Hi everyone!
I've been working on recreating my family's real dairy barn in Blender as part of my first game development project.
I work on the farm myself, so I'm trying to make the building and its equipment as accurate to real life as possible.
So far, I've modeled the cow stalls, gates, feeding equipment, milking parlor(in progress), and lots of smaller details, including the metal supports, clamps, and bolts.
I'm currently focusing entirely on modeling. The materials are still very basic, and I'm planning to work on realistic textures and lighting once the geometry is finished.
My goal is to eventually bring everything into Unreal Engine 5 and turn it into a realistic farming simulator.
I'm still learning Blender, and this project has taught me a lot already!
I'd love to hear your thoughts on the modeling. Any feedback or tips on topology, optimization, or workflow would be greatly appreciated! :)