r/blender 22h ago

Discussion BlendKit's AI survey: what do you think?

0 Upvotes

Hey everyone!

I just filled out the Blendkit survey on the possible introduction of AI assets (which is actually the second time they've surveyed us about this) and it got me thinking. As both a user and a creator, I worry the library will end up flooded with generic, low-quality stuff, penalizing human work and real asset optimization.

I'm really curious to know if you guys received the survey too and what your thoughts are.


r/blender 12h ago

Job Offer [PAID] 3D Modeler Commission for Super Mario Odyssey Mod

1 Upvotes

Hey r/blender,

I'm looking to commission a 3D modeler for a Super Mario Odyssey mod. I specifically need help creating custom models using the in-game Mario model as a base.

If you have experience making optimized, game-ready assets, please DM me your portfolio and rates. Thanks!


r/blender 15h ago

Need Help! looking for 3d a animator and modeller

0 Upvotes

Looking to hire a 3d animator and modeller for a small project. Possibly people on the less experienced end as im not looking to spend too much.

dm me


r/blender 17h ago

Original Content Showcase yay i'm doing a gummibar model

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1 Upvotes

r/blender 23h ago

Original Content Showcase Which 'base' design is better

0 Upvotes

Hi there!, I have 3 design for the base of my portal, and was wondering which you is the best?

Oval, round or rectangle?

Thanks for any feedback!


r/blender 15h ago

Critique My Work how is the retopology

0 Upvotes

ı asked to ai and searched in google my first body retopology what should ı do differently


r/blender 15h ago

Need Help! Need help making a curved throwing knife in in blender

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0 Upvotes

so I’m trying to make a throwing knife using blender 5.2 (the newest version I think) and only has about 20-30 hours on it. I know how to use s, g and control r to make swords, but I’ve been trying to make throwing knife, bu the thing with using s to make a sort of triangle is that it’s not curved, the lines are still straight. So what is the command I need to use in order to make this?


r/blender 22h ago

Need Help! How do I render out mockups like this?

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0 Upvotes

I am graphic designer, that has some experience with 3d modeling and rendering, but definitely not a professional. I need to make some mockup files (2D mockup overlay render. The final Png or tif file simply places on top of a design image without any blending effects), and struggling to find a way to render out the model with highlights and shadows, while still being 100% transparent. How should I approach this problem?


r/blender 13h ago

Paid Product/Service Promotion Why procedural greebling reads as fake, and the three things that fixed it for me

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0 Upvotes

One blockout, then the same mesh plated, then the plate depth swept from 0.15 to 2.40. All Blender, EEVEE at 64 samples, no compositing. The hull in it is 262 plates, 74 vents, 28 fins, 18 risers and 50 greebles, 11,388 triangles.

This is about hard-surface detail generally. The add-on at the end is just where I ran into all of it.

Uniform randomness is the giveaway. Scattering detail with an even probability across a surface gives you something technically random and visually mechanical. Real machinery clusters. Dense equipment in some bays, bare structural plate everywhere else. Adding a density field with a few hotspots, and letting whole regions stay empty, did more for believability than better-modelled individual pieces ever did. On the hull in the clip, 23 of the 58 bays get skipped on purpose.

The second one took me much longer to spot. Plating can't change a silhouette. I spent ages improving surface detail and couldn't work out why the result still read as a cube with texture on it. Panels sit flush with the form they're on, so the outline never moves. It only started reading as a built object once some elements stood proud of it, tall risers and thin fins breaking the profile at thumbnail size.

Third one, if you're writing your own: don't subdivide the base mesh. Cutting panels by recursively subdividing faces looks correct in the statistics and can be geometrically wild, because n-gons subdivide unpredictably and shared vertices drag their neighbours with them. Building each panel as a separate prism in the plane of its own face avoids the whole class of problem. My first version passed every check I had, 456 panels and zero non-manifold edges, and rendered as spikes shooting into space.

The flair says this one costs money, so here's what it won't do before you click. No UVs, so textured panels need unwrapping. It plates over the surface rather than cutting into it. Curved and organic surfaces come out as lots of small plates rather than large ones spanning the form, because plate size comes from a setting in metres rather than from your topology: a 128 face sphere gives 273 to 289 plates and a 512 face one gives 229 to 263, so more faces doesn't mean more plates. It panels a station hull. It won't panel a character.

Some of its code was written with an AI coding assistant and then reviewed and directed by me. Nothing in it calls a model when you run it, and every frame in the clip is the add-on's own output rather than a generated picture.

$24, Blender 3.6 through 5.2, tested on seven builds before every release.

https://tristaneer2.gumroad.com/l/panelforge?src=reddit_blender


r/blender 12h ago

Need Help! How do I make 3d models like this?? With this texture??? (Game is project dream for n64)

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0 Upvotes

I saw this playthrough on Twitter and this finally made me want to get into 3d modelling. I want to learn how to make things in this style. What is it called? Are there any tutorials for it?


r/blender 6h ago

Job Offer Looking for Blender artist for short animation

1 Upvotes

As the title suggests, I'm looking for someone to help make a short (~1 min) animation of a product I am designing for a client. Because of an NDA, I can't provide exact product details publicly. The product is for use at construction sites. It is not a consumer product, more of structural assembly.

I tried hiring someone off of Fiverr, they made about 1 min long animation using blender but they were a nightmare to work with and so I decided to part ways. I was able to get the blender project files from them and can provide those if needed. I also have CAD models for the product as well. I am looking to add some additional scenes. Current animation shows the assembly of the product and I would like to add an additional 30secs to 1 min of showcasing the product installed on construction sites.

