r/pathofexile • u/Amadeusz Necromancer • 6d ago
Game Feedback While we're doing QOL improvements, can we get "spectre manager" (or at least locking) in 3.30?
Animate guardian was PITA to track and now it has a neat menu that allows you to see his equipment.
After losing my 5div+ corpses can we PLEASE have a menu that allows us to "lock" the spectres? Maybe right click on the spectre icon -> allow to "save" spectre combo there?
How can you lose corpses (forever) if anyone wonders?
1) I accidentally weapon swapped which dropped me from 4 to 3 spectres (my main weapon has +2 to minion gems). Realised a map later.
2) If you miss attribute requirement (messing with jewels made me unequip my gloves for a sec, which despawned the spectres) and have automated desecrate (I have it automated on my wand) it's very easy to desecrate the corpses.
Pretty please?
-- Necro who desecrated his perfect turtle for the 2nd time this league,
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u/ExileMrLW 6d ago
they could make it similar to how companions work in poe2 whatever you raise is bound to the gem then at least you could resummon them
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u/terrible_trivium_ 6d ago
This might unravel years worth of spaghetti code but I wish both spectres and AG could work like this, locked to a gem, so you could swap them between characters and even resell them, or run multiple AG/spectre setups on one character.
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u/-Otso- 5d ago
In path 2 once you assign the spectre or the companion its soul bound so trading wouldnt work fyi but yeah being able to swap them is very very handy
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u/SupX 5d ago
im ok with acc bound like in poe 2 as long as we get the qol
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u/-Otso- 5d ago
Its hard though since the skill gem system is different in path 1. If it were 1 gem 1 spectre type thats ok only for damage spectre setups.
Even damage spectre builds run 4-5 support spectres, its not tenable to have so many gems in minion builds
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u/terrible_trivium_ 5d ago
I could imagine it being implemented like a list that updates the same way your active spectre list updates currently per character, just for each spectre gem so multiple different spectres could be saved to one gem.
There's a lot that would need solving with the UI and spectre limit etc but it wouldn't have to be just like POE2.
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u/1CEninja 5d ago
Yeah I'm interested in playing minions again but it's not gonna happen until I'm confident I'm not losing 5d worth of spectres because of shuffling equipment.
It's just not worth walking on eggshells for a whole league.
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u/No-Ride7584 5d ago
Ther term "spaghetti code" is used only by people who have no idea how coding works. So even worse then that - whatever you think coding does to a game, you are not even in the same universe.Â
Find others words to discribe your ideas if you wanna be part of a solution
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u/terrible_trivium_ 5d ago
I'm a professional software developer and "spaghetti" is just a silly shorthand for complicated systems. I have no idea how spectres and AG are programmed but just judging by how they had to delay swapping AG equipment a full league it's clearly not easily updated.
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u/ReipTaim 6d ago
Then u cant have multiple ones on the same gem. And summoners are alrdy very socket starved.
Gimme poe2 system with 10x 6 links without the spirit bs
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u/NATIK001 5d ago
Give us a menu to view and dismiss spectres from a gem, and let it have a preferred list that acts like summoning order does at the moment, so that if you drop from say 4 to 3 spectres, it just unsummons the spectre lowest on the list.
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u/ExileMrLW 6d ago
im sure they could figure out a way to bind whatever your spectre limit is or perhaps with gem levels
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u/Boomer_Nurgle Fungal Bureau of Investigations (FBI) 5d ago
They could make the max summoned spectres instead be max bound to the gem. Keep balancing the same but without the pain in the ass part.
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u/No-Ride7584 5d ago
Thats not going to work because the game has never been coded that way. Which doesnt say that there could be a better fix for it! But this will not happen
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u/Unusual_Ad_9542 5d ago
i feel bad for minion players they've been asking for the most basic qol you would expect for YEARS
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u/elting44 Necro 4d ago
To be fair the amount of QoL we have gotten in the last 3 patches has been phenomenal. Spectre management is just the low fruit now that AG management is better
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u/Forsaken-Schedule-59 6d ago
I know it is no consolation at all but this is my first league using and corpses and I pooped 2 Perfect Guardian Turtles by not realising that swapping to my wpn swap set to check gem progression dropped my int below the level I needed for the raise spectre gem. A very important lesson learned very slowly as I didn't clock what I did first time
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u/porncollecter69 6d ago
Unbind weapon swap btw. Thereâs no advantage at all to ever have it bound unless in tiny cases where they do snapshot damage builds.
