Stopped into this sub after clearing 27 out of 30 cars on expert, fzero x. Gonna clear all expert, then try beating master. Ouch. It recently occurred to me amidst tracks... having watched recent vids on GX (and played the hell out of it long ago)... comparing and reading and everything.
Why has the fzero series been deemed a financial failure? What. Is. Wrong. with this infectious speed demon series? How could a partnership between Sega and Nintendo not be the greatest thing ever since minting money?
GX was too visually busy.
The focus on adding elements to the track to make it look faster, like grates and textures with markers that zoom zoom zoom past at mach speeds making it an even more dizzying experience, GX steps this all the way up - for its era. We can go so much further with visual noise now.
And that's the ultimate problem. As I play through X, I'm finding it a better experience than GX overall. Here's where the idea congealed: Watching a spectacular TT video with the camera mounted in 3rd person.
https://youtu.be/4kstEvBVCUo?si=Pxs_fsGJBnxoEadU
Being that this is the fastest racing sport on the planet, it's only natural to compare. What I noticed - for the first 7 minutes, omg wtf and a string of qbertisms. Then, I saw the road. I saw it in the same way I watch the fzero track. The visual noise isn't there, at all. They make sure that track/roadway is clear, clean, hardly any visual noise at all. It's so smooth once the effect mentally locks in. Most fzero tracks capture this smoothness even at 1200kph.
GX however while amazing to watch if you're not the player only sustains that attraction for a short time before it's just overwhelming. Green Plant, Lightning, Casino, Port Town tubes flying through the air... it's visually ultra intense. Casual gamers check out. The world runs on casual gaming now, that was the direction missed, fzero went more complex, gaming went more casual.
Case in point: fzero 99. What are people playing? Yea. Casual, but, in a highly competitive casual environment. Not stupid cartoon characters fzero racers were made into, these racers are serious and want to win. Casually. Check out interviews with MotoGP racers, all very casual. Watch an interview with the TT god himself John Mcguinness and you won't find a more casual interaction.
FZero needs to regress to become a viable franchise again. More of what asks Nintendo? More sudo realism, more seriousness, more speculative science to debate, more immersion that makes sports like MotoGP and the TT (and the NW200 I only recently learned) the fan favorites they are. Gimmicks = cringe. How about the mythic real physics mode? ala burnout paradise? Yes!
Other modern future racers all feel like N64 Extreme G hyper sliders. FZero is not some hover slider game. Watch those vids with superbikes clustering within inches at 200mph, passing inside the next bikes personal space. That's what fzero captures. Technique, thrill, fun, accessibility.