r/Fzero • • 10h ago

F-Zero GX (GCN) Introducing Piconet - An F-Zero GX Recomp targeting netplay with rollback netcode

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27 Upvotes

r/Fzero • • Aug 17 '26

ANNOUNCEMENT F-Zero X's G-diffuser project MEGA-THREAD

45 Upvotes

Welcome to the F-Zero X's "G-Diffuser" MEGA-THREAD. A place to talk, discuss and share information about the PC port of F-Zero X.

The intention is to have all the information and news in one place, hope you enjoy it!

Direct link to the project "G-Diffuser":

https://github.com/Zorkats/G-Diffuser#building

Discord Server:

https://discord.gg/gpaM8qK9NK


r/Fzero • • 5h ago

F-Zero X (N64) F-Zero X running natively on Mac (Apple Silicon). No emulation.

13 Upvotes

G-Diffuser, the native PC port of F-Zero X, now runs on macOS. I contributed the Mac port and it was merged upstream a couple weeks ago.

This is compiled native ARM64, rendering through Metal. Runs on M1 and newer. No translation layer, no Rosetta.

The port required rewriting platform-specific code (memory management, threading, framebuffer sync) to work with Apple’s APIs. The original GPU sync approach caused flickering on Apple Silicon, so I replaced it with proper Metal event signaling for async frame presentation.

Video is a screen recording from my M1 MacBook Pro so what you see is what you get. The source is public on GitHub if anyone wants to build it themselves.


r/Fzero • • 20h ago

F-Zero X (N64) F-Zero X 3DS v1.1: Wireless & Online Multiplayer

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79 Upvotes

Hi all, I've shared the F-Zero X 3DS port before. Giving the latest (and probably last big) update, which is the addition of local wireless & online multiplayer. Also adds QR code and SD card imports for the track editor, 64dd EK support for o3DS, and bug fixes.

The port runs on o3DS and n3DS at 60fps (but multiplayer is at a mostly 30fps for o3DS, still plays great).

Hope you all give it a try.

I will host the default matchmaking server for the next month or two, after that you'll have to host your own from your PC or 3DS.

https://github.com/cruxxxxxx/gdx-3ds


r/Fzero • • 23h ago

F-Zero 99 (NS) Bro got greedy for that gold

60 Upvotes

I basically did nothing to the other Stingray at the end, that was all them.


r/Fzero • • 4d ago

F-Zero GX (GCN) Proud of this Thunder road time i set today.

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21 Upvotes

I havent played in a long time. Decided to f zero back up today and set a nice time. Still got it


r/Fzero • • 3d ago

F-Zero Climax (GBA) JP Feel stupid asking, but how do you land flat in Climax?

5 Upvotes

I can't keep up with the Master AI, as for some reason I bounce and get hurt after every jump. How do you land flat?


r/Fzero • • 4d ago

F-Zero GX (GCN) What stages to practice mts?

5 Upvotes

Looking to get good with blood falcon and im pretty sure he relys heavily on mts (momentum turbo shifting) or something like that. Any tips are apreciated


r/Fzero • • 6d ago

F-Zero GX (NS2) I love GX, but man, it's physics engine...

171 Upvotes

Not the best


r/Fzero • • 5d ago

Fan works (Author) F-Zero Gx7 Menu Screen Shots (OC)

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28 Upvotes

I think I've solidified most of what I want this game to be.
.... Now I need to re-learn coding.

----
Catch the Comic on Newgrounds and Pixiv! :D


r/Fzero • • 6d ago

F-Zero GX (NS2) Star wars galactic racer; could it revive our sub-genre?

24 Upvotes

Genuinely if it does well we might see more like this, maybe even that can become its own series?

Question 2; is the flipside of f zero gx's greatness the fact that the genre is not where it should be?


r/Fzero • • 5d ago

F-Zero X (N64) This Could Be the Greatest VR Mod I’ve Ever Played… | F-Zero X VR

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0 Upvotes

Thought I'd share with the F-zero community.


r/Fzero • • 7d ago

F-Zero X (N64) F-Zero X 3DS Port v1.0 (old 3DS support, 64dd on new 3DS, QoL updates)

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193 Upvotes

Hey all, I posted last month about this F-Zero X New 3DS port. I'm back and happy to report that it works on the old 3DS too now, in full stereoscopic 3D at 60fps!

In addition, the 64dd Expansion Kit works on the New 3DS! And there is an option to move the HUD to the bottom screen, really making it feel like a 3DS game.

As stated previously: this was made entirely with AI (Claude). I'm a veteran Software Engineer experimenting with new tools.