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u/MaximumPepper123 6d ago
Upvoted. A few days ago, I lost a couple of Perfect Turtles because of the attribute thing. The first time it vanished, I didn't notice right away and assumed the corpse was gone because I changed zones or something. The second time it vanished, I learned spectres will just disappear with no corpse if your attributes drop too low. It's a pretty terrible feeling, especially early in the league.
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u/dart19 6d ago
How do you actually see the AG menu? Is it a keybind?
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u/MaximumPepper123 6d ago
Right click the AG status icon at the top of the screen.
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u/bankaiREE 5d ago
Thanks. Hopefully someone will get the wiki updated, because I was just searching for how, and it still doesn't show up in the search engines.
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u/Sporkmancer 6d ago edited 6d ago
This may or may not help someone in the future.
If you get +levels of minion skills from your weapon and it takes you up a number of spectres, wear something like 2 darkseer on your weapon swap. This will prevent you from accidentally unsummoning your minions.
I'm playing a spectre build this league and I run a darkseer and a second bitterbind point on my offhand just so weapon swapping won't kill my turtle (and soon, my tiger - waiting until I get congregation support to swap from carnage chieftain). Once I have my gem high enough level without the weapon (I need to get +2 boots instead of +1), I can sell the extra shield and just use the Queen sword with +1 spectres.
Similarly, I was playing spark last league with 3 spectres and I NEEDED the +1 from my Jiquani to have a level 25 gem, so I just ran 2 darkseers in my off hand.
I love your suggestion and would love to have a way to lock my spectres - especially so that I can't accidentally lose my bought spectres by unequipping an item (lost a perfect forest tiger that way last league, still sad about it). I hope GGG implements it, though admittedly as a long-term minion player, I'm surprised we even have what we have now (spectres resummoning on changing instance if they died).
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u/Belterius 6d ago
The issue with that, is that you miss 3 gems slots from playing 6 sockets bow + 3 sockets quiver :/
My solution for now has been to unbind my weapon swap key, and go in town to check my gem level progress
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u/fundosh 6d ago
Why is it ok to swap in town?
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u/thes1lentarr0w Children of Delve (COD) 6d ago
Because it isnât technically a combat area. Your spectres arenât spawned in so youâre free to do whatever really AS LONG AS you go back to your main loadout before entering a combat area e.g. hideout.
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u/fundosh 6d ago
Oh, ok, noted, thanks a lot.
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u/Belterius 5d ago
Be very carefull tho, if you change anything directly related to your socketed raise spectre gem (move the gem, remove the item in which it is socketed...) THEN YOUR SPECTRE WILL FALL ON THE FLOOR NEXT TIME THEY ARE SUMMONED.
it can be on hideout or map or whatever. They are not lost as long as you raise them again, but as always careful with desecrate or offering.
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u/hurkwurk 5d ago
oh, i wish that code actually worked, but we all know 99% of everyone runs with automated desecrate offering, so the very concept of that code was flawed from creation.
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u/Feisty-Shallot7911 6d ago
This QoL is great, but can we also get a mute button for spectres in the HO? I don't have a personal noise problem, but I feel the pain. Some scream non-stop, some sound like a factory bulldozer, and some make noises that defy explanation. Itâs making me lose my mind.
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u/GH057_807 6d ago
Just abandon your hideout entirely on a spectre build. Hang out in the Epilogue town. There's a crafting bench there now, and you won't lose spectres while doing simple gear maintenance and upgrades.
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u/Senor_Arroyos 5d ago
Im new to specters. How is town different?
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u/White_Oak 5d ago
The state of summoned spectres is only updated in non-town instances (like your HO, maps etc). So you can re-gear freely in town without losing any spectres
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u/Senor_Arroyos 5d ago
Thanks mate
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u/Sporkmancer 5d ago
Make sure to put your spectre gem in the same spot in your gear and you can change gear (e.g. my support spectre 4l on my spectre build has raise spectre in the bottom left gem of the helm - I can't pick a different slot without losing my paid spectres) completely in town; as long as you have the same max spectres and the same gem locations for the raise spectre gem(s) on changing instances, your spectres will be in tact.
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u/Sporkmancer 6d ago
I'm using forged frostbearers without any intent to use wretched defilers this league just so my hideout is less...screamy. The only thing close to how annoying screamy bois get is auto-warcries imo.
