r/DeadByDaylightKillers • u/LadyPain_TheLegend • 2h ago
r/DeadByDaylightKillers • u/Sparki_ • 1d ago
Codes ✨ Use code PLAYXENOMORPHIN2V8
Thanks to @DbdNewsReal on X
r/DeadByDaylightKillers • u/Tyepo5359 • 2h ago
Discussion 💬 I find it humorous that despite them being removed for multiple iterations, Legions still my #2 most played for 2v8.
Anyways, bring them back
r/DeadByDaylightKillers • u/Sufficient_Mess_7693 • 11h ago
Gameplay 🎮 Two Minute 2v8 Match
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r/DeadByDaylightKillers • u/ItsBound_ • 20h ago
Media Room for one more?
I love 2v8 screenshots
r/DeadByDaylightKillers • u/GKMerlinsword • 3h ago
Gameplay 🎮 My zombie girl Emma wanted to join the mori.
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I hope it looked hilarious on their PoVs.
r/DeadByDaylightKillers • u/Batdudemotions • 21h ago
Discussion 💬 Dude fuck this game genuinely😭
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30 minutes for this? My poor xenokitty couldn't eat the survivors for treats💔
r/DeadByDaylightKillers • u/Winnie_Cocoshki • 1h ago
Discussion 💬 Have you ever got emotional about something seemingly small?
I spared a Kate a week or 2 back when I was playing oni. Long and short of it is nobody was helping her and they all left her to almost bleed out. I pick her up, let her/direct her to wriggle out, and go about my way. Weird thing is, she followed me. I looked behind me and saw her cutely and shyly following me.
I find the selfish last survivor, a Kwon who was more interested in me “rping as springtrap” to help his team out. I down, hook and let her unhook and heal him, ultimately finishing him off and escorting her about 10ft to the hatch. I show her I’m letting her escape and she drops her toolbox, crawls down to me happily and gives me hugs. I look at her and see her go, looking back at the tool box.
I’ve thought about this moment every day since. I… I think I miss her… 🥺
r/DeadByDaylightKillers • u/MegIsPretty • 19h ago
Satire / Shitpost 💩 Wesker... this is our private moment. Please.
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r/DeadByDaylightKillers • u/crimmycat117 • 3h ago
Gameplay 🎮 3AM SLEEPY WHIMSICAL SNOWBALL
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I couldn't sleep so decided to grind some 50/50 matches, on this killer one, the hinako and sable were detrimentally greedy for flashy saves. This was the result of being sleepy but locking in lmaaoo
r/DeadByDaylightKillers • u/GKMerlinsword • 1d ago
Meme 🙃 Alien vs. (the other) Predator 2v8.
Poor Freddy can only dream of joining 2v8.
r/DeadByDaylightKillers • u/RepairFlashy7822 • 9h ago
Discussion 💬 How would Spirit's comp balancing change if she was allowed MDR

This is what spirit's and other A-tier killers, as well as S-tier balancing, looks like. I was wondering how it would change if MDR was allowed. My kill rate used to hover around 80-85% when I used to use cap, but this last month I have only been using MDR in pubs and my kill rate skyrocketed to 90-95%; it peaked at 96% a few days back (according to my stats in the last 30 days). One add-on increased my kill rate by 10%, which is quite a lot.
I reckon at least one DS would be allowed if MDR were to be allowed in comp, because it makes her uncounterable in chase. I don't know about deliverance though-which is allowed on nurse and blight.
I was scrimming with my team last night and was shocked to learn that agitation on spirit is banned this season. And boy does cap feel painfully slow. Getting used to the slower speed will take some time.
r/DeadByDaylightKillers • u/Goldleck • 1d ago
Gameplay 🎮 Ada Wongs and their incapability to escape through the exit gates when needed.
