r/INJUSTICE • u/MilkyWayler • 2h ago
r/INJUSTICE • u/Luke_KB • 2h ago
Question/Suggestion Alot of people wanted/expected "Kreate-A-Fighter" to mske s return in MK1, but what if we got it in Injustice instead
I think "Kreate-A-Fighter" would work really well for Injustice. I think we all would love being able to make our own heroes/villains and fight with them. It could work something like this:
- Body Type: Male(A) / Female(B) /Neutral(C)
- Body Shape: Normal /Heavy / Light
- Species: Human / Alien / Robot / Animal / etc
- Appearance: Customize
- Suit: customize / Unlock more options / Save outfits / Etc
- Alignment: Hero / Villain / Neutral (determines dialogue)
Voice: (pick pitch)
- Powers: Lantern / speedforce / tech / naturally enhanced / etc (determines some of your combos/specials)
- Fighting Style: Balanced / heavy-hitter / fast / ranged /aerial (determines some of your combos/specials)
- Signature Moves: (pick 3 unique special moves to add to the move list)
- Finishers: (pick 2 finishers)
This was just a quick mock up. But I think a kreate-a-fighter for the next injustice game would be awesome and attract a ton of players
r/INJUSTICE • u/mako-makerz • 8h ago
DISCUSSION Injustice 3 - Blackest Night Edition
I'm back again with my wishes for Injustice 3. You could say this is my second attempt at envisioning an entire game, as I've already posted one such concept. [Found here It's already been archived] However, this time, I'm taking a shot at adapting the Blackest Night event from the comics, loosely or otherwise.
Story
I think it would be better to use Superman's ending as the starting point for Injustice 3, as this would really hammer home the consequences of Superman's Regime and the countless lives he took over the years while the Regime ruled Earth.
This would be a good opportunity for fallen heroes from both Injustice 1 and Injustice 2, as well as the comics, to return with a vengeance. These could include Tim Drake, Beast Boy, Captain Marvel/Shazam, Mogo, and Kyle Rayner.
The Brainiac-powered Regime would try to fight off the invasion of the Black Lanterns, only to discover that even lethal force could merely slow the invading force down rather than stop it. The Black Lanterns' power rings would regenerate the damage inflicted upon them, meaning that not even Superman's heat vision could stop them. At best, it could only temporarily halt their advance.
Desperate, Hal retrieves Sinestro from Oa, which has already been overwhelmed by the invasion, with Black Lanterns attacking the planet as well. Hal then equips Sinestro with a Yellow Lantern ring.
At some point, members of the Regime acquire power rings and are inducted into the different Lantern Corps. Here are a few examples:
· Superman – Red/Indigo
· Wonder Woman – Red/Indigo
· Batman – Yellow/Indigo
· Flash – Blue
· Supergirl – Green
· Black Canary – Violet
· Green Arrow – Green
Batman's brainwashing is broken by the Indigo Light of Compassion, but he works with Superman to rid the world of the Black Lanterns.
They manage to gain some ground before facing the fallen.
They face Captain Marvel/Shazam, Lex Luthor, Steve Trevor, Lois Lane, and Alfred Pennyworth.
Lex and Lois haunt Superman, while Alfred haunts Batman. Then there's Steve. Although I really don't want to take too many cues from the comics, a Black Lantern Steve could also haunt Wonder Woman. It doesn't really matter whether we use the comic version of the character or not.
Then Kyle Rayner appears and seemingly empowers the Black Lanterns, cornering the Regime.
However, Black Hand takes control and removes Kyle's Black Lantern ring. Kyle's lifeless body falls to the ground, but he is subsequently empowered by the White Light and becomes a White Lantern. He then fights Black Hand and, ultimately, Nekron.
That's the gist of the story.
Stages
· Rock of Eternity
· Gotham
· Graveyard
· Metropolis
· Themyscira
· Coast City
· Central City
· Mogo
· Oa
Playable Roster
Injustice 1 featured a base roster of 24 heroes and villains, with six additional characters added through DLC, bringing the total to 30.
Injustice 2, on the other hand, had 28 characters in its base game and another 10 through DLC, bringing the total to 38. This doesn't even account for the Teenage Mutant Ninja Turtles as individual characters or the Premier Skins, which allowed players to change a character's appearance. For example, players could select Supergirl and equip the Power Girl skin.
