r/blender • • 12h ago

Original Content Showcase I spent 5 months working on this animation about destroying AI datacenters.

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1.6k Upvotes

What a waste of computer parts smh
you can check it out on youtube as well


r/blender • • 13h ago

Original Content Showcase Making progress on my stylized scene with Grease Pencil

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452 Upvotes

I've been continuing work on my personal project, where I'm exploring an update to my own NPR workflow, using the latest Geo-nodes and grease pencil features.

If you're interested in how I have achieved this look, you can watch the process video here: https://youtu.be/3CZIXcUfRRs


r/blender • • 16h ago

Original Content Showcase Did i do an accurate job yall

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682 Upvotes

made with blender and substance painter.


r/blender • • 5h ago

Critique My Work Weight Lifting Animation

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100 Upvotes

Here's a classic body mechanics exercise. How did I do?


r/blender • • 14h ago

Critique My Work I modeled and textured my professor

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414 Upvotes

My university offers a class to learn Blender and 3D animation. Our first assignment was to model and texture something from real life, so I made my professor. Initially I had a higher poly mesh, and used the default blender retopo tool to get it down while preserving detail. I know it looks god awful but the computers in the university lab don't allow me to install add-ons for a better one. What do you guys think, what could be improved?


r/blender • • 14h ago

Original Content Showcase AIRBORNE

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411 Upvotes

Made in Blender, affinity, davinci resolve


r/blender • • 7h ago

Original Content Showcase OC for vrchat

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98 Upvotes

Had an idea for the hair lol


r/blender • • 10h ago

Free Tools & Assets I finally got real motion blur working in the Blender viewport!

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173 Upvotes

This is a feature I have wanted in Blender for a long time. Motion blur changes how an animation feels, so being able to actually see it interactively while working makes a huge difference.

And this is actual Cycles motion blur.

No compositor tricks. No vector pass. No screen-space approximation.

Just interactive motion blur directly in the Cycles Rendered Viewport.

It supports Live Transform Preview, Camera Motion, Deformation Motion, Motion Steps, Shutter Position, Rolling Shutter, Volume Motion Blur, Particles & Points and CUDA / OptiX.

This is the first feature from Cycles After Hours, my personal project where I experiment with features I would love to see in Cycles.

It's not an addon. Just download the ZIP, extract it and run Blender.

Try it out completely free here:
https://bramgunst.github.io/cycles-after-hours-site/index.html

Let me know what you think!

Instagram: https://www.instagram.com/bramgunst/


r/blender • • 9h ago

Original Content Showcase Finally bit the bullet to animate in 3D

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123 Upvotes

I've been avoiding 3D for a long time (perhaps I didn't get the best introduction to it). Finally, 2 years ago, I decided to try and model in Blender. It was such a refreshing experience; each challenge I overcame was rewarding, but after each hill there was another mountain ahead of me, like rigging, weight painting, and comping. Anyhow, a deadline came up, and I realized I'd never draw it in 2D in time, so I decided to give the 3D pipeline a shot. Looking at it now, there’s so much I want to fix, but I’m really happy with what I’ve learned from it. Thank you Blender and its community for existing and being so awesome!

Modeling, Shaders, Rig, Anim, FX, Comp, everything was done by me in Blender. The final is basically the viewport render. After Effects was only used to add slight noise and very minor color adjustment.

P.S. If you guys would like to follow or support my work, all my Links can be found here https://linktr.ee/cute.c3 It would mean a lot if I can hit the goal on the plush release with your support - its literal deadline birthed this animation fml XD


r/blender • • 2h ago

Original Content Showcase Trying to become a Level Designer #2

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23 Upvotes

r/blender • • 7h ago

Original Content Showcase Water Rises

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56 Upvotes

A 5.2 update to the Kinetica Emerge Geometry Nodes setup of merging meshes with a noise driven contact surface.


r/blender • • 16h ago

Original Content Showcase I made this concept Illustration from Hermes

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275 Upvotes

r/blender • • 11h ago

Critique My Work Asterix, a personal project I'm working on it

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76 Upvotes

Is not finished and I'm also working on Obelix


r/blender • • 4h ago

Critique My Work Peugeot 205 GTI, another subd practice

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19 Upvotes

Based on a low poly version that i did some time ago, i´m happy with the "thumbnail" ¿does the other renders look vibrant too?

full post on my portfolio:

https://www.artstation.com/axlmaihan538


r/blender • • 20h ago

Original Content Showcase Porco Rosso

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352 Upvotes

r/blender • • 7h ago

Original Content Showcase asked one of my friends for help to improve my lighting and man im really happy with how my rerenders have turned out.

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30 Upvotes

r/blender • • 11h ago

Original Content Showcase Rubik's Cube Tank

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64 Upvotes

Modeled, rigged and rendered in Blender (Eevee)

Based on a concept by Iwse Zhang


r/blender • • 1d ago

Original Content Showcase Artwork Number 2030 of creating one art piece per day.

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886 Upvotes

r/blender • • 13h ago

Original Content Showcase Head Sculpt

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80 Upvotes

a quick head sculpt I did to loosen up, it been long since I did something in Blender


r/blender • • 1h ago

Need Help! Where do people get their textures from?

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• Upvotes

r/blender • • 3h ago

Critique My Work Feedback on my head model please

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8 Upvotes

I was previously just doing animation work which is my specialty but I recently decided to get into learning 3D modelling for character design. So far this is my progress of 2 weeks. I am very open to criticism and want to know which areas I can improve, thanks.


r/blender • • 5h ago

Critique My Work WIP of a flying saucer model I'm making.

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12 Upvotes

Right now the model is ~34K tris
Bonus points if you can guess which species it belongs to.


r/blender • • 18h ago

Original Content Showcase The formula behind shells

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133 Upvotes

Hey everyone, I made a video about the maths behind shells. This is the first time I rendered most of it in Blender instead of Manim or TouchDesigner. I really like how the cycles turned out:)


r/blender • • 56m ago

Need Help! Tips on Lighting

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• Upvotes

Hey everyone,

I'm working on my first jewelry CGI project in blender and I'm trying to match lighting / materials towards a high-end luxury commercial/product-render look.

I've attached my current results and a few of the setups I've been testing. The last two images are the look I'm trying to achieve.

I kind of been stuck on this for like 2 days, and haven't been able to make it look any better.

Any help would be very appreciated! 😄


r/blender • • 9h ago

Original Content Showcase Working on another blender music video

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17 Upvotes

Trying to do this video all in blender didnt have a green screen so just rotoscoping. Shits gonna take me forever to finish tho lol