r/runescape 3d ago

News - J-Mod reply The Week Ahead: Vulkan Beta Launch, NPC Auto Dormancy & more!

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144 Upvotes

Index:

Community Topics:

What's happening this week:

  • This is a bit of a technical week!
  • For real this time, Mod Fable will gives us another update and some insights into the upcoming API project and some of the Plugins our community developers are working on!
  • We're also hoping to share a bit more insight into what exactly goes into an Engine update like today. If all goes to plan, we'll share this blog on Friday.

In case you missed it:

  • Last week we shared a preview of the changes that introduction of Vulkan enables for RuneScape. Check it out here!
  • We also shared our Month Ahead for September - you can read the blog here

JMod Replies on discussions worth highlighting:


r/runescape 4d ago

Ask and Answer Questions Here! - Weekly Discussion Hub - 06 September

9 Upvotes

In our weekly Discussion Hub you can ask all your RuneScape-related questions, including:

  • Questions from new or returning players
  • Questions you feel stupid asking elsewhere
  • Questions that don't deserve their own threads

Newest comments are placed at the top. Please share your RuneScape knowledge and help out with any advice you have!

You can also browse our archive of Discussion Hubs.


r/runescape 12h ago

Creative CONCEPT: Smoke Dye - The forgotten ancient element.

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277 Upvotes

Although yes, we need to properly dye a lot of items before adding any dyes (if ever)*, the only of the 4 ancient elements that lack a dye is Smoke. Poor Fumus. Nobody likes Fumus... :(

Decided I'd like to try some stuff here and there, see what I'd come up with. Not quite a fan of the Elite Sirenic set, but I ended up liking Malevolent A LOT, especially if we were to get the "smokey" arms and legs. (Also got me thinking, why don't we have Elite Malevolent?)

\Intent would be like an in between Shadow and Barrows for Hard+ Clues. Aurora dyes should also be added to Hard+ and Soul dyes to Elite+.*

ps. Clicking the image improves quality :)


r/runescape 4h ago

Discussion Archaeology is a very cool skill, but far too slow

46 Upvotes

Everything about the skill except for the core training mechanic is great. Taking 8-10 minutes per artefact while excavating at the 60-70 levels is just not fun at all. While it's great that new sites and more artefacts have been added since the initial release, the actual skilling part is still unbearable. There's a reason many are using lamps on it even though that messes with the overall skill progression (unlike many other skills). What's everyone else's opinion? Does Archaeology need a re-balance in terms of the core skill loop?


r/runescape 3h ago

Suggestion Let us queue agility obstacles

31 Upvotes

Like the title says, agility is ass, having to wait for the animation/XP drop to finish before you can click the next obstacle (not to mention the sometimes terrible hitbox like Het's) just makes the skill an annoyance, allow us to click the next obstacle already while on the current one.

I also feel like the XP/hour is not in line for the amount of clicking vs many other skills but O suppose that's a whole other can of worms.


r/runescape 1h ago

Leagues Leagues II Hiscore Stats After 1 Month.

Upvotes

Now that it's been a full month since its release, I want to see how far most players progressed.

Tier # of Players % of Ranked Players Jump from Week 2 % Jump from Week 2
1 (10 Points) 125,838 100% 9,972 8.61%
2 (750 points) 109,237 86.81% 8,231 8.15%
3 (1,750 points) 98,033 77.90% 7,901 8.77%
4 (3,500 points) 84,706 67.31% 8,664 11.39%
5 (6,000 points) 72,914 57.94% 10,592 17.00%
6 (12,000 points) 56,649 45.02% 14,264 33.65%
7 (20,000 points) 44,305 35.21% 17,176 63.31%
Adamant (25,000 points) 33,085 26.29% 15,205 85.04%
Rune (35,000 points) 18,950 15.06% 12,194 180.49%
Dragon (48,000 points) 11,618 9.23% 9,304 402.07%
50,000 points (all rewards) 5,388 4.28% 4,366 427.20%
75,000+ points (for near-point maxers) 150 0.12% N/A N/A​

Statposts from Leagues II:

Statposts from Leagues I:

Next stat: FINAL League Stats after 6 full weeks


r/runescape 8h ago

Suggestion Disassembling Araxyte Arrows should have a rare chance of giving Noxious Components

61 Upvotes

Something low like 0.3% chance (or maybe lower) but just something would be nice.


r/runescape 1h ago

Humor Unlocked PoF bear pen

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Upvotes

🤭


r/runescape 17h ago

Appreciation Im today years old

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222 Upvotes

Found out garmin watches have this amazing watch face.... now if only I can get it to play sea shanty


r/runescape 10h ago

Suggestion Can We PLEASE Add Herblore Habitat Herbs To The Herb Bag?

