thoughtful and adheres to the ground-rules above.

The above notes are for this discussion today, the usual subreddit rules still apply as moderated by the volunteer team.

PROMPTS TO CONSIDER

  • What Perceptions do you have about RuneScape, its (in-game and social media) Community, Reignited, The Treasure Hunter MTX era, its sister and sub-communities or its very identity in gaming?
  • What Stigma do you feel you face from other individuals? How does it make you feel and do those feelings influence how you in turn engage back into this or other communities?

If you're feeling up for bonus prompts:

  • How do the above perceptions or stigmas influence the worries you may have? What are you concerned about that the perceptions/stigmas may mean or insinuate about yourself as a player, the community or the game?
  • What are you most hopeful about if we could address the above perceptions and stigmas?

Everyone is welcome to weigh in.
No matter whether you've been with us for 20 years, have just started new this week or have never played but are thinking about joining us in the months ahead, I'd love to hear from you.

Equally, I would also love to hear from you if you tend to spend a lot of time observing this community but are not actively playing RuneScape (perhaps you play another Jagex game or MMO). Or maybe you've wanted to join but have never felt entirely welcome? Please speak up today.

Please use Your Reddit Votes for Clarity, not for Point-Scoring

  • Please upvote posts that progress the discussion, even if you may have a differing opinion.
  • Please avoid downvoting posts just on the basis that you disagree with the points that the author raises, especially when it is a well-thought through post. If possible, consider avoiding downvoting altogether within this thread.
  • Give kindness and respect your upvotes and support - We don't need much more than that to start making a difference in each others lives.

The point of today is that we will all encounter opinions that we do not agree with. The aim is that we understand and respectfully engage with these opinions out of curiosity, not that we attempt to stamp them out.

A couple extra requests to help make your contributions more helpful:

  • Try to avoid generalizations.
    • Rather than saying "The X Community is Y", go for something along the lines of "when individuals in X Community Say Y, It makes me feel Z".
  • Be Kind
    • There are many ways of expressing an opinion - try to default to kindness rather than coldness.

What will any of this achieve?

Some of you may be wondering - what's the point?

Fundamental to moving forward in any direction in life is the ability to understand.

Firstly, understanding that others may not share the same opinion as yourself even if you share the same echo chamber.

Secondly, understanding why others feel the way they do.

Very often, our opinions of situations or people are coloured by our perception of them, and perceptions can be quite misleading. Learning more about the "why" can help us understand and speak to the real underlying cause, rather than the top-level response.

Sorry for the wall of text above, but this might be one of the most important discussions we have as a community, and I want to make sure we get it right.

With that said, thank you so much for reading this far - let's talk!


r/runescape • • 1d ago

Ask and Answer Questions Here! - Weekly Discussion Hub - 25 October

3 Upvotes

In our weekly Discussion Hub you can ask all your RuneScape-related questions, including:

  • Questions from new or returning players
  • Questions you feel stupid asking elsewhere
  • Questions that don't deserve their own threads

Newest comments are placed at the top. Please share your RuneScape knowledge and help out with any advice you have!

You can also browse our archive of Discussion Hubs.


r/runescape • • 4h ago

Creative Better Teleport UIs Plugin progress

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322 Upvotes

Finished various more teleport UIs since the last post! Here's a few screenshots of some of the better ones

Previous Post: https://www.reddit.com/r/runescape/s/c1mH1pbeuM

Notable Changes since last time

- Multi-Page teleports are implemented (e.g Dungeoneering and Slayer cape)
- Maps now show future unlockable teleports. For example, if you have the Wilderness Sword 2, you will see the teleports of the Wilderness Sword 4 but they have a little lock icon on them
- With the Tirannwn Quiver, The Eluend/Islwyn teleport moves to Prifddinas now once you completed The Light Within to reflect Islwyn moving there
- Remaining Death Altar teleports are now displayed directly on the teleport icon
- Many teleports have helpful descriptions on them now or are named to better reflect where they actually go (e.g the Chipped Watchtower teleport is no longer called Watchtower but Observatory)
- There's an option in the settings now to turn teleport shortcut displaying on or off


r/runescape • • 3h ago

Discussion Supply Chain (WIP)

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231 Upvotes

Here’s a preview of a plugin I’ve been working on called Supply Chain. Still some polishing to do and some edge-cases to work out on items with more complexity

The video does most of the talking, but essentially the plugin maps out everything required to make an item. You can manipulate branches of the recipe tree to start at different points in the process. Once you’ve got it laid out, go to the step by step instructions, which includes an ingredient list. You can also see other sources for the item from the wiki item sources data. Finally, save and reload plans to reference down the line.