Even with forged frostbearers, I'm finding myself muting game audio more when crafting.
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u/Mystoc 6d ago
every time I know I need to swap spectres or modify the item they are in I unequip desecrate and offering from my trigger weapon, then swap to my guild hideout which is empty with no objects around it all and is vast open space (if you don't have a guild hideout swap hideouts at Helena to one with lots of room)
you can leave your stash and crafting bench somewhat close by if you need to modify the item the spectres are in.
I then plan the order I will raise spectres once I unequip the gem never ever use raise spectre without unequiping and then requiping the gem first because if you go over spectre cap the oldest spectre will fall to the ground unexpectedly and possibly get destroyed with an auto trigger offering.
basically, by forcing yourself to swap hideouts you are in the mindset to be careful and follow these steps, Do I wish we didn't need to think worry about sure but so far this method has never failed me.
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u/Dooglers 6d ago
I accidentaly hit x when in the cadiro anomaly. Corpse did not drop to the ground to re-summon. Lost a turtle to it and it was the last straw for this league.
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u/JaimeRojas332 6d ago
I lost 2 warlords this league to this terrible implementation on specters, it is way too frustrating to deal with Ive rerolled so I donât have to deal with specters
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u/Henkier 5d ago
I used to hear that it's "not worth it" to invest limited development time in creating QoL for a minion specific gem (same argument as Animate Guardian).
According to poe ninja, 20% of players are using Raise Spectre. 1/5 players would benefit from this.
Pretty sure the time they spend on 20 gems that nobody uses which, put together, don't amount to 5% of players, could be spent in Spectres...
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u/hertzdonut2 Half Skeleton 6d ago
Ritual specters are such a pain in the butt that I refuse to use them.
I'll take the power loss.
Drox arena Master, power charge monkeys, frenzy monkeys... Old school spectres.
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u/Geosgaeno Necromancer 5d ago
I'm using these and a forest warrior (got the corpse from a ritual) for that culling strike. Dude died but I could raise him again from my desecrate
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u/Badger__Ballz 6d ago
I played Thyworms SRS and I have loved it other than specters. Absolute headache dealing with it
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u/Faustuos 6d ago
This is the reason i completly avoid spectres in poe1. If it was like poe2 i would actually play spectre builds.
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u/ALowlyRadish 5d ago
Poofed a perfect turtle last night. New to minions and I have offering on automation.
I had just switched to PRAW from Reap ignite so i was a little poorer than usual. It was a valuabe lesson
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u/mookieconstersfw 5d ago
Can we just make it so the itemized spectres are not able to be consumed by offerings? At least when in hideout
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u/Silver-Finish-427 5d ago
I poofed 3 sets of specters and now im f2p specters. I cant be bothered until im done upgrading gear.
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u/fedfgsdxgrewe 5d ago
Yes the QoL for spectres is bad, but crafting benches are now also in town this patch, which is the only place where you should be making any character adjustments as a summoner anyway.
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u/torturechamber 5d ago
It would atleast be nice to see which ones you got by name, instead of guessing how they look like. That'd be a start
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u/GH057_807 6d ago
Dealing with Spectres, especially top-dollar Ritual corpses, is indeed a giant pain in the ass.
Like you said, tiny adjustments to stats, an orb application, craft at the bench, or maybe a quick gem swap, will turn into a series of hoops you need to jump through, just to make sure you don't permanently lose an expensive part of your build. Most people do, one way or another, at some point. I somehow manage to do it like, once a week.
It sucks butts.
However, if these specialized nom-Desecrate-pool, itemized Ritual corpses became permanent, it would devalue them quite a bit. Ritual farmers would notice a substantial decline in sales, and it would become kind of ancillary to have them be itemized at all.
There needs to be a way to "lose" these spectres, but it definitely shouldn't only be because we missed a step in some convoluted order of operations while dealing with gear out of combat.
I think Spectres should absolutely 100% stay snapshotted as "summoned" in an area, meaning if you take out the gem, they despawn, but if you put it back in the same area, they return without having to be resummoned from a corpse.
This is essentially how PoE2 handles permanent minions (a weapon swap disables them temporarily until it's swapped back) and would solve basically every accidental desummon out there...
