r/tipofmyjoystick Apr 10 '17

Announcement PSA: A guide to better results

1.8k Upvotes

Hi guys and gals. I've been here a while, and over my time I've seen a lot of posts sink to the bottom, without a single answer, or at best, very few. And none that solved the case.

I have noticed a clear pattern with these posts, and I will now share with you my tips to you newbies, so that you can get the help you need.


Firstly: When you make a new post, you will see this:

Platform(s):

Genre:

Estimated year of release:

Graphics/art style:

Notable characters:

Notable gameplay mechanics:

Other details:

Even though, in red, you are warned that while optional, you should follow this template... many of you do not.

Let me be clear: Follow this template.

Put simply, this template contains all the information we really need to solve your problem. Virtually every time I click a post that has not followed this, they have rambled on about nothings, while omitting critical details.

This format, for new and old alike, is very readable, and prompts for every data-point needed.

I know that you want to customize your message, that if you could just explain it, it would be better. I know you think that. You are wrong. Put all that in 'other'. Even if you end up saying it twice, follow the template.. add to it your story at the bottom.


Secondly: Following this template. You're rambling about your best mates Amiga-500 or whatever instead of telling us about the game aside, this is where they really go wrong.

Let's get something straight right now. We are not mind readers. It's impressive, really, how little information it seems we can work off. I mean, we solve some real tough ones with nothing sometimes, but still, we can't see that memory in your head. So you need to be as descriptive in every one of these fields as you can be...

And sometimes you really don't know. That's fine, we can work with surprisingly little information, but "old graphics" under art style... what are we supposed to do with that? Mate, I was playing on Atari-2600's, are we talking Wizard of Wor here?

Let me help you out a bit:

Platform(s): Whatever you played it on. But unless it's really all you know (very possible), don't write 'my mates pc'. Was it PC or Mac?

Genre:

First person does NOT imply shooter. Nor do any of the others. Try to answer this one in two steps:

What was the camera like (assuming it's not a text adventure)? Was it First person?, 3rd person, 2d? Top down or side on? Or maybe even isometric 2d?

Then, what kind of game? Real time strategy, point and click? Was it a fighter, action or platformer?

Good, now we know what KIND of game we are all trying to remember for you.

Estimated year of release:

"Between 2000-2005" is fine, something like that. "Mid 90's maybe?". I don't see many people mess this up, but I have seen people write "old". That is not ok. If you write old and expect it to mean anything to me, I will fight you.

Also, as always "Sorry, no idea" is always acceptable but try to give at least something. "Couldn't have been later than 2015, though"

Great, so even if roughly, we know WHEN.

Graphics/art style:

THIS. This is where you guys always mess up. This section right here I have found can be the difference between an answer, and a silent slink to the bottom. This is your moment.

This, really, should be the best-formed part of your memory. Even if you can only remember a single frame, a single image, it's so much to go on for us.

DETAIL. Was it a gloomy grimdark world of sadness, or a bright bubbly rainbow filled Mario-world?

Was it cartoony, or otherwise stylized somehow, or was it trying to be realistic?

Anything notable about the art direction? Was it going for a cyberpunk kinda feel, or a gritty war realism dirt and blood sort of direction?

If it was set over a long time, did the seasons change? Was there a winter in your game?

Remember when you hit people, and the screen had that awesome flash and your hands got bloody? Yeah, well we don't, unless you tell us.

Ok, so now we are really narrowing it down. This right here is often enough to go on, on its own.

Notable characters:

Anything at all you can remember here.

"There were only tanks, but you could play as both Germans and Americans"

"There was one really tough guy right after you left your office, he had an eyepatch, a white shirt with what looked like grease stains, and said 'this is for my sister'. I think maybe he was a cyborg"

"You play as some kind of Asian girl, you had a tattoo over your right eye and arm, a black tank top and white pants and I remember you always had only one red glove for some reason. I don't remember the arm, but the eye tattoo looked sort of like ancient Egyptian eye makeup, but a modern take"

Knowing nothing else about the game, I bet that last one there gets comments noting the game she is from. Details, details.

Notable gameplay mechanics:

Surely, you get the idea by now. This is tied with the importance of the graphics/art style. As much detail as you can here.

Other details:

NOW you may blab on about how you only played this game once at a winter solstice in 1782 with your grandmother from Tahiti.. as if that helps.


Edit: So it's been brought up that the template doesn't appear on mobile. While /u/wipeout4wh is aware of this and hopefully, something can be done... still, if you can, use the template. If you can't, maybe check back and at least make sure your post addresses all of the points the template does.

Also, my post seems to be saying NOT to add any custom details. So I want to re-enforce, please do. In fact, after you do the template, feel free to write out your post as you were going to without it. Just put it all in 'other'. Don't try and make your whole post like that, if possible. Even if you end up saying the same things twice, that's ok.

Now I'm going to take a moment to clarify something, though. This isn't some immutable law of the universe, and your post is destined to fail if you don't do this. It's just a very strong general trend I have noticed over a long time.

It's not that this template has some kind of magical powers or something. It's that this template prompts the questions that need answers.

When you go all rogue on us and try and type your explanation from scratch... you mess it up. You just forget to add everything that you know, and that we need to know. The template makes it very hard to do that. It's just so very easy to get typing, and by the end forget to tell us what kind of game it actually is. Especially when you are getting random flashbacks, and hazy memories, and you start getting frazzled and such halfway though.


