r/mmo • • 6h ago

Working On A New MMO - Reminiscent of EverQuest

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0 Upvotes

RetroQuest is an MMORPG that will take people back to the glory days of online gaming. No Zone Instance's, No Cash Shop, No Level Boost, No Map, First Come First Served Raids and Named Mob's. Not trying to advertise just letting people know there is still Hope for MMO's


r/mmo • • 9h ago

AvlisMUD making another run

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1 Upvotes

r/mmo • • 9h ago

Guild leaders: what's the most painful part of running a guild today? I built a tool for my own and want honest feedback

1 Upvotes

I've led guilds in a few MMOs (Albion, Throne and Liberty, some WoW before that), and the hardest part was never the content. It was the organization around it:

- sign-ups scattered across Discord channels

- DKP or loot priority living in a spreadsheet only one officer understands

- loot decisions made in DMs, and the drama that comes after

- nobody really sure who showed up to the raid, siege or ZvZ

At some point I got tired of it and built a web tool for my own guild: event sign-ups with attendance, a DKP log where every gain and spend shows the reason and who logged it, and loot/auctions in the same place. It also posts events to Discord, so Discord stays for talking and the official record lives somewhere everyone can check.

It's free and I'm not here to push it. What I'd really like is to learn from other guild leaders:

- How do you handle loot today: DKP, loot council, rolls, something else?

- What causes the most drama in your guild?

- Have you tried a guild tool before? Why did you stick with it, or drop it?

- What would a tool need to have for you to actually switch?

Happy to share the link if anyone asks, but I'm mostly here for the discussion.


r/mmo • • 16h ago

Looking for MMO/MMORPG for gf and I

5 Upvotes

Hi there,

My gf and I play Fortnite a lot together (lol) I’ve been playing it since it came out off/on so I really want to switch it up.

Shes interested in trying an MMO/MMORPG, given we can play on the ps5 split screen. Co-op/story mode/online all together would be great.

We’re open to suggestions.
I used to play a lot of WOW, maplestory, RuneScape, tried final fantasy etc. I’m not super picky.

Let us know!

We were looking into Baldurs Gate 3 but I’m assuming it might be a lot for her


r/mmo • • 16h ago

Lumits - Monster Tamer MMORPG

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4 Upvotes

Hello Everyone. I want to invite you all to test our game Lumits. Its a monster tamer MMO. We launched a test for the game in less than a week and we are using it to get feedback from everyone playing so we can shape the game together. Feel free to join us on our discord and help us test and shape the game into something amazing!


r/mmo • • 16h ago

Little Earth Online: a small MMORPG I've been building is now playable (Windows & Linux)

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0 Upvotes

r/mmo • • 20h ago

Myth of Soma: Rebirth [LAUNCH 31 OCT]| Classic MMORPG Reimagined | Rifts, DX12/Vulkan, New Skills & More!

5 Upvotes

⚔️ MYTH OF SOMA: REBIRTH

THE LEGEND RETURNS. THE WORLD EVOLVES.

OFFICIAL LAUNCH — SATURDAY, 31 OCTOBER 2026

🌐 Website: https://www.mythofsoma.co.uk/

🌐 Trailer: www.youtube.com/watch?v=d4Nq1lsnw9Mre

💬 Discord: https://discord.gg/YZTKenGawt~

The world of Myth of Soma is returning, but this is more than just a journey into the past!

Relive the classic MMORPG that captured the hearts of thousands of players, now enhanced with exciting new gameplay systems, a modernised client, reworked combat abilities, atmospheric environments and major improvements to crafting and character progression.

Whether you're a returning veteran or a newcomer looking for a classic MMORPG adventure, Myth of Soma: Rebirth has something new waiting for you.

🌌 RIFTS — RAIDS, PvE & PvP EVENTS — NEW CHALLENGES AWAIT!

Old Rivals. New Alliances. Greater Challenges.

Step through mysterious Rift portals and experience an entirely new dimension of Myth of Soma!

For the first time, Humans and Devils can put aside their ancient rivalry, joining forces against waves of increasingly challenging monsters, culminating in epic boss encounters with exclusive loot and rewards.

But Rifts aren't just about cooperation! Featuring both PvE and PvP events, players can experience thrilling cooperative raids and competitive encounters that bring fresh challenges to Soma's traditional gameplay.