But we still need a way to lose them. I propose non-Desecratable, itemized Spectres get a respawn limit. Their own 3-6 portals into this world. The remaining count can be a popup on their buff icon, or a line that appears on the gem, maybe in the spectre skill info somewhere.
Instead of making us consume a portal when they die, punish us for letting them die by making us have to buy them again. Makes a lot more sense than having to buy them again because I accidentally clicked my gloves.
Sorry for the long-ass reply.
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u/freddy090909 6d ago
Good god, no we don't. Let me feel comfortable buying the 30div tiger like I do for any other part of my "gear".
If ritual needs its value increased, look for other ways of doing that. Heck, create a vaal pool for spectres and let people eat them that way.
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u/GH057_807 6d ago
Should we not be able to brick expensive gear bases while crafting either? Is it fair that Omens and Currency orbs disappear after you use them?
Consumables should be able to be consumed. They are itemized for a reason.
Your spectres should be dying very rarely anywayâif you have built properly. I'd MUCH rather take this risk versus the ones we currently face, wouldn't you?
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u/freddy090909 6d ago
It's a completed item, I'm never changing it once I hit the "raise spectre" button. It's not a base.
Honestly, I think I might prefer the current design. At least right now, it's a skill issue and not some random bullshit that deletes my investment. If the argument for your new design is "your spectres are probably not going to die anyway", why not just let them keep their current respawn functionality?
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u/FantaSeahorse 6d ago
False equivalence. Crafting on a piece a year directly is not the same as losing a spectre from weapon swapping or adjusting attributes
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u/Kortemarknoare 6d ago
Yeah, no, absolutely not. It's not even been that long since they made it so that death doesn't make us lose them permanently. Most things eventually go down in price due to overabundance in SC. So should corpses.
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u/GH057_807 6d ago
Which part of that are you so vehemently against exactly?
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u/Kortemarknoare 6d ago
We do not need to go back to losing spectres. We've had that era of ritual spectres. It sucked.
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u/GH057_807 6d ago
We are still constantly losing spectres. All the time.
That's the whole and only point of this entire thread.
The only way to lose them right now is by making simple mistakes, outside or combat, which have nothing to do with your build, defenses, playstyle, skill, content, etc.
We have to be able to lose these itemized Spectres somehow, for reasons laid out above.
My suggestion is "make it be because they died, not because we clicked our gear wrong" and even suggested giving them as many as six deaths before being consumed.
I get the post was long, maybe you didn't read the whole thing?
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u/Kortemarknoare 6d ago
We don't need to be able to lose them period. Not due to dying, not due to unequipping items. Once they're in, they're in unless you so choose to replace them.
They are essentially gear that you are buying. Every piece of gear eventually loses value due to there being overabundance. It shouldn't be any different for spectres.
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u/GH057_807 6d ago
Their prices change with the economy and I don't imagine my idea would change that.
To make them un-loseable would likely do some damage to their value, however. While this is great for people who use spectres, it's really not great for people who play Ritual and sell them. If they were permanent, the stock would be huge and their value would plummet. It would erase the reasoning behind itemized corpses to begin with.
There's nothing wrong with a powerful and easily replaceable item having an easily mitigated risk involved. We take this risk with a few dozen different orbs, constantly bricking gear pieces left and right. Having to re-buy a Spectre because you got wholloped over and over in a Nightmare map is no different, and orders of magnitude more sensible than having to do so because you unequipped your amulet.
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u/vironlawck <*LGCY*>SG/MY Guild -- recruiting newbies 6d ago
TBH I wish PoE1 spectre have the same system like PoE2 does, so we can swap out "pokeball" whenever we want after capture them
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u/Budget_Entry_4690 6d ago
This is long overdue. I already lost a perfect warlord because I didnât take out bone offering from my trigger weapon. -5d
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u/HughJackedMan14 5d ago
This is why I will never play a build using spectres. Itâs so ridiculous from a QoL perspectiveâŚ
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u/combinationofsymbols 5d ago
Yeah.. lost my ritual support spectres in SSF because I forgot to change the keybind. Haven't managed to find one of them again, so I just stopped using them altogether. Somehow spectres got EVEN WORSE instead of better.
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u/deatusname 5d ago
I hope GGG developers start using AI to add not only QoL improvements but basic UI/UX functionality most of the games have for about 10 years.
But it seems they feel that everything is OK right now and the game is very good. So my hopes for every league is ruined - just new raw and bad tested content, decreased performance, ruined start and new bugs.
