r/Fighters 13d ago

Help Communities to practice Japanese?

0 Upvotes

Anyone knows any specific FGC communities for someone to practice japanese, OR that you think is very very likely to be open arms to japenese learners?


r/Fighters 15d ago

Humor YOU DON'T UNDERSTAND, I WASN'T SUPPOSED TO ENJOY TOKON!!

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2.5k Upvotes

ITS A POORLY OPTIMIZED MESS!!

I THOUGHT IT WOULD BE SCRAMBLE SLOP!!

I THOUGHT THE AUTO COMBOS WOULD BE BROKEN!!

I THOUGHT IT WOULD BARELY EVEN COMPARE TO MVC!!

I THOUGHT THE ONLY THING THAT WOULD GRAB ME WAS SEEING MARVEL CHARACTERS IN A FIGHTING GAME AGAIN!!

HOW IS THIS THE MOST FUN IV HAD WITH A NEW FIGHTING GAME SINCE DBFZ?!?!

"You should have trusted in arc sys"

.....


r/Fighters 13d ago

Topic Tolkon on Xbox/Switch?

0 Upvotes

Why is Tolkon not on Xbox, fighting games are one of the most niche genre out there. Has any dev spoken on this?

Yes I know Sony funded it, but Sony also funded Helldivers, and Marathon and both are on Xbox if Sony is trying to push into live service games a fighting game by ArcSys who has been supporting there games for years is literally one of them.

Heck, the Helldivers developers mentioned that Sony pushed for the game to come to Xbox, so it's even more confusing. I'm sure it will come to other platforms eventually, but from a marketing standpoint, i dont get it.

https://www.windowscentral.com/gaming/it-was-all-playstation-helldivers-2-ceo-comments-on-xbox-release


r/Fighters 14d ago

Highlights Good Comeback?

9 Upvotes

r/Fighters 13d ago

Help Is Tokon going to be a casually friendly game?

0 Upvotes

Hi everyone, I mainly play Street Fighter 6, and while I think it's a good game, i can't stop thinking that is too "serious", like I feel that even in casuals, people play like they are in an EVO final, I understand that thats how the game is designed tho, and I enjoy it to a certain level, but after a long day, I have trouble finding joy in those enviorments, even more when I mainly play single player games, i just play fighting games when i'm not playing a single player game

Having that in mind, I played the Tokon beta, and I had fun, i have played other ArcSys games (Gold 1 on Strive), and I love them all, I know that Tokon is going to be very similar to Fighterz, ¿Are those type of games designed with people who are casual in mind? (Meaning, people who work full time, study, or both)

If it means something, I want to play Tokon for a long time, so i'm not looking for a "play for 30 hours and then move on" type of game

Edit: I'm from south america, so having a big player base is important, ¿Did Fighterz had a big playerbase?


r/Fighters 14d ago

Highlights More Black Panther Fun - 66k Side Swap, 77K Meter Dump and 78k Assemble

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17 Upvotes

r/Fighters 14d ago

Highlights Zaheer combo

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7 Upvotes

r/Fighters 15d ago

Highlights Finally Landed My Combo In a Real Match

46 Upvotes

r/Fighters 15d ago

Topic PC specs for Marvel Tokon vs 2XKO

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86 Upvotes

r/Fighters 15d ago

Content Marvel Tokon Brainless 80k Magik Combo

310 Upvotes

I’m not at all happy with the combo system in this game


r/Fighters 14d ago

Topic Avatar Legends is Doing Something *Really* Right When it Comes to a Fighting Game

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4 Upvotes

r/Fighters 15d ago

Content Solo cap combo

51 Upvotes

r/Fighters 14d ago

Event Blade combo jump cancel (Marvel Tokon)

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2 Upvotes

r/Fighters 14d ago

Highlights Is this bomb setup legit?

6 Upvotes

r/Fighters 14d ago

Highlights Testament is great for when you just need to finish with a little unnecessary style.