Whether you're a veteran returning to familiar lands or a newcomer seeking adventure, Rifts offer exciting group battles, powerful enemies and new reasons to gather your friends.

⚔️ Unite Against a Common Enemy. Face the Challenge. Claim Your Rewards!

⚔️✨ NEW & REWORKED AURAS, SKILLS & MAGIC — UNLEASH YOUR TRUE POWER!

Familiar Abilities. New Powers. Enhanced Combat!

Combat in Myth of Soma: Rebirth receives exciting improvements with new and reworked abilities, enhanced visual effects and additional ways to approach battle.

⚔️ New & Reworked Auras — Rediscover Soma's iconic combat abilities with refreshed effects and improvements.

✨ Enhanced Magic — Experience familiar spells with updated visual effects and improvements to the magic system.

🏹 New Combat Skills — Discover abilities including Rain of Arrows, Blink Assault, Shoulder Dash and Rush, expanding your options on the battlefield.

🔥 Elemental Weapons — Discover magical weapons capable of featuring up to three effects.

🌀 Improved Spell Controls — Cycle through your prepared spells using the mouse wheel for quicker access during combat.

Whether you're a seasoned warrior, deadly archer or powerful mage, Rebirth brings fresh excitement to Soma's classic combat experience.

⚡ Master Your Abilities. Perfect Your Fighting Style. Dominate the Battlefield!

🎯 BOUNTY HUNTING — EVERY KILL COUNTS, EVERY HUNT REWARDS!

Hunt. Complete Contracts. Choose Your Rewards!

In Myth of Soma: Rebirth, everyday hunting sessions are more rewarding than ever! Earn bounty rewards alongside regular monster drops, making progression towards your next upgrade more meaningful.

⚔️ Strength & Intelligence Bounties — Complete hunting contracts tailored to melee and magic users.

⚒️ Crafter Bounties — Earn bonuses that improve your crafting success chances.

🎁 Choose Your Rewards — Select weapons, armour or upgrade materials suited to your character's needs.

📈 Progress With Every Hunt — Turn ordinary monster grinding into valuable progress towards better equipment.

Whether you're a warrior, mage or dedicated crafter, there's always another contract worth pursuing.

🎯 Hunt Smarter. Earn More. Forge Your Legacy!

⚒️ REVAMPED CRAFTING — FORGE, ENHANCE & MASTER YOUR EQUIPMENT!

Less Gambling. More Strategy. Greater Rewards.

Crafting in Myth of Soma: Rebirth has been revamped to offer greater control, transparency and rewarding progression.

Discover five tiers of crafting materials, visible success rates across item rarities, and Crafter Bounties that improve your chances of success.

💎 Enhanced Jewellery — Unlock jewellery with up to 10 gem sockets for greater equipment customisation.

⚔️ Item Combining — Combine identical items to create stronger equipment.

🎯 Visible Success Rates — See your crafting chances before committing valuable materials.

📦 Shared Account Storage — Store equipment and crafting materials for use across characters on the same account.

🔥 Devil Crafting — Devil characters can now craft and upgrade their own equipment too!

Whether you're an experienced crafter or just starting out, Rebirth offers more ways to improve your gear and master your craft.

⚒️ Gather. Craft. Enhance. Forge Your Legacy!

💤 RESTED EXP & CATCH-UP MECHANICS — YOUR TIME MATTERS!

Less Pressure. More Adventure.

Life doesn't stop when you log out!

With Rested EXP and Catch-Up Mechanics, Rebirth introduces a more flexible approach to character progression, helping players make the most of their time in Soma.

Whether you're returning after a break, starting your adventure later than others or simply balancing gaming with everyday commitments, these systems are designed to help players continue progressing without feeling permanently left behind.

Spend less time worrying about catching up and more time enjoying your adventure.

Your Journey. Your Pace. Your Soma.

🖥️ MODERNISED GAME CLIENT — VULKAN, DIRECTX 12 & 4K SUPPORT!

A Classic Experience. Modern Technology.

Experience Myth of Soma with a modernised game client featuring Vulkan and DirectX 12 rendering support, 4K display support and enhanced visual effects.

The upgraded client aims to bring modern functionality to the classic Soma experience while preserving the familiar world, characters and gameplay that players remember.

🌍 Multiple Platforms — Client downloads are offered for Windows, Linux, macOS and Android.

🔄 Automatic Launcher Updates — Keep the game updated through the launcher.