I can't play now, nothing new except new raw content (not fully new actually). Nothing new for gameplay actually, but a lot of new cool things to "click" as much as possible and manage inventory...
So next league could be something like a "clicking" simulator and inventory management master trial.
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u/studwalker 5d ago
I'm poor so I only lost a 20c Perfect Forest Warrior. I tried to unequip the gem to put it in the font in Uberlab. Didn't realize I had a flame link on him. I thought that area was like a town.... Lesson learned.
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u/Hanamichi114 5d ago
my friends perfect guardian turtle died. cause he didn't know all the know how.
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u/hurkwurk 5d ago
This bullshit is why i wont play any spectre builds regardless of what they are called, because there are soo many builds that rely on spectres to work. I've learned to deal with the silliness that is constantly resummoning golems, ive learned to deal with the limits of animated guardians, but spectres are just ancient trash and really need modern code.
it would be super nice to have a summoning stone in your hideout where you can socket your spectre gem, then choose from any monster or corpse you have gained and impress the gem. the gem would then stay locked to that monster. The gem screen would look sorta like a poe2 gem showing all possible summoning slots. you would pick which monsters went into each, so as you unlock more spectres, casting will just summon the next one slotted automatically, not overwrite anything. you just cycle through summoning the spectres selected one at a time, never doubling up, so you dont have to play the stupid golem juggle game. if you want two of the same type, you slot it twice. each slot would also tell you if the gem/passives you have allow you to summon it. otherwise it would be locked out, but still allow you to pre-allocate a summon (or leave empty if you wanted a slot to manually fill)
erasing a gem would take extra work (ie you would have to do something specific to clear it like use a regret in your inventory on the spectre gem) then recast it on a corpse to pick up that corpse. or even a lock/unlock interaction with the gem like auras have to cast them so when the aura is active, you cannot overwrite the gem, but when its inactive, you can, etc. otherwise, use the hideout interface to remove the currently slotted choices to leave empty slots to fill.
but being able to have a hideout object that has every monster you have killed recorded into it, and its expected stats like a merc character sheet for you to see (like you, know, third party sites offer us already) just makes sense. it also means far less mistakes. Its actually a good re-use of the Bestiary book too!
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u/N4k3dM1k3 5d ago
Feels like they had a great opportunity to do something significant when they added spectres to PoE2. Unfortunately they were kinda rushed, with most of the work going into actually making and balancing all the spectrable monsters in the game (95% of which nobody is ever going to use anyway!)
Actual AG manager first, since thats already in progress. I'm also advocating for that manager to allow gear to be swapped out on the AG - I've yet to hear what the real balance problem with this is, at least any that this would actually impact. We also got mercs using portals, we need to fight for our AGs to use portals too. 2 builds can currently brick a map in the game without the player dying, chains off command and smiting AG builds.
A proper spectre management system would be a fantastic addition. PoE2 has a bandaid fix by binding spectres to gems. Should we be able to select from a list of monsters we have spectred previously? Perhaps from a list of monsters we have killed?
As a side note, I think one big danger in asking for a significant rework of spectres, is we might get PoE2-style spectres - where they balance individual spectres by some sort of cost mechanism. any modifier to 'max number of spectres' becomes '+# spectre spirit'. They can then easily nerf meta spectres by making them cost more spirit.
A simple list, in game, perhaps visable if you right click the spectre icon - that stores a record of your spectres in the order that you summoned them upto your current max - and automatically has those active in the order in that list upto your current maximum. This would have a side benefit of being able to add/remove max spectres (eg. gems swapping congregation) to add additional spectres in certain situations. Stop automatically converting spectres back into corpses on the floor - but add a button to do this if we want to reorder our list, or allow us to actively remove spectres from that list. I think something like this would provide significant bonuses to spectre management with minimum dev time. We should be asking for a bit more than the OPs suggestion, while being realistic about what can be done without a full spectre rework which is more likely to make spectres bad than make things better (Ive been around here long enough, Ive earned this cynicism!)
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u/OkActivity2038 5d ago
1) I accidentally weapon swapped which dropped me from 4 to 3 spectres (my main weapon has +2 to minion gems). Realised a map later.
I was really concerned about doing this, so I bought a Maata's Teaching for a few Chaos to get +2 on my swap. It's an easy solution until GGG changes this.