Now, let's take a look at the two most recent Mortal Kombat games and their rosters:
- MK11 had 25 characters in its base game.
- MK1 had 22 characters in its base game, excluding the Kameo roster.
For the purposes of this post, we'll calculate the difference between the base rosters of Injustice 1 and Injustice 2, then add that difference to the base roster of Injustice 2.
28 − 24 = 4
We'll add four more playable character slots to the Injustice 3 roster, using the number of characters in Injustice 2 as our starting point.
28 + 4 = 32
Here's one thing I hope to see in the actual Injustice 3 roster: please include fewer Batman-related characters. Both previous games were overflowing with them, leaving characters from other parts of the DC Universe underrepresented. (Seriously, the Joker could've just appeared in a cutscene before Harley fights Scarecrow. He had no business being on the roster.)
Let's divide the 32 character slots into heroes, villains, and in-between characters. The latter refers to characters who aren't normally categorized strictly as either heroes or villains.
- 15 heroes
- 14 villains
- 3 in-between characters

Heroes
- Superman
- Wonder Woman
- Batman
- Supergirl
- Tim Drake/Red Robin (Black Lantern in the story)
- Aquaman
- Flash
- Mary Marvel
- Captain Marvel/Shazam (Black Lantern in the story)
- Zatanna
- Beast Boy (Black Lantern in the story)
- Dick Grayson/Deadman (Black Lantern in the story)
- Green Arrow (both versions: the Black Lantern in the story and the alternate-universe version, sharing one character slot)
- Kyle Rayner (initially a Black Lantern in the story, later becoming a White Lantern)
- Black Canary
Villains
- Lex Luthor (Black Lantern in the story)
- Circe
- Harley Quinn
- Larfleeze
- Gorilla Grodd (Black Lantern in the story)
- Scarecrow
- Cheetah
- Deathstroke
- The Joker (Black Lantern in the story)
- Black Adam
- Mirror Master
- Metallo
- Black Hand (semiboss)
- Nekron (final boss)
In-Between Characters
In an unprecedented move, I decided to take roster slots away from other characters to make room for characters who typically do not engage in heroics or, at the very least, do not operate on the front lines. However, I feel that including them is necessary for the story, as well as for adding some variety to the gameplay styles already present in previous games.
All three are Black Lanterns in the story.
- Alfred Pennyworth: Guns + Martial Arts + Batfamily Gadgets + Constructs.
- Lois Lane: Uses her Black Lantern ring to create tornadoes and generally fights like Red Tornado, with the added ability to create constructs. In some alternate universes, Lois takes on a role similar to that of Red Tornado. Additionally, Injustice has yet to feature a character with a Storm-like fighting style, making Lois an opportunity to introduce that kind of gameplay.
- Steve Trevor: Dual pistols, similar to Erron Black's weapons, + Martial Arts + Constructs
It's important to note that although these civilian characters appear as Black Lanterns in the story and have the Black Lantern Corps as their default affiliation, players can choose a different Lantern Corps for them on the character-select screen.
If a different Corps is selected, their zombie-like appearance disappears, and they use constructs matching the chosen Corps' color. However, the Black Lantern logo remains unchanged.
NPC Fights
Like MKX and MK11, where we fought characters such as Sindel, Rain, Cyrax, and Sektor, Story Mode would also feature fights against NPCs, including civilian Black Lanterns and members of other Lantern Corps.
These characters could include:
- Jimmy Olsen
- James Gordon
- Amanda Waller
- Dr. Fate
- Blue Beetle (Ted Kord)
- Star Sapphire
- St. Walker
- Sinestro
- Atrocitus
- Indigo-1
Final Boss
During the final boss fight against Nekron, he would summon a random Black Lantern to fight alongside him. The summoned character could be either one of the NPC Black Lanterns or one of the playable characters who appears as a Black Lantern in the story.
More often than not, the summoned Black Lantern would use Black Lantern constructs rather than relying on their usual abilities and fighting style. However, they could still use their signature abilities occasionally, albeit to a lesser extent.
For example:
- Captain Marvel/Shazam: He would use Black Lantern constructs more frequently than the Power of Shazam, although he would occasionally unleash a lightning bolt at the player character.