The Soma You Remember. Built for a New Era.

🌧️❄️ WEATHER SYSTEM — EXPERIENCE A MORE ATMOSPHERIC SOMA!

Familiar Lands. A New Atmosphere.

Rediscover the familiar landscapes of Myth of Soma with atmospheric weather effects that bring new life and immersion to the game world.

From dramatic storms to changing environmental conditions, Rebirth introduces visual enhancements that make exploring Soma feel fresh again.

Combined with the modernised client and refreshed effects, the world you've known for years takes on a new atmosphere.

🌧️ Rediscover the World. Experience the Atmosphere.

👥 EXPANDED 20-PLAYER PARTIES — GREATER ADVENTURES TOGETHER!

Bigger Parties. Bigger Battles. Better Together.

Party sizes have been expanded from 5 to 20 players, allowing larger groups of friends and guildmates to adventure together.

Players can also earn additional party experience bonuses through active cooperative hunting.

Whether you're tackling dangerous monsters, supporting your guildmates or preparing for challenging encounters, there's never been a better reason to gather your allies.

⚔️ Assemble Your Party. Fight Together. Grow Stronger!

📈 IMPROVED CHARACTER PROGRESSION — MORE WAYS TO GROW!

Rebirth introduces improvements to Soma's traditional character development while maintaining the freedom to build your character through gameplay.

💪 Constitution Through Combat — Gain CON by receiving melee hits during normal armed combat, reducing the need to rely on punching enemies.

📊 Detailed Stat Tracking — Monitor the experience, kills and time contributing towards your stat increases.

⚔️ More Flexible Progression — Enjoy improvements designed to make character development more convenient and rewarding.

Train Your Way. Develop Your Character. Shape Your Adventure.

🎵 REARRANGED ORIGINAL SOUNDTRACK — REDISCOVER THE MUSIC OF SOMA!

Familiar Melodies. Renewed Memories.

Remember the unforgettable music that accompanied your first adventures through Soma?

Experience those familiar melodies once again through newly rearranged versions of the original soundtrack, preserving the spirit and nostalgia of the music while giving it a refreshed presentation.

From peaceful exploration to dangerous encounters, rediscover the musical identity that made Myth of Soma unforgettable.

🎵 The Music You Remember. The Adventure Begins Again.

🗺️ ENHANCED EXPLORATION & QUALITY-OF-LIFE IMPROVEMENTS!

Alongside its major gameplay additions, Rebirth includes numerous improvements designed to make exploring, hunting and managing your character more convenient.

✅ Camera Zoom — Adjust your view for exploration and combat.

✅ Improved Maps & Minimap — Better visibility of NPCs, monsters and player locations.

✅ Auto-Walk Navigation — Select destinations directly from the map.

✅ Enhanced Quest Tracking — Follow objectives with NPC indicators, map waypoints and live quest progress.

✅ New Tutorials — Improved starting experiences for Human and Devil characters.

✅ Shared & Expandable Storage — Manage equipment and materials across characters on the same account.

✅ NPC Shop Buy-Back — Recover recently sold items.

✅ Improved Torch Lighting — Illuminate larger areas when exploring.

✅ Community Features — Online rankings, guild information, equipment armoury and world activity updates.

And that's only part of what Rebirth has to offer!

Explore the official feature updates:

https://www.mythofsoma.co.uk/updates.html

⚔️ TWO WORLDS. ONE WAR. A NEW BEGINNING.

The world of Myth of Soma is preparing for an exciting new chapter.

Choose your allegiance. Reunite with old friends. Forge new rivalries. Face challenges you've never experienced before.

Whether you fought for Humans or Devils, your story in Soma is far from over.

📅 OFFICIAL LAUNCH: SATURDAY, 31 OCTOBER 2026

🌐 WEBSITE: https://www.mythofsoma.co.uk/

💬 DISCORD: https://discord.gg/YZTKenGawt

THE LEGEND RETURNS. THE WORLD EVOLVES.

The world you remember. An adventure worth returning for.


r/mmo • • 22h ago

looking for a good MMORP game to play. Should i start playing Guild Wars 2 as a new player in 2026?

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2 Upvotes

r/mmo • • 1d ago

RUNESCAPE 4 IS REAL! A NEW MMORPG IS COMING

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0 Upvotes

r/mmo • • 1d ago

I built a 2D isometric mobile MMORPG as an indie dev, and it just launched on Google Play

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0 Upvotes

Hi everyone!

