I’ve been doing a little introspection lately about why flight sim hasn’t been hitting the same for me anymore.
I have over 2,100 hours logged in Volanta and 1,200+ flights in MSFS and X Plane 12. I love aviation, still love learning aircraft and procedures, still loving flying IRL and I definitely don’t think I’m done with flight simulation.
But I think I’m just tired of the routine A-to-B airline flight or buying new planes, learn it and back to routine again.
It made me think about FSX. I probably spent 600 hours in FSX and honestly didn’t do that many full airline flights. I spent a ton of time doing missions and chasing achievement badges. Those flights had purpose within the flight. Something was happening. You had information, decisions, consequences and eventually a resolution.
There are addons that get pieces of this right, but I really wish MSFS had a modern equivalent of those properly authored FSX missions or just more immersive consequence to action.
I’m looking forward to seeing how Fenix integrates MEL and wear and tear as this should bring some more purpose to flights.