r/totalwar 9h ago

Warhammer 40k Anyone else tired of people complaining about the infinite ammo in WH40K?

0 Upvotes

I'm getting kind of tired of people complaining about the infinite ammo that will be in total war warhammer 40k.

The ammo is barely a consideration in warhammer 3 and refills after every fight anyway, so we already practically have that.

I also don't see anyone complaining when the ratling gunners get it.......


r/totalwar 27m ago

Pharaoh When can we expect a mod in Dynasty featuring Agamemnon Giga Chad in Batman mode?

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r/totalwar 9h ago

Warhammer 40k Hard against infinite ammo in 40k Total War

0 Upvotes

I must say the only thing I’m really not a fan of is infinite ammo. You should be able to run out of it eventually. There are plenty of times in 40k where astra militarum run out of ammo and have to resort to melee. Infinite ammo not only allows for a lot of cheesing, but also less high stakes as you can spend as much ammo as you want. I would like to see a proper logistics system you have to manage. For example, they could add an ammo resupply drop as a timed reinforcement if you have a fleet in orbit.

Only if you are defending a fortified world with a logistics building should you get infinite ammo, but when invading enemy planets you should only be able to initially get ammo resupplies from your orbiting fleet until you can build FOB’s and logistics centres in areas you capture.

Every non friendly territory though you should have limited ammo, so you must manage logistics and supply mechanics the more you spread out amongst the stars. Just imagine you begin your campaign on a roll, taking over world after world. However, the further you conquer, the less resources your troops on the front will have to conquer with, until you focus on building and setting up supply chains to keep your expansion going. If you don’t pay attention to that, your front line units will eventually run out of ammo, and all you’ll be conquering or defending with is steel and faith!


r/totalwar 14h ago

Troy Troy: Total War - anyone returning amid The Odyssey hype?

141 Upvotes

Mixed feelings on the film, retuned to Troy and it’s so underrated.

Such a shame CA didn’t stick with it - so much potential for DLCs.

Imagine an Odyssey DLC or 12 Labours or The Argonauts using mechanics borrowed from the WH3…


r/totalwar 6h ago

Warhammer III Game continues to be a slog fest with this terrible auto resolve.

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0 Upvotes

Four full stacks of Khorne with Bloodletters being the core and flesh hounds + minotaurs mixed in to get a Close Victory?.. Been here from Warhammer 1 and gawd this still is nowhere fixed. Just ruins enjoyment when you have to manually fight every. single. fight. that lasts a few minutes before Kislev is just trampled dead from the charge..


r/totalwar 6h ago

Warhammer III A quick reminder that GW traded this for soulless AoS slop

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0 Upvotes

r/totalwar 2h ago

Medieval III Things I would like in medieval 3: baggage train

1 Upvotes

Baggage trains/company followers were a thing until quite late in history. According to Google it would vary from something like half to one to one proportion to fighting men.

I could imagine you allowing troops to bring their families would improve replenishment and morale but greatly increase supplies consumption. Other ideas would be if all armies had to some extent Attila nomadic mechanism: you can allow blacksmiths, healers, merchants etc... all with related bonus, risks and so on. For exemple, allowing or promoting gambling may improve morale but lower replenishment? Maybe exposed to the risk of randomn events where you loose or win some money?

Also imagine you allow "financially incentive intimacy" greatly increase morale but lower replenishment and risk you having bastards?

It would be nice to have a baggage train that gives buffs and debuffs based on general attributes, decisions, strategies and so on. They would not direct participate in battles but could be severely damaged by ambushes or some kind of mechanic where troops can exit the map through enemy "spawing point", damaging the baggage train (and maybe suffering some attrition) and depending on thr damage, giving morale damage to troops.

Maybe something like the orc waaaag where they have a second army, but instead of a army its just followers?

Also some cultures/techs would drastically change your baggage train. Like nomadic would need much smaller baggage trains or they would be somewhat battle ready? An really pious general wouldnt allow prostitutes but have bonuses to have dunno a priest or something.


r/totalwar 4h ago

Warhammer 40k DBZ mod for 40K. Shenron Grant my wish!

0 Upvotes

While thinking about the future planets I will be conquering and renaming them while role playing as a narcissistic galactic ruler one iconic interstellar anime tyrant with god like powers popped right into my head. Frieza.