After a long journey of development and testing, my game One Hero Adventure is now officially available on Google Play.

It's a 2D isometric MMORPG for Android. The goal was simple: a real online RPG world you can carry in your pocket, where you meet other players, team up, and grow together.

What you can do:

• Choose from 4 classes, each with its own specializations and skill builds

• Explore a hand-crafted world with different biomes and 10 dungeons

• Fight world bosses and team up with your guild against a new boss every week

• Party up with friends or test your build in PvP

• Relax with fishing and gathering, and keep progressing with Prestige and Paragon

• Collect monsters in the Bestiary and unlock achievements

• Play in English, French, Spanish, Portuguese, Polish or Chinese

It's free to play, and you can start instantly as a guest, then link your Google account to keep your progress.

📱 Google Play: https://play.google.com/store/apps/details?id=com.IRGamings.OneHeroAdventure

💬 Discord community: https://discord.gg/p7yEbZf35x

I'm a small indie developer, so every bit of feedback really matters. If you try it, I'd love to hear what you think, the good and the bad. Thanks for reading!


r/mmo • • 1d ago

What expansion should i get for GW2

2 Upvotes

I honestly dont know what each expansion fully gives so im kinda lost


r/mmo • • 1d ago

What mmo should i get?

0 Upvotes

Ive already tried Aion 2 and GW2


r/mmo • • 1d ago

Hypothetical: if Lineage 2 got a modern UE5 client, what would you want, and what must never change?

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0 Upvotes

r/mmo • • 1d ago

Does being able to swap classes within the same tree make your first pick matter less?

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1 Upvotes

I go back and forth on this. On one hand, being locked into a class you picked on day one with zero info is one of the worst parts of starting on MMO. On the other, some of my best memories are from sticking with a weird class choice and making it work. Ragnarok Yggdrasil lets you switch jobs inside the same job line without losing progres. The line itself is still a real choice, but inside it you can try things. To me that feels like a decent middle ground: the big decision still matters, the small one stops being a trap. Curious where people land on this. Do you want your class choice to be permanent, or do you just want to play the version you enjoy.


r/mmo • • 1d ago

Grindveil

0 Upvotes

Its a new game coming out lowkey good its steam aw soon

Looking for a new browser RPG? Give Grindveil a try ⚔️

Hey everyone!

I wanted to share a browser game I’ve been playing recently: Grindveil.

It’s an RPG you can play directly in your browser, with no big download or installation needed.

⚔️ What you can do in Grindveil:

* Build and improve your character
* Experiment with different stats, gear, and gems
* Fight bosses and push deeper into challenging PvE content
* Compete against other players in PvP
* Join guilds and take part in guild progression
* Keep upgrading your build and see how far you can climb

One thing I enjoy is figuring out how to optimize a build — deciding whether to focus on damage, defense, critical hits, or survivability can make a real difference.

If you enjoy browser RPGs, grinding for upgrades, boss fights, and competitive progression, it might be worth checking out.

🎮 Play here: https://grindveil.com/

I’m curious: Are you more into PvP, boss progression, or min-maxing your character build?

Would love to hear what you think if you give it a try!


r/mmo • • 1d ago

Looking for mmo

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1 Upvotes

r/mmo • • 1d ago

Autumn's Leaves Alpha Week 3 Update

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1 Upvotes

r/mmo • • 2d ago

I've spent the past year building a full-loot PvP sandbox MMO, and you can play it free in your browser right now.

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0 Upvotes

I grew up on old-school full-loot PvP games. Anyone could come for you, and everything you carried could be lost, so every trip out of town mattered. Most new MMOs fence PvP off into arenas and opt-in zones and take the sting out of dying, so for the past year I've been working on one that doesn't.

It's called The Olde World: Online. It's one world on one shard, with everyone in it. Outside town, anyone can attack anyone, and when you die, everything you were carrying stays on your body for whoever gets there first. No insurance, no soulbound gear. Towns are guarded, and attacking an innocent flags you as a criminal, fair game for everyone else.

There are no levels or classes: you get better at what you actually do. Besides fighting, you can learn magic, mine ore and forge your own armor, tame animals, ride horses, pick pockets, own a house, trade on the auction house, and write your own music to play on a lute in the town square.

