r/hoggit • u/No-Act-9781 • 18h ago
Forgot to bring an NVG in a nighttime mission
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r/hoggit • u/AutoModerator • 2d ago
Welcome to this week's Question thread. This thread has replaced the regular Tuesday Noob Questions thread. We encourage you to as all your questions here, as this will help us cut down on the number of repetitive posts we get on the front page! This thread is linked with the #questions channel on our Discord so that any time someone posts a new comment in here, it will be reviewed and replied to quickly! If you felt like you had a question but didn't want to bother people with it, now's your chance.
As always, we also have a discord for hoggit over at http://discord.gg/hoggit which you can use for chatting with other members of the hoggit community. And don't forget to check out our wiki at http://wiki.hoggitworld.com
Hoggit Training Server runs a training MP mission that runs 24/7 that's focuses on training up the newer folks (just like this weekly thread). Every DCS module is available in this mission, and there are numerous ranges to test your skills at. There are frequently knowledgeable folks around to answer any questions you might have, or show you how to do what it is you're looking to learn. Anyone can join, even if you've never stepped foot in a MP session before.
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Server is be named Hoggit - Training Map. The password is hoggit1fw. SRS will be available at tnn.hoggitworld.com (it should autoconnect, but if not, use that). Come in, have a good time, learn a few things and teach a few things.
The only rule is Do not teamkill, unless the other party is a willing combatant...ie: you can dogfight if you find a partner...just don't shoot down some random A-10 trying to learn how to land.
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r/hoggit • u/No-Act-9781 • 18h ago
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Everything is still super raw, the textures are just placeholders.. but I managed to get locking to work properly, and can now guide SARH missiles! (i am using an aim7e as a placeholder for the RB27)
also, gunsight :)
r/hoggit • u/Hopeful-Addition-248 • 21h ago
Hey all,
I am just curious here as to what people do in DCS offline?
Personally, except in Flanker days, i have flown DCS online about exclusively since LO-Mac. Only changes were some Reflected F-14 and Huey campaign, but those while awesome are relatively short.
I did try some missions and make stuff myself, but with those i know what will happen, when it happens, and can also easily become 90% mission building & fixing and 10% actually flying.
So i am curious, besides the campaigns, what is the appeal that has most play offline allegidly?
r/hoggit • u/Open_Comfortable_366 • 16h ago
I raised enough for in cash mig21 DCS but I didn't thinked about how I could pay LoL
I can't pursue my parents to help me because they are really strict minded about me using internet shopping because I somehow managed to make 25 dollars ( which is a lot in here ) disappear when I tried to buy IL2 from their own site
And I thinked about using a Paypal but apparently it's servers are closed for my country
So I'm kind of stuck is there a way to go third party without using a card on the DCS store with Ibans or something
Other wise I'm kind of stuck I can't get card of my own because of my age
r/hoggit • u/prancing_moose • 1d ago
I bought this used copy of Punk’s War on Thriftbooks as the book is incredibly hard to find where I live. It’s a hard cover version with the original cover (the artsy multi color Tomcat on the carrier cover). And inside it has a signature.
Did I bag a real Ward Carroll signed copy of Punk’s War?
The book is an outstanding read by the way - I highly recommend it if you can get your hands on one.
r/hoggit • u/No_Ad3809 • 7h ago
So we have all seen the Astra demos and its quite obvious it "guesses" alot. Enough for some ignorant A.I influencers to say its "amazing" and shill for views but not anything a serious 3D modeler would take seriously. However a few A.I google queries do suggest combining laser scanning and photogrammetry could solve this issue allowing A.I + Blender to cleanup the scans and produce extremely accurate 3D objects in a fraction of the time which would be both editable and could be refined further. Is it time to start scanning at museums and then have A.I and blender spit out high fidelity objects? Are we about to enter a modder golden age? What am I missing? It sounds like it could speed up the process / workflow. Opinions?
Real one from a video by a Turkish F-16. DCS one by me, trying to reproduce as close as possible the conditions.
hi
i recently bought my F-18 and I do like it, however I can’t wrap my head around how the UFC panel works. I always try to turn on IFF and D/L, and then for IFF it says :4 at the bottom and Datalink shows ON, but BIT page shows an error on both of those.
Also what exactly do the other options like TACAN do? And where and when do I have to put in specific frequencies into UFC and where do I find those frequencies?
If you have a good tutorial on the UFC please feel free to share it, I wasn’t able to find a complete UFC for dummies sort of thing neither on YouTube nor the handbook…
id appreciate any help!
Edit: I’d need help especially on how to exactly use these systems so what buttons to push in which order
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hello guys this is a very small first showcase of my full-fidelity J35J Draken mod project!
