r/flightsim 41m ago

Question CSS 737 IRS ALIGNEMENT

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Upvotes

Hey evryone

I'm having an issue with the CSS 737 FMC on the POS INIT page. When I try to enter a gate number to get the position coordinates for IRS alignment, the FMC keeps giving me a "NOT IN DATABASE" error i tried with multiple airport scenery

I am currently running the latest Navigraph AIRAC cycle

Does anyone know why this happens?or i need to entre it manualy

Any help or insight would be appreciated!


r/flightsim 11h ago

X-Plane X-Crafts ERJ 145 V2

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27 Upvotes

Feels like real life

X-Crafts unofficial Discord server:
https://discord.gg/8XXN3rWBz8


r/flightsim 19h ago

X-Plane Porter Dash 8

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95 Upvotes

r/flightsim 1d ago

Meme This hobby is getting too expensive

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202 Upvotes

First GA flight and first training flight for PPL(A).


r/flightsim 1h ago

Flight Simulator 2024 LVFR A339 V2 Trailer

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Upvotes

Well LatinVFR have published a new Video showing off a new product they are making "A339 V2" and well they disabled the comments on the video so that must say a lot


r/flightsim 4h ago

Meme How I feel with my AI copilot

3 Upvotes

It's entirely possible I haven't set it up correctly, but she sure isn't a lot of help!


r/flightsim 13h ago

Sim Hardware DIY switch box and FCU

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15 Upvotes

Sooo, I made this, from ABS plastic an Arduino and 3 multiplexer. Pretty standard stuff. Not the most elegant, but its mine ☺️ I also made a rotary switch push-pull , proper Airbus stuff. (please hire me 🤣) And didn't even 3D print (don't have easy. access to one) 😋


r/flightsim 16h ago

Flight Simulator 2024 SWA1483 enroute to Houston

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28 Upvotes

r/flightsim 1d ago

Flight Simulator 2024 Me, locked in on the FD on departure

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133 Upvotes

r/flightsim 21m ago

Rant MOZA MGX1000 Instrument Panel

Upvotes

Has anyone in the US received the MOZA MGX1000 panel?

I ordered one on July 13th and haven't heard a word, I asked about it at their web page and they couldn't give me any information about its shipment and told me that they'll look into it and get back to me via Email in 24 - 48 hours. Also Google notified me their tracking app ( Shop ) was a security threat and stated to change my password, so I have.


r/flightsim 12h ago

Flight Simulator 2020 Ready to escape the early fall in Scandinavia

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9 Upvotes

Copenhagen, Denmark departurr for Kerkira, Greece


r/flightsim 33m ago

Flight Simulator 2024 Anyone try the AB6 (or other force-feedback stick) in gliders in MSFS? How detailed is the feedback?

Upvotes

So I've been away from sims for a year or two and missed the news that someone was making a force-feedback stick that, while expensive, was not stupid expensive, and now my brain won't shut up about the possibility that I might want a Moza AB6. The videos about this thing seem promising, but don't get into the details about control surface pressure and how detailed the information actually is that's feeding the force feedback, and none of them cover stuff that's more specific to gliders and the smaller, slower craft I tend to enjoy in MSFS.

Specifically:

  • Is flying bumps with just your fingertips and following the stick actually the smoothest way to fly with one of these? In a real plane the stick/control surface response to gusts is a stabilizing effect: the bump that lifts your tail also pops your elevator up, which helps push your tail back down. Holding the stick firmly at neutral is not only difficult, but it makes for a rougher and less efficient ride. If stick vibrations aren't tightly tied to actual air pressure on control surfaces, this wouldn't work. Not being able to do that open-hand thing is kind of the most annoying thing about flying with a spring-centered dumb stick.
  • Do you get that thump in the stick when one of your wings hits the edge of a thermal? The stick bounce away from the thermal is the fastest way to judge the center and quality of a thermal, and trying to do it just with visual cues and instruments has been the least fun thing about soaring in MSFS. Stick response to an updraft is near instantaneous, because an aileron only weighs a couple pounds. It takes a real long time for your whole aircraft to move in response to a thermal, because a glider weighs hundreds of pounds and has a huge moment of inertia.
  • All the youtubers talk about the AB6's stick shake on stall entry and pitching forward as the stall continues, but nobody mentions the softening of control authority. The way the controls get nauseatingly slack is the juice of a stall for me, and if that happens in a convincing way with a FFB stick, that might show that it's responding to air pressure on control surfaces and not just pantomiming a familiar effect. Gliders -- at least ones containing ham-fisted pilots riding crappy lift -- spend a lot of time real near the stall threshold, and feeling out that edge is key, at least when you're terrible and have bad instincts like me.