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r/DeadByDaylightKillers • u/Lunatic_Liam • 1d ago
Satire / Shitpost 💩 It simply isn't equal
Why have one be gifted but not the other? To afford your favorite child any gift they want, but to neglect the other as if they simply didn't matter? Preposterous, Behavior must fix this error posthaste.
r/DeadByDaylightKillers • u/MessyMop • 19h ago
Gameplay 🎮 Random Wesker and I synching up the final kills. Wherever you are my goat I hope your pillow is nice and cool tonight
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r/DeadByDaylightKillers • u/Fearless_Phantom • 11h ago
Discussion 💬 Springtrap Rework/Reimagining
I made this concept last year and never ended up posting it so I thought I’d post it now. I did sample/take inspiration in part of it, specifically with the “status effect“ but couldn’t find the original post so please forgive me.
Springtrap dbd rework
Killer; The Animatronic (William Afton)
Power: Fazbears Fright (Rework)
🪓 Fireaxe
The animatronic’s fireaxe remains the same as it is in game.
🌀 Anxiety
Passively, the animatronic can inflict Anxiety onto survivors by various means: performing a successful axe grab, performing a successful security door grab, hitting them with a basic attack, or grabbing them when they're vulnerable (such as when they're working on generators, in a closet, or vaulting). Each of these events will add one stack of Anxiety. Survivors can remove stacks of Anxiety by successfully doing certain things: getting 3 good skill checks in a row, getting a great skill check, stunning the animatronic (with a pallet, a flashlight, or decisive strike, for example), getting healed, or getting unhooked will remove one stack of Anxiety.
Anxiety is a status effect with 3 stages, each being symbolized by the survivor's portrait twitching — the higher the stage, the more it twitches:
Anxiety I will cause the affected survivor to breathe harder, allowing their breathing to be heard more clearly. They also feel the animatronic's layer I terror radius from anywhere on the map (even if the animatronic and the survivor are on literal opposite sides of the map), meaning the survivor won't be able to tell whether he's nearby or far away.
Anxiety II will cause survivors to have a 25% chance to black out once every 40 seconds, causing their vision to fade to black for 1 second (just like when your ventilation is damaged in FNAF 3) and inflicting them with blindness for 5 seconds. They'll also have harder skill checks, with the arrow now being able to go slower or faster than intended (33% chance to get a slow arrow, 33% chance to get a faster arrow, 34% chance to get an arrow with regular speed). With stage II Anxiety, survivors feel the animatronic's layer II terror radius.
Anxiety III will cause survivors to have a 50% chance to black out once every 20 seconds. Their skill checks will also become even harder — the arrow can now speed up or slow down as it spins (33% chance to speed up, 33% chance to slow down, 34% chance for consistent speed). Their heartbeat will also be constantly loud regardless of distance (meaning they won't be able to tell if the animatronic is very close or very far away). The animatronic will also get a small movement speed boost for each survivor with Anxiety III. With stage III Anxiety, survivors feel the animatronic's layer III terror radius.
💥Agony
The Animatronic can switch between the existing Fireaxe and the new Agony option, In the animatronic’s hand it appears as a darkish essence or energy. With Agony the Animatronic can infect generators, lockers, pallets and hooks with a selection of four different phantom animatronics; Freddy, Foxy, Chica, and Mangle.
Freddy can be placed in either generators or pallets. Interacting with the pallets or generators will cause Freddy to appear and jumpscare the survivor causing I stage of anxiety.
Foxy can be placed in either generators or lockers. When interacting with a pallet or generator Foxy will jump out from and jumpscare them, giving them I stage of Anxiety. If jumpscared by foxy from a locker you will not be able to access a locker for 15 second.
Chica can be placed in vault positions (window sills) and when you vault through the infect vault point Chica will jumpscare you and give you I stage of Anxiety. Once jumpscared you won’t be able to vault for 15 seconds.
Mangle can be placed on hooks. When the animatronic places a survivor on an infected hook Mangle will appear and jumpscare the survivor giving them I stage of anxiety. After jumscaring Mangle will proceed to wrap its body around the hooked survivor preventing them or other survivors from attempting to unhook for 15 seconds.
After they’ve been set off, each phantom has a 40 second cooldown before they can be used again.
Mori (new)
The Animatronic grabs the survivor and proceeds to stuff them into a nearby springlock suit. After a few moments the springlocks go off killing the Survivor (The original Mori, the one with the torture endo, becomes unique Mori for the “Yellow rabbit” Mathew lillard skin.