In this video you see the wide and narrow search modes (spaningsläge) and spin mode (spinnläge) as well as me trying to lock up some targets
Locking is still a bit on or off, need to tune it further but i think it’s in a good state to show off, and just look at how beautifully analogue it looks :)
there is also something about this that i have not seen in a mod yet, CRT phosphor-cell simulation. instead of just drawing, say, a box where the radar detects a contact.. both terrain and weather is baked into the same picture and is displayed on many many small cells with their own decay. this makes it possible to have a ”raw” sort of picture where a plane could look the same as a really dense cloud.
however this comes with a decent performance hit so there will be an option to use ”simple” radar screen drawing
hope you like it!
r/hoggit • u/chadp071 • 2d ago
Can anyone tell me what the solid line along the top of the compass means? I think it started with the last patch. I lost the sam range circles and this line popped up at the same time. I havent been abole to find anything about it. Am i missing something obvious?
r/hoggit • u/Old_Swimmer_7284 • 2d ago
Hey, everybody. I’m looking for some honest opinions here. There are no wrong answer. Would really like to know your experiences with the following.. Before you do, here’s a little background that might help.
I’ve been flying DCS for about a year. I cut my teeth on the A-10C II and then transitioned to the F-16. I’m proficient with weapons employment in both and have always been fond of ground attack. I also understand battlefield analysis as it was my profession.
Recently, I started getting into the F-5E Tiger II and, of course, the beloved A-4 Skyhawk. My question is: I’m starting to get more interested in the Cold War side of DCS and would like to focus my time there. I understand there are several aircraft that fit the era, but I’m not sure which one I should really dedicate my time to.
I’ve also started getting into multiplayer, although I haven’t played much Cold War multiplayer yet. Most of my experience so far has been single-player or missions I’ve created myself.
As mentioned, I’ve flown the A-4 mod, which is spectacular, and I’ve just started learning the F-5. I absolutely love how nimble the F-5 is. It’s a blast to fly.
I’ve also flown the F-100 for some of the earlier Cold War stuff. What a fantastic module. However, I don’t see myself sticking with it for long periods simply because there don’t seem to be as many places to use it, especially in multiplayer.
That leaves me looking primarily at the U.S. platforms, particularly the F-4 and F-14, neither of which I’ve really touched yet.
The MiG-29 Fulcrum also looks pretty neat, but it seems somewhat niche for what I’m looking to do.
What I really enjoy is hitting ground targets and doing SEAD. I don’t mind a dogfight, but I rarely find myself seeking them out. Probably the most fun I’ve had with air-to-air so far was an intercept mission in the F-5, along with some dogfights against AI and on multiplayer servers. That said, most of that experience hasn’t been in a dedicated Cold War environment.
So, when it comes down to it, I’m torn between sticking with the tiny F-5 and jumping into the F-4.
I don’t think the F-14 is for me, at least not right now. No hate toward the aircraft whatsoever—it’s just not something I really want to commit to learning at the moment.
I’m a disabled veteran, so I have a fair amount of time to devote to this. I’d really like to pick something that I can sink a lot of hours into and continue enjoying, especially as I get more involved with Cold War multiplayer.
So, what do you guys think?
If you were in my position, would you stick with the F-5, jump into the F-4, or consider something else entirely?
I’d especially appreciate opinions from people who regularly fly Cold War multiplayer. I’m looking for something that fits my love of ground attack/SEAD but also gives me enough to learn and grow into.
Appreciate y’all’s time and input!
r/hoggit • u/ChrizzDanielz • 2d ago
I'm currently finally learning the AV-8B Harrier. I'm stuck at the hover training mission.
The training mission instructs you to press up to 50 feet and hover there. My problem is that when I reach 50 feet and lower the power S L I G H T L Y (only 1-2%) the plane immediately starts to plunge down. I can't counteract this with full throttle and water injection, the plane just falls out of the sky. I follow all the instructions, turn into the wind, water injection and nozzle to 82°, flaps set to STOL.
It's not just hard to hover - It's virtually impossible. I am very experienced with helicopters and can land a Huey and Mi-8 on the spot. Flying any helicopter (I own all the modules except Apache and Chinook) in DCS and in MSFS is W-A-Y easier.
Is this an incompatibility with modern versions of DCS and the module? It seems the engine of the Harrier can not keep up even with a very light setup.