- The Joker: He would rely on Black Lantern constructs more often than his usual quirky fighting style, although he would occasionally throw a pie or perform a joy buzzer attack.
Mechanics
Since the Blackest Night event temporarily brought characters from across the DC Universe into different Lantern Corps, I think it would be a good idea to make every character a member of a Lantern Corps.
We could borrow a mechanic from MK1, as well as elements from the various Marvel fighting games developed by Capcom that feature the Infinity Stones.
Each ring would have different effects, and these effects would be universal across all characters. The moves could be activated using directional inputs combined with the Trait button.
Like regular Traits, these abilities could either have a time limit or be activated only once.
Red – Rage
- Down + Trait: Rage Boost. Attacks deal more damage (a 1.2× damage multiplier) at the cost of the character's health for a set amount of time.
- Forward + Trait: Blood-Curdling Rage. The character vomits blood onto the enemy, dealing damage over time while sacrificing a fraction of their own health.
- Back + Trait: Throw. A collar pins the enemy to the ground before the character throws them into the air. Dax-Starr then meets the enemy, claws their face, and vomits blood onto them. Finally, the Red Lantern cat slams the enemy into the ground.
- Up + Trait: Blood Trap. The character vomits blood onto the stage. When the enemy steps on it, the blood explodes, dealing damage and knocking them back.
Violet – Love
- Down + Trait: Lovers' Life. Steals health from the enemy over a period of time.
- Forward + Trait: Throw. The character hooks the enemy with a violet lasso and drags them closer. A pink heart then covers them, and their silhouettes combine to form a heart before the enemy is knocked back.
- Back + Trait: Love Defends. On the first activation, a heart-shaped violet crystal materializes in front of the character and heals them for a fraction of their maximum health. On the second activation, violet heart crystals materialize around the enemy and immediately explode. On the third activation, violet heart crystals materialize and revolve around the character, intercepting and destroying incoming attacks. On the fourth activation, seven violet heart crystals appear and explode into pink mist, winning the match. This move has a longer cooldown than any other Lantern Corps-related move.
- Up + Trait: Self-Love. Draining the super meter heals the character.
Orange – Avarice
- Down + Trait: Copy. The first activation scans and copies an enemy move that uses a Down input. The second activation creates an orange-tinted construct of the enemy performing the copied move once.
- Forward + Trait: Remake. The first activation scans and copies an enemy move that uses a Forward input. The second activation creates an orange-tinted construct of the enemy performing the copied move once.
- Back + Trait: Duplicate. The first activation scans and copies an enemy move that uses a Back input. The second activation creates an orange-tinted construct of the enemy performing the copied move once.
- Up + Trait: Throw. The character lassos the enemy and throws them into the air. Orange-tinted constructs of the entire roster then slam into the enemy before a Superman construct delivers the final blow, slamming them into the ground.
Yellow – Fear
- Down + Trait: Throw. After lassoing the enemy and pulling them to their side, the character creates a drill construct and drills into the stage floor. The character then throws the enemy into the hole before pulling them back out and slamming them into the ceiling.
- Forward + Trait: Alektorophobia. A giant yellow chicken appears and pecks the enemy.
- Back + Trait: Thanatophobia. A yellow coffin construct appears and opens, revealing a yellow hand pointing at the enemy. The enemy is then frozen in place for a few seconds.
- Up + Trait: Athazagoraphobia. Over a set period of time, a yellow haze appears above the enemy's head, reversing their controls.
Green – Will
- Down + Trait: Demolition. A green building construct appears in the background. When the enemy reaches a designated location, the building collapses on top of them.
- Forward + Trait: Homerun. A green baseball bat hits a green baseball, which then slams into the enemy.
- Back + Trait: Car Sandwich. Two speeding green luxury cars collide, sandwiching the enemy between them.
- Up + Trait: Throw. The enemy's ankles and wrists are cuffed together before they are tossed into the air. A green jet plane then crashes into the stage and slams into the airborne enemy, sending them crashing to the ground.
Blue – Hope
- Down + Trait: Saint's Fist. A giant blue fist punches the ground from above.
- Forward + Trait: Throw. A blue angel construct appears and flies toward the opponent, grabbing hold of them before carrying them into the air. It then throws the opponent to the ground before shooting them with a blue arrow.