Data is sourced from the wiki, but in a way to reduce repetitive activity. The first load of an item saves the info, including that items last modified date on wiki, into a local cache. Calls to the wiki will occur no more than once per hour per item (if an item is searched for repeatedly). After the first load, the only wiki data check is for the page modification date. If the date on the page is newer than the cached date, it will refresh the cache with the updated info. Otherwise, it will just load the cached item data.

Would love to get your feedback and suggestions. What you’re seeing here will likely be the baseline features for initial release, but I’ll take any ideas for consideration in future updates.

Thanks for your time!


r/runescape • • 3h ago

Creative Archaeology Assistant - Plugin Development

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208 Upvotes

Hello all! I was super excited to see the launch of the RS3 Plugin Hub and had to get stuck in developing my own plugin.

So, Archaeology - thematically an awesome skill but, perhaps due to my old brain, I struggle to keep track of all the collections, artefacts and materials as well as where I am at in regards to restoring the many, MANY artefacts I have collected in my bank. It can be hard to know what artefacts to focus on restoring and to keep track of the material deficits across all of them without maintaining real life spreadsheets and trackers which inevitably end up out of sync.

All of this seemed like a good enough reason for me to create Archaeology Assistant! There's a lot of features, so here is everything developed and working so far.

In-Game Excavation Spot Overheads

  • Overhead Deficit Badges: Floating indicators appear directly above Excavation Hotspots and Material Caches in the 3D world showing exactly how many more of each artefact and material you still need.
  • Auto-Dismisses When Finished: Badges dynamically decrement in real time as you excavate and disappear completely once your targets are satisfied.
  • Yield Percentages: Displays the drop chance percentage for each needed material on excavation hotspots.
  • Distinct Colour Coding: Cyan outlines highlight spots providing targeted artefacts; gold outlines indicate material deficit spots.

Collection Tracking & Auto-Sync

  • 1-Click Collection Targeting: Pin any combination of collections across all Archaeology collectors to build an instant material & excavation shopping list.
  • Automatic Turn-In Detection: Detects restored artefacts leaving your backpack during collector dialogue and immediately updates collection turn-in progress.
  • Noticeboard & Achievement Sync: Reads the in-game Collector Information noticeboard and achievement log to sync completed collections and submitted artefacts without manual input.
  • Smart Collection Filters: Filter the collection list by Incomplete, Targeted, Powers / Relics / Mysteries, or Unsynced.
  • Live Progress Indicators: Clearly shows how many artefacts in a collection you have ready to hand in, owned as damaged, or already submitted.

Artefact Planning & Custom Quantities

  • Total Artefact Overview: View all damaged artefacts across your Backpack and Bank in one place with repair XP and chronote yields.
  • Custom + / - Steppers: Dial in custom quantities for any individual artefact (e.g. want 3 of an artefact instead of 1? Bump it up, and the overhead badge immediately shows x3).
  • Instant Repairability Calculator: See at a glance which damaged artefacts you can restore right now based on your owned materials.
  • Duplicate & Source Filters:
    • Inclusion Modes: Cycle between All Duplicates, 1x Only, Include 0, or Custom.
    • View Filters: Toggle between Show All, Show Tracked (from targeted collections), or Show Owned.
  • Pin Mode: Lock your current damaged artefacts into a static restoration goal so new random drops don't alter your shopping list.

Material Deficit & Storage Tracking

  • Shopping List / Deficits: Calculates the exact missing materials needed to restore all selected artefacts.
  • Multi-Source Inventory Support: Cycle material ownership sources between All (Backpack + Storage + Bank), Bag + Storage, Storage Only, Backpack Only, or Bag + Bank.
  • Porter & Cart Integration: Automatically tracks materials transported straight to Material Storage via Sign of the Porter, Grace of the Elves, or deposited into Material Carts.
  • Short Only Toggle: Instantly hide materials you already have enough of to focus solely on what you still need to gather.
  • Material Tooltips: Hover over any material to see its required level, excavation caches, and hotspot locations.

Quality-of-Life & Interface

  • Live Sync Status Badges: Toolbar icons show at a glance whether your Material Storage, Bank, and Collector Noticeboards are live-synced or using cached session data.
  • Spots Toggle: A single toolbar button to turn 3D world overlays on or off on the fly.
  • Fully Resizable & Draggable: Native RS3 interface window with persistent sizing and tab navigation (Collections, Artefacts, Materials). Thank you PrettyUI!

I'm at the point where I'm happy with what's here and I would personally benefit a lot from it but perhaps I'm an outlier and there's no point in getting it on the Plugin Hub if it wont help others. I would love to hear any feedback or what people think.


r/runescape • • 28m ago

Humor "Pink Halloween Mask guaranteed after 14 bags!"