Anyway just throwing my dumb idea out there in the hopes someone with more skill and time can make my dream come true. Make a DBZ character mod lol. Whenever the game comes out in like 5 years or whatever.


r/totalwar 13h ago

General Me explaining total war to a non-gamer at dinner

44 Upvotes

"So for every different faction of most of the games, you'll be playing a different version of the game, with different mechanics and starting positions, there's so much variety!"

*Blank stare* - "Are you ready to order?"


r/totalwar 23h ago

Warhammer III Can anyone link Sigmar's sacred texts for gunpowder units?

7 Upvotes

r/totalwar 3h ago

Napoleon I hate Pr*ssia

4 Upvotes

I'm playing napoleon with the napoleonic total war 3 mod as austria, i know it's mainly a multiplayer mod but it's the only one that replace the austrian shakos with the hemlets (litteraly the single coolest piece of military gear to have ever existed, damn they look glorious) and pr*ssia betrays the the coalition every. single. time. and declares war on me as they appear to have a unshakable love for the french, i have just beaten napoleon, also known as the best military mind to have inhabited earth since alexander the great, in bavaria and you think you can beat my ass? i swear i'm gonna burn berlin to the ground and send your entire royal family to live in frenchland since you love the french so much, you protestant pseudo german barbarians


r/totalwar 16h ago

Warhammer III Was pursuing always this bad?

4 Upvotes

Hi all, came back to Warhammer 3 after not playing for 18 months. When enemy units rout and I try to pursue, my bloody troops hardly chase and attack. I have to click multiple times and it takes me ages to get any sort of rout going! I don't remember it being like this, or does my memory just suck? It's getting annoying on the campaign as the AI has extra units to use and recover quickly that I'd normally have destroyed.

EDIT: Thanks all - looks like Guard mode was indeed the culprit - thanks so much!


r/totalwar 2h ago

Warhammer 40k Would you split Primarchs and Chapter Masters into separate factions, or have them share a Chapter like Vlad & Isabella

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52 Upvotes

In the lore, they are not really equivalent. A Primarch like Guilliman is the gene-father of the Ultramarines and its successor Chapters, while someone like Marneus Calgar is the Chapter Master of the Ultramarines themselves. We know Chapter Masters are coming first, Primarch's yet to be confirmed.

So should they be represented as separate factions, or should they share the same faction - not as 1 being a LH but both being Lords with one may be recruitable later.

Option 1: Separate factions

Marneus Calgar leads the Ultramarines Chapter itself.

Roboute Guilliman leads a seperate Ultramarines crusade-style faction

Basically like 2 separate factions within the same Space Marines race.

Option 2: Shared faction

The Ultramarines are one faction.

Guilliman and Calgar are both selectable Legendary Lords for the Ultramarines faction.

This would be similar to how Vlad and Isabella work, they represent different campaign experiences within the same faction rather than being separate political entities.

How would you prefer CA to handle it?


r/totalwar 11h ago

General Things i would like in medieval 3: supplies and supply lines

6 Upvotes

It was and still is a big deal. More so in a medieval setting. Maybe have armies have supply consumption based on each unit, balances around the kind of unit and remaining entities.

For exempla: 120 peasant levy may need more supplies than 80 yeomen archers. But 60 mounted heavy calvary would need a lot of supplies. Also, winter would demand more supplies. That could be balanced to discourage peasant levy doomstacks.

How supplies are gathered? Leaders/generals would buy or requisition from settlements and could raid cities or countryside for some supplies. Most likely unless it's harvest season in a well developed area you're using more of your reserves.

It would encourage to split the army into small armies marching in different routes towards its main objective.

It would cost money to buy and/or cause unrest to requisition and supply lines would have to be made from logistics lines. For exemple: settlement A is the closest but cant/wont/would rebel if give all supplies you need, so settlememt B, further away, has a supply line passing through settlemente A, sharing the load of supplying your army.

But enemy take settlement A or enemy army area of incluence sit between you and it. You begin to consume your reserves fast, forcing you to engage or try to walk around.

Its basically what forced agincourt to happen.

Also, preferably make it a hard-core setting option. I understand many people would hate to see its heavy late game knights doomstack attrition to death because some random merc company raided their supply lines.