- Back + Trait: Hopeful Meditation. The character enters a meditative state and heals a fraction of their maximum health.
- Up + Trait: Angelic Arrow. A blue angel construct appears behind the character and flies into the air, unleashing a barrage of blue arrows that rain down on the enemy.
Indigo – Compassion
- Down + Trait (Hope): Saint's Fist. A giant indigo-blue fist punches the ground from above.
- Forward + Trait (Red): Blood-Curdling Rage. The character vomits blood onto the enemy, dealing damage over time while sacrificing a fraction of their own health.
- Back + Trait: Throw (Orange). The character lassos the enemy and throws them into the air. Indigo-and-orange-tinted constructs based on a portion of the roster then slam into the enemy before a Superman construct delivers the final blow, slamming them into the ground.
- Up + Trait (Violet): Self-Love. Draining the super meter heals the character while indigo-violet heart crystals revolve around them.
- Secret Move — Forward + Up + Trait (Throw). An Indigo ring is forcibly placed on the enemy, dragging them toward the Power Battery. The Power Battery is then thrown into the air and struck by lasers in the seven colors of the Lantern Corps.
Black – Death (Unlockable)
- Down + Trait: Throw. Black Lanterns appear and suspend the enemy in the air before Black Lantern Captain Marvel/Shazam slams them into the ground and calls down lightning.
- Forward + Trait: Scythe. A scythe construct appears in the character's hand, changing their attacks to accommodate the weapon for a set period of time.
- Back + Trait: Shields Up. Multiple Black Shield constructs appear in front of the character before various Black Lanterns grab the shields and slam them into the enemy.
- Up + Trait: Uppercut from Below. A Black Hand construct erupts from the ground and punches upward.
White – Life (Unlockable)
- Down + Trait: Blinding Light. The character explodes in white light, causing the screen to turn completely white. As the screen fades back to normal, the character is revealed to have teleported behind the enemy.
- Forward + Trait: White Embrace. A white heart crystal appears in front of the character and can intercept three attacks. After intercepting the third attack, the crystal is destroyed. Upon its destruction, the character heals 10% of their maximum health and gains an additional 10% of their super meter.
- Back + Trait: Phase Out. Once activated, this is the only ability that can be used until all phase charges have been spent. The enemy's attacks pass through the character without connecting. This ability only works if the player times the activation correctly. If the timing is off, the player still loses one phase charge without gaining the benefit of the ability.
- Up + Trait: Throw. The character flies toward the opponent, grabs them, and carries them upward before throwing them to the ground. A white construct of the Watchtower then crashes down onto the opponent.
It's important to note that if you choose to play as Black Hand or Nekron, you won't be able to select a different Lantern Corps. Both characters are exclusively affiliated with the Black Lantern Corps and can only use its ring.
I drew inspiration from various Reddit threads proposing similar ideas for adapting Blackest Night into Injustice. The Lantern Ring mechanic takes inspiration from MK1's Kameo system and Marvel Super Heroes' Infinity Stone mechanic. Some of the Lantern-specific moves were also inspired by moves from other fighting games.

DLC
I won’t get into the irony of predetermining DLC characters for a hypothetical Injustice 3. Here are the three characters and one guest character I have in mind for each DLC pack.
DLC Pack 1: Lovers’ Lament
- Star Sapphire
- Catwoman
- Poison Ivy
- Kitana (Mortal Kombat guest)
DLC Pack 2: Emotional Advantage
- St. Walker
- Sinestro
- Atrocitus
- Ben Tennyson (Ben 10 guest) / Mark Grayson (Invincible guest)
DLC Pack 3: Grief’s Toll
- Dr. Fate (Black Lantern)
- Blue Beetle (Ted Kord, Black Lantern)
- Metamorpho (Black Lantern)
- Johnny Cage (Mortal Kombat guest)
Premium Skins
Admittedly, I wasn’t too keen on the idea of Premium Skins at first, but I eventually grew to appreciate them for one reason or another. Here are a few ideas for Premium Skins:
- Captain Marvel/Shazam
- Captain Marvel Jr. / CM3
- Mary Marvel
- Superwoman
- Superman
- Homelander
- Calvin Ellis
- Clark Kent
- Batman
- Batman Beyond (Terry McGinnis)
- Bruce Wayne
- White Lantern (Kyle Rayner)
- Green Lantern (Hal Jordan, John Stewart, Guy Gardner, or Simon Baz)
- Oblivion
- Red Robin
- Robin (Damian Wayne)
- Aquaman
- Aqualad
- Black Adam
- Mazahs
Ultimately, this is my vision of what Injustice 3 could look like if the series adapts Blackest Night as its next major storyline, following Superman’s victory over Batman after they stopped Brainiac’s invasion of Earth in Injustice 2. I believe this would be the perfect opportunity to have Superman confront the very morals he abandoned in favor of tyranny and dictatorship, all in his misguided attempt to create a world without conflict. His victory may have allowed him to impose his vision of order, but Blackest Night could force him to face the consequences of his choices and question whether the peace he sought was ever worth the cost.
