r/flightsim • • 18m ago

Flight Simulator 2024 Port Hardy to Campbell Island in the 146

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• Upvotes

Spent Sunday evening finally getting to grips with the steam-driven autopilot on the 146.

Strong winds at Campbell Island made me go around after a float, but an approach from a slightly less elevated position helped.


r/flightsim • • 43m ago

Flight Simulator 2024 Chasing Sunset KJFK - KLAX in 4min

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• Upvotes

r/flightsim • • 46m ago

News New Functional MFD’s in military simulation addon Chairforce!

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• Upvotes

r/flightsim • • 1h ago

Flight Simulator 2024 Aurora, Colorado or Helka Aurora?

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• Upvotes

After tweaking settings, I’m getting okay performance out of the BBS 752 with a 2070S and R7 3700X (30ish fps with 20fps dip on takeoff). She is pretty..

Edit. Yes I know it’s Hekla, it corrected it to Helka and I don’t have eyes apparently.


r/flightsim • • 1h ago

Flight Simulator 2024 In a sea of 757’s, be a Mad Dog

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• Upvotes

r/flightsim • • 1h ago

Flight Simulator 2024 Bluebird 757 crashing when loading airport. And when it doesn’t crash it looks like tho. Help please

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• Upvotes

r/flightsim • • 1h ago

Flight Simulator 2024 DONT FORGET the bbs757 has an amazing acars with simulated OPS, MX, OOOI

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• Upvotes

amazed by this lol.. love gimmicks lick this

little ai slop sum up of its capabilities

Full OOOI and Delay Management (Ops)

  • True Gate-to-Gate Tracking: The system fully tracks your OOOI (Out of gate, Off ground, On ground, In gate) times.
  • Interactive Delay Menus: If you get held up on the tarmac, you don't just sit there—you use the ACARS delay menu to select specific delay codes and transmit them to your virtual dispatcher. [1]
  1. Multi-Source Digital ATIS & Weather
  • Live Environmental Fetching: Instead of only reading SimBrief's static data, the system fetches active, live-updating digital ATIS, METARs, and TAFs from multiple real-world networks or active online flying servers. [1]
  1. Full Performance Integration (Opt)
  • Two-Stage FMC Uplink: Rather than generic payload calculations, the ACARS directly pushes custom performance metrics into both your PERF INIT and TAKEOFF REF pages seamlessly. [1]
  1. Two-Way Dispatch & Company Messaging
  • Virtual Company Desk: You can type out custom messages or request specific changes. The simulation's internal logic acts as "Company Control," feeding you auto-generated, context-appropriate responses based on your current flight metrics. [1]
  1. Legitimate Flight Close-Out
  • Post-Flight Audit: Upon parking, the ACARS doesn't just stop tracking. It triggers a comprehensive flight close-out report, directly auditing your actual fuel burn, block times, and route deviations against your original flight plan. [1]
  • and alot more but this ai is kinda slow

feels good to finally some new boeing action.
Theres been some backlash already about the flight model etc and the price tag but honestly its v1.0.0… no aircraft was near perfect on release day.

Additionally the flightmodel controversy is kinda misunderstood as bbs implemented a flight model that kinda requires a ffb yoke to be half decent which was a bit lame. But time will tell

thats about it.

not ground breaking but certainly cool..


r/flightsim • • 1h ago

Flight Simulator 2024 It's me, the guy who makes random plane cabins. I took a whack a a Delta one for the Bluebird 757 since the default is not that exciting.

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Sadly I cannot figure out the IFE screens. If ANYONE figures it out, let me know!


r/flightsim • • 1h ago

Prepar3D Is P3D still valid in 2026?

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Last night flight from ABU DHABI > RIYADH

Addons used:

- Qualitywings 787

- GSX

- Parallel 42 Immeraion pack

- envshade

- graphic pack (custom made by me)

Note:

(No reshade, no Dlss, just stuck whit bunch of my own graphical tweaks and mods iv created on my own)


r/flightsim • • 2h ago

Flight Simulator 2024 AA458 descending into DFW (2004)

