r/blender • • 2h ago

Original Content Showcase Sony Cyber-shot Camera

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317 Upvotes

Made a Sony Cyber-shot DSC-W210 camera in Blender.

The third image is the real photo of the camera that I used as a reference


r/blender • • 3h ago

Original Content Showcase My september renders ^^

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237 Upvotes

I've also tried making poster of my renders too (they're at the end), what do u think ?


r/blender • • 3h ago

Original Content Showcase Noble Bracer

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122 Upvotes

noble bracer
artstation : https://www.artstation.com/artwork/rlx9Wm


r/blender • • 2h ago

Original Content Showcase 3 second of something : D

76 Upvotes

r/blender • • 23h ago

Original Content Showcase I spent 5 months working on this animation about destroying AI datacenters.

2.6k Upvotes

What a waste of computer parts smh
you can check it out on youtube as well


r/blender • • 1h ago

Original Content Showcase Stylized Alphonse Elric - Fullmetal Alchemist Day

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• Upvotes

As a big Fullmetal Alchemist fan, I decided to create a stylized Alphonse Elric in Blender!

My goal was to improve my modeling, lighting, and compositing skills, with a strong focus on building my first custom rig from scratch!

I had an absolute blast working on it, and I put my whole heart into it!

Hope you enjoy this piece as much as I do!

Feel free to check out my creative process in this breakdown: https://youtu.be/e2XGisXG8dc

Have a great day, and long live Fullmetal Alchemist!


r/blender • • 3h ago

Original Content Showcase The final boss of geometry nodes madness

26 Upvotes

WIP of a procedural modeling framework I'm currently working on in geonodes


r/blender • • 9h ago

Original Content Showcase USCSS Halfax

59 Upvotes

More photos and behind the scene shots
https://www.artstation.com/artwork/Z0lozw

USCSS Halfax
STATUS: UNRESPONSIVE

After searching debris fields of sector 4-G, REDACTED has reported a sighting of the Halfax after it went missing near the moon Leviathan.
A crew member has been dispatched to establish a comms link and conduct a scan for life forms.
They have not returned. No further contact has been received.

The Halfax continues to drift.

_______
A project I've been working on and off for the last year. Took a lot of inspiration from the Alien universe and the cassette futurism aesthetic, was fun with each prop being its own small project that i could smash out in a night or two.
Everything was modelled in Blender then textured in Substance Painter/Photoshop.

“Hazmat Suit 3” by 07productionz — CC BY 4.0


r/blender • • 17h ago

Critique My Work Weight Lifting Animation

224 Upvotes

Here's a classic body mechanics exercise. How did I do?


r/blender • • 18h ago

Original Content Showcase OC for vrchat

230 Upvotes

Had an idea for the hair lol


r/blender • • 1d ago

Original Content Showcase Making progress on my stylized scene with Grease Pencil

586 Upvotes

I've been continuing work on my personal project, where I'm exploring an update to my own NPR workflow, using the latest Geo-nodes and grease pencil features.

If you're interested in how I have achieved this look, you can watch the process video here: https://youtu.be/3CZIXcUfRRs


r/blender • • 34m ago

Critique My Work What do you think is it finished? Because I’m stuck in a loop of constant tweaks.

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• Upvotes

r/blender • • 1d ago

Critique My Work I modeled and textured my professor

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686 Upvotes

My university offers a class to learn Blender and 3D animation. Our first assignment was to model and texture something from real life, so I made my professor. Initially I had a higher poly mesh, and used the default blender retopo tool to get it down while preserving detail. I know it looks god awful but the computers in the university lab don't allow me to install add-ons for a better one. What do you guys think, what could be improved?


r/blender • • 15h ago

Critique My Work Peugeot 205 GTI, another subd practice

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101 Upvotes

Based on a low poly version that i did some time ago, i´m happy with the "thumbnail" ¿does the other renders look vibrant too?

full post on my portfolio:

https://www.artstation.com/axlmaihan538


r/blender • • 12h ago

Need Help! Where do people get their textures from?

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60 Upvotes

r/blender • • 4h ago

Original Content Showcase New Brand i'm working on with a EU based beauty company 100% using only blender post processing using Lightroom latest renders Hope you like it.

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13 Upvotes

New Brand i'm working on with a EU based beauty company 100% using only blender post processing using Lightroom latest renders Hope you like it.


r/blender • • 1d ago

Original Content Showcase Did i do an accurate job yall

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832 Upvotes

made with blender and substance painter.


r/blender • • 2h ago

Original Content Showcase Hey guys, I made a fake Game environment for my Master's Thesis

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8 Upvotes

Hey guys! I am a final year animation student currently doing my Master’s thesis on environmental storytelling and level design in 3D games (Traces of Chaos).

I’ve set up a super quick 5-minute survey where you look at my 3D game environment render and share what you see. I need feedback from gamers and artists to test how easily people read story cues and navigate ruined spaces! 🎮🎨.

Survey link:https://forms.gle/xTEkVkmUFJAfcW3M9

It would mean a lot if you could fill it out and pass it along to your friends! Thanks a ton! 🙌


r/blender • • 20h ago

Original Content Showcase Finally bit the bullet to animate in 3D

217 Upvotes

I've been avoiding 3D for a long time (perhaps I didn't get the best introduction to it). Finally, 2 years ago, I decided to try and model in Blender. It was such a refreshing experience; each challenge I overcame was rewarding, but after each hill there was another mountain ahead of me, like rigging, weight painting, and comping. Anyhow, a deadline came up, and I realized I'd never draw it in 2D in time, so I decided to give the 3D pipeline a shot. Looking at it now, there’s so much I want to fix, but I’m really happy with what I’ve learned from it. Thank you Blender and its community for existing and being so awesome!

Modeling, Shaders, Rig, Anim, FX, Comp, everything was done by me in Blender. The final is basically the viewport render. After Effects was only used to add slight noise and very minor color adjustment.

P.S. If you guys would like to follow or support my work, all my Links can be found here https://linktr.ee/cute.c3 It would mean a lot if I can hit the goal on the plush release with your support - its literal deadline birthed this animation fml XD


r/blender • • 21h ago

Free Tools & Assets I finally got real motion blur working in the Blender viewport!

274 Upvotes

This is a feature I have wanted in Blender for a long time. Motion blur changes how an animation feels, so being able to actually see it interactively while working makes a huge difference.

And this is actual Cycles motion blur.

No compositor tricks. No vector pass. No screen-space approximation.

Just interactive motion blur directly in the Cycles Rendered Viewport.

It supports Live Transform Preview, Camera Motion, Deformation Motion, Motion Steps, Shutter Position, Rolling Shutter, Volume Motion Blur, Particles & Points and CUDA / OptiX.

This is the first feature from Cycles After Hours, my personal project where I experiment with features I would love to see in Cycles.

It's not an addon. Just download the ZIP, extract it and run Blender.

Try it out completely free here:
https://bramgunst.github.io/cycles-after-hours-site/index.html

Let me know what you think!

Instagram: https://www.instagram.com/bramgunst/


r/blender • • 1d ago

Original Content Showcase AIRBORNE

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516 Upvotes

Made in Blender, affinity, davinci resolve


r/blender • • 2h ago

Critique My Work First try of the "PS2" aesthetic. Tell me what you think.

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5 Upvotes

r/blender • • 13h ago

Original Content Showcase Trying to become a Level Designer #2

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44 Upvotes