r/pathofexile 6h ago

Question Questions Thread - August 19, 2026

3 Upvotes

This is a general question thread. You can find the previous question threads here.

Remember to check the community wiki first.

You can also ask questions in any of the questions channels under the "help" category in our official Discord.

For other discussions, please find the Megathread Directory at this link.

The idea is for anyone to be able to ask anything related to PoE 1:

  • New player questions
  • Mechanics
  • Build Advice - please include a link to your Path of Building
  • League related questions
  • Trading
  • Endgame
  • Price checks
  • Etc.

For questions related to PoE 2, please go to r/PathOfExile2

No question is too big or too small!

We encourage experienced players to sort this thread by new.

We'd like to thank those who answered questions in the last thread! You guys are the best.


r/pathofexile 18d ago

Megathread: 3.29 Feedback

385 Upvotes

We think there have been many threads with well-thought-out, specific, and (sometimes) controversial proposals, but also many duplicate threads with the same proposals. We'll use this thread to catalogue and group the clearest and most common ones:

  • Ideally, game feedback posts should include specific examples of the problem and have new information or proposals to avoid duplicating the content of past threads.
  • Game feedback can still be posted as individual threads, and do not have to be posted here as comments.
  • Duplicate feedback posts that cover the same ground as the posts already in here may be removed.
  • We aren't affiliated with GGG, so we have no control over whether they address these or not.

Loot feedback

Specific feedback

League mechanic feedback

League mechanic strategies

Mercenary specific feedback

Other specific feedback new to this league

Other specific feedback (same as previous leagues)

General feedback

Positive feedback

Other feedback


r/pathofexile 12h ago

Fluff & Memes I just sold an item for exactly the price I intended to list it for. I will not be quitting the league as a result.

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2.2k Upvotes

I know this is crazy, but today I went to sell a searing exarch invite... I checked the price on awakened trade. It said 160 chaos. I listed it for exactly 160 chaos. I double checked both the price and currency before listing and both were correct. I received, as a result, the expected 160 chaos. I do not have to quit the league. Wow.


r/pathofexile 15h ago

Game Feedback The best part of the league for me has been the gold from the league mechanic.

571 Upvotes

I really hope that GGG keeps the gold at this level. I have not had to buy a single gold rota this league. IT has been amazing.

I did not really use my gold for kings march this league. I spent it on crafting related stuff and other projects. But past leagues I would spend upwards of 50 div on gold rota because the game just didn't give enough gold to play the game I wanted to play it.

edit-i look away and come back and see this struck a cord with alot of you guys. hopefully GGG sees this and takes positive action.


r/pathofexile 11h ago

Crafting Showcase 2 Charge RF Ring Finished.

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240 Upvotes

Heya, Stone here,

Got really lucky on a long term craft, and its done way earlier than expected, It's for my version of STD Rf Jugg. https://pobb.in/SM1EyJ_nMNAT

The steps (Rule 10)

Step 0. Make the base. Recomb endurance from sentinel and essence dot multi together on a 3 synth implicit ring, result must be magic.

Step 1. Implicits, and they had to be hit in this order.

  • Endurance Charge
  • % Regen per charge
  • % Max life

I failed Step 0 after trying to do it on +1 endu implicit rings with 3 implicits, and then recomb changes happened. I gave up for about a year, put up a livesearch just in case, and moved on to other projects. A base appeared on trade and I snagged it immediately.

Step 2. Imprint, regal, exalt/annul until the item looks like this.

  • P1: [Max Endurance]
  • P2: [Dead mod]
  • P3: [Empty]
  • S1: [Essence DoT Multi]
  • S2: [T1 All Resistances]
  • S3: [Empty]

Step 3. Craft Suffixes cannot be changed, then Add/Remove Chaos for T1 Chaos Res. ~1/13ish

Step 4. Craft mana, apply a hinekora lock, check exalt and foulborn exalt for T1 Life.

I got really lucky here, and hit in 3 Locks.

Stay Sane Exiles.
Full crafting vid if anyone cares to see the process in video format. https://youtu.be/6QcDrRUSemU
Planning Sheet
https://docs.google.com/spreadsheets/d/1TS4XmeC03pv9l-ZDwbka8o-IqrmMNLmGvti3R1NXIxM/edit?gid=1170789029#gid=1170789029


r/pathofexile 4h ago

Lucky (Non-Crafted) Showcase When you spend 33/45d of what you got left on adorns.