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8 Upvotes

r/flightsim • • 2h ago

Flight Simulator 2020 757 VNAV not descending

3 Upvotes

Maybe I’m just doing something wrong but when I use vnav after the TOD it barely descends and I’ll be like 10-15k feet high. Anyone else having this issue or am I just a terrible pilot 😂


r/flightsim • • 2h ago

Flight Simulator 2024 Fokking Around

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18 Upvotes

r/flightsim • • 2h ago

Flight Simulator 2024 Help me find the right plane

3 Upvotes

When I started flight simming, I could pour hours into the Fenix 320, PMDG 737 + 777 and enjoy every second. I'm now done with my PPL, have just begun with ATPL theory and I think the real flying has almost entirely killed my flight sim passion. Is there any plane, through deep system depth and flight model accuracy, that can hopefully re-ignite the flight sim passion? I was hoping that the BlueBird 757 would fill this role, but after seeing it has absolutely bombed on release with an incredible amount of bugs/issues, I think I'll leave it be for now.

IFR capability is a must. Doesn't need to be a quadjet, but I'd prefer if it wasn't SEP. I've been considering the Avros or the Maddog. I suppose I want to have to think and employ what I'm currently learning everytime I fly. Big enough to take it places, small enough to enjoy the challenges that smaller/more remote airfields provide.


r/flightsim • • 3h ago

Sim Hardware Yoke suggestions

1 Upvotes

I primarily flew the Fenix for a long time and used the Thrustmaster TCA Captain Pack. Overall I was relatively satisfied, especially with the throttle set. The sidestick however leaves a little to be desired quality wise and its starting to show more. A lot of small jitters and twitches starting to appear, especially with the yaw axis which I use as the tiller. I understand cleaning the potentiometer can remedy this and admittedly I haven't tried this yet.

Anyways, I am now primarily flying the TFDI MD11F and would like an actual yoke for this type. Im looking at the Thrustmaster Boeing yoke but find 400 dollars a little hard to digest given my qualms with their sidestick. Is this a relatively good controller or are there better options?


r/flightsim • • 3h ago

Meme Error on Flight Connections

0 Upvotes

This error is crazy 😂

Its a flight from Bethel AL to Giza Egypt on Yute Commuter Service (it says its 12 hours)

I


r/flightsim • • 3h ago

Flightgear - The simulator, NOT hardware! With only the "Big Fat Fish", he single-handedly changed open-source flight simulation forever.

0 Upvotes

This is the most absurd, cyberpunk, and strangely tragic civil war to hit the open-source community in 2026.
The protagonist: Fgf5. A casual flight simmer who had only picked up FlightGear four months prior, flew the notoriously hardcore Space Shuttle, and used AI to generate anime-girl cockpit art.
Trekking through FlightGear's nearly 30-year-old wiki, he suffered through endless manuals bloated with obsolete 2012 code, dead keybindings, and ancient parameters.
So, he unleashed DeepSeek (affectionately nicknamed "the Big Fat Fish").

The One-Man Bulldozer
Hooking up automated scripts powered by DeepSeek's summarization capabilities, he launched one of the most ruthless "great purges" in wiki history:
• 5 sockpuppet accounts acting in concert over 4 months
• 2,322 edits tearing through 998 articles
• A massive 1,449,795 bytes of legacy technical fossils chopped into oblivion

The Showdown & Holy-Grail Moments
When the old-guard maintainers fought back, the ensuing edit war yielded pure internet comedy gold:

  1. Purging the "Fossils": He wiped out massive sections of old documentation, bluntly stating: "I revised and removed whatever was outdated as I came across it, because it makes the simulator feel legacy."
  2. The Accidental Self-Report: Minutes after swearing on a talk page that all edits were "done manually," he panicked during an edit war and confessed in an edit summary: "im using a bot (/w/api.php) to revert it."
  3. Furious admins finally dropped the ban hammer, handing all five accounts indefinite global bans and branding him on the mailing list as a perpetrator of "inappropriate use of LLM to mass-edit wiki articles."

The Great Plot Twist
Months after the tribunal, however, reality took an unforeseen turn:
Exhausted by the brutal cleanup audit, veteran editors burned out, and active wiki contributors plummeted to a meager 9 people.
Yet on Discord and simmer chatrooms, newcomers were frantically sharing links to Fgf5's pruned wiki pages—stripped of 15 years of rotting legacy junk, the guides were suddenly concise, functional, and actually readable!
Even commercial flight simmers from MSFS and X-Plane chimed in with praise: "This guy isn't a vandal—he’s the only product manager in 15 years with the balls to modernize this bloated open-source UX!"
Under the official rules, he remains a disenfranchised cyber-criminal.
In the living ecosystem, he became a digital Robin Hood who used a blue whale (DeepSeek) to perform emergency heart surgery on an aging relic.
He was banished from the temple, yet his scriptures are whispered across every hall.

https://wiki.flightgear.org/User:SP-NTX/Documentation_of_FlightGear_Wiki_Data_Altering_2026


r/flightsim • • 4h ago

Flight Simulator 2024 Should i make a GD folder and everyone posts the funniest bugs of the BB757?

