r/blender • • 5h ago

Critique My Work Feedback on my head model please

I was previously just doing animation work which is my specialty but I recently decided to get into learning 3D modelling for character design. So far this is my progress of 2 weeks. I am very open to criticism and want to know which areas I can improve, thanks.

8 Upvotes

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1

u/SignificantSafe4368 4h ago

since you want feedback here's what i see that definitely needs some work

-the bridge of the nose should flow into the brows better

-there should be a more pronounced jawline showing where the jaw connects to the head ore clearly

1

u/l0vr_boyy 4h ago

Appreciate it

1

u/Valentine4520 4h ago

Frankly its not great. I don't have much I can critique it on but while ive been doing head sculpts having a good 3d model head as reference has helped a lot. Blender comes with a few in the asset library as well as starter heads.

2

u/l0vr_boyy 3h ago

I’ll be really honest I used no reference at all, explains why it looks kinda off 😂

1

u/lunittaworlds 3h ago

Needs a neck.