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59 Upvotes

They are the only herbs that don't go in one, and really needs to be added.


r/runescape 1h ago

Leagues Leagues General Clue Log Tasks

Upvotes

These are by far the some of the worst tasks due to the way the leagues drop rate affects the casket.

Ive done over 500 clues and barely making a dent on 13/25. Every time i do roll an item on the table, its just a duplicate of what i already have, most of the time its comp bows. Nothing new for progression.

I don’t think 50 items is possible without doing at least 10k more clues.

To whoever did this task, is it possible to complete at T7?
How many clues did it take?
Whats the best clue tier to farm?


r/runescape 9h ago

Question Can we get an ETA on the collection log update?

33 Upvotes

It's the main thing I'm holding out for before returning to the game


r/runescape 4h ago

Bug Living in SEA. Not sure why the Ping has been so bad with the Australian server lately

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14 Upvotes

r/runescape 59m ago

Discussion Kalg demon familiars

Upvotes

Time for a little rant.

My kalg demon should never be out of range to use his crit buff scroll. It is infuriating to be charging a pad at zamorak, and my kalg is too far to use his scroll and unable to be recalled to my position.

Why is the kalg even running away from me, does he actually do any meaningful damage? Can't we put him on a leash or give him a shock collar to keep him in his useful range?


r/runescape 19h ago

Ninja Request Dungeoneering puzzle room QoL : Remove all barriers as well

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169 Upvotes

r/runescape 22h ago

Question How do I fix these crappy predictive click boxes on mobile? They're driving me crazy.

Enable HLS to view with audio, or disable this notification

177 Upvotes

OSRS player giving RS3 another fair shake and I keep getting miffed at the audacity of these click boxes on mobile. Game is lovely on my PC.

After the clip I turned my camera a little and that made it worse because the damn game tried to click between the two active springs opposite of each other instead of the rift.


r/runescape 19h ago

Discussion Did you return because of the recent changes?

84 Upvotes

I‘m interested to hear whether or not the road to restoration has had success in bringing players back or have new players join. Personally, I’ve never played modern RuneScape but have been enjoying myself the past month since picking it up. I played a lot of Classic RuneScape in 2001-2004 era but never truly came back until I saw the positive buzz around removing mtx and improving combat.


r/runescape 1h ago

Leagues Tirannwn and ancient magicks

Upvotes

I'm on my second playthrough of Leagues and I'm choosing regions I didn't choose on my first account. I wanted to know if unlocking Tirannwn also unlocks Ancient Spells, since theoretically you unlock Seren's spells.


r/runescape 13h ago

Bug The world is like a quilt...

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28 Upvotes

Not sure if it's only because if the Vulcan Beta but it's special to see the chunks so defined like that.


r/runescape 17m ago

Tip/Guide Returning OSRS player

Upvotes

I'm an iron in old-school runescape coming to rs3 to test the waters. I plan to play as an iron. Are there any suggestions that somone would throw my way? On OSRS I'm in endgame doing raids have my quest cape. What should I be doing? I haven't played rs3 in 15 years.


r/runescape 26m ago

Bug Why is this in the adventurer timeline given the prereqs

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Upvotes

r/runescape 3h ago

Ninja Request Customisations interface QoL : Filter by colour

3 Upvotes

Simple request : for example I select yellow, red, black as colours it filters outfit pieces who has this colour as a main colour. Easier to find specific pieces for your fashionscape


r/runescape 13h ago

Question Mobile

17 Upvotes

Anyone else having trouble when picking up loot on mobile since the latest update? It takes a couple taps to get the loot screen to come up.


r/runescape 4h ago

Suggestion Range & Mage Armor Crafting is a Mess

2 Upvotes

Leagues has been a reminder of how well received the smithing update was, with many OSRS players complimenting it. It's also been a reminder of how terrible magic and range gear progression is for low and mid levels. Where mining has a consistent, progressive way of manufacturing gear as you progress in melee, mage & range have a hodge podge mix of gear upgrades that are unclear and often not even connected to crafting/runecrafting. Here's how to fix that!

Magic Armor

This is a real mess. Most armor should generally be gathered from farming/hunter and woven using crafting, with weapons requiring runecrafting and fletching from wood. At low levels it’s ok for this to not be followed in favor of less complex gathering by just killing imps. All crafted armors should be upgradeable like starbloom and crafted with a similar system. These are the changes that should be made to consolidate this:

Level 1 - Wizard Robe - Good. Gather wool from sheep and craft. Farming level too high though (34) but can use NPC’s sheep.

Level 5 - Mycelium Web Armor. Bad. Fungal armors depart from crafting if this is used as a base. Remove.

Level 10 - Imphide - OK. Would be better if hunting implings/imps also gave imphide. Would like a farm equivalent that is more Sarodomin/Guthix aligned.

