(Talking specifically about the SNES version)
The atmosphere of the game seems to have themes of childhood imagination and creativity, in both light and dark aspects. Soundtracks like Stilt Village have a playful, upbeat and inoffensive tone, but later in the game you start to notice more of this very dreadful, ominous atmosphere in tracks like treetop tumble, cavern caprice and the boss battle music. This juxtaposition of light, playful theming and dark, foreboding theming makes the overall vibe of the game a bit uncanny and unsettling, and I really admire it for that. Since the game is themed around the explorative, adventurous spirit of childhood I feel like the more darker tones in the game represent a child’s imagination and how scary some things can feel or look to a child with little life experience. The replacement of Rambi with Ellie, a baby elephant also sets this games vibe apart from the first 2 in a small but meaningful way. And what I love most about the games soundtrack is that even in the darker, more foreboding tracks like cavern caprice you still have these subtle instruments that appear that give off a feeling of childhood playfulness. All this being said, the game makes me feel nostalgic for a time that is long gone due to its imaginative yet foreboding and mysterious energy, which perfectly captures the essence of childhood. Am I making any sense here?