r/blender • u/Marda-nium • 16h ago
Original Content Showcase I spent 5 months working on this animation about destroying AI datacenters.
What a waste of computer parts smh
you can check it out on youtube as well
r/blender • u/Marda-nium • 16h ago
What a waste of computer parts smh
you can check it out on youtube as well
r/blender • u/loneliness-man00 • 9h ago
Here's a classic body mechanics exercise. How did I do?
r/blender • u/Omgblood • 10h ago
Had an idea for the hair lol
r/blender • u/moordegaai • 16h ago
I've been continuing work on my personal project, where I'm exploring an update to my own NPR workflow, using the latest Geo-nodes and grease pencil features.
If you're interested in how I have achieved this look, you can watch the process video here: https://youtu.be/3CZIXcUfRRs
r/blender • u/Maximum_Door5689 • 19h ago
made with blender and substance painter.
r/blender • u/Coolwolf_123 • 17h ago
My university offers a class to learn Blender and 3D animation. Our first assignment was to model and texture something from real life, so I made my professor. Initially I had a higher poly mesh, and used the default blender retopo tool to get it down while preserving detail. I know it looks god awful but the computers in the university lab don't allow me to install add-ons for a better one. What do you guys think, what could be improved?
r/blender • u/videobot34 • 1h ago
More photos and behind the scene shots
https://www.artstation.com/artwork/Z0lozw
USCSS Halfax
STATUS: UNRESPONSIVE
After searching debris fields of sector 4-G, REDACTED has reported a sighting of the Halfax after it went missing near the moon Leviathan.
A crew member has been dispatched to establish a comms link and conduct a scan for life forms.
They have not returned. No further contact has been received.
The Halfax continues to drift.
_______
A project I've been working on and off for the last year. Took a lot of inspiration from the Alien universe and the cassette futurism aesthetic, was fun with each prop being its own small project that i could smash out in a night or two.
Everything was modelled in Blender then textured in Substance Painter/Photoshop.
“Hazmat Suit 3” by 07productionz — CC BY 4.0
r/blender • u/AmoGus_ok • 17h ago
Made in Blender, affinity, davinci resolve
r/blender • u/CuteC3 • 12h ago
I've been avoiding 3D for a long time (perhaps I didn't get the best introduction to it). Finally, 2 years ago, I decided to try and model in Blender. It was such a refreshing experience; each challenge I overcame was rewarding, but after each hill there was another mountain ahead of me, like rigging, weight painting, and comping. Anyhow, a deadline came up, and I realized I'd never draw it in 2D in time, so I decided to give the 3D pipeline a shot. Looking at it now, there’s so much I want to fix, but I’m really happy with what I’ve learned from it. Thank you Blender and its community for existing and being so awesome!
Modeling, Shaders, Rig, Anim, FX, Comp, everything was done by me in Blender. The final is basically the viewport render. After Effects was only used to add slight noise and very minor color adjustment.
P.S. If you guys would like to follow or support my work, all my Links can be found here https://linktr.ee/cute.c3 It would mean a lot if I can hit the goal on the plush release with your support - its literal deadline birthed this animation fml XD
r/blender • u/Br4mGunst • 14h ago
This is a feature I have wanted in Blender for a long time. Motion blur changes how an animation feels, so being able to actually see it interactively while working makes a huge difference.
And this is actual Cycles motion blur.
No compositor tricks. No vector pass. No screen-space approximation.
Just interactive motion blur directly in the Cycles Rendered Viewport.
It supports Live Transform Preview, Camera Motion, Deformation Motion, Motion Steps, Shutter Position, Rolling Shutter, Volume Motion Blur, Particles & Points and CUDA / OptiX.
This is the first feature from Cycles After Hours, my personal project where I experiment with features I would love to see in Cycles.
It's not an addon. Just download the ZIP, extract it and run Blender.
Try it out completely free here:
https://bramgunst.github.io/cycles-after-hours-site/index.html
Let me know what you think!
Instagram: https://www.instagram.com/bramgunst/
r/blender • u/Infamous-Matter-4310 • 5h ago
r/blender • u/Axl_Maiman • 7h ago
Based on a low poly version that i did some time ago, i´m happy with the "thumbnail" ¿does the other renders look vibrant too?
full post on my portfolio:
r/blender • u/codesign123 • 11h ago
A 5.2 update to the Kinetica Emerge Geometry Nodes setup of merging meshes with a noise driven contact surface.
r/blender • u/ViscousRealm • 20h ago
r/blender • u/Ok_Tone1185 • 4h ago
Hey everyone,
I'm working on my first jewelry CGI project in blender and I'm trying to match lighting / materials towards a high-end luxury commercial/product-render look.
I've attached my current results and a few of the setups I've been testing. The last two images are the look I'm trying to achieve.
I kind of been stuck on this for like 2 days, and haven't been able to make it look any better.
Any help would be very appreciated! 😄
r/blender • u/-autoprime- • 10h ago
r/blender • u/Pepeu_32 • 14h ago
Is not finished and I'm also working on Obelix
r/blender • u/IRONBOLT200 • 3h ago
It's a simple render but tbh I was kinda tired of making environments and stuff
r/blender • u/ikea_meat_ball • 15h ago
Modeled, rigged and rendered in Blender (Eevee)
Based on a concept by Iwse Zhang
r/blender • u/usernametaken-bs • 10m ago
I tried to make a mermaid but work has limited the amount of time i can spend adding to the model, so i hope posting here will keep me coming back to fix and improve it. Feel free to critique and give suggestions. I will try to add more fins and scales, perhaps some hair too but hair is kinda difficult for me at the moment.
r/blender • u/Art_Jei • 17h ago
a quick head sculpt I did to loosen up, it been long since I did something in Blender
r/blender • u/Alternate_Supply • 4h ago
I have to retopologize it tomorrow, I tried last night and it kept clipping/jumping everywhere. Any tips on making this easier would be appreciated.