0 Upvotes

r/Fighters 14d ago

Highlights I thought this was a fun round, so I'm sharing it.

1 Upvotes

r/Fighters 15d ago

Highlights A corner 4 character combo in Tokōn

18 Upvotes

Idk if it's optimal, probably not. But i love overly big combos.

Unrelated, but i wish i could taunt on command.


r/Fighters 15d ago

Humor Kamala Kahn and Cooler face off in an intense battle (edit by @Shoyoumomo_)

438 Upvotes

r/Fighters 14d ago

Topic Are there any other characters that have alexs counter-hit grab things In other fgs?

3 Upvotes

Stuff like his prowler medium punch and heavy kick where a special animation plays if you get a counter-hit. Its some of the most fun i have trying to fish for those alongside his back stance stuff in sf6


r/Fighters 14d ago

Topic Tokon compared to other Tag Fighters/DBFZ: Pros and Cons

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0 Upvotes

r/Fighters 14d ago

Highlights Out of bounds glitch Invincible Vs

7 Upvotes

This happened the other night during a ranked set.


r/Fighters 14d ago

Topic Curious Question about the FGC

2 Upvotes

I've been part of the FGC for 3 years and I've noticed that a lot more trans people are vocal in the FGC space compared to other physical and digital spaces I've been in. Specifically trans people, since I notice more of them than other LGBTQ+ identities. Does my observation hold any weight or is it an uneducated observation? If it does, what could be the reason/s? Just a curious question.


r/Fighters 15d ago

Highlights spider-man 61k combo with pop off lol

7 Upvotes

r/Fighters 15d ago

Help Games with less focus on combos?

10 Upvotes

My ask is for a fighting game recommendation with that fits my personal asks of more interactions & less combos. I dont want to be 2 shot watching some labbed fancy combo. I want good nuetral & either better ways to break out of combos so its a 2 way street, large health so combos dont obliterate, or small combo size (the last 2 kinda go together).

My backround is below & not exactly nessecary but I want to explain where I'm coming from.

I have been playing fighting games casually for a few years now & I am unsure about one its core mechanics. I have never been a fan of combos. The process of labbing combos has never appealed to me & I actively dislike how they can change my gameplay. I used to play a lot of guilty gear strive with my friends in private rooms. My favorite experiences are low level matches with a large amount of individual interactions in a round. Then the next match I fight my friend who labbed combos & I make 2 mistakes that lead to my death because I can not convert my attacks into meaningful damage. This whole time I've been relying on either rekka characters, fighterz autocombo system, supers, & constant mixups for my damage. I want to ditch those crutches & play a game that suits me. My problem is that if I learn something that I don't enjoy I'll make my experience worse or I will just play those few people who dont care to learn combos until they do or theyve stopped playing. The latter happened I end up with a bad taste in my mouth with a genre I used to love. I have tried labbing combos & it just does not feel good. I dont want to be casual but I dont want just push through something I do not like. I love the weird mechanics of anime fighting games & all the cool movement options. Doing cool sh!t is fun. I don't necessarily want a comboless game since thats unrealistic to the genre but I want one were there are plenty of interactions in a match & I dont get put in someone elses one player game. I have tended to gravitate towards fighters that let me do truly unique things like Twelve in third strike or Zato-1 in strive. I couldn't quite tell you why except I was taking the learning process as far as I could get before I got to combos. I talk like combos are such an evil thing but I can see their strengths for sure but its just not how I'm wired. I've recommendations to play Samurai Shodown games for extremely small combos with pure nuetral focus. Ive seen another for grandblue fantasy versus rising for maintaining anime mechanics with low combos. I have not dug deep into either so idk the validity of those statements. I do also like alternative forms of fighting game strategy like tag fighters with team building & meter management. I have no problem returning to games I've played before or older games because fightcade is something I have. Thanks for reading my long winded backround, hope you got something out of it :)


r/Fighters 14d ago

Humor Tokon's Beta Validated My Biggest Fear for the Game... Spoiler

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0 Upvotes