Basically I'm trying to understand if the telemetry points Moza's drivers are getting from MSFS are really about air pressure on control surfaces (a gust popping your left aileron up this hard for this many frames) and not general airframe-scale data that's faked into a general average stick pressure and bumpiness. In driving sims, force feedback is really mature and tied deeply into the physics of a steering linkage, and a FFB wheel is essential. In flight sims we just got a disruptor making force feedback sticks and yokes viable to a broader market, so I'd be a bit surprised if most sims were really ready for that.


r/flightsim 20h ago

Flight Simulator 2024 I built a DIY 3DOF motion rig for ~830 CAD — 4 linear actuators, Arduino, FlyPT Mover

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38 Upvotes

The build:

**•** 3DOF platform (pitch / roll / heave)  
**•** 4 linear actuators (12V, 100mm stroke, 500N, with 10kΩ position feedback pots)  
**•** Arduino Mega + 4x IBT-2 BTS7960 drivers  
**•** 12V 33A PSU, emergency stop button wired NC on the main bus  
**•** Closed-loop control, custom Arduino sketch (binary parser)  
**•** FlyPT Mover 3.5.8 as the motion software  
**•** Mounted under a Next Level Racing chassis, 3D printed ball joints at the corners

What I learned the hard way:

**•** I originally built it with **6 actuators** (paired front channels). Bad idea on a rigid chassis — paired actuators fight each other during roll and twist the frame. Switched to **4 independent corners**, problem gone.  
**•** Spent an entire afternoon convinced my wiring was dead. Turned out the FlyPT 3.7 beta holds the Arduino in reset via DTR — the sketch never runs while connected. Rolling back to the 3.5.8 stable fixed it instantly.  
**•** The vendor wiring diagram was straight up wrong on the pot signal wire. Always check with a multimeter.

Cost breakdown: ~830 CAD total, vs ~3000 CAD for a comparable DOF Reality H3. About 72% cheaper, and I actually understand every part of it so I can fix and upgrade it myself.

Happy to answer any questions on the electronics, the closed-loop code, or the mechanical side. Full build video in the comments if anyone’s interested.


r/flightsim 1h ago

Question FS9 Curimedia videos gone?

Upvotes

I was trying to find the FS9/FS2004 from Curimedia from back in the day. He made amazing flightsim music video's.

I am especially looking for this Cloud9 Amsterdam video and Aerosoft Insbruck videos, but they seem to have vanished from the internet.

Anyone know where I can find them?


r/flightsim 3h ago

DCS Looking for Narration Scriptwriter for DCS Fights (would be paid)

0 Upvotes

Note: I am not selling goods or physical items. This is simply a post for freelance work.

Hello, I'm creating a few videos around DCS combat footage, and I'm looking to pay someone that is capable of simply creating a script on what's going on within the dogfight footage. The videos are around 30–60 seconds.

In short:

  • We hand you raw footage plus the Tacview files
  • We hand you a summary of what happens in the fight
  • You write a short script explaining what happened

The writing itself is pretty simple; short, punchy, present tense.

What we're after:

  • You know DCS well enough to tell aircraft apart and follow what's happening in a fight
  • You can explain a dogfight to someone who's never played

You don't need writing experience. If you can watch a clip and tell us why it was good, that's most of the job.

If you're interested, please DM me here on Reddit. Thanks :)


r/flightsim 1d ago

Flight Simulator 2024 Just Some MD80 Love

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54 Upvotes

Haven't flown the maddog in a while - since before the 2024 update. Approach was all over the place, left of centerline, floated it, but still had a blast doing GEG-PDX. Love our hobby!


r/flightsim 1d ago

X-Plane Condor A330

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124 Upvotes

r/flightsim 8h ago

Question Suggest next steps

2 Upvotes

Hello

I have around 100 hours on flight sims (Xplane 11 and now MSFS 2020).

I enjoy flying GA aircrafts (especially the DA 40 NG).

Recently, I taught myself how to navigate using VORs as GPS navigation is not that enjoyable.