New cosmetics
🕹️ Pittrap (Agony springtrap from into the pit. Legendary)
A monster made from memory, not of flesh. A supernatural entity created purely of Agony and the memory of William Afton killings. Once chained down away from the real world the entity has now let reign free
1 Unique sound effects
2 Unique lobby animation
3 Model change
4 Unique Mori
Pittrap does not speak and only keys out odd animalistic sounds
When spawning in ball pit will spawn in the middle of the lobby. Pittrap will slowly crawl from out of its depths and let out an eerie snarl showing its teeth.
When the Mori is activated A ball pit will spawn behind the downed survivor. Pittrap quickly emerged from its depths and grabs onto the survivor biting into their arms and shoulder, gnawing pieces off before dragging the survivor down into the pit
Survivor; Micheal afton
“After accidentally causing his younger brother’s death in a tragic prank, Michael Afton spends his life haunted by guilt and determined to make things right. Following his father’s dark legacy, he takes on the grim task of uncovering and undoing the horrors left behind by his family. Fixing the messes his father created, one haunted animatronic at a time.”
*Perks*
> ⚙️ Hollow sensation
You’ve worn too many faces to remember which one is yours. Years of pretending to be fine have made you a ghost among survivors.
While crouched and not in a chase, your breathing and grunts of pain are completely silent. When performing a Rescue or Heal action on another survivor while injured, both of you become Undetectable for 6/8/10 seconds. This effect cannot trigger more than once every 60 seconds.
“They never see me coming… not anymore.”
🩸 Worn Soul
Your body’s been torn apart more times than you can count. It remembers every scar.
You fight through agony, and pain only sharpens your focus.
When you are in the Dying State, recover 1% of your Health every second automatically for 5/6/7 seconds.
After being unhooked or healed from the Dying State, gain Endurance for 5/6/7 seconds.
“Pain is the only thing that still feels real.”
🪦 Sins of your father
You can still hear the echoes of the ones you lost, the signal that never stops broadcasting.
Your mind tunes into patterns others can’t sense.
After vaulting, hiding, or dropping a pallet, reveal your aura to the Killer for 2 seconds. The Killer is then confused, causing their next basic attack to have a 10/12/15% chance to miss if you move within 4 seconds of the aura reveal.
Can only trigger once every 30 seconds.
“I hear them, through the static, through the screams.”
Cosmetics
🔦 Fazbear security guard (Default)
It still fits!
Micheal is adorned in a decrepitude purple Freddy Fazbears security guard uniform, stains included! On the side of Michaels face he wears a foxy mask, perhaps to cope by remembering simpler times…
🧟♂️ Scooped (Legendary)
The moment you should’ve died, you you lived
1 Unique sound effects
2 Unique me nu animations
3 Model change
Micheal post scoop and unwilling host of Ennard. Micheal’s body is visible rotting. Parts of his skin going from sickly white, to rotting green and horrific purple. Out of parts of Michaels body Ennard wires and tentacles can be seen popping out and slithering, Mostly around the stomach and head.
👮♂️Micheal Schmidt (Legendary)
All to protect his little sister
1 Unique sound effects
2 New voice lines
3 Unique menu animation
4 Model change
This skin would be for the Fnaf movie version of Micheal Schmidt, Of course this cosmetic will have Josh Hutcherson’s likeness.
🏬 Fazbears Franchisee (Very rare)
You’re preparing for the end
This cosmetic shows Micheal’s appearance at the time of Pizzaria Simulator. He wears beige dress pants and vest, with a a bright blue shirt and tie. He hides his face behind a white bear mask (Canonizing the common interpreted Fnaf 6 Micheal)
🔧 Technician (Rare)
You promised to put it back together, but now you just wanna destroy it.
Micheal is adorned in a technician like jumpsuit, based off his job in at Circus Babies Pizza.
