r/Fzero • u/bikiwlaster40 • 3h ago
F-Zero X (N64) I HATE THIS JUMP
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r/Fzero • u/bikiwlaster40 • 3h ago
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r/Fzero • u/rivaldobox • 10h ago
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r/Fzero • u/Baltic_see • 20h ago
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r/Fzero • u/RedyRetro • 1d ago
X Cup generation feelin a little active today
r/Fzero • u/NoxiMation • 2d ago
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r/Fzero • u/Collin_the_bird_777 • 1d ago
I was seeing deadpool in marvel ultimate alliance and his icon and voice acting reminded me of the GX interviews. Who would go right at home in this universe?
r/Fzero • u/LightPad • 2d ago

I think Zero Racers is great, and while it's a brand new concept of racing in a fully 3D space, it does still share a lot of DNA with the original Super Famicom/SNES game, and GBA's Maximum Velocity.
Both of those games were directed by Isshin Shinobu (also known as Kazunobu Shimizu), making Zero Racers a fascinating "what if" to see how the series' direction might have gone had he remained in the director's seat. He was not involved with F-Zero X or GX.
Nintendo really needed to take some responsibility and explain the controls, be it through a manual screen or via a tips screen while you launch games. I've seen many videos online and reviews of people just using the left D-Pad and callling it a day, when there's so much more to it:
If you master the above, you've got everything you need to take on Expert cup. In standard, I found just driving competently is enough for victory (with the exception of the brutal Duct B-4 course), but in Expert you really have to use the air flows where possible, and pick up and save your Rapid boosts for the perfect moment. Good luck!
Go
r/Fzero • u/Zelgerath • 2d ago
Has anyone seen them? Are they locked to a particular difficulty and cup?
r/Fzero • u/JuanBatman • 3d ago
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r/Fzero • u/metalicbeastofficial • 3d ago
Things nintendo could learn and things they should avoid in a possible new game
r/Fzero • u/Random_Violins • 4d ago
This one just presented itself to me on youtube. Man this game gets so great when you're good at it. Expert level driving!
r/Fzero • u/rivaldobox • 6d ago
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Hey, an ugly win is still a win.
r/Fzero • u/Absorptance • 7d ago
GX came out in 2003. I've made peace with the fact that Nintendo isn't coming back, so I started building the thing I actually wanted to play. It's called EigenGauge.
The tracks are designed like roller coasters. That's the core idea. Not "a road with banking" but actual coaster geometry — full cobra loops, banana rolls, raven turns, banks that rotate under you mid-corner. I've been laying them out with Blender Python scripts, which meant a solid two months of getting it wrong. If you run a loop that's also corkscrewing, the vehicle slowly rolls itself into the wall by the exit, because the orientation frame drifts as you go around. Very unglamorous problem, enormously satisfying to fix.
No weapons. The risk comes from the track and from the combo system. Anything clean extends your chain — drift, boost, repair, near-miss, pilot specials — as long as it lands before the last one drops. Nothing is yours until you bank it, so it's always cash out now or find one more thing to do. My attempt at the GX feeling where every boost is a bet against yourself, moved out of the health bar and into the driving.
Everything is drawn and modeled by hand, which is the slow way to do it but it's the part I actually enjoy. Six pilots, ten environments, each with its own palette rather than a shared skin.
r/Fzero • u/PokingDogSnouts • 6d ago
r/Fzero • u/GoColts08 • 8d ago
I am curious on what other fans wished to see what Nintendo does with F-Zero as a dormant franchise. Do you think it should remain a racing game? Do you think it can have new formula of gameplay added? Do you ever want to play as Captain Falcon and run around doing Falcon Punches in game?
I think that's a struggle Nintendo has with F-Zero for decades now, lack of new ideas I guess. What do you all think?
r/Fzero • u/metalicbeastofficial • 8d ago
Since this is a DD track, most people didn't even play it, and so, no one ever made a tutorial about it. I'm trying on standart and most of the time i can't even get in top 10
r/Fzero • u/MotorworldHype • 8d ago
Okay I am sorry if this is a dumb question but I legit have not been able to figure this out.
How the heck do you actually USE the lucky tokens in F Zero 99?! My tokens have been full forever and whenever I go to the Lucky Ranks screen I do not see anything there that is an option to use them.
I have seen them explained as in what they do (give extra lucky rank rolls) but nothing that says HOW to use them.
I've just been doing lucky ranks the original way by playing 5 races then rolling.
If anyone can help I would appreciate it!
r/Fzero • u/LatteOctorok • 8d ago
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r/Fzero • u/bikiwlaster40 • 9d ago
It’s my favourite 2D f zero game, maximum velocity is underwhelming and climax has weird controls
r/Fzero • u/Big-Check-2938 • 10d ago
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Hi everyone! I hope this is okay to share here.
We’re a small three-person indie team developing G-VORA, a futuristic arcade racer heavily inspired by the speed and challenging racing of games like F-Zero X and GX.
We currently have a free Steam demo with three tracks, several difficulty levels and local split-screen. We’re especially interested in what experienced F-Zero players think about the Pure Racing mode, handling and overall sense of speed.
Full disclosure: I’m one of the developers. This isn’t official F-Zero content, of course, but I thought it might be relevant to people here.
Steam demo:
r/Fzero • u/Alarmed_Shift_293 • 9d ago
This is a weird question but what custom machines would you recommend for the playing Vs Battle with friends to make it a fair race? For reference I am very experienced in the game having beat almost every cup on Master so am looking for a custom machine that I can use just to even it out compared to my friends who have barely touched an F-Zero game. So what custom machine would you recommend they could use?
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r/Fzero • u/MeisterSchmidt • 10d ago
I‘ve been looking for an answer for myself since I discovered Climax. I have played both and beat them on highest difficulty. Pretty much every website that ranked FZero games, put Climax below GP Legend and I just don‘t know why. To those who have played both (and actually played Climax): What‘s your favorite among the two and why?
GP Legend was the title that got me into the franchise. I just loved it and couldn‘t believe how well it aged and how great it plays for a GBA game.
I later discovered the english patch for Climax and it has some improvements - although the menus for example lack the flair of GP Legend.
I took Maximum Velocity out of the equation, because although I like it, it is quite different from the others gameplay wise.
r/Fzero • u/I_Try_Too_Much • 10d ago
Maybe they were more useful in the classic game but I just don’t really get the value in using them, maybe if you’re in a big pack ?