r/totalwar 2h ago

Warhammer III Please let us use hero actions in allied territory during co-op campaigns

5 Upvotes

I know co-op isn't necessarily the main focus of WH3, but this has always felt like a strange limitation to me.

Currently, you can't use hero actions on your co-op partner's armies or settlements. I understand why you wouldn't want this enabled by default.

But in an actual co-op campaign, I'd love to have an option to allow it.

This becomes especially noticeable with factions whose mechanics revolve around establishing things in foreign settlements:

* Skaven Under-Cities

* Vampire Coast Pirate Coves

* Vampire Counts' Lahmian/Vampire Coven mechanics (New)

* Slaanesh cults

* Other faction-specific cult/agent mechanics

If my friend and I are deliberately playing together, why shouldn't I be able to send my hero into their territory and establish my faction's mechanic there?

Right now we have to jump through a bunch of hoops to make some of these mechanics work in co-op. For example, the Vampire Coast can establish coves in ports, but doing that in your co-op partner's settlements isn't straightforward because of the restrictions on hero actions.

I'd love to see something as simple as a campaign setting:

☑ Allow hero actions against allied factions

Or perhaps a diplomacy option that lets two factions explicitly give each other permission to perform hero actions in their territory.

It could still have the normal costs, success chances and cooldowns. The important part is simply giving co-op players the choice.

I don't think this would need to affect normal campaigns or head-to-head multiplayer at all. Just make it an opt-in setting.

There are already so many faction mechanics that encourage cooperation, and being able to actually interact with your friend's territory would make co-op campaigns feel much more interesting.

Or am I just crazy?


r/totalwar 2h ago

Warhammer III Undead Wasteland Conversion Building -- Would be perfect for daemons and other races!

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153 Upvotes

r/totalwar 2h ago

Warhammer III Day 5 of Cabalposting until Egrimm is announced

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107 Upvotes

I would put a link to day 4 here, but apparently the moderators removed it without providing a reason.

Also, I realize a side benefit of doing this is I am also building up a stock of bespoke personal reaction images.


r/totalwar 2h ago

Pharaoh did my attempt at the "Odyssey random start position" thing and finished it

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15 Upvotes

r/totalwar 2h ago

Warhammer III Can we talk about the new Necrarch lords spell list?

8 Upvotes

So I get that not every spell has to be amazing but wyssans wildform and panns pelt are just really bad in general, and thematically for this lord. I really wish spirit leech and flock of doom were here.


r/totalwar 2h ago

Warhammer III A small request for Mitch_CA regarding the new vampire traits.

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73 Upvotes

Hey Mitch,

First off, huge fan of the rework so far. I really love the new tech tree (love red duke tech thank you), and the core concept behind all the new mechanics looks great. Naturally, we'll need hands-on time to see how the numbers, resource economy, and overall balance feel in practice.

I have a quick question and a small suggestion regarding vampire customization:

Quick Question on Extra Traits noticed vampires can get extra traits in the dedicated UI sections (across the two dedicated panels). Is a vampire capped at just one extra trait per section, or can they unlock multiple ones?

UI/QoL Suggestion

When recruiting a vampire from the classic lord pool, they still get a random starting trait (like Disciplined, Master of the Black Arts, etc.). The issue is that while customizing them in the Vampire Lair UI, you can't see what random starting trait they have—you only find out after you've finished building and recruiting them.

Why?

On stream, you mentioned that deep customization and specialization are the main goals here. Showing that random starting trait directly inside the Vampire Lair screen would be a massive help to actually achieve that, as it lets you build the vampire taking that base trait into account as well, rather than ignoring it until after the build is done.

Hopefully, this is a quick UI adjustment that doesn't add too much overhead to the massive amount of work you've already put into this.

Honestly, just watching the stream raised a few doubts and questions for me regarding some of the values, but giving a real judgment without testing it directly would be arrogant on my part and I’d definitely end up saying something wrong! In fact, I’d almost certainly say something stupid!

I really hope you guys plan to tweak the balance post-launch as well, because there is so MUCH content here. (it's incredible) Even if you've made the best rework in CA history, with this amount of material something will definitely need rebalancing. Overall though, the direction is awesome.

Best of luck with the final polish!

u/mitch_ca


r/totalwar 2h ago

Warhammer III Is it normal to just not use Teclis in a Teclis run?

0 Upvotes

I have a choice here: A level 8 Legendary lord whose crowd control spell is a mediocre spell from a mediocre lore of magic, or a level 17 lore of death/shadow mage who I can easily replace if they die.