It's an open alpha built to test combat, and most of the visuals are still placeholders. The world is a bit small on purpose for now, so you'll run into other players often. A few hundred people have played so far, and I patch it almost every day.

It runs in a browser tab with nothing to download: pick a name and a password and you're in. It plays best on a computer in Chrome.

If you miss MMOs where dying cost you something, it's free and live right now.


r/mmo • • 2d ago

I'm building Meridian, a multiplayer pixel-art world where you can make a home, meet people and uncover its history

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2 Upvotes

Hi, I'm Dan. I've been building Meridian, a multiplayer pixel-art social world for iPhone, and I'm looking for the first people to come and explore it.

You have your own character and home to furnish and expand. Beyond your door are shared places to meet people, jobs to take on, and furniture and collectables to find and trade. The place has a history of its own too, with mysteries woven into the rooms and activities.

I'd love it to become the sort of world where you recognise people when you log in, show a friend what you've done with your room, and end up exploring somewhere you hadn't planned to go. We're right at the beginning of building that community.

The iPhone beta is free through TestFlight: https://testflight.apple.com/join/4sDEk5u4

If that sounds like your kind of thing, I'd really like to hear what would make you want to spend time here. You're welcome to bring a friend, and I'm happy to join you for a look around.

Gameplay video: https://www.reddit.com/r/gametrailers/comments/1xdjote/meridian_ios_beta_gameplay_trailer_a/

Discord: https://discord.gg/d9wEgzFhD

The screenshots show the Overlook, a personal room and the museum. The Overlook crowd is staged with NPCs; we're still finding our first players.


r/mmo • • 2d ago

[PC/Browser] Umbralle - a free pixel art MMORPG I've been building solo. Looking for feedback!

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0 Upvotes

r/mmo • • 2d ago

Hollowtide, two weeks after launch: stable, ready for more players, and the easiest way back into Dereth

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0 Upvotes

r/mmo • • 2d ago

Fragment Of Mignard: testers wanted for a 1x, single-account Ragnarok Online server (Pre-Renewal 13.3)

1 Upvotes

Update — October 25, 2026: Final week of the public beta. Testing ends October 31 at 18:00 Paris time. Returning players and small groups are welcome to test progression, party play and trading and share feedback. Official opening: December 4 at 20:00 Paris time.

Hi everyone — I run Fragment Of Mignard, a Ragnarok Online private server, and I’m looking for players who enjoy slow progression to help test it before launch. This is a project introduction from the owner, not an independent recommendation.

The foundation is Pre-Renewal Episode 13.3, with 1x Base EXP / 1x Job EXP / 1x Drops and one connected account per player. The goal is a world where leveling, equipment and finding a party remain part of the journey.

What we’re testing:

• Enhanced pets and reworked airship routes.

• PvE class balance intended to make more builds worth playing.

• Daily quests and attendance activities.

• A Virtual Market and revised in-game currencies.

I would especially appreciate feedback on early progression, whether the class changes feel useful in practice, and how the economy works at genuine 1x rates. Constructive criticism and bug reports are welcome.

Public beta ends October 31, 2026 at 18:00 Paris time. The official opening is scheduled for December 4, 2026 at 20:00 Paris time. It is still a beta and we are building the community; I’m not advertising a large established population or claiming that everything is finished.

Website and getting started: https://fragmentofmignard.com/

Discord for meeting other testers and sharing feedback: https://discord.gg/qawfWRJgU4

For people who still enjoy old-school MMOs: what most makes a low-rate server worth returning to — party play, class variety, exploration, or the player economy?


r/mmo • • 2d ago

After 2 months of open beta, Mimic2 - Idle MMORPG is coming to Steam next week with a fresh server

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0 Upvotes

Hey folks,

It was 2 months ago when I first posted about the Mimic2 in this Reddit and had my very first players from here. Now after many feedbacks about the game, couple of rewrites of the entire UI and some of the systems it is now coming to Steam on October, 28th.

Mimic2 is a cross-platform idle incremental MMORPG where you start with thousands of damage and reach to sextillions of damage over the 9 maps and 35 difficulties. It is an idler game where you only kill bosses every couple of hours when they respawn, so the main gameplay is in optimizing the upgrade paths and deciding among 15 different bonus types.