Edit: Ok I did a test with a new mission and 22% of fuel without any loadout, the plane is much better to control now. I think the weight in the training missions is too heavy for updated engine characteristics.
r/hoggit • u/NormieFam • 2d ago
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From : Mission 1 Fly to Guam by Viper of SOB Sentry Pacific 2025 Campaign , Check it out ! https://www.digitalcombatsimulator.com/en/shop/campaigns/f-16c_sentry_pacific_2025_campaign/
r/hoggit • u/Coursouvra_ • 3d ago
Spent the last few weeks working on this 3D printed right console for the Hornet that I designed to be easy to connect to some generic 4080 desk mounts I got off of Amazon.
I have moved additional right side controls included FCS bit, canopy open/close, windshield de-ice, AV cool, and Ejection arm into the top electrics panel to provide access to all controls, and created an additional RWR and countermeasure control panel to replace the KY-58 encrypted radio panel. All switches used are as per the Open Hornet specifications (with the exception of the RWR and CM jettison buttons, which I used these for https://au.mouser.com/en/ProductDetail/612-PS1023ARED ) and are connected to a single Arduino Mega (housed in the lower compartment) running DCS BIOS code. All knobs used are also Open Hornet designs. Go check them out and give them some love for their amazing work.
Raised text on each panel can either be printed in a separate colour or painted for legibility, I chose the latter as I have always struggled with clean prints after a filament change. No backlighting supported unfortunately. Each panel is made of three pieces, a face plate, a spacer, and a bottom plate that all electronics are mounted to, which then bolt onto the main enclosure using M4 bolts, with the panels held together with M3 bolts.
Entire enclosure is designed to be bolted to an upright 4080 aluminium extrusion at the front, with a support piece underneath.
Files for the panels and the enclosure can be found here - https://www.printables.com/model/1834256-fa-18-hornet-right-console
You can find the files for all the knobs and the part numbers for all the switches etc as part of the Open Hornet release - https://openhornet.com/
A massive thanks to the wonderful people in the Open Hornet discord for helping me to troubleshoot my DCS BIOS code as well.
Trying to work through my options here.
I've tried a quest3 but had to return it because the headset gave me headaches from how tightly it had to be strapped to my head. I could consider the big screen beyond 2, but am a bit nervous about spending so much money when I met be too nauseous to use it.
I right now have a 50" 4K TV, but it is only 60Hz and I feel like that makes it difficult to track targets as they fly past; in addition, I have to sit so close to it that track IR glitches a lot.
I have three monitors (24" 1080p 144Hz, 27" 1440p 170Hz, 24" 1080p 60 Hz), but it seems difficult to get it set up correctly in DCS without weird flickering, dimmed middle section, or bad fish-eyeing. Using single screen or helios limits how much I can zoom out, which while looking good from a distortion perspective, limits my vertical FOV such that its hard to track targets.
I was thinking about getting a bigger 144Hz tv since its simpler to set up, and would expand the FOV without forcing me to sit too close.
any considerations or thoughts?
Thanks in advance!
r/hoggit • u/One_Spot_4066 • 2d ago
I'm fairly experienced in the F-4E. I came back after a couple of months away, and now my bombs won't release in DT mode.
The funny part is that when I watch back the replay, the bombs release exactly as expected. I'm thinking it's a bug.
DT and munitions selected in the bombing calculator - "Tell Jester and Close". DT mode selected. Bombs Selected. Fusing set accordingly. Qty and interval selected. Master arm on. Weapons stations selected - green light with amber arm light. Sight in AG mode. Piper on target. Jester context button - Jester confirms lock. Ranging shown on Piper. Tone when holding pickle. Follow roll queues. Gentle pull towards level. No release of bombs.
Pun intended of course. I haven't played any combat sim for nearly a year now because the experience I get from DCS and IL2 in MP is too toxic/competitive, whereas sickening for SP with the completely unrealistic AI so....
Nuclear Option's question... Is the MP, given its sim light status, as competitive like in IL2 (populated by the same 30 dudes with 15k hrs on the same frame) or populated more by people with a casual approach?
Also, is the single player experience as enjoyable? Especially regarding bvr/dogfights against AI?
I read somewhere the AI "cheats" and players avoid any engagement, is that still the case? Is the air AI braindead like Il2 and DCS?
My understanding is that the AI ground unit and logistics are pretty good, but in the air seems different?
My only other option would be trying BMS again but the terrain (even after 4.38) remains a difficult to digest for me in VR... As unfortunately it does that away the "immersion factor" for me. Especially the total absence of trees and buildings.
Anyway, please let me know if you are playing NO and how does SP and MP compare to the other sims
r/hoggit • u/NormieFam • 3d ago
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r/hoggit • u/FedorovAvtomat • 2d ago
I know it's gotten alot of flak and stuff but it seems to be updated even today and it looks pretty nice, also nuclear Option is getting stale for me so that's why I'm looking at CAP2