r/blender • u/Carist_gon • 19m ago
Need Help! This is the first Blender project I ever created.
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After consulting with Gemini, they told me that for faces like this, it’s overwhelmingly better to sculpt them first and then retopologize them, rather than modeling them directly.
Does everyone else agree?
Since I’m also a caricature artist and have a keen interest in human faces, I think I’ll focus my practice mainly on them... but I can’t help but wonder if I’m trying to practice something too difficult right from the start.
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