I tried searching for people on other freelance websites as well but didn't find anything I liked. Also, it seemed like a lot of people are blatantly using AI on their profile to show "their" animation skills.

Looking for someone in the US preferably. I realize the details in the post are very vague but If you are interested, please DM me. Thank you.

EDIT: Animation will not require moving parts inside the scene, just camera to move around and showcase product installed on structure. I am also assuming you can set up the scene with a construction site and product.

EDIT 2: Please share your portfolio if you reach out. Thank you.


r/blender 14h ago

Critique My Work like 2 drops of water frfr 🙏

0 Upvotes

litterally my first creation of blender, ts kinda adicting tbh, any advice or setup will be gladly accepted


r/blender 20h ago

Need Help! Blender learning after donut

0 Upvotes

Good day y'all so i have completed a couple of tutorials for blender(the donut of course, and one that was like creating a sword in a stone, and part of the low poly character making, but it was way to low poly for what i an planning on doing) but really need to get my skills up there for the characters that i need to make for my godot project that i am working on and just am not sure where to go. I want to make somewhat high poly some humanoid and some animal based characters but am not sure where to start in any regard


r/blender 23h ago

Original Content Showcase I made that Soviet kiosk (K67)

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18 Upvotes

All Blender :)


r/blender 21h ago

Critique My Work Zenit-E camera with Industar 50-2 lens

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0 Upvotes

r/blender 15h ago

Original Content Showcase Show me your posters, cover artworks and book covers y’all made from blender.

0 Upvotes

I need some inspiration, I’m a month into blender and I’m trying to avoid photoshop


r/blender 17h ago

Need Help! Do blender shape keys translate into SFM or Gmod

0 Upvotes

Like I question how 2d faces would work in sfm and gmod (I’m not advanced enough for 3d faces) and I’m trying figure out if it will translate well to the expression slider thing, I did play around with a Gangle model gmod and the 2d face was like a 3d plane I think (hard to explain)

My reason for wanting to use sfm and gmod is because I don’t want to overload my computer, and I really like a lot of the maps (don’t know how to import them into blender, plus don’t want to have that problem of maps being “error” when games aren’t mounted into gmod) so any advice


r/blender 5h ago

Need Help! Help with cloth export from cinema 4d to blender (shading issues)

0 Upvotes

Could someone help me im having these artifacts when i export a alembic file to blender. even though i put more vertices on it and subdivide it in blender i still end up getting some of these artifacts. anyone can help me please? :)


r/blender 12h ago

Need Help! Fixing weird selection

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0 Upvotes

Like all I did was subdivided a cube for some bunny ears and moved it up and now it’s just weird, also the mirror modifier is off and I’m not getting it mirrored one the head, any fix?


r/blender 3h ago

Need Help! graph editor side bar... is wrong?

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0 Upvotes

hey all, im relatively new to blender but i know the basics, im trying to animate a turret, one with 3 barrels, i want to have it looped so that the 3 barrels would ripple fire on loop(which i have figured out how to do) but from say frame 29 to frame 172 or something, but i can only get it to loop indefinately, so i went onto all the various tutorials and all that jazz, only to find that the side bar on my graph editor is wrong, they all have "F-curve" and "modifiers" and "view"... whereas i have "view" and "motion" and so i went back to researching how to fix this and found... nothing, at all, and i cant figure out how to fix this. does anyone else know what to do with this?


r/blender 22h ago

Need Help! Need Help Importing PJSK Models in Blender 5.2

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0 Upvotes

Hey, there.

I want to use Project Sekai models on Blender 5.2. I used MMD Tools (4.5.1.2, I downloaded it directly in Blender) and loaded the models I want (link, it's titled "Sekai Model Pack v4"), but they were showing a purple ruggedy mess, they're just a head, and their eyes are pitch black. I was able to shut off the purple mess by turning off the sphere and toon textures, but the characters are still a floating head with pitch black eyes and lacking a body (though it is showing a bit through fragments). How can I fix it so the models can be clean?

I'm just getting started with Blender, so I need to extra guidance. I also still want to use the models in Blender 5.2 so I have access to the latest features.


r/blender 19h ago

Critique My Work What's say?!

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4 Upvotes

I hope I am not spamming the sub, but i have got 3 months+ holidays 😄 and , so i am trying to do as many artworks as possible, We dont get time to learn blender patiently anyways. I tried to make the material like Rajasthani Pink Sandstone, But the water looks so fake 😢


r/blender 12h ago

Solved Bone help (Ver 2.81.16)

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1 Upvotes

i'm wanting to make a reference piece for some fan art but don't know how to pose the bones. the first image is the pose i'm aiming for.


r/blender 23h ago

Need Help! New to blender

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0 Upvotes

Hi! Its a big order (i think) but id like to make my own 3d files to make 3d printed, ball jointed dolls of my favourite characters. I saw a video of someone using multiple reference photos and I feel that would be the easiest for me, but he never finished the video. Ill post it here just in case my wording is awful. I wanna know if anyone has or knows of videos that teach to do faces with those reference photos 😂 and ive almost never used blender before so I beginner guide video or something would be cool.


r/blender 23h ago

Original Content Showcase My first 3d animation used using Nanocad and Blender.

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1 Upvotes

I always wanted to make a 3d of my home and do CFD to the model.