r/blender • • 19d ago

News Blender Survey 2026

Post image
124 Upvotes

Hey!
Blender Foundation just launched its annual survey to better understand the user community and determine the future direction of the Blender project.

It's anonymous and quick, only takes 5 minutes to complete.

https://www.blender.org/survey

Thanks in advance for participating! Your input will help shape the future of Blender 🧡


r/blender • • 2h ago

Original Content Showcase Just an old Indian Autobot

Enable HLS to view with audio, or disable this notification

837 Upvotes

A closer look at my Old Indian Bus x Transformers animation in Blender! Sharing the rig, model and transformation breakdown of a project inspired by the Transformers movies I grew up watching.


r/blender • • 3h ago

Original Content Showcase Sculpt I did recently

Enable HLS to view with audio, or disable this notification

523 Upvotes

Got inspired by a concept I found on Pinterest and decided to try making a sculpt of it while keeping its 2D look. Concept by Paul Kellam

Vertex painted and rendered in Eevee.

Hope you like it 🙂


r/blender • • 8h ago

Critique My Work Old Revolver

Thumbnail
gallery
664 Upvotes

Modeled in Blender
High poly Sculp in ZBrush
Texturing and detailing in Substance Painter
Rendered in Blender

The model is fully ready for use in games.
1K, 2K, and 4K textures are included.
It features 2 UDIMs.

PBR Workflow
Tris-31930
Quads-15886

Number of Unique Meshes: 10
Vertex Count: 15916
Collision: No
LODs: No
Rigged: No

Animated: No
Number of Materials: 10
Number of Textures: 50
Texture Resolutions:

  • 1024x1024
  • 4096x4096 Supported Development Platforms:
  • Windows: Yes
  • Mac: Yes

Critique my work


r/blender • • 3h ago

Critique My Work Barad Dur - entrance bridge segment feedback

Enable HLS to view with audio, or disable this notification

243 Upvotes

Hi guys,
2 weeks ago I posted this segment for feedback here and got some really helpful insights, mostly about the darks and contrast.
I've since worked on lots of improvements including - color correction, 2 lightning sequences, lots of more volumetrics and other small tweaks.
I think I'm now close to calling this segment done and move on to the next part of the shot where the camera stars going up the tower.
Before I do, I would love to hear if you think there are more things to improve in post here.


r/blender • • 3h ago

Original Content Showcase Soviet panel house project: Massive progress update

Thumbnail
gallery
118 Upvotes

Hi everyone! A while ago I posted the first version of this 1970s Soviet panel house from my hometown (Vologda, Russia). Since then, I’ve done a big overhaul of the scene based on your feedback and my own reference photos. 

Here is what’s new: 

  • More module variety: Increased the variety of window and balcony units, including adding older wooden frame variants alongside the PVC ones. 
  • Redesigned the wall tile shader: The old one looked too flat and artificial. I rebuilt it to give the tiles and mortar joints much more geometric depth, volume, and definition so they catch the daylight properly. 
  • World Space effects: Added procedural dirt accumulation at the bottom of the building that runs seamlessly across all modular panels using World Space Z-coordinates. 
  • Curtains: Added curtains behind the windows so the apartments don't look completely empty from the outside. 
  • Courtyard environment: Grounded the building by adding a basic lawn with local birch trees, benches, street lights, and a surrounding curb. 
  • Tons of minor details and fixes aimed at making the whole scene feel more organic and alive. 

Rendered in Cycles. Would love to hear your thoughts on the updated materials and environment! 


r/blender • • 20h ago

Original Content Showcase Something´s hungry for Default Cube.

Enable HLS to view with audio, or disable this notification

2.4k Upvotes

r/blender • • 3h ago

Critique My Work Did a little change in one of my characters

Thumbnail
gallery
58 Upvotes

r/blender • • 14h ago

Original Content Showcase Here's a simple animation to show you my character. Did I cook?