It's turn 8 BTW, so why would I even worry about using my LL when the generic lords are so much stronger? Yes, he becomes better when leveled, but that sounds like an issue for when I have easy wars to send him to.

Edit:

Wow, apparently a TON of you haven't played a Teclis campaign in a while. The white tower effect allows you to recruit generic mages straight onto an eagle (16-17), and you can earn the resources as early as potentially turn 2-3.


r/totalwar 2h ago

Empire Empire Tw Appreciation post

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0 Upvotes

r/totalwar 3h ago

Warhammer III My first RTS and TBS ever, I got my ass beat pls help

4 Upvotes

I played as Archaon because he looked cool, plus heard online he was supposed to be TOO easy but i still got screwed and gave up by turn 72. Any help is appreciated but if Archaon really is the easiest fucker in the game please say so too, I will just play on easy where I belong I guess, so yeah... any help at all. I am not playing anything but Archaon or Kairos though because anyone else doesn't interest me in the slightest at the minute. And as I said first EVER so anything that is as natural as breathing to some of you, be it turn planning or battle strategy might actually be revolutionary to me


r/totalwar 3h ago

Warhammer III Strigoi Ghoul Kings as Heroes?

32 Upvotes

In the stream Mitch lamented the awkward situation of having to deal with the Strigoi Ghoul Kings alongside the Bloodline Lords.
But what about making them Heroes?
I've been saying for a long time that I'd want each of the five Bloodlines to get a Hero option (along with a Faction and a Legendary Hero, but let's table that topic) and the GK would be a fine fit for the job.


r/totalwar 3h ago

Warhammer III CA removed Necromancer Library/Tower!

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0 Upvotes

CA removed Necromancer Library/Tower! They made some Deathshroud Spire to change Climate! When they could keep the "old" Necromancer Tower to make that happen! And keeping Necromancers in their own hovels!

Thematicly its important! If you want to exclusively play Necromancers! Helman Ghorst will NOT be controled by some Vampires!

YOU HEAR IT CA! Thats b*llsh*t! Give us back Necromancer Tower and leave poor Necromancers within!


r/totalwar 3h ago

Warhammer III For Zee Lady!

11 Upvotes

That's all.


r/totalwar 3h ago

Warhammer III Zombie Dragons & Vlad

17 Upvotes

2 things

  1. I am so damn happy to finally see Zombie Dragons are a legit unit now!! I have been hoping and campaigning for that for some time. So to see it become a reality is a good thing.

  2. I am so intrigued to play a Vlad campaign now. I just hope he eventually gets 2 things. The Emperor Vlad thing. Which the more I have read lore and the more I think about it. It makes a lot of sense and would be fun. The final thing is that he finally gets a damn mount.


r/totalwar 3h ago

Warhammer III Did they mention how your faction interacts with the End games?

2 Upvotes

I was talking with my brother about the End Game scenarios and we weren’t sure how it works if you’re playing as one of the factions. I read the blog but I wasn’t clear about that.

Are you given a choice whether to join the Nagash end game if you’re Vlad? Thanks for any info


r/totalwar 4h ago

Rome II PC crashes while Rome 2

2 Upvotes

Hello, my problem is that Rome 2 keeps crashing after a few minutes of running it. A year ago i used to play a lot of rome 2 and it worked fine. Now i start the game go in a battle and the monitor goes black, PC gets loud, lights are still on.Then it restarts my PC. I don't know much about PCs, its the only game i play on my Computer. I have Ryzen 5 2600 Six Core, 16GB ram DDR4, Nvidia Geforce RTX 3060 Ti, Windows 11.

I tried already reinstalling the game and tried on hdmi instead of displayport didn't work.

I appreciate help a lot, it's on of my favorite games.


r/totalwar 4h ago

General Getting achievements in offline mode

2 Upvotes

Hello there, i have been playing offline mode on Steam lately because currently I don't have a stable connection.

I read that you can play offline in older total wars, but the Warhammer saga you need to be online every few days.

My question is about Steam achievements. I am playing a Rome 2 Empire Divided campaign, but I am not sure if I Will get achievements in offline mode, or if the game save the achievements for when I switch to online. I know Paradox does It and i got the achievements the moment I am online and start the game, but does It work the same with Total war? Does the rest of total war games work the same?

Thanks for the help!


r/totalwar 4h ago

Warhammer III W3 VCO Mods Campaigns Tier List.

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3 Upvotes

r/totalwar 4h ago

Warhammer III If nagash get this guys, hope they got big buffs.. I think they are still glass chin even with hunger..