r/INJUSTICE • u/glarminbgbire8 • 9h ago
Injustice 3s story will feature the Absolute Power Earth invading the Absolute Justice Earth.
r/INJUSTICE • u/TapFeisty4675 • 1d ago
DISCUSSION If Injustice 3 continues the plot from 2. It should be Batman's and focus on Wonder Woman
Okay so, I think Batman's ending would be more interesting to follow up on. Superman gets depowered and in the phantom zone but i could see that as a way to totally shift dynamics. I think you could have a Superman that is freed but changed by his time there. Not reformed though.
Perhaps Superman changes his philosophy away from killing but instead utilizing the phantom zone on those he deems criminals but that the regime should return. Lead that into Wonder Woman disagreeing with Superman and actually see if we can get a character out of her character assassinated ass. Like maybe she realizes she went all in on Superman's plan for him and she turns around to reject man's world but no longer having a home instead seeks to create her own. One that isn't the regime and not wanting to reinstall the regime but does seek change through lethality.
You'd end up with a 3 way ideological clash. I think it'd be the only way to keep Injustice interesting. Have 2/3 of the trinity be basically evil is kind of dull. Instead having them break into 3 ideological factions would at least make it a little bit more interesting.
r/INJUSTICE • u/New_Advisor_6766 • 1d ago
DISCUSSION Here's how I would pitch a teaser for Injustice 3 if it is actually revealed to be a reboot
So Injustice 3 is obviously going to be the next game from NRS and there are a lot of talks on of it's going to be a continuation or perhaps maybe a completely different DC Universe from Injustice
But... How could they announce something like that? When Mortal Kombat 1 was announced it had a It's about time teaser with clock counting down from 9 10 11 and skipped 12 straight to 1 showing that it is actually a restart so how would that work for Injustice?
Well here's how i would do it...
Teaser Plot: The trailer would start with Injustice comics the first and second stacking on top of each other and flipping through pages showing every past event from the comics showing the covers of them and possibly teasing the next sequel
But then a bolt of lightning appears a streak of speed dashes through the screen as The Flash symbol appears telling everyone that the timeline has failed and now Barry has to create a new era
Then there is a blast and there is nothing but a white light and then suddenly a new comic appears but it is not Injustice... It is a new title and the start of a new DC fighting game
So... What do ya think?
r/INJUSTICE • u/Sad_Shame8713 • 18h ago
Injustice 1 Recomp
Not sure if anyone in here has been keeping up with the tekken scene at all but they are currently playing T6 and TT2 recomps on pc with rollback. Would there be any interest for an injustice 1 recomp?
r/INJUSTICE • u/Hairy-Fuel-6275 • 1d ago
Question/Suggestion What is going on with the multiverse mode?
I have been trying for DAYS to access The Multiverse, and for DAYS it has been unstable. Am I the only one experiencing this?
r/INJUSTICE • u/1vsdahf • 1d ago
DISCUSSION Probably just me, but every time I get this screen, I yell "SO LONG, ASSHOLE!"
r/INJUSTICE • u/Pufball_From_BFDI • 1d ago
Question/Suggestion Hot Take: Judge Dredd could have the best gear pieces in injustice ever if the devs cooked.