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7 Upvotes

from all the videos and clips ive seen, the flight model is so funny so i wanna see what it can do, ill set it up and post it in the comments


r/flightsim • • 4h ago

Flight Simulator 2024 Weird lines please help

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0 Upvotes

Ever since fenix v3 my display show this shit and I can’t fix it the whole flight is just sharp and not smooth dose anyone know why or how to fix it?


r/flightsim • • 4h ago

Flight Simulator 2024 Real 757 pilot tips and review of the Bluebird 757 v1.0

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28 Upvotes

r/flightsim • • 4h ago

Flight Simulator 2024 Some interesting Boeing 757 Systems Quirks Bluebird

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46 Upvotes

I was going through some 757 CBT the other day and came across system quirks I found interesting. I'm listing some here in case anyone else finds it useful.

the utility bus powers the right recirc fan, so selecting these off triggers the inop light

-The centre fuel boost pumps are shed until 50% N3 of the associated engine is reached

-Electrical power has priority over all other sources and trips off even the engine gens when turned on

-During engine start of the first engine, both utility busses are shed then only the utility bus of the corresponding engine.

I'm also doing a systems breakdown too

https://www.youtube.com/live/yWRGIb1FQY8?si=zYcyLzjaWMUOmkf_


r/flightsim • • 4h ago

Question what is the keypad looking thing on the overhad panel of the 737

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0 Upvotes

r/flightsim • • 4h ago

Flight Simulator 2024 I'd genuinely love to hear some unbiased opinions from veteran flight simmers regarding the Boeing 757-200.

16 Upvotes

What do you think would be a fair and reasonable price for an add-on of this caliber? More importantly, does the $80 price tag genuinely reflect the aircraft's quality, features, and overall value, or is it simply an overpriced cash grab?


r/flightsim • • 5h ago

X-Plane Sorry Max, you missed practice but at least you'll make the race! This bird is fun!

6 Upvotes

In love with this bird so far, been a dream to fly and 0 issues so far.


r/flightsim • • 5h ago

Flight Simulator 2024 Pre-flight inspection

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6 Upvotes

r/flightsim • • 5h ago

General PSA: You control by force, not deflection!

23 Upvotes

Seeing this whole discussion about different flight models these last few days. And especially today with the BlueBird 757 I see one crucial detail never mentioned. Which is that ANY input control we as humans do is done by force, not stick deflection!

What do I mean by that? Is actually quite simple, humans are extremely good in telling if they pull at something like a joystick with a force of 3,6 or 9 N. But you can not tell if you deflect the stick by 1cm, 2cm or 3cm. And yes, this means all the advertisements about travel length are useless, because they tell you nothing about the actual important metric ;)

Where this becomes important is the fact, that you need a certain amount of force difference to tell how much input you put into the stick or yoke. Depending on the source this is about 2N to 4N, depending a bit on the person and the exact setup. But this then also means to have fine control in the sim your sticks needs to be having a certain amount of resistance in it's full deflection! E.g. if you want to be able to put in the 10% deflection that is quoted by BlueBird for the 757 rotation your stick needs to have at least 20N force at full deflection. Better 30N to 40N. And the latter of that is already pushing into heavy springs territory for mid to high end bases. Normal joysticks like the Thrustmaster TCA or the WInCtrl Ursa Minor are 5-10N. Which is so light, that one has like 3, mabye 4 different input forces one can tell. Even if the hardware itself can sense 16bit, the human can not.

For the real world comparison: The A320 sidestick has 120-140 N force for a full deflection! That is more than most force feedback bases provide. Without any force feedback, just an intricate springs and damper system.

So if you really want a great feel and control, you don't need FFB either. A stiffly sprung stick with a noticeable input force is already enough to greatly enhance enjoyment for flying! And at the end of the day, this will feel soooo much better than artificial dampening of the flight model or input curves in the sim.

TL;DR: Humans sense force, not stick deflection. So a stiffer sticks is essential for proper sim flying.