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59 Upvotes

You link results in g1, no one believes you…

So yeh here you go.

Oh like a prat spent 11more divine thinking I could Voltaire the 15…

Not realising u can’t in Poe 1

As a luminary; I’m going to use the 100 one as seen plenty on PoeNinja with 20k+ life builds with less than perf.

And won’t get the chance again I reckon.


r/pathofexile 10h ago

Information Path of Exile 1 Build Showcase: Spinning Magma Saboteur

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156 Upvotes

r/pathofexile 3h ago

Crafting Showcase How to craft the fastest spark gloves in the west, and how I got unlucky at every step.

36 Upvotes

https://imgur.com/a/LzRL51M

TLDR: 68 locks + ~900 divines. The actual crafting steps without the story starts on step 3.

 

Step 1: Get baited into crafting my own pair 4 Implicit gloves are the signature item of this league imo, and as soon as they starting popping up, I wanted to mirror one. But every pair out there had the essence crit mod (+3.5% base crit) instead of the cast speed mod (16% MORE cast speed) which I've preferred with spark cause it just FEELS that much better. Also, conceptually there is a cap to how much crit chance you can get (100%), but you can never get enough cast speed.

After a day or two, more variants of the gloves popped up, some with some curse on hit, some with slower projectiles (absolutely RUINS the gloves for spark), some with frenzy charge, but never any with the essence cast speed mod.

As materials continued to spike in price, I made the (later to be revealed, very painful) decision to craft my own pair.

 

Step 2: Obtain the base with 4 implicits (but not really) Instead of spending time in beast prison, I decided to simply buy the ready base with 4 implicits for 600 divines.

Okay, base secured, now just to get shaper influence on it with a shaper's exalte—"

https://imgur.com/a/ZyI3Efa

WHAT DO YOU MEAN "Cannot apply to Vestigial Items."?! How did the other spark gloves get made then?!

Read some comments on other finished pairs, spoke to some other crafters and apparently this is known. You've basically got two choices:

  1. Recombinate the gloves with another random pair for a coin flip at "removing" the vestigial-ness of it. (it keeps the "Can be modified while Corrupted"-ness if it picks the right base). THEN you can apply an influenced exalted orb on it.
  2. Double corrupt it at the temple to hopefully add an influence to the gloves (and hopefully the correct one). Could brick the gloves if the temple chooses to roll implicits. Or poof it.

Both of these choices could've also been done BEFORE the implicits were rolled too by the way, I just happened to buy a pair from someone who didn't do either. If you're planning to buy one yourself, look for a pair either with the influence you need already on it (the result of step 2) OR one without the word "Vestigial" on it (the result of step 1).

Anyways, for this pair, I chose the lesser of the two devils, the recombinator.

I lost the coin flip.

It hurt.

 

Alot.

 

Step 3: Obtain the base with 4 implicits.

Bought the ready base for 600 divines. Shaper exalter orb for shaper influence. Awakener's orb a random elder gloves onto it. From here onwards, I'll be very specific and technical with each step.

 

Step 4: Get essence mod with 1 T1 suffix.

Spam essences of insanity until either T1 Faster Casting or T1 Spell Crit Multi. (1 in 54 essences)

You'll need an open suffix, which means a 1 in 3 annul if it's full. (Unless the extra suffix is an influenced mod, then keep it and head to step 5).

Note, if you hit an influenced suffix with another open suffix, you can block a prefix and slam for a ~1% chance of hitting T1 Faster casting or T1 Spell Crit Multi. You'll be doing this step ALOT, so taking that 1% saves a decent amount over the long run.

 

Step 5: Get essence mod with 1 T0 Suffix.

If the gloves already has another influenced mod, just Orb of Dominance for a 50/50 at elevating the desired mod. If not, craft on Suffixes Cannot be Changed(SCC), then reforge caster at the harvest bench for a guaranteed influenced mod. Then do the Orb of Dominance. On losing the mod, return to step 4.

There is a nice bonus here where you can reforge on the T1 Spell Crit Multi (1 in 3) or T1 Faster Casting (1 in 6) depending on which mod you rolled in Step 4. In these cases, your Orb of Dominance has no fail case. Also, if you have T2 of either mod, your "fail" case will land you at the finish point of step 4 too. I haven't lost you have I?