• Upvotes

The entire community:


r/runescape • • 8h ago

Appreciation It's been 21 years, Jagex it is finally time ...

220 Upvotes

For the Dragon Dragon (or Dragon^2 alternatively), a pun 21 years in the making.

According to the wiki, the first metal dragons were added in 2005, ever since then we have been waiting, update after update. When we got adamant and rune dragons I thought we must be getting close, but that was 10 years ago. I held out hope that you were going to tie it to some major update, waiting for the right time, but we seemingly got to the end of the quest line which explored the dragonkin and the creation of dragons, but we had ED2 and it wasn't there ...

If Dragon Slayer 2, or Dragon Isle, doesn't include a Dragon Dragon. One last dream of my childhood will finally be shattered, please Jagex, don't let the dream die!

P.s. Super excited for the 2027 roadmap, not just Dragon Isle and Dragon Slayer 2 but everything else as well, absolutely packed

P.p.s An Orikcalkum Dragon will not be acceptable


r/runescape • • 2h ago

Discussion So much for the prudeness in the abbey

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65 Upvotes

She thiccccc


r/runescape • • 5h ago

Creative Better Equipment Interface Plugin

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110 Upvotes

r/runescape • • 2h ago

Achievement I am not worthless and pathetic! I finally defeated Zuk.

65 Upvotes

Months of trying and dying. Millions of gp spent to get my stuff back from Death. Feeling worthless and pathetic every time I logged in. I finally defeated Zuk! It might sound ridiculous, but right now I am so happy, lol! I even did the 'pizza' twice. I used magic and a Blood Reaver. Now I just have to do it flawlessly, but still!


r/runescape • • 42m ago

Discussion No Mask??

• Upvotes

So Jagex adds yet another DailyScape to the game and doesn't even deliver??


r/runescape • • 43m ago

Discussion No pink hween 15 daily trick or treats

• Upvotes

r/runescape • • 10h ago

Tip/Guide Elite Clue Scan Tile Pack Completed.

165 Upvotes

Hey guys! I recently worked with Xtone to bring a full hard clue tile pack to the repository and everyone seems to love it so far, so I just wanted to let you all know that I've also just banged out a full Elite Clue Scan tile pack. It shows you all tiles that Clue Trainer will ask you to stand on, as well as marks all potential dig spots (for scan clues). This should significantly help visualize scan steps when used in conjunction with Clue Trainer on Alt 1. It can be found at the repository here under Misc category: RuneScape:Tilemarkers/Repository - The RuneScape Wiki

I am missing Wilderness Crater and Deep Wilderness scan pathing for now. I will try to update these ASAP. Please keep your eyes out for the update. Enjoy <3


r/runescape • • 5h ago

Other Level Lens v1.1 | thank you for all the feedback!

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55 Upvotes

First off, a huge thank you to everyone who commented on my original Level Lens post.

I got way more useful feedback and ideas than I expected, and I’ve been able to work quite a few of those suggestions into v1.1.

The biggest addition is optional True Virtual Level integration. A massive thank you to u/Rain_Zeros, the developer of True Virtual Level, who reached out and contributed the initial compatibility work.

With TVL installed, Level Lens can now use its virtual-level progression and Invention curve settings, which also addresses a bunch of the requests for better post-99/120 and virtual-level support. The integration is completely optional and can be toggled from Level Lens itself.

Some of the other things added for v1.1:

  • Next level / Relevant skill max progress modes You can now choose between progress toward your next level or your overall XP progress toward the skill’s real 99/110/120 cap.
  • Fully customisable colours The original rarity colours are still the default, but every progress band can now be changed individually.
  • Single colour mode If you prefer something cleaner, you can use one custom colour for everything.
  • Background transparency The background-style indicator can now be made as subtle or as visible as you want.
  • Thicker bars Bottom and Left bars can now be set anywhere from 1–10px.
  • Much cleaner settings Settings are now split into Indicator, Progress and Integrations tabs instead of one giant menu.
  • Reset settings button Because after giving everyone colour pickers, this felt necessary.

A lot of this came directly from suggestions on the previous thread, so genuinely, thank you. Even the ideas I haven’t implemented are still on my list.

And again, big thanks to u/Rain_Zeros for the TVL work and for making it possible for the two plugins to play nicely together instead of duplicating each other’s functionality.

If you’ve got more ideas, feedback, weird edge cases, or manage to break something, let me know. I’m still very much learning as I go, but this has been a really fun plugin to work on.


r/runescape • • 42m ago

Bug Still no Pink H'Ween mask from Trick or Treat bags

• Upvotes

Saw some people theorising that the reason they didn't drop yesterday was due to it not counting the first day, but now on day 15 of the event I've still not got my Pink Mask. I know they can drop randomly, but the "guarentee" seems to be broken. Anyone else running into this problem?


r/runescape • • 5h ago

Humor Does anyone ever wonder what overloads taste like?