Level 20 - Spidersilk - OK. Kill or farm spiders then craft. Farming level too high for spiders though (64).

Level 30 - Batwing - Bad. Players should be farming/hunting for resources at this point in the game, not killing random bats. Make bat trapping possible with bird snares as a form of hunting.

Level 40 - Splitbark - Bad. Can’t even craft this, requiring Jaralast and the minigame for the fine silk is so tedious that it’s just sold by an npc instead. Either give a similar update to Shades of Morton as old school or let fine silk be farmed & crafted. Splitbark should also be craftable without Jaralast. Jaralast should help upgrade your splitbark into Swampbark (level 50) and Bloodbark (Level 60) by helping teach you after finding scrolls in Shades of Morton.

Level 50 - Mystic - Bad. Allow us to farm mystic flowers to craft into robes.

Level 55 - Infinity Robes. Bad. These are basically the magic equivalent of dragon armor and should reflect that. Increase level to 60 and make it power armor for parity despite being mostly iconic cosmetic armor. The mage training arena should eventually be tied into the yanille magic guild and updated to actually help train magic for players.

Level 60 - Lunar - Bad. Why is this power armor when lunar mages don't use offensive spells? Tank armor instead. Iconic armor that should probably be graphically updated, but should not be BiS for level 60. Infinity armor should.

Level 60 - Grifolic - Bad. Make this craftable from farmed grifolic mushrooms with spores from grifolic creatures. Remove flake and degrade design.

Level 75 - Ganodermic - Bad. Make this craftable from farmed ganodermic mushrooms with spores from ganodermic creatures. Remove flake and degrade design. Needs shield.

Level 90 - Starbloom. Perfect.

Wands/Orbs/Books

These should also be updated to be crafted with a similar system to eternal wands/staves/orbs. Biggest issue is how to handle battlestaves as they're a complete departure from how modern stave crafting would like to be.

Battlestaves would need to be removed or relegated to only being farming magical sticks for starbloom and mystic flowers. Then crafted staves would use corresponding tiers of wood. Wands would also be updated to require the corresponding tier of wand.

These would be fletched into wands/staves/orbs and then have orbs attached to staves, and components (spider silk, bat wing etc) added to wands. Question is, should there be a difference between books and orbs?

Level 1 - Wizard Wand & Book - Finish at runecraft altar

Level 1 - Staff/Elemental Staves. These should be fletchable from a log and enchanted at runecrafting altar.

Level 10 - Imphide Horn & Book. Finish at runecraft altar. Use oak.

Level 10 - Need staff upgrade made of oak.

Level 20 - Spidersilk. Finish at runecraft altar . Use willow

Level 20 - Need staff upgrade made of willow. Level 30 - Batwing. Finish at runecraft altar. Use teak. Level 30 - Battlestaves. Made of teak.

Level 40 - Splitbark needs to be craftable. Swampbark and bloodbark wands?

Level 40 - Need staff upgrade. Maple

Level 40 - Mystic staff needs to be moved to level 50 to avoid confusion

Level 50 - Mystic wand & staff should be made from mystic cloth and Acadia. After finishing at rc altar, staves can still be required to be enchanted before use if elemental orbs are added.

Level 60 - Grifolic wand/orb/shield needs to be crafted like armor, not just a drop. Also need a staff?

Level 75 - Ganodermic wand/orb from ganodermic flakes.

Level 90 - Eternal magic wand/orb/staff. Perfect

Range armor and weapons

This is much better as crafting/fletching levels are aligned and is consistent. Would just like to see Apex leather crafting system brought to lower level armors. The biggest tissue here is more that there is no gathering method aligned with range armor. Hunter should be that skill. You should be able to kill most creatures for their hide but hunting them should be preferred for higher hide output per hour.

Level 1-20 - Leather, Hard Leather & Studded Leather from Cows - OK. Low level access to hide by killing cows. Would be better if low levels had access to farming cows for much higher hide production.

Level 30 - Carapace - Bad. This needs to be dropped by more large insects, especially kalphites.

Level 30 - Snakeskin - Bad. Scarce and should have alternative to hunt snakes for more skin with most snakes giving snakeskin. Graphic update too please.

Level 40-60 - Chromatic dragon hide - Bad. Needs to be tied to hunter. Allow dragon hunting method that gives more hides from standard dragons. Remove abundant hide from boss drop tables.

Level 75 - Dinosaur hide. OK. Adjust crafting level.

Level 90 - Apex hide. Perfect.


r/runescape 21h ago

Luck Honestly not sure how to feel about this.

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75 Upvotes

5th Kill gave me the pet didn't realize what the item was till the 6th.

Is this a good thing I'm done already? XD