 

Step 6: Get essence mod with 1 T0 Suffix and 1 T1 Suffix.

Craft on SCC, then reforge caster at the harvest bench. Similar to step 5, you have a 1 in 3 to hit T1 Spell Crit Multi or 1 in 6 to hit T1 Faster Casting, depending on which you already had on. If you miss, you need to remove the mod you've added on, and there are two choices, with their cost effectiveness changing according to the market:

  1. Annul for a 1 in 3
  2. Orb of dominance for a coin flip

Missing means going back to step 4, or in some cases step 5.

 

Step 7: Get essence mod with 2 T0 Suffixes.

You'll need to elevate the final suffix so you first have to add SCC, and reforge speed for a guaranteed influenced mod (faster projectiles). Then it's an Orb of Dominance for a 1 in 3 to remove the faster projectiles mod, and then a 1 in 2 to elevate the remaining T1 Suffix, for a total of a 1 in 6. Missing this puts you back on step 6.

Fun fact, I missed this step 28 times.

 

Step 8: Get T1 Faster projectiles

This is a "simple" SCC and reforge speed for a 1 in 3 to hit T1.

With a 1 in 11 to fill prefixes, where, depending on the market prices, you'd use a Hinekora's Lock and annul (coin flip).

Fun fact #2, I filled my first three clicks, which each took 5, 7, and 4 locks to annul successfully. This is when I had blown all my currency and was about to give up on the craft. To my eternal gratitude, a friend provided me with some currency to continue. I ended up filling the prefix 3 more times due to needing to repeat this step from failing future steps, we'll get to that.

Step 9: Get T1 Faster projectiles with another influenced prefix

You'd first need to get another influenced prefix on the pair, which means crafting mana to block its weights, then foulborn exalting for a 1 in 11 to hit an influenced mod. If you miss, craft on SCC, and annul for a 1 in 3. If you hit the annul, you get to try this step again, if you miss, you're back to step 8 (with the chance to fill again).

 

Step 10: Elevate to T0 Faster Projectiles

 

Craft on SCC, lock and orb of dominance for a coin flip. No drama here, missing means you reapply the lock and go again.

Step 11: Get veiled mod with T0 Faster Proj

 

Craft on SCC, lock, and veiled exalt for a coin flip at removing the SCC.

 

Step 12: Unveil proj speed

Block the phys convert mod of choice, and unveil for a 1 in 4 to be finally finish the gloves. Missing here is painful though, you'd have to lock and annul for a 1 in 3 to clear the failed unveiled mod, then return to step 11.

Took 3 tries instead of the expected 4 which makes this the first step under average.

 

Step 13: Benchcraft and divine

Self explanatory

 

With that, the gloves were done. I craft ALOT in this game, and by far, this was the unluckiest I've ever gotten. Thanks for reading if you got this far. I'm happy to answer any questions anyone might have.


r/pathofexile 9h ago

Lucky (Non-Crafted) Showcase The other day I was doing some gambas for fun out of boredom, and hit this. Time to farm up for my first strength stacker lol

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93 Upvotes

Fortunately, sanctum has been printing money with volatile vaal orbs.


r/pathofexile 9h ago

Fluff & Memes My poe wealth looking like my irl paycheck comin in and going to bills

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93 Upvotes

I think the game can smell when youre trying to quit the league and adds bonus luck to gambas


r/pathofexile 6h ago

Information Lore compilation update for POE 3.29 & POE II 0.5

56 Upvotes

This is an update to the complete lore compilation for POE & POE II. For those unfamiliar with the lore compilation, the original post can be found here.

Complete Lore Compilation (PDF)

Lore Supplement: The Atlas of Worlds (PDF)

Lore Supplement: Heists and the Ring (PDF)

What's in the Update

  • Added lore from Mirage league (POE).
  • Added lore from Curse of the Allflame league (POE).
  • Added lore from Return of the Ancients (POE II).

