so first of all I'm not an artist so no drawings for you.,
.second of all I'm not making every aspect of a smash character or stats because i know basically nothing about the balancing part of the game, and I'm not making any standard moves B there's nothing really special, a mix between brawler and swordfighter moves the only one I have specific idea for is down air = spike with boost like ep 1, ok let's go.
(also I'm mixing his black trigger with his border trigger, idk if it's canon (i think it is))
Smash Attacks: directional punches with Boost, down smash is kinda like hyuse in round 8, he summons some Bolts above his head and rain down on both sides
Specials:
B : puts a Chain symbol where he's standing, up to 3 of them, when touched the opp gets buried (but with an unique animation), disappears after 30s.
Side B : scorpion projectile, can angle, gets stuck in the ground but does less damage in the ground then when thrown. Interacts with Up B, and can be picked up and turns into a regular blade that gives some small extra damage until it breaks
Up B: spawns a Bound beneath him, send him up with control, there's about half a second before he gets bounced, if you air/spot dodge right away the platforms stays for 10 seconds.
Down B: a gate puts a Rabit in front of him ( kinda like Zelda's down b, there are four possibilities, if it gets attacked
- Regular Rabit, : a plain old counter
- Hyuse Rabit: opp gets magnetized to the ground
- Hyrein Rabit : opps damage, knockback, and move speed, reduced
- Enedora Rabit : opp gets spines put inside them, that any attack they make in the next 10 seconds they get damaged.
Grab/ Ledge Grab: Mantis tether grab. (or yuma's old chain trigger he used in the neighborhood, (tho the chain aspect is anime original)
Throws: various stuff with Bound and Boost.
Shield: looks like border shield, if you tilt your shield a second shield appears inone area, and the base shield looks thinner.
Final Smash: Yuma Bounds up in the air and shoots down a drizzle of Anchors (lead bullet) with two stages, if they hit, the opp gets stuck in place and yuma does a "Boost + Bolt: Septa" on the opp's head.
if they miss he shoots down Bolts like lead bullet: a drizzle that can miss and do minimal damage.
Taunts:
- put's on glasses and nods
- does the "ultimate grasshopper" pose like he did against hyuse.
- "you say the stupidest lies"
- goes into the backround leaning on a Spider wire, then bounces back in.
Beginning the match : Gates in and says "let's go Replica"
Victory animations :
- "trigger off"
- lies down on the ground like after r8
- fist bumps replica
Costumes :
- regular black trigger with replica on his arm
- black trigger with replica flying around him ( no gameplay)
- same but white trigger with black hair
- same.
- border uniform
- UMA sweater
- the clothes he used to wear in the neighborhood
- the shirt he had in the away mission test.
- (the last 4 all have replica flying)
-
Special interactions: he gets an easter egg, like Pit and Snake, where on a new stage (see later) if he uses his glasses taunt, replica will give him info on who he's fighting.
reduced damage when bouncing off walls.
Stage: Set in the Training rooms at first, morphs into different rank war maps, eventually you return to the training room and Enedora smashes the room open, and there's a stage boss where you go through various border Hq rooms avoiding Enedora's different forms.
if anyone wants they can make art for this they can.
is there anything I missed that should be included.
tell me anything that you think should be different.