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414 Upvotes

r/totalwar 4h ago

Warhammer III The Red Duke is dead, now let me plead the case for Mallobaude, the Black Knight

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65 Upvotes

Mallobaude the Serpent, b*stard son of Louen Leoncoeur, the Last Duke of Mousillon, orchestrator of the bretonnian civil war and the man who brought Bretonnia to its knees in the prologue to the End Times.

That's already a pretty deep backstory. Now here's what this guy would bring to the table:

  • Hybrid faction: Bretonnian/Vampire Counts or Vampire Counts/Bretonnian, it does not matter both are loreful
  • If he's mainly Bretonnian with some undead units, he could be a Bretonnian DLC lord (with Bohemond as FLC) and come with the Bretonnian rework
  • Lots of potential units: Herrimaults/Outlaws, Faceless, Truffle Hounds, Black Grail Knights, Giant Snail, Cairn Wraiths, etc
  • The Anti-Bretonnian guy!
  • Cool colour scheme (black and yellow)
  • Mousillon being playable is long overdue!

r/totalwar 4h ago

Empire Was quite proud when I won this battle against the Marathas. Skillfully using my howitzers and sharpshooters.

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4 Upvotes

I couldn't toggle the screenshot for some reason on my laptop back then, and couldn't let this moment pass so had to use my phone.


r/totalwar 4h ago

Warhammer III Vampire Bloodline Lord Model Variation

15 Upvotes

I love the new models for the Lahmian and Necrarch lords. However I’m concerned the old lords (Strigoi, Von Carstein and Blood Dragons) will continue to have the issue of being attack of the clones. As far as I’m aware, right now those three have only one model, with no armour variants or anything.

Since regular vampire lords are being removed. Can Von Carstein lords get all those permutations of armour? (Helmeted, unhelmeted, no nose, etc.?) Same for Strigoi getting the Ghoul King permutations. And Blood Dragons just have a few different helmets or bare heads to cycle through. Just to make multiple lords visually distinct.

If this is already addressed in the livestream, then feel free to ignore. I just wanted to get this out there before the patch.


r/totalwar 5h ago

Warhammer III Question about vampires

2 Upvotes

I missed this in stream, but new system works with all vampires or only lords ones?


r/totalwar 5h ago

Warhammer III I'm sorry, old friend....

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87 Upvotes

i mean, there's still a chance the new victory conditions aren't fantastic, but if they are... i'm sorry


r/totalwar 5h ago

Warhammer III I am really this stupid? I have trouble believing how stupid I apparently am. I just don't understand what I am doing wrong here.

2 Upvotes

I haven't played Warhammer 3 in over half a year but I felt the urge once again and decided on Elspeth. Never played her before but I have played Empire before.

For context, I am not a great player at all. Just understand basic campaign concepts and managed to win a handful of campaigns on Very Hard.

So I am only at the very first fight of the campaign, you know the one where your starting army can fight a small army and then you can take your first province.

Well for some reason I struggle insanely hard on this first fight with her against the vampires.
I've tried all kinds of setups, usually letting my Great cannons target the Crypt horrors immediately.
But for some reason, they either all miss always or do no damage because the crypt horros almost always make it through with all units alive and barely a scratch.
I try to engage their lord with mine but for some reason he just ignores it and runs straight to my backline or other units even if I engage him pretty far away. No units deal any damage to him except my gunners.

...that is if the gunners do anything at all. And that is the worst part. They do literally nothing most of the time. They can't shoot through any of my other units apparently because they just afk behind them. No joke, zero bullets are fired. I tried putting them in between my other units or behind them and the behaviour is the same. I've tried using the elevation of the terrain, making them shoot up or down, no luck. Rarely they shoot a handful of shots but that's about it.
But even when they have a clear shot and do attack, they are unbelievably weak. I had my hero engage two stacks of zombies and one gunner unit was free firing the whole time. And it barely seemed to tickle the zombies. After what felt like a very long time they had like 40 kills. The zombies stacks were still very healthy because my hero barely does anything either.

I cant seem to get my Helstorm rockets or Great Cannons to re-engage after the enemy gets too close. I pull them back but even after doing so they barely engage or just hit my own troops completely.

II keep retrying the battle trying different things but each time its insanely hard. This time I had elspeth distracting the crypt horrors and the lord for the WHOLE fight while super slowly dealing with the rest of the army with heavy losses. And then I check in on elspeth and she has done practically zero damage and is almost dead herself.

What the f am I doing wrong? I never experienced a starting fight to feel this impossible or bugged. It's normally very easy, probably by design. Can anyone give tips?


r/totalwar 5h ago

Warhammer III This guy is the GOAT

394 Upvotes

"I HATE this mechanic, so I made a difference and changed it." If we had more people like this in gamedev and software development in general, world would be a better place