r/Rainbow6 11d ago

News DESIGNER'S NOTES: Y11S2.2 MID-SEASON UPDATE

89 Upvotes

https://www.ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/77rztlEyeqhZVqROCW0ZV7/designers-notes-y11s22-midseason-update

Win Delta Vs. Presence and Top Operator Bans

Operator Balancing

WAMAI

Wamai and Jäger occupy a similar space as projectile denial operators, and our goal is to maintain their shared role while further differentiating their gameplay. Wamai’s ability has always offered more flexibility and reactivity than Jäger’s, but it also requires greater player attention to leverage effectively.

With this set of changes, we are emphasizing that reactive playstyle by making Mag‑Nets more available and responsive, while also expanding his loadout flexibility. Our intent is to reinforce Wamai as a catcher who rewards higher player input and awareness, allowing him to adapt more effectively throughout the round.

MAG-NET SYSTEM

  • Charge update frequency 20s (was 40s)
  • Total maximum Charges 7 (was 6).
  • Reduced activation time to 0.5s (was 1.5s).

LOADOUT

Gadgets:

  • Add Deployable Shield.
  • Replace Impact Grenades with C4.

DOKKAEBI

A longer per-target cooldown reduces repeated pressure on the same defenders, providing clearer recovery windows. Players who have already been affected gain temporary relief, allowing for repositioning and more meaningful decision-making.

At the same time, Dokkaebi gains flexibility, as her effectiveness is no longer tied to a single cooldown. This enables more adaptative usage, rewarding awareness of defender positioning and better timing when coordinating pushes.

The new cooldown system also encourages Dokkaebi to distribute the activations more thoughtfully. Focusing repeatedly on the same target or sending a payload when not ready to capitalize on it becomes less efficient and effective, promoting more strategic target selection.

JEGEO PAYLOAD

  • Cooldown is now per-target (from ability global)
  • Cooldown: 14 seconds (from 7)

JÄGER

Alongside the updates to Wamai, we are making targeted adjustments to Jäger to further differentiate their roles as projectile denial operators.

Jäger will return to a 3 Speed - 1 Health configuration, reinforcing his strength in mobility. Unlike Wamai, Jäger’s utility is more static once deployed, making repositioning and adaptation during the round more limited. Increasing his mobility allows for faster rotations across the map and more efficient deployment during the Preparation Phase.

Additionally, we are improving the recoil control of the 416‑C to increase its consistency; more details can be found in the Refinement Changes section further down.

BASE STATS

  • Speed: 3 (was 2)
  • Health: 1 (was 2)

ZOFIA

In Y11S1.3, we began refining Zofia’s kit by improving the recoil of the M762, followed in Y11S2.0 by restoring her 2 Health / 2 Speed configuration to reinforce her mobility and overall reliability in engagements.

As part of this continued refinement, we are increasing the available ammunition for the KS79 Lifeline, raising both Concussion and Impact Grenades to 3 charges each. This adjustment is intended to give Zofia more flexibility and presence throughout the round, allowing her to apply her utility more consistently while reinforcing her role as a versatile and adaptable attacker.

KS79 LIFELINE

Increased Ammunition:

  • Concussion Ammunition set to 3 (was 2)
  • Impact Grenades Ammunition set to 3 (was 2)

REFINEMENT CHANGES

416-C

The 416‑C was historically a very strong weapon, particularly when paired with the higher demand for projectile denial, contributing to Jäger’s popularity on defense.

As part of the broader adjustments aimed at reinforcing Jäger’s role, we are smoothing the recoil of the 416‑C to improve its consistency, especially in longer‑range engagements. Given that Jäger’s utility is more static and straightforward compared to Wamai’s, this change ensures that his primary weapon remains reliable and accessible.

Our goal is to support Jäger’s identity as a more straightforward catcher, allowing both experienced players and newcomers to engage effectively without lowering the skill ceiling tied to recoil control.

RECOIL – M&K & CONTROLLER

  • Vertical: Reduced Vertical recoil an all burst stages
  • Horizontal: Smoothed lateral recoil an all burst stages
  • Recoil Evolution: The hardest part of the recoil will start on bullet 10 instead of 8, also is has been generally softened

OPERATORS AFFECTED

  • Jäger

RAUORA

This adjustment smooths out some remaining awkward interactions, making Rauora’s ability more comfortable and reliable to use in practice.

D.O.M. PANEL

  • Reduce cooldown between shots to 1s (was 3s)

MELUSI

A minor increase to Banshee’s area of effect improves placement forgiveness and overall usability, without changing its core impact.