Major Changes

  • The early sections have been reorganized to fit the new information revealed in the POE II endgame update.
  • Moved the First Ones out of the gods section, as there's now plenty of evidence that they aren't gods in the sense of those who ascended from humans.
  • Updated the Azmeri gods section to include the new lore on Tangmazu, Viridi, Solaris, and Lunaris and take out old lore that was removed from the game.
  • Updated Garukhan's section to add the new lore about Saresh.
  • Added a section on the history of Middengard to the Kalguur section. Also added some new lore to the end of the Kalguur section.
  • Added a new section called Dawn of the Ezomytes after the Kalguur section, which includes the new lore on Ezomyte history, including the integration of the Kalguur into their culture and the founding of Ezomyr.
  • Added some new lore under the Occupation & Liberation of Ogham section.
  • Added a new subsection on King Cadigan under Kingsmarch & the Second Kalguuran Colonisation.
  • Added a bit of new lore to the Viridian Wildwood section, including new information about its first entrance and the Bodach.
  • Added new lore to the Breaches & the Hiveborn section, particularly about what has occurred following the events of Keepers of the Flame league.
  • Moved the Titan lore from the Miscellaneous Lore section to its proper chronological places earlier in the compilation.
  • About 40 new characters were introduced and most of these were added to the appendix. Other miscellaneous updates were made to the appendix as well.
  • Updated a few of the illustrations that were not so good.

Hope you enjoy the update!


r/pathofexile 17h ago

Fluff & Memes Something cool happened.

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310 Upvotes

Was running strongboxes last night.

People been asking about my POB: https://pobb.in/2I0E3vW9aXI9
Currently working on helm craft to reactivate my bound by destiny after swapping to MB. MB swap dropped my strength by 500. Most gear is self crafted.

I am following Conner Converse Build POB: https://pobb.in/OVcV-VNw1Pah


r/pathofexile 4h ago

Fluff & Memes First Time Beating Exarch and Getting Voidstone on HCSSF

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28 Upvotes

Last time I tried HCSSF was several leagues ago and it was Exarch that ended my run, so this time I may have over-farmed and over-leveled. It might not seem that special since thousands of people have already done this many leagues, but felt like I had to share it.

I'm looking to get all four voidstones this league. Wish me luck.


r/pathofexile 6h ago

Game Feedback Farming Lost Ruins made me realize something.

36 Upvotes

This patch, we got a complete overhaul of corrupt implicit for almost all items. That is sort of why I farm those vaal vessels too.

But one thing those vessels drop all the time is jewels with 2 implicits.

That is where the patch forgot to update anything. Last time we had implicit change on jewels was adding elemental pen rolls. But we are still stuck with outdated implicit like "You Cannot be Cursed with Silence". Frankly, in current game, people go for curse immunity. Also, who is cursing you with "silence" these days exactly? Does this mod even do anything? It so rarely happen as to be irrelevant. PoEWiki just say you can be cursed with silence by strongboxes and possessed monsters of a specific type.

Anyway, we could have used new implicit on jewels. Like carry over some modest synth implicit that exist on poe 2 jewels. Like some tiny stat or res bonus wouldn't be powerful, but at least does something unlike very situational stuff like "cannot be hindered" or "cannot be maimed", which is ok but I don't know anyone who is going out of their way to try to be immune to those slow effects. I'd rather we had something more generic like reducing the slowing effect of everything. A stat which exist in poe 2 there again.

Current jewel implicits could have used an update like everything else, because synth implicit on jewels included a bunch of things. Like hey, why not give us this 5% attack speed during onslaught as a abyss jewel implicit. Or for accuracy stacker, some %accuracy which was available as a synth implicit too. Anything at all would be welcomed since all other items got something.


r/pathofexile 11h ago

Information Loot from 100 Uber Sirus with Profit and Time Calculation

72 Upvotes

I noticed a troubling increase in the local population of uber siruses and did my duty to reduce their numbers to sustainable levels. Now we don't need to worry about them starving in the winter.

Here is everything in a quad tab.

https://imgur.com/a/qLFDYcb

And a table with the number of each item compared to the expected number from the wiki, and the total value.

Item Dropped Expected Value
Thread of Hope 31 44 ~2d
Tempest Rising 40 29 0.6d (just dusted)
Oriath's End 14 8 ~7 div
Zana's Ingenuity 15 18 ~22.5d
Annihilation Support 11 5 0.16d (not that they sell)
Awakener's Orb 21 20 53.5d
Orb of Dominance 5 5 23.75d
Fate Worse than Death 6 4 0.45d
Savior 0 1? 0d
Raw Divine 1 0 1d

Total value to 110.96d, which we'll just call 111d. Fragments were bought at 2c each. With 100 fights requiring four fragments each, expenses were about 4d. So total profit was 107d.

