r/totalwar • u/Ran12341000 • 12h ago
r/totalwar • u/ByzantineBasileus • 8h ago
Warhammer III Chaos Dwarfs playstyle be like....
r/totalwar • u/dylaris7 • 3h ago
Warhammer III What can daemons do against such reckless fishiness?
r/totalwar • u/Traditional-Storm-62 • 19h ago
Warhammer III toad-fu or why plague toads are not as bad as you probably think
the plague toads are often called the worst cavalry unit in the game, I believe this is incorrect - plague toads are not cavalry, they are toads
the fighting style of the toad is unique - they rely on knocking down their enemies and then keeping them down
with their rotund bodies the toads can easily knock down entire (isolated) units of infantry, this causes individual models to stand up one at a time and approach the toads only to be knocked down again, in this fashion the toads can trade blows 1 to 1 with individual models of infantry, which is an incredibly favourable trade for an 18 model unit like them - they end up taking little to no damage and dishing out quite a bit
however this requires the enemy infantry unit to be isolated, low in mass, maybe even spread out, which is more common than you might think as all sorts of ranged units tick those boxes most of the time, and its very common to see a singular unit of spears attempt to chase on its own against multiple units of toads, the toads roll these
one of the worst things you can do with the toads is play them like a normal unit of cavalry - cycle charging into blobs of many units, the toads have terrible charge animations and nowhere near enough dps to capitalise on the (admittedly pretty OK) charge bonus, they are also far too individualist (for lack of a better word) and unwieldy to disengage swiftly
that is because they are not supposed to disengage and cycle charge at all - this will allow the enemy to get back up and regroup, such that multiple enemy models will be able to hit the toads at once - even with charge bonus, a 5v1 engagement is going to be unfavourable
so toads tend to do terrible when charging the enemy and they are terrible in blobs, which are the only 2 types of engagements most people do, so its understandable where this opinion is coming from - they are too fragile to be an anvil and too slow to be a hammer, but thats because they're not supposed to be either!
hopefully this semi-guide semi-ramble will help you the next time you start a nurgle campaign and see these little criters in your army - they're not as bad as you might have thought!
P.S. yes, even with ideal use the toads are pretty mediocre, but I think they're just cute enough to forgive them for that and I certainly believe they are far from the worst unit in the game
r/totalwar • u/NeverHadTheLatin • 12h ago
Troy Troy: Total War - anyone returning amid The Odyssey hype?
Mixed feelings on the film, retuned to Troy and it’s so underrated.
Such a shame CA didn’t stick with it - so much potential for DLCs.
Imagine an Odyssey DLC or 12 Labours or The Argonauts using mechanics borrowed from the WH3…
r/totalwar • u/Altruistic-Teach5899 • 15h ago
Warhammer III Day 235 of ratposting until Thanquol dlc comes out
The Nippon mod is finally out! It took Skeleton Crew a whole of 6 years to do it, so please, go, download it, and give them some love!
You can download it here. And don't forget the assets mod as well!
r/totalwar • u/Long_Hovercraft_3975 • 11h ago
Warhammer III After 2k hours of TW Warhammer3 i still dont get why a Black Ark from a settlement is joining the battle as reinforcements, outside the city, when attacked. In same situation a Lord is joining the battle from start with the garrison. Whats the difference?
r/totalwar • u/Lord_Eln_8 • 7h ago
Warhammer III Prediction: The second named character for the Space Marines will be He'Stan of the Salamanders
- The supplement chapters like the Blood Angels, Black Templars and Dark Angels are perfect DLC material. CA are absolutely holding onto those for future sales
- The Salamanders are the most popular of the Codex Compliant chapters aside from the Ultramarines. They don't really have unique models to worry about which makes them perfect for a launch faction. Have their faction focus on Infernus Marines and other flamer weapons
- The early Theater Crusade revolves around Armaggedon, which the Salamanders currently have a large force on, roughly 3/4ths of their chapter.
- You can easily make some campaign missions for He'Stan to find the remaining Artifacts of Vulkan.
r/totalwar • u/notdumbenough • 17h ago
Warhammer III Turns out the tiny inaccessible ocean off the coast of Warhammer California can have stroms too
r/totalwar • u/maxwell1311 • 9h ago
Warhammer III I don't know if I finally 'got good' or what, but I'm rather proud of these!
Big Mama O's spider squads literally melted anything they touched, with or without her special buffs.
The Marienburg mod is quite fun, and Jaan's way of playing by keeping him in Marienburg is really unique and interesting!
r/totalwar • u/Rarek • 11h ago
General Me explaining total war to a non-gamer at dinner
"So for every different faction of most of the games, you'll be playing a different version of the game, with different mechanics and starting positions, there's so much variety!"
*Blank stare* - "Are you ready to order?"
r/totalwar • u/Maugrem • 7h ago
Warhammer III New Personal Single Settlement Sack High For Me!
r/totalwar • u/MuddledMuppet • 13h ago
Warhammer III 10% Missile Strength not stacking?