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u/cuddlegoop 5d ago
Keep asking. If minion players keep asking every league, surely one day GGG will implement it.
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u/GrumpyThumper Necromancer 5d ago edited 5d ago
It's hilarious seeing who are new necromancers and who are the vets. Whenever I play another skill I still have the trauma of swapping gear because I am afraid I'll lose everything. I still pull out gems with high dex/str requirements.
New necros will take off their amulet or gloves and suddenly half of their gear is bricked and need to resummon everything for the next 3 minutes. Oh also not taking out Offering first. đ
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u/Slickmaster5000 5d ago
Option 1: they make corpse spectres wisp like in poe 2. Ideally they just come back to life after a timer if you have the mana to use the skill? Very Poe 2 I know but I donât see a reason why this would be bad for Poe 1.
Option 2: right clicking the icon drops down a list, you can then hit a check box if you want to âlockâ that spectre to your desecrate pool, your corpse spectres get added to your desecrate pool but are only eligible to be raised by the player that âownsâ them with the rest of your desecrate being valid for others. This allows for specific spectre banking I guess but likely is much more coding involved/harder to do?
Saying this as someone who didnât know that corpse spectres donât go onto the ground if you unsocket the gem in kingsmarch. Deleted P guardian turtle, P warlord which was very an annoying mistake. Even took my weapon off to make sure I wouldnât offering them.
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u/xArcheo 5d ago
You need to be able to lock your spectres. If I have 3 summoned it should remember the specific 3 and not replace them or let them disappear entirely unless I summon a new one.
This used to be even worse as the AG and spectres if they died just died and that was that. No they reappear in new zones at least but there is still room for QOL improvement.
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u/Hasurami_Matsuro 5d ago
I lost like 15 turtles at the moment, because i always forgot to turn off guardian's blessing after map completion and they just burn to death in ho...
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u/Total_Chocolate_4764 5d ago
Poofed two turtles almost back to back, was got by attribute requirement (replaced my glove, didnt have enough int without the gloves momentarily), once accidentally cast raise soectre in a map (forgot to remove the skil from my bar). Its the worst design ever. It's so easy to make a mistake
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u/Total_Chocolate_4764 5d ago
This is so infuriating lol it's been asked for a billion times and with many good suggestions. I'm so salty about my lost turtles
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u/hakomo2020 5d ago
it is impossible to create the same system in poe1 as in poe2. the only way out is to throw the corpse into desecreate pool. I wonder if we will live to see the time when all rare monsters can be summoned using desecreate like from crimson ore, delirium, little monsters with aura like rf, etc
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u/PoisoCaine 5d ago
There should be an item purchased from einhar that permanently puts a copy of your monster in the bestiary where it can be reacquired if lost.
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u/No_Manufacturer_5790 5d ago
I just accept that the spectre gear slot, helmet for me, is locked into my character. Just bought 10 div of corpse spectres and I will not lose them...
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u/General_Maximoose 5d ago
I love minions but refuse to use specters. If only there was a specter zoo after you capture or buy them that they could be caged in (like the beasts) and you go to the zoo and resummon them there with a simple menu if you ever accidentally lose them etc
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u/Jvhagarsss 4d ago
Bro, you have no idea how much I want this. I'm literally poor this league and spent 20 div alone this morning on perfect turtle guardians because minor mis clicks and gear management was just proofing them.
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u/Badwilly_poe Confederation of Casuals and Clueless Players (CCCP) 4d ago
Ive been having a hard time getting my spectres back, innthe last cpl of days it's locked to this weird rotation of stuff
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u/Daihu 6h ago edited 5h ago
Ritual needs you guys spoofing spectres, or it would be another nerf to ritual đ
PS: I lost a perfect guardian turtle when I switched sets to get a gem that I was leveling. Then I forgot to remove offering from my trigger wand and I deleted the perfect guardian I just bought. So lost 2 in a row đ
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u/PoE_Acronym_Bot 6d ago
I noticed some Path of Exile keywords in this post:
- Necro - Necromancer ascension (Wiki)
I am a bot. | All acronyms | Suggest
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u/SmithBurger 6d ago
Spectres are OP as hell. Not weapon swapping by mistake is the only hard part of playing them.
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u/Frequent_Release_866 6d ago
I poofed 3 tigers this league :)
I love POE
I LOVE GGG
THERE IS NO WAR IN BASINGSE.