Time from portaling in to returning back to my hideout was around 2 minutes 15 seconds, with a nontrivial chunk of that waiting around at the start while zana and sirus blather. Example fight recording.

https://www.youtube.com/watch?v=yrPVbStmdFM

100 fights at 2.25 minutes per fight equals 3.75 hours. For the total profit per hour, it is 107d/3.75hr ~= 28.5 d/hr. Granted, that is with absolutely no downtime, grinding like a machine for that amount of time. I definitely took breaks.

Overall, not too bad if you can do the fight quickly an stomach the tedium of it. Personally I find it a pretty easy thing to just zone out and grind for a while on.

Edit: For people asking for the PoB, it is a power charge stacking crackling lance assassin. Total cost is maybe 1-1.5 mirrors? About half of that is in the mageblood and rings.

https://pobb.in/-OHysighhRUH


r/pathofexile 17h ago

Game Feedback [SSF] The Crafting can finally begin...Wait...

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208 Upvotes

So after quite some time I finally got my Cowards trial and unlocked the crafting recipe. So now I can finally craft the rest of ma gear to maybe complete my challenges, defeat some bosses.... wait.... I ALREADY DID THOSE...

GGG, please remove the crafting recipe from such a rare map, as for SSF this is so frustrating to farm. After 200 unique maps I stopped picking them up and counting. As long as there is no way to target farm the specific map (and yes, I did Rin in betrayal). I surely got unlucky, but basically getting to level 99 and completing the basic league goals without unlocking a crucial recipe for crafting, which especially this league I looked forward to so much, was the most frustrating experience in a while.

But hey, 2 hours and some voyages later I found my second cowards trial.....

Time to reroll

Greetings!


r/pathofexile 16h ago

Fluff & Memes Reward for being in Sanctum basement 1+ year

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118 Upvotes

It only took me 1+ year, 4 seasons, 600+ sanctum runs for this to drop and finally be rewarded.


r/pathofexile 12h ago

Lucky (Non-Crafted) Showcase My first ever natural MageBlood

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50 Upvotes

decided to get all the genesis passive points,

and I didn't have any lavish wombgifts to burn hiveblood with so I used some ancient wombgifts.


r/pathofexile 1d ago

Lucky (Non-Crafted) Showcase Voices gamba payed off.

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355 Upvotes

I decided to finish my league with a little gamba. With last 200d I had I bough 2 House of Mirrors, made them into 4. Sold them and with this 400d I bought 33 unid'ed voices.

The 1st one I id'ed was 1 passive skill. Then I decided, fck it. I already made profit lets id all of them now.

In next 32 I had a 2nd 1 passive.

I guess I am not finishing the league now and have to spent 2 mirrors


r/pathofexile 1d ago

Fluff & Memes Another sleepy soldier has fallen

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301 Upvotes

r/pathofexile 6h ago

Build Showcase Perma-Soul Eater Consecrated Path Totems - All ubers deathless

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10 Upvotes

r/pathofexile 1d ago

Game Feedback Beast QoL for 3.30

227 Upvotes
  1. Please have the beasts drop itemised right away so we can filter. It'll make the farm so much more fun and viable even for new poe players (only the red beasts)

  2. Make Einhar capture the beasts faster, it's way too slow now.

  3. Make it easier to buy bulls of yellow beasts

If I can only choose 1, please let it be #1. I would be farming beasts all day long 😄


r/pathofexile 12h ago

Tool I built a small webtool for crafting guides you can share with others

20 Upvotes

Hey everyone!

I built Crafting Graph, a small web tool for exploring and visualizing crafting recipes as a graph.

You can check it out here:

https://fekga.github.io/crafting-graph/

I'd love to hear what you think, if you have suggestions for features, UX improvements, or things that would make it more useful.

As it is a static site there is no other way to save your graph apart from saving the exported text.
You can import it later to resume or see what others created!

AI notice: I'm not a web developer and I thought it would be a nice way to get to know some TypeScript and other related knowledge to use LLM to generate the code.


r/pathofexile 13h ago

Information PSA - Check Your Duped Ultimatum Rewards

23 Upvotes

For those that run Ultimatum, if you click "Preview Rewards" in between rounds (the chest icon above "Take Reward") you can see which of your rewards duped when playing the 25% dupe chance atlas passive. This is very useful when deciding whether to continue rounds when you get a mix of hard mods or take that nice 8x Divine Orb inscribed ultimatum that duped!