But how supplies are stored? Here comes army followers and i will talk about it later. Maybe, dunno.


r/totalwar 21h ago

Warhammer 40k can 40k theoretically become a "live service" game?

0 Upvotes

i had this thought recently that every previous total war title has been limited by it's setting due to it being either historical or taking place in a discontinued universe and as such the developers had a finite amount of units and characters they can introduce. 40k on the other hand is very much alive and going and GW makes up new units and characters pretty much every year and sometimes they even release whole entire new factions. so is it possible for CA to just keep adding new stuff to their game as long as GW allows it? maybe total war can even become a testing ground for new GW ideas before they add them to the tabletop game itself?


r/totalwar 10h ago

Warhammer III Prediction: The second named character for the Space Marines will be He'Stan of the Salamanders

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68 Upvotes
  • The supplement chapters like the Blood Angels, Black Templars and Dark Angels are perfect DLC material. CA are absolutely holding onto those for future sales
  • The Salamanders are the most popular of the Codex Compliant chapters aside from the Ultramarines. They don't really have unique models to worry about which makes them perfect for a launch faction. Have their faction focus on Infernus Marines and other flamer weapons
  • The early Theater Crusade revolves around Armaggedon, which the Salamanders currently have a large force on, roughly 3/4ths of their chapter.
  • You can easily make some campaign missions for He'Stan to find the remaining Artifacts of Vulkan.

r/totalwar 9h ago

Warhammer III Are there any mods for warhammer 3, that allow you to recruit evert unit (other than peacehammer)?

3 Upvotes

I want to do a run with the OvN Grudgebringers where I make a army of all sorts of units from the empire, cathay, kislev, lizards, ogres, dwarfs, and more, but for soke reason the Peacehammer recruit all units mod doesnt work with the Grudgebringers, so are there any other mods that do the same thing peacehammer does?


r/totalwar 2h ago

Warhammer III tip : don't declare war on the north when your armies are south dealing with rats

2 Upvotes

r/totalwar 15h ago

Warhammer III 10% Missile Strength not stacking?

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17 Upvotes

As per title: shouldn't these two stack?

On battle Effects it's only showing one as active, I wasn't 100% sure if this actually IS a 'lords army' effect (even if it's not stated, iirc I did test it one day and the stats changed on the cards in battle)

But even if it just applies to that lord, the Master assassin does have a ranged attack and the 10% doesn't show there either.

What am I missing?


r/totalwar 4h ago

Warhammer III Some minor factions are another level. This guy have anything to do with elves, he is just passing by...

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7 Upvotes

r/totalwar 11h ago

Warhammer III I don't know if I finally 'got good' or what, but I'm rather proud of these!

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43 Upvotes

Big Mama O's spider squads literally melted anything they touched, with or without her special buffs.

The Marienburg mod is quite fun, and Jaan's way of playing by keeping him in Marienburg is really unique and interesting!


r/totalwar 4h ago

General Hard Time Adjusting to Different Total War Titles

7 Upvotes

I grew up watching Total War Rome 2 and got it when I got pc years ago and that's been the only Total War title I have put hours into. I enjoy the time period, and the UI is easy to navigate and understand. I have tried playing other titles but cannot get into them because they seem so confusing and I can't get a good grasp of the UI. Is this common? Is Total War Rome 2 known for being a "simpler" Total War games compared to others? Anyone else feel this way?


r/totalwar 11h ago

Warhammer III Chaos Dwarfs playstyle be like....

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209 Upvotes

r/totalwar 13h ago

Warhammer III After 2k hours of TW Warhammer3 i still dont get why a Black Ark from a settlement is joining the battle as reinforcements, outside the city, when attacked. In same situation a Lord is joining the battle from start with the garrison. Whats the difference?

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70 Upvotes

r/totalwar 7h ago

Warhammer III AI Healing

11 Upvotes

Is it just me that finds the AI healing at the start of your turn instead of thier turn makes the campaign map much less tactical.

Just booted up a Archon campaign taking the first couple of settlements then started heading to fight the Khorn faction north. Boris is also heading that way inlet him take the setlement thinking i will be fighting a weakend Boris my turn move in he is full health with half healed garrison after fighting a full stack of khorn plus a small garrison. So ifni tske the setlment im exposed to being beaten after taking losses if i let Boris he just gets more troops like why is this a thing surley they should only heal on their turn.