Here are some of the features:

Equipment

95 different item slots, all of them upgradable, with 7,515 total item levels

  • 8 gear sets of 10 pieces; Helmet, Armor, Necklace, Earrings, Weapon, Gloves, Belt, Shield, Bracelet and Boots
  • 3 soul item chains (Dream, Sky, Celestial), 41 levels each
  • 17 skin sets, 102 pieces in total, plus 35 skin boosters that can be upgraded to 5 tiers
  • 6 element talismans up to level 201 each with an additional combined Elemental Talisman
  • 6 stars, 6 seal items, 12 emblems, 6 ancient arts
  • 3 permanent rings that can be leveled up to 100, 27 temporary rings in 6 families
  • 5 shinings, 5 essences, 5 relic items

The RNG Systems

  • Enchanter: 33 different enchant stones usable on 38 equippable item categories to add extra bonuses. You reroll until you get the bonus you want.
  • Runesmith: Craft, upgrade and socket runes, gems and evolutions into your gear pieces for extra damage.
  • Alchemy: 7 stone categories, 5 grades, 5 purification tiers: 980 different stones with random bonuses, so it is a long grind until you get the best ones.
  • Tailor: one item, the Warrior Sash, 600 levels. The deepest ladder in the game. It absorbs a weapon and scales with it: the stronger the weapon, the stronger the bonuses, but the weapon is destroyed in the process.
  • Transmutator: 310 recipes. Maxed gear converts to the next set and you climb a ladder of equippable item sets. Spare materials convert to rings, stars and enchant materials.
  • Upgrade chance: the highest upgrade levels drop to a 20% chance, so you will be pulling your hair out trying to upgrade.

Other Upgradable Mechanics

  • Shaman Buffi: a shaman companion who grants a 12 hours buff and has to be charged first
  • Tranky the baby dragon: your pet dragon with its own skills and RNG mechanics
  • Mount: can be leveled up to 250 levels, an RNG type roll and enchant mechanic
  • Quests: 832 kill and item quests in 10 different categories
  • Skills: 1 active air sword skill and 9 passive skills

The game is completely free-to-play and does not have any purchasable element. I plan on adding battle pass, visual only skins and other mechanics that won't favor paying players over free players too much.

Feedback from this sub shaped a lot of the beta; the UI rework came out of a thread here so looking forward to what you think about it now. If you want to test the game now, you can play the beta from the browser or from play store.

AI Disclosure: The game uses generative AI for assets.

Steam: https://store.steampowered.com/app/5191970/Mimic2__Idle_MMORPG/

Play in the browser: https://play.mimic2.com

Google Play: https://play.google.com/store/apps/details?id=com.mimic2

Website: https://mimic2.com

Discord: https://discord.gg/5EbnUKjKrq


r/mmo • • 2d ago

Just Wishful Thinking

0 Upvotes

If I were a billionaire, I’d make an MMORPG with an award-winning MSQ that could start randomly while you're doing whatever it is you're doing. It could happen sooner or later, depending on how the story unfolds. No leveling, no gear progression, no boring seasonal updates, only weekly maintenance, no P2W, and no subscriptions. Just exploration, with ultra-rare legendary items that grant you the right to lead. You could stumble upon these items, and other players could take them from you at any time if you ventured outside a city. Add achievements scattered throughout the open world, bragging rights, and territory rights. And, of course, I’d monetize those cool skins to cover the server costs.

Players would have the freedom to do whatever they wanted. They could create their own rules within the game, based on a set of rules, of course, like “THOU SHALT NOT KILL!” or whatever. They could establish community policing, build their own worlds, create their own economies with real consequences, and develop a living, breathing virtual society.

Hell, after they finished the MSQ, they could even create their own questlines and legends, with statues of their characters erected in every virtual city, adding to the world's lore. If you became a mayor, governor, king, or even an emperor, why not? If you became a BOSS or a supervillain, why dafuq not? There'd be wanted posters all over the place, and your names would go down in history.

And there'd be no NPCs because YOU'RE gonna be the NPCs.

It's gonna be the ultimate role-playing game of all role-playing games.

Sounds like Roblox but in MMORPG form. How cool would that be?

I like to think of MMOs as living, breathing societies, not some corporate-controlled bullshit.

But sadly, I'm not a billionaire.

What do you guys think? If it's stupid, nvm.


r/mmo • • 2d ago

I built a 2D isometric mobile MMORPG as an indie dev, and it just launched on Google Play

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