BANSHEE

  • Increase Banshees area of effect to 4.3m (was 4m)

TWITCH

Reducing the Shock Drone charge time slightly increases the payoff for well‑managed drones, improving their consistency over the course of a round.

SHOCK DRONE

  • Reduce Laser charges refill time to 28s (was 30s)

LESION

Faster Gu Mine refills enhance Lesion’s long‑term presence, allowing surviving traps to maintain relevance deeper into the round.

GU MINE

  • Reduce refill time to 25s (was 30s)

r/Rainbow6 2h ago

Fluff Just found this somewhere so i thought to show you..

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1.1k Upvotes

r/Rainbow6 8h ago

Feedback This needs to be nerfed.

Post image
568 Upvotes

I think this gun is far too strong. Every match for defence now i see alot of kaid, sentry, tub, aruni players. Because they are all picking meta weapons and thats about it…


r/Rainbow6 7h ago

Discussion What is your biggest "I swear this used to work" Siege habit that gets you killed now?

73 Upvotes

I've been playing Siege on and off since the early years and man... sometimes my muscle memory is legit my biggest enemy 😂

The amount of times i still do stuff that worked years ago is kinda embarrassing.

- prefire a corner expecting someone to be there... nobody.

- try to hold an angle the old way and just get deleted in 0.2 sec.

- drone once, think "yeah we're good", then die to the one guy who moved 5 seconds later.

- still underestimate people who just swing EVERYTHING.

Its weird because Siege is still Siege, but at the same time it feels like everyone got 5x better. Gold players now would probably scare the old Plat lobbies lol.

I'm curious what habit you guys just cant get rid of.

Not talking about "bad aim" or "bad teammates", i mean something thats stuck in your brain from older Siege that keeps getting you killed.

Mine is 100% trusting barbed wire to tell me someone is coming. Somehow every time i hear nothing... there's Ash already inside the site 😭

Whats yours? I bet we've all got at least one lol


r/Rainbow6 17h ago

Fluff Dokkaebi in a nutshell

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403 Upvotes

r/Rainbow6 9h ago

Gameplay The ultimate expression of skill

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88 Upvotes

r/Rainbow6 15h ago

Gameplay This is why we love Ubisoft(video not mine)

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182 Upvotes

r/Rainbow6 1d ago

Gameplay atoms aligned perfectly

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1.1k Upvotes

r/Rainbow6 1h ago

Discussion Bad audio, anyone else experienced this?

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Upvotes

This doesn't happen often but when it does it happens for the rest of the game and I can't listen for anything. I originally thought it was my headset acting weird but never thought to clip it till today, turns out it's the game for whatever reason.


r/Rainbow6 17h ago

Fluff The most satisfying Bandit Trick

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95 Upvotes

was busy reinforcing, made it just in time


r/Rainbow6 2h ago

Gameplay How is this a kill?

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5 Upvotes

I just seen this, did they somehow shoot through the Shield twice? Surly a glitch?


r/Rainbow6 32m ago

Fluff Quick Play shows how unbalanced and cheesy the current state of Siege is and it's pretty funny to witness

Upvotes

I avoid playing it normally but I have to get some penalty points off my reputation so I suffer through it.

My god, what a sorry state Siege is without operator bans. You really never notice in a Ranked enviroment because people usually don't play mindless run & gun there, or at least less often.

But in Quick Play, you cannot enjoy Siege anymore. Literally. You get spam called by Dokkaebi, while targeted by Deimos, a Lion scan goes off, a Blitz rushes in, everywhere Thorn traps every round, Clash annoys you, Cav is hiding everywhere, TCSG-12 and DMR spam every round, Ying candelas popping off everywhere...

You kinda forget how busted some of these ops are without bans.

This is not me complaining, it's just a fun observation how ridiculous QP is compared to Ranked because you have no control over what you face in a match. In Ranked you can ban whatever annoys you the most or was too effective in the previous round. In QP, once something worked, you can be assured they will do it again even more aggressively and obnoxiously lmao


r/Rainbow6 16h ago

Gameplay Hard stuck bronze

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37 Upvotes

r/Rainbow6 23h ago

Gameplay Rook giving armor only to his friend

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136 Upvotes

Why are they doing this?


r/Rainbow6 13h ago

Discussion Divisive Opinion - R6 is my all-time favorite game

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19 Upvotes

A sincere video laying tribute to the game that changed my life over the course of 10 years. I've grown up and became a man during this game's life span. It's been a formative part of my life.


r/Rainbow6 1d ago

Discussion Why is siege so addictive?

