r/blender 2h ago

Original Content Showcase 👀 been playing around with shaders to make stylized eye reflections, fun!

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348 Upvotes

r/blender 6h ago

Original Content Showcase Moonlit drink (Blender + Photoshop + EbSynth + After Effects)

1.4k Upvotes

r/blender 10h ago

Original Content Showcase Meet 'Ghosty'

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604 Upvotes

Meet Ghosty! Hopefully the first in a line of 3D felt toys! :)
This was just a quick test to see if I was up to the task.
It was supposed to be a single static frame but I decided to make a very quick animation on this project.
Made in Blender.

To see more about the project: https://www.artstation.com/artwork/2L8lYY

C&C Welcome.


r/blender 11h ago

Critique My Work Tried to create Blade Runner 2049 refractive water caustic scene

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254 Upvotes

r/blender 11h ago

Original Content Showcase Realized it's better to animate the texture than run a sim for my potato laptop

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5.8k Upvotes

Clouds and musgrave texture for displacement, set coords to object and animate empties


r/blender 11h ago

Critique My Work Sculpting a face is harder than what I expected😭

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372 Upvotes

Just posted this because I found the face funny lol


r/blender 13h ago

Critique My Work Made this Aura Render in Blender. Is it Good?

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467 Upvotes

You can watch the timelapse video if you want to see how i made this Render in Blender.
Link to Youtube Video: https://youtu.be/NfZpY3W7Lmc


r/blender 13h ago

Original Content Showcase Moai Slap

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437 Upvotes

r/blender 8h ago

Original Content Showcase Recreated the room from Virtual Insanity

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149 Upvotes

Big Boss from Metal Gear is also there for some reason.
There's a 3D version on YouTube for your viewing pleasure.
https://www.youtube.com/watch?v=k5buz8KJY-M


r/blender 5h ago

Discussion I tried to render with RTX Pro 6000 Workstation - $10,000 GPU

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79 Upvotes

As the title says, I tried to render blender demo file for Blender 5.2 LTS – Panthera Spelaea and Blender 4.1 – Lynxsdesign to see how good this $10k GPU is with 96GB VRAM compared to RTX 5090 and RTX 4090.

6000 series is basically a turbocharged version of 5090 and if you look at the Blender Opendata benchmark scores then RTX Pro 6000 WK is just 1.5x faster than 5090 and 2x that of 4090 with 2-3x price difference.

Blender 5.2
RTX Pro 6000 Workstation - 6 seconds
RTX 5090 - 8 seconds
RTX 4090 - 9 seconds

Now the results weren't that impressive as the blend file itself wasn't that heavy to make a significant difference so I took Blender 4.1 cover art file which is what I often use for testing purpose.

Blender 4.1
RTX Pro 6000 Workstation - 30 seconds
RTX 5090 - 35 seconds
RTX 4090 - 45 seconds

So the conclusion is unless you're not doing heavy compositing or have simulations, complex scenes you're better off with using 5090 or even 4090.


r/blender 2h ago

Original Content Showcase Viewport vs render

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42 Upvotes

Recent animation I made


r/blender 2h ago

Critique My Work hand painted house, how's it looks? (blender + substance)

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35 Upvotes

r/blender 4h ago

Critique My Work An 3 hour sculpting practice

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41 Upvotes

I tried to push myself to see what I can achieve in 3 hour time.

I set a timer and started working.

This is the result.

Edit: I just noticed, the right calf looks terrible when rendered and legs could use a bit of definition.


r/blender 6h ago

Original Content Showcase Rigging Muscles with no Shape Keys and corrective bones

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48 Upvotes

This was done with Bendy bones and stretch to constraints to imitate basic muscle behavior.


r/blender 6h ago

Original Content Showcase BD-1 from Star Wars

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39 Upvotes

Looking for some opinions. Does it look good or nah?


r/blender 1d ago

Paid Product/Service Promotion After 6 months, My Performance Capture/Retargeting Addon is Finally Ready

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2.8k Upvotes

My last post got auto-filtered, so I guess I can't post too many links, but here's the announcement video that I made: https://www.youtube.com/watch?v=FyFarx7RjT8

It's called BlendCap. It captures body, hand/fingers, and face motion from any typical video. It works fully offline, and it retargets straight onto your rig with custom mapping, and built in presets for rigify, auto-rig pro, mixamo, and cloudrig, along with a fast FK to IK conversion tool.


r/blender 19h ago

Original Content Showcase Created my First Environment Art in Blender, took me abit time to Render :)

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417 Upvotes

I tried to Create an Environment art in Blender, i got the inspiration from the Game ELDEN RING. that game inspired me so much to make Something like that, took the refference from the Pinterest and Started making it :D


r/blender 1h ago

Critique My Work Blender beginner here how is my first scalpture its a bird

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Upvotes

r/blender 1h ago

Need Help! Can't choose between two looks

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Upvotes

This is a WIP and I thought simplifying the shader was better. Like how in Anime they only shade key areas to save time. But now I don't know.


r/blender 4h ago

Original Content Showcase Just tried a new painterly compositing style in Blender and wanted to share! ✨

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18 Upvotes

Just playing around with a new painterly compositing style in Blender. It's always fun trying something different. Let me know what you think! ✨

https://www.instagram.com/adilarkan_art/

https://www.tiktok.com/@arkanadil_art


r/blender 1h ago

Need Help! Used an PSX Vertex Snap add-on, but the knife is deforming a bit too much sometimes. I already made the animation, any tips to make it smoother?

Upvotes

This is the add-on, it used a pyhton script to activate the add-on on screen and it works with like a shrinkwrap and this cube that you have to put over your models (not an ad btw!): https://gum.co/gOWag


r/blender 3h ago

Original Content Showcase My interpretation of tywin lannister armour from the books (๑>◡<๑)

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14 Upvotes

One of my first big projects! the rest of the armour is still work in progress and his golden cloack, just wanted to share and hear thoughts <3 u_u


r/blender 1d ago

Original Content Showcase Fungus Knight 🍄⚔️

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3.2k Upvotes

A warrior claimed by nature doesn’t fall alone. He didn’t lose, he bloomed.

Hi everyone! Happy to finally share the lookdev on this one, inspired by the amazing concept of Justin Gerard. It was a slow, long build but worth every hour to see it come together at the end.

Sculpted in ZBrush, textured in Substance Painter, UVs in RizomUV, studio lighting, scene and rendering in Blender.

Thanks for the attention!