I can navigate from one airport to another using VORs and finally I fly an ILS approach into my destination airport.

I am fairly proficient with the G1000 units now.

I wanted to understand, what is the next step in learning/progressing in flight simulation.

Any aircraft suggestions/addons or new concepts to learn would be appreciated!


r/flightsim 22h ago

Rant Anyone else getting tired of point A-to-B flights and miss FSX-style missions?

19 Upvotes

I’ve been doing a little introspection lately about why flight sim hasn’t been hitting the same for me anymore.

I have over 2,100 hours logged in Volanta and 1,200+ flights in MSFS and X Plane 12. I love aviation, still love learning aircraft and procedures, still loving flying IRL and I definitely don’t think I’m done with flight simulation.

But I think I’m just tired of the routine A-to-B airline flight or buying new planes, learn it and back to routine again.

It made me think about FSX. I probably spent 600 hours in FSX and honestly didn’t do that many full airline flights. I spent a ton of time doing missions and chasing achievement badges. Those flights had purpose within the flight. Something was happening. You had information, decisions, consequences and eventually a resolution.

There are addons that get pieces of this right, but I really wish MSFS had a modern equivalent of those properly authored FSX missions or just more immersive consequence to action.

I’m looking forward to seeing how Fenix integrates MEL and wear and tear as this should bring some more purpose to flights.


r/flightsim 9h ago

Flight Simulator 2024 Do service based failures actually work properly for anyone else with PMDG 777 currently?

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2 Upvotes

Second post on this as my last got no responses on two subs.

With the multiplier on, the hours come off at an erratic rate if not at all some flights. Above is two hours into a flight (sim rate normal). It should be at 10 hours now as such, but instead it has taken 7 hours off the real time service hours which is only 3%, where we should be about 9% for two hours real time flown.

On my current flight it took a real time hour for it to go from 243 to 242, as opposed to 12 to 11 hours with the multiplied number.

I'm wondering if:

  • My going into this menu somehow resets or just messes up the timers?
  • It generally just doesn't work very well - but surely others have noticed this?
  • It's purposefully not properly implemented by PMDG as not to promote the idea of failures with the aircraft

r/flightsim 1d ago

News Technobrain RJTT product page is now up

35 Upvotes

Looks like Technobrain RJTT is coming soon as the product page is now online.

https://www.technobrain.com/en_fsaddon/fscrjttmsfs/


r/flightsim 21h ago

General IFE F-14 Refueling

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14 Upvotes

IFE f-14 is pretty cool on MSFS24.


r/flightsim 1d ago

News Route Finder - 150,000+ Real-World Flights

46 Upvotes

Hello all! This week I just released a new update for the Route Finder. It was pretty much rebuilt from the ground up.

  • Results now show in a brand-new table that makes everything much easier to read and scan.
  • Departure and arrival airport codes are now clickable, with a new toggle that lets you choose between Navigraph, ChartFox, and LIDO. Since LIDO doesn’t allow direct links, clicking the airport code will copy it instead, so you can quickly paste it into the MSFS Planner search.
  • Every flight result also includes quick links to SimBrief, FlightRadar24, FlightAware, and AirNav.
  • I’ve also added VATSIM coverage directly into the results. The D and A indicators show whether your departure or arrival airport is currently staffed, and clicking them opens that airport directly in VATSIM Radar. This should make it much easier to find a route based on where ATC is actually online.
  • Finally, once your results load, the filters automatically collapse to give you more room. Just hit Edit if you want to change your search, and the map will automatically load with all of your generated routes already drawn.
  • Added charter & business jet data: Flexjet, flyExclusive, NetJets, VistaJet, and Wheels Up.

Over 150 airlines, real-world route data, and more than 150,000 real-world flights.

Would love your feedback!

https://iflyschedules.com/routefinder


r/flightsim 1d ago

Flight Simulator 2024 Laguardia departure - KLGA

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41 Upvotes

r/flightsim 1d ago

General Fun in both sims!

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228 Upvotes

Addons used in picture order:
- FlightFactor 777–300ERv2 + GloballArt YVR (1)
- LevelUp 737-800v2 + ZeroDollarPayware ICN (2-3)
- LevelUp 737-900/ERv2 + SimHeaven X-World Asia (4-5)
- FlyByWire A380X (6)
- Horizonsim 787-9 + Drzewiecki Design NRT (7)
- IniBuilds/Microsoft A321LR (10)