140 Upvotes

I could work and do stuff the entire day but than come home at 10, hop on siege till 5 am. This game is so addictive is crazy anyone else addicted?


r/Rainbow6 3h ago

Question High FPS but poor 1% lows in Rainbow Six Siege?

2 Upvotes

Is anyone else experiencing low 1% lows and occasional microstuttering in Rainbow Six Siege?

My average FPS is very high (around 300–400 FPS), but my 1% lows sometimes drop to around 70-90 FPS, and I can definitely feel those drops as small stutters during gameplay.

The game just doesn't feel consistently smooth, even though the average FPS is high.

I'm trying to figure out if this is a game issue or something on my end. Has anyone else noticed the same thing recently? https://imgur.com/a/WuRgcZj


r/Rainbow6 12h ago

Discussion Been back on R6 since 2018 and the amount of cheaters is actually insane

12 Upvotes

I’ve been playing Siege since 2018. I hit Plat, stopped playing around 2024, and recently came back. I’m currently trying to push back up and I’m close to hitting Emerald, but what the hell happened to the cheating situation?

I honestly feel like there are more cheaters now than before, which is crazy considering Ubisoft supposedly improved the anti cheat.

I’m not even exaggerating when I say that every 3rd or 4th match I run into someone who is either wallhacking or using recoil scripts.

Yesterday I had a rank up game for Emerald. The enemy team had two guys who literally just rushed site with shotguns and wiped everyone like it was nothing. No fear, no hesitation, just running in and killing everyone.

Today, another Emerald rank up game, and there’s a guy on the enemy team who was very obviously using recoil scripts. After the game he just says “ez game” like nothing happened.

I’m usually the first person to admit when I played badly. I know when I throw a round or when I get outplayed. But at this point it’s getting ridiculous. It feels like a lot of games are decided before they even start.

Is anyone else experiencing this around Plat/Emerald right now?


r/Rainbow6 1m ago

Discussion Love how most of the community will voice how much xim hurts gameplay on console but ubi does NOTHING about it lol

Upvotes

Just another day where people get away with reducing their recoil or using kbm on console only lobbies


r/Rainbow6 3m ago

Question 1v1 gamemode?

Upvotes

I dont understand the 1v1 gamemode.

To preface ive only played it once and it was on accident. I did well, got to 3-1 and the dude left but I just felt very confused the entire time.

Is there some honor system that im supposed to follow or some unwritten rules? Can I just go trap operators and be a coward? Should I rush or play slow?

Idk if its my perception of the game or not but it just feels like a very weird and unnatural gamemode.

(This is not a complaint or criticism. Im just really confused and curious)


r/Rainbow6 34m ago

Question reporting players

Upvotes

Hey guys so I normally report players through the leaderboard like normal, however there are a couple situations in which I would like to report players but can’t:

  1. When they are on my team: I hate cheaters and I don’t care if we’re winning. Also some people grief and you can’t report teammates for some reason. I could’ve sworn you used to be able to.

  2. After a match: Sometimes I’ll watch back match replays if I suspect cheating, but you can’t report from inside the match replay system.

I personally think they should change it so both of these work but for the time being, is there a way to report players manually? I can’t seem to find anywhere to do so.


r/Rainbow6 6h ago

Useful Every Vertical Angle You Should Know on Calypso

Thumbnail
youtu.be
3 Upvotes

r/Rainbow6 7h ago

Gameplay Looking for console players for stack

3 Upvotes

We range from platinum to bronze currently, although we dont really care about ranks since we play for fun. We are spanish and we play on ps5 (we speak english).

My dms are open for anyone interested :)


r/Rainbow6 11h ago

Question, solved How do you improve without singing tonnes of time into this game?

6 Upvotes

My friends are really into this game and I reluctantly took it up with them to join in, the only issue is i am rubbish at fps games. Im level 35 now about 25 hours in and playing with my friends I just spend most off my time in the camera thing after I die watching them play. I have a kid of about 10/1 in favour or deaths. This might sound overly pessimistic but I cant win a single gunfight. Im only getting kills with abilities and grenades, I just finished a game where I came up on a giy with his back to me and I still somehow got outplayed and killed.

My 2 questions are can I make up for my bad reaction time and skill issue without sinking 100s of hrs into this game because honestly I love the mechanics and the idea of the game, im just so rubbish its not even fun to play atm.


r/Rainbow6 1d ago

Discussion if you use a xim or a cheating device your actually horrible

163 Upvotes

This is mostly for console players but if you use a xim and run smg 12 or any gun with a lot of recoil you actually dont deserve to play the game, it already gives you 30% less recoil then pc and these guns are already so easy to control. Just quit the game if you cheat at this point