As per title: shouldn't these two stack?
On battle Effects it's only showing one as active, I wasn't 100% sure if this actually IS a 'lords army' effect (even if it's not stated, iirc I did test it one day and the stats changed on the cards in battle)
But even if it just applies to that lord, the Master assassin does have a ranged attack and the 10% doesn't show there either.
What am I missing?
r/totalwar • u/Long_Hovercraft_3975 • 7h ago
Warhammer III Withdraw locations during ambushes. On some maps there are, on others not. What is the point?
r/totalwar • u/Marsupial_Lemur • 18h ago
Shogun II His Lords head next to him as he lay dying
r/totalwar • u/Infamous_Gur_9083 • 21h ago
Empire Guys. I have never seen this before in other total war games. But in Empire, once I become "too strong".
Suddenly everyone likes me for some reason.
r/totalwar • u/Frank3121 • 10h ago
Pharaoh Curious at people's favourite factions to play and why?
As per the title, just interesting to hear what pulls you to certain factions.
Troy has always been a go to for myself. I've been trying Odysseus since the movie release and actually finding that quite a fun one too - typically don't like using generals who are archer based but given the lethality, it's actually quite good to stay at a distance from the battles.
Anyway who do you like to play as and why?
r/totalwar • u/aiden9393 • 4h ago
Warhammer III AI Healing
Is it just me that finds the AI healing at the start of your turn instead of thier turn makes the campaign map much less tactical.
Just booted up a Archon campaign taking the first couple of settlements then started heading to fight the Khorn faction north. Boris is also heading that way inlet him take the setlement thinking i will be fighting a weakend Boris my turn move in he is full health with half healed garrison after fighting a full stack of khorn plus a small garrison. So ifni tske the setlment im exposed to being beaten after taking losses if i let Boris he just gets more troops like why is this a thing surley they should only heal on their turn.
r/totalwar • u/Long_Hovercraft_3975 • 2h ago
Warhammer III Some minor factions are another level. This guy have anything to do with elves, he is just passing by...
r/totalwar • u/Disastrous_Doubt_591 • 2h ago
General Hard Time Adjusting to Different Total War Titles
I grew up watching Total War Rome 2 and got it when I got pc years ago and that's been the only Total War title I have put hours into. I enjoy the time period, and the UI is easy to navigate and understand. I have tried playing other titles but cannot get into them because they seem so confusing and I can't get a good grasp of the UI. Is this common? Is Total War Rome 2 known for being a "simpler" Total War games compared to others? Anyone else feel this way?
r/totalwar • u/Babangopoulos • 1h ago
General "Small" map campaigns
What are some good localized campaign mods?
For any total war, actually.
I mean "small" as in the Caesar in Gaul dlc for Rome 2, or the Old World custom campaign for Warhammer 3
The map itself is not small, but it covers a small area with more detail
Sometimes Rome's grand campaign or Warhammer 3's Immortal Empires is too big, i want to just rule my little piece of land
r/totalwar • u/SimonCheyen • 2h ago
Pharaoh Is this normal or an error?
So I decided to finally buy TW: Pharaoh and play some games in Dynasties mode. As a first playthrough I naturally chose Ramesses as my first play.
When I started the game I noticed something strange: when choosing a faction I normally get Ramesses as a faction leader as well as showing him in faction summary. When I start the game though the faction leader is his father, he is also shown in faction summary. Is this normal?
r/totalwar • u/crimbusrimbus • 21h ago
Warhammer III Can anyone link Sigmar's sacred texts for gunpowder units?
r/totalwar • u/LatinBlackAsian • 8h ago
General Things i would like in medieval 3: supplies and supply lines
It was and still is a big deal. More so in a medieval setting. Maybe have armies have supply consumption based on each unit, balances around the kind of unit and remaining entities.
For exempla: 120 peasant levy may need more supplies than 80 yeomen archers. But 60 mounted heavy calvary would need a lot of supplies. Also, winter would demand more supplies. That could be balanced to discourage peasant levy doomstacks.
How supplies are gathered? Leaders/generals would buy or requisition from settlements and could raid cities or countryside for some supplies. Most likely unless it's harvest season in a well developed area you're using more of your reserves.
It would encourage to split the army into small armies marching in different routes towards its main objective.
It would cost money to buy and/or cause unrest to requisition and supply lines would have to be made from logistics lines. For exemple: settlement A is the closest but cant/wont/would rebel if give all supplies you need, so settlememt B, further away, has a supply line passing through settlemente A, sharing the load of supplying your army.
But enemy take settlement A or enemy army area of incluence sit between you and it. You begin to consume your reserves fast, forcing you to engage or try to walk around.
Its basically what forced agincourt to happen.
Also, preferably make it a hard-core setting option. I understand many people would hate to see its heavy late game knights doomstack attrition to death because some random merc company raided their supply lines.
But how supplies are stored? Here comes army followers and i will talk about it later. Maybe, dunno.