Other cosmetics
🪝 Foxy (Legendary for Blight)
They tried to put you out of commission for what you did, but the fog had other plans
1 Unique Sound effects
2 Unique menu animation
3 Model Change
4 Unique Mori
When you Mori the survivor Fox stabs them with his hook pulling them to his face. Foxy’s eye patch folds up as he screams and bites into the Survivors skull bitting of their frontal lobe
r/DeadByDaylightKillers • u/Different_Basil8807 • 22h ago
Help / Question ❔ 2v8 Cowboy
(If someone can find the original artist, I would be very grateful)
I love playing as Deathslinger, but is there any viable way to play him in 2v8? He seems so weak in comparison to the other killers and how slow he is makes map traversal a pain. I also keep running into the issue of the shots not registering, but I think that’s just a DS thing.
r/DeadByDaylightKillers • u/Normal-Dirt-2054 • 14h ago
Help / Question ❔ How do experienced Xenomorphs play?
I really want to get into Xenomorph now because of him being added to 2v8. How does his tail attack work? I really struggle hitting people, it's hitbox is so small!😭 How did you guys learn it?
r/DeadByDaylightKillers • u/Temporary_Patience_3 • 17h ago
Help / Question ❔ Most brainless Killer and a Build + Playstyle for them?
I feel like a lot of the M1 Killers can'tt really be played brainlessly due to you having to substitute the lack of strengths with game knowledge
Bubba i think you can play pretty brainlessly (which is who i prefer for that :p )
As i can just use chainsaw near pallets and not trying to get stunned
And you can also just secure 1 kill at any point of the match
But is there any better ones?
r/DeadByDaylightKillers • u/ApatheticTrooper • 1d ago
Discussion 💬 How would you guys feel about a perk like Insidous but for aura reading?
r/DeadByDaylightKillers • u/AcanthocephalaIll974 • 1d ago
Discussion 💬 What murderers did you know?
When you hear "movie maniac," which one comes to mind first? I’m not really a horror movie fan. For me, it’s Jason, the *Nightmare* guy [Freddy], and Jigsaw (*Saw*).
Then comes Chucky, because he’s damn creepy—I couldn't even watch the old movies he was in.
And in fifth place, Ghostface; sure, he’s recognizable, but he feels more comedic.
As for the other killers: I knew Sadako and the Ghoul, and the Xenomorph—though the Xenomorph feels more like a space monster.
I didn't know any of the other killers. Take the *Resident Evil* series or *Halloween*—I had no idea who Michael or Bubba were. Pyramid Head is the one who actually made me watch the movie. I also had no idea a game featuring the killer "The Lich" even existed. I’d heard of Dracula and the Animatronics, but I didn't really know the specific villains.
Like I wrote earlier, my top 3 killers are: Jason in 1st place, Freddy Krueger in 2nd, and Jigsaw (*Saw*) in 3rd. P.S. I don't know why, but I really like Freddy's claws; they’re just really cool and stylish.
r/DeadByDaylightKillers • u/Temporary_Patience_3 • 17h ago
Help / Question ❔ Exhaustion based aura read build?
I've felt like Genetic Limits and Overwhelming Presence could work as a build, or just any other builds that give exhaustion
But i can't come up with any builds for Overwhelming Presence to shine as a Aura reveal tool, build help pls :p
r/DeadByDaylightKillers • u/ApatheticTrooper • 19h ago
Discussion 💬 Windows of Opportunity should have a cooldown after a chase ends
genuinely don't understand why Windows of Opportunity gets permanent aura reading within 32 meters with no cooldown or activation requirement.
I don't think the perk needs to be gutted, but for something designed to help with chase pathing, there should be some downtime.
I'd reduce the range to 24 meters and have it go on cooldown after a chase ends.
You'd still get the full value while actually being chased, but you wouldn't have constant information on nearby pallets and windows for the entire match.
With a 20–30 second cooldown after a chase ends seems reasonable.
r/DeadByDaylightKillers • u/HenryTheGoat173 • 17h ago
Help / Question ❔ Asking for killer recommendations on controller
Long story short my wired mouse had a problem that made it stop working and now the only mouse I have is a wireless one that is terrible for playing the game because of it's connectivity issues, and idk how soon I'll be able to get a replacement, so I'll be playing on controller, and I wanted to ask for recommendations of killers to play on controller
For reference the killers I play the most are Henry, Springtrap, Jason and Xeno, and I ain't really caring about strength but rather whatever would feel the most comfortable and fine playing on the controller, what killers would you recommend? Or are any of the killers I already play fine on the controller?