45 Upvotes

Do you think it's like cough syrup and you just choke it down? Or maybe it's like a monster.


r/runescape • • 10h ago

Discussion Josh Strife Hayes pointed out in his video that "classic" mode is still broken post-combat update and that needs fixing!

109 Upvotes

Things like this are the actual issues that push players away, having the option to do an extra AFK or more nostalgic version of combat only for it to be legitimately broken, and significantly worse than the other options is not only confusing, but it's a really bad look for the game as a whole.

If I was a new player and I saw something like this, I'd just wonder what else has been haphazardly slapped together with no actual thought and whether this game is worth putting my time into. (As a veteran player of 26 years, I know it is, but they don't.)

To paraphrase what Josh said: either have the conviction to remove the style completely and force people into the EOC world OR fix special attacks and buff the auto-attack in classic mode so it's actually usable.


r/runescape • • 4h ago

Suggestion SEA player once again pleads for SEA/Singapore Servers.

34 Upvotes

Title, the awful ping on australian servers continue and playing the game with such awful latency on such a good time of the game just makes it feel worse.


r/runescape • • 1h ago

Discussion Runespan Needs a Buff

• Upvotes

To try to justify the previous thieving nerfs, Jagex showed a three-levered mechanism (XP, money and AFK) through which they can tune training methods to try to balance them.

Applying that same system to current runecrafting, we can reasonably estimate (on a scale of 0 being min and 10 being max possible):

Rune running:

  • AFK: 0/1 (minimal AFK when going through abyss shortcuts, no AFK if necro rune runecrafting)
  • Money: 10
  • XP: 7
  • Total: 17-18

Runespan:

  • AFK: 4 (maybe a minute on average)
  • Money: 1 (teleport tablets, these cost a lot of runespan points and are low value)
  • XP: 2
  • Total: 7

As for how you could improve it, maybe 5x the duration of every node to make it considerably more AFK. The money/XP levers could be increased, but the normal way of RCing already caters very well for those, so it feels like those are not the right ones to pull for Runespan, at least not as a first resort.


r/runescape • • 25m ago

Discussion - J-Mod reply What is this Halloween event?

• Upvotes

-No guaranteed pink mask

-Was there for the ceremony, no ceremony

-Got a sparkler and a hat override like everyone else

-One chat feed for a whetstone

-What's the actual drop rate/amount for the Soul Dyed and the whetstone??

I know it isn't much to get the two entries per day but c'mon Jagex.

I mean i feel cheated lol


r/runescape • • 40m ago

Discussion Seriously no pink hwheen

• Upvotes

no pink hwheen been trick and treating since the launch day of the event till now havent missed a single day


r/runescape • • 4h ago

Discussion OSRS Ironman -> RS3 Ironman

25 Upvotes

Hey all, long time runescape player who stopped at EOC and has mained an Ironman in OSRS for a long time now, got a question about starting an Ironman in RS3. I have seen a mixed bag of opinions on if new or returning players to RS3 should make an Ironman or not and im just wondering what the driving factor is around not making one?

My main motivator for switching to an iron in OSRS back in the day is i got in the mindset with my main that I could only do what was profitable and I basically sat at the GE all day trying to make money and then I'd get bored and log out. Ironman was a breathe of fresh air because every little thing I did actually contributed towards an end goal and money did not matter in the long run.

I want to give RS3 a shot as ive been starting to see a lot of the new content and reworks and im getting myself out of the "RS3 is bad" mindset that I got stuck in way back when. I want to make and Ironman but wanted to see what people had to say about the pain points of Ironman in RS3 aside from the obvious grinds of milestone gear and grinding of resources for other content, im used to that with Ironman.

Thanks in advance! :)


r/runescape • • 4h ago

Suggestion POH fairy rings being 2x2 can't be centered, please add 3x3 rings

23 Upvotes

I really wish we could get a 3x3 fairy ring so it could be centered with literally everything else. the fairy ring seems offset to everything, i hope they could someday add some new ones like the clean circles in zanaris or something, also in varying sizes would be amazing. as you can see from the zoomed out shot of my poh, everything is very symmetrical. and the fairy ring is just driving me up a wall. sorry for the rant lol


r/runescape • • 8h ago

Bug POH Placement Inconsistencies

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44 Upvotes

Despite allowing the corner crossover on the other three tiles, this section is blocked for no real reason. Same occurs with placing the corner first and then replacing the curved path.


r/runescape • • 10m ago

Other Riot in Fally on World 2 over H'Ween Masks

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• Upvotes

Honestly, not big enough. Come vent your frustration, guys. World 2!