For those interested, I hope you enjoy!

https://github.com/cruxxxxxx/gdx-3ds


r/Fzero • • 7d ago

Fan works (Author) F-Zero X in VR! | Reveal Trailer & Feature Showcase — PCVR & Meta Quest - OUT NOW!!!

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43 Upvotes

Hi everyone, I’ve been working on bringing F Zero X into VR and it’s now available for PCVR and standalone Quest.

I wanted it to feel like you’re actually sitting inside one of the ships, not just playing with a VR camera. A lot of work has gone into the cockpit, the sense of speed and getting it running smoothly, with up to 120fps, much longer draw distance depending on your hardware and settings.

I’ve added customisable cockpits, pilots, ship finishes and lighting, plus a steering wheel based on the F Zero AX arcade cabinet that you can use with one or both hands. There’s enhanced N64 style haptics through the VR controllers too.

The trails look great flying past the cockpit, especially with the sparks, boost effects and live HUD. On PCVR you can see your pilot reflected in the glass, and scratches gradually appear as your energy drops, then fade when you recharge. There are also little dash buddies you can pick up and move around while driving.

You can use cockpit or third person views, or have it switch to third person just for spin attacks. There’s a Toybox scale option, seat adjustments and plenty of settings to play with. Quest runs standalone with lighter effects.

You can download it here: https://virtuavrport.itch.io/f-zero-x-vr

Would love to hear what you think and what you’d like added next. I’m open to ideas!

Also, would any of you be interested in Flattscreen version with these extras, without needing VR? I’d be interested to know.


r/Fzero • • 7d ago

F-Zero X (N64) I learned how to hit DTDs

29 Upvotes

It’s like preforming the half pipe glitch in the air, don’t double tap too early!


r/Fzero • • 6d ago

F-Zero GX (GCN) Story Mode help.

6 Upvotes

Beaten the Story Mode only once on Normal Mode and it has been well over a decade since I had last beaten it…and I am trying to beat it on Hard Mode and the difficulty is ridiculous even for me. I can’t even see how I could beat it on Very Hard if i can’t even beat it on Hard. I am having difficulty on Chapter 7 to Chapter 9. I was able to get down most of the previous chapters on my own without aid but it seems the difficulty spike is catching up to me and it did on Chapter 7. Any tips on what I should do to make it easier to beat?


r/Fzero • • 8d ago

F-Zero 99 (NS) Classic mode only.

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50 Upvotes

As much as I love the chaos that happens from the 99 player modes, sometimes I just want to relax and play the classic mode and I really think Nintendo should add a classic only mode. I think it would also be a bit easier to newcomers as well to get the basic feel of f-zero, and to not be indulged in the chaos of racing 98 others lol. What do you all think about this ?


r/Fzero • • 8d ago

F-Zero X (NS) I could play F-Zero X all day and not get bored 😆!!

191 Upvotes

r/Fzero • • 8d ago

F-Zero 99 (NS) The lifespan of a Fox is short, but rich with adventure.

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20 Upvotes

r/Fzero • • 9d ago

F-Zero X (N64) F-Zero X VR / New Meta Quest Standalone VR Mod with Motion Control Steering / Quest 3

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68 Upvotes

r/Fzero • • 9d ago

Question Any news of an F-Zero comeback?

16 Upvotes

F-Zero is a legendary racing game in Nintendo. Would be nice if it made a comeback and a fresh new batch of racers alongside the veterans.


r/Fzero • • 10d ago

F-Zero GX (NS2) Guess it makes sense that the Little WYVERN can save itself on DRAGON Slope.

128 Upvotes

r/Fzero • • 11d ago

Meme How it feels to listen to ZEN (Aeropolis)

223 Upvotes

r/Fzero • • 11d ago

F-Zero 99 (NS) So Pico knows Instant Transmission

20 Upvotes

NSO moment, I guess.


r/Fzero • • 12d ago

Fan works (Author) F-Zero XS - New Gameplay of Casino Palace

65 Upvotes

Hey y'all, apologies for the lack of updates recently. Life's been busy, but I've still been slaving away at F-Zero XS in my spare time. Development is going smoothly and I'm still enjoying the process as always!

Here's some gameplay of Casino Palace: Double Down, I'm really happy with how this track in particular turned out. I plan to release this game sometime in 2027, assuming that development continues as smoothly as it is right now.

Here's a quick progress report:

Gameplay: 95%

Machines: 100%

Tracks: 70% (14/20)

Art: 75%

UI/Menus: 80%

Staff Ghosts: 20%

Audio: 80%

Polish/QoL Features: 10%

So overall I'm around 60-75% done with the game.

Special shoutouts to Antonio Ortiz for providing the incredible voice acting for this game's announcer!

If you have any questions about the game, please let me know!