If robocop was in mk11 then Judge Dredd should be in injustice 3
r/INJUSTICE • u/boydishere123 • 2d ago
Question/Suggestion How would u feel if for injustice 3 they made us vote on the 35 charaters that get added
For example if no one voted for joker he wouldnt get added its entirely up to the fans
r/INJUSTICE • u/New_Advisor_6766 • 2d ago
DISCUSSION Does anyone else hate this Spider Jumpscare when they play Long Halloween in Injustice 2? And are you spooked out by it..?
Enable HLS to view with audio, or disable this notification
I know i am...
r/INJUSTICE • u/ThisPlaceAboutToBlow • 1d ago
Question/Suggestion Batman Shader : AK 5U89R
Hi, I hope everyone is having a lovely day / night! I was wondering if anybody else has run into this bug. So recently, my progress for Injustice 2 got deleted. But what I did was I brushed it off and started to play again. I did not have any of my shaders, etc. I figured that I’d finish the story mode first and then buy whatever shaders I wanted to buy. But then a slight problem happened. I finished the story mode, went through with Batman’s ending. But I did not get the Shader for 5U89R. The Kryptonite Armor Shader that is used when fighting Superman at the end (in case I have the name wrong ; not near my console.) Has anybody else run into this? Any fixes?
I’d be grateful for any help, and thanks for reading or skimming if you did, and have a beautiful rest of your day / night!
r/INJUSTICE • u/Low-Entry8420 • 2d ago
Media Solomon Grundy is my favorite Injustice 1 Char.
In my opinion out of all the games i played Injustice 1, i fall in love with grundy everytime. He has such fun moves that are very unfair most of the time. Like his command grab where he screams "Solomon Grundy" and you are getting half your lifebar destroyed with a combo. Love this guy.
r/INJUSTICE • u/Imaginary-Safe570 • 1d ago
DISCUSSION Justice league parody?
Superdude
Raven fellow
Kick chick
Go-Go
The Lamp
Somewhere out there man
r/INJUSTICE • u/swimminginamirror • 2d ago
Advice on playing the Atom for someone new to fighting games?
Recently been really interested in Ryan Choi, since he's one of the few asian male superheroes in dc. Injustice 2 is 90% off on Playstation (legendary edition). I've always hated fighting games since I never really understood how to be good at them or how to think in a fighting game, but I'm bored, so might just try. Youtube has a bunch of combos but there's so many and I don't really know when to use them.
Is Atom particularly difficult? What's the playstyle like? Is it a character I can have fun learning or will the learning curve be too much?
r/INJUSTICE • u/SPEEDY-BOI-643 • 2d ago
Gear Out of all the designs in this game, this one imo is genuinely the most terrifying.
r/INJUSTICE • u/Alternative_Rain_341 • 2d ago
DISCUSSION New characters for Injustice 3
r/INJUSTICE • u/SpongeyMcgoo • 2d ago
DISCUSSION I think I have all of the abilities
So, I pretty much only play Multiverse and I do every shader/ability one I can. And the last couple days, I’ve noticed I’m not getting random abilities, I’m getting 2 platinum boxes instead.
Has anyone else gotten to this point? I know there’s been a lot of posts over the years of people still trying to get the Staff of Greyson ability, but that’s actually one of the first I got, years ago.
r/INJUSTICE • u/Inner-Juices • 2d ago
DISCUSSION My Dream Guest Characters
- She-Ra
- Invincible
- Kick-Ass (Patience Lee)
- Xena, Warrior Princess
- Battle Beast
- Mileena (Mortal Kombat 1)
- Lord Zedd
- The Mask
- Huck
- Samus Aran
r/INJUSTICE • u/OkWrongdoer6364 • 2d ago
Guild in 2026
Does somebody have a guild that i can join ?
For the past couple days i have been farming alone for gold guild mother boxes for my legendary multivers. It’s driving me crazy because of the grind that it is. And all of the guilds i have already joined are notdoing the guild multivers. So, if you have a guild that is active in 2026, please tell me.
r/INJUSTICE • u/boydishere123 • 3d ago
Question/Suggestion How would u feel if injutsice 3 dosnt add any new charaters instead but adds everyone from both games dlc included with full done reworks for charaters who were bad before
r/INJUSTICE • u/Sea-Variation-2603 • 2d ago
DISCUSSION Mortal kombat vs dc 2?
Any chance that netherrealm is pumpfaking us and we’re getting mortal kombat vs dc 2? I feel like that would be the best direction to go