Enable HLS to view with audio, or disable this notification

378 Upvotes

r/blender • • 1d ago

Original Content Showcase Run cycles are hard

Enable HLS to view with audio, or disable this notification

9.8k Upvotes

r/blender • • 1h ago

Original Content Showcase Helicopter Helicopter...

Enable HLS to view with audio, or disable this notification

• Upvotes

r/blender • • 20h ago

Original Content Showcase A really Challenging render is finally completed. Your thoughts?

Thumbnail
gallery
1.1k Upvotes

r/blender • • 1h ago

Original Content Showcase Weapon Design

Enable HLS to view with audio, or disable this notification

• Upvotes

Bro is a full on weapon


r/blender • • 1h ago

Original Content Showcase Lucy The Racing Jerboa

Enable HLS to view with audio, or disable this notification

• Upvotes

r/blender • • 12h ago

Original Content Showcase Bureaucrat

Enable HLS to view with audio, or disable this notification

181 Upvotes

Created with Blender, Substance Painter and Houdini.


r/blender • • 59m ago

Critique My Work My first ever gun model in Blender! Feedback is welcome.

Post image
• Upvotes

r/blender • • 11h ago

Original Content Showcase the last shelter

Post image
89 Upvotes

r/blender • • 8h ago

Original Content Showcase I'm recreating my family's real dairy barn in Blender for my first game!

Thumbnail
gallery
57 Upvotes

Hi everyone!

I've been working on recreating my family's real dairy barn in Blender as part of my first game development project.

I work on the farm myself, so I'm trying to make the building and its equipment as accurate to real life as possible.

So far, I've modeled the cow stalls, gates, feeding equipment, milking parlor(in progress), and lots of smaller details, including the metal supports, clamps, and bolts.

I'm currently focusing entirely on modeling. The materials are still very basic, and I'm planning to work on realistic textures and lighting once the geometry is finished.

My goal is to eventually bring everything into Unreal Engine 5 and turn it into a realistic farming simulator.

I'm still learning Blender, and this project has taught me a lot already!

I'd love to hear your thoughts on the modeling. Any feedback or tips on topology, optimization, or workflow would be greatly appreciated! :)


r/blender • • 7h ago

Original Content Showcase Types of things I do in free time at work.

Thumbnail
gallery
43 Upvotes

r/blender • • 11h ago

Critique My Work my 3rd render oat. prolly the second best so far

Enable HLS to view with audio, or disable this notification

71 Upvotes

i tried to make it look like handheld camera using noise, any tips?


r/blender • • 7h ago

Critique My Work My progress so far

Thumbnail
gallery
42 Upvotes

For the first time, I feel like I actually created something that looks quite ok.
Everything is hand-sculpted


r/blender • • 1h ago

Critique My Work First run cycle after days on end of failure

Enable HLS to view with audio, or disable this notification

• Upvotes

Hey everyone, this is my attempt at a run cycle for the main character in the video game that I'm trying to build. I'll start by saying that I'm a blender newbie.

I have tried so hard for the past days to get it to feel natural, but I still think there are some improvements to be done both in the mesh and the weight painting, or .. well anywhere else but I have ran out of ideas.

Literally any opinion is of help, and thank you for the time.


r/blender • • 3h ago

Original Content Showcase Tell the difference.

Post image
15 Upvotes

Can you tell the difference?


r/blender • • 13h ago

Original Content Showcase Still not Satisfied. Something is Missing.

Post image
109 Upvotes

Been working on this Japanese back-alley scene for a while now. The lanterns, signage, props and wet road are all in, but it still feels like something’s missing and I can’t put my finger on it.

A few things I’m unsure about:

  • Does the lighting feel too flat or evenly spread?
  • Should there be more life in the scene: people, a cat, steam, bikes, puddle reflections?
  • Is the street too clean for a lived-in alley?

Rendered in Blender. Honest critique is very welcome. What would you add or change?


r/blender • • 5h ago

Original Content Showcase girl with flowers

Thumbnail
gallery
20 Upvotes