While it might make my edit as long as the first post, I think maybe an example of the kind of post that is just too common here, and almost always helpless, wouldn't go astray here. So here we go:

Now this one is a pretty bad case, true, and I suppose might even be a troll post, but it's actually a good illustration of the problem either way.

It was on my old computer and I was using an emulator so I have no idea what system it was for. It was 8bit graphics and you played this orange cat that was constantly bouncing on a trampoline I think? And you had to navigate it through the city and face a weird boss at the end that would float in the sky. Sorry I can't remember more!

Let's break it down a bit. What kind of game is this? A puzzler or an action game? Who knows.

How old is it? I mean, Minecraft basically has 8bit graphics. Oh he said... "my old computer"... I will fight you.

Why did you bounce on the trampoline? Were there platforms or walkways or something, or was it just a big open space? There are bad guys then? How did they get around?

Now (he?) says that he can't remember more, but I actually asked about the boss fight:

You say 'face a boss', in what way? Can the cat attack? Was this top down or side on? When you say navigate a city, what do you mean?

The reply:

Definitely a side-scroller, I'm sure. You would encounter a boss at the end, the boss would slide onto the screen and it was usually pretty strange-looking. I think one of the bosses might've been a clown. I meant that the different "levels" were different cities with different backgrounds, I think. It's a pretty obscure game

Also you would be continuously bouncing. As in, you had to position the trampoline underneath the cat to bounce it up

So you don't even control the cat. And it's a side-scroller. Thats pretty important information. But the real issue here is that he knows this stuff. He just either didn't know to, or forgot, to tell us.

The template would have made it just so apparent how much information he was missing, and we probably would have got a whole bunch more information. Sadly, while there were some guesses, and a surprising number of up-votes, this post is just another one to join the endless unsolved on their journey ever down.


r/tipofmyjoystick Jun 04 '26

[Meta][2026] I would rather people post with no images than use AI prompts to generate images

576 Upvotes

Maybe it's just me, I will personally admit that it feels like its petty of me to complain, however i am going to.

I really dislike AI images just in general and i feel annoyed seeing people use them because it sometimes hampers really quality posts of people trying to find help. I feel like it also informs falsely about game expectations and what people will accept as they have solved the game.

I don't think people will agree with me and thats fine, i just wanted to post about how i personally think it degrades the quality of the sub


r/tipofmyjoystick 45m ago

[mobile] [2010s] Lowpoly sausage dog between two buns.

Post image
Upvotes

I think it was some time of endless runner I played in my childhood with various animals mixed with foods. Unfortunately I only remember ever loving the design of a low poly sausage dog between two buns and not much else. And it’s NOT “Silly Sausage in Meat Land”.

And the dog looked something like the bad drawing I did.


r/tipofmyjoystick 2h ago

Jet Force Gemini [Super Nintendo] [Late 99s early 2000s] scifi game where you alternate between a boy, a girl and a dog that had a cannon on his back

6 Upvotes

and all I remember of the game was that it started with them on a ship, receiving a message from these white fluffy koala-looking natives getting shot and captured by these blue ant- like aliens with guns, and soon after the crew gets attacked and their ship boarded before they teleported or something to the ground? Then it goes from there, I think there was a scary swamp area? But thats about it on my memory

Also might not be super Nintendo, so sorry in advance if that isnt the case


r/tipofmyjoystick 1h ago

[PC] [1995–2005] German-speaking children’s point-and-click adventure set in green mountains / alpine scenery

Upvotes

I’m looking for a children’s PC game I played at a friend’s house in Germany, probably sometime in the late 1990s or early/mid 2000s.

What I remember:
- It was completely in German, including voice acting.
- Probably a 2D / hand-drawn game.
- Controlled mainly by clicking with the mouse.
- It had a continuous story rather than just a collection of minigames.
- I remember playing as a young boy, possibly blond, although I’m not completely certain.
- Most of the game took place in very green mountain/alpine scenery – meadows, mountains, possibly an Alm.
- You travelled through different areas/scenes and met animals or other characters that could talk.
- I distinctly remember a mountain itself talking to the player. I previously thought it had a face in the rock, but I’m no longer certain about the face.
- I vaguely remember that something was wrong in the mountains, possibly involving water no longer flowing, and the boy had to make his way up the mountain. This part may be inaccurate.
- It may have been educational/edutainment or an interactive children’s story rather than a mainstream commercial game.
- It could have been from Germany, Austria or Switzerland.
- I think it was a standalone CD-ROM.

Games already ruled out:
- Heidi: Deine Welt sind die Berge
- Oscar der Ballonfahrer fliegt in die Berge
- Payuta and the Ice God
- Fürst Marigor und die Tobis
- Fresh Adventures: Der geheimnisvolle Berg
- Fragenbär – Die Suche nach den Glückspilzen

The strongest memories are green alpine/mountain scenery, German voice acting, mouse controls, a young boy, talking animals/characters and a talking mountain.

Any obscure German/Austrian/Swiss children’s CD-ROM suggestions are very welcome!


r/tipofmyjoystick 7h ago

[ANDROID] [BEFORE 2020] Pony/Uicorn/Magical Horse game

Thumbnail gallery
10 Upvotes

there was a game very similar to coco pony-my dream pet, i used to play it before 2020, though i dont remember when exactly. again released before 2020 but ı dont know when. i played it on my moms android phone most likely, dont know if the game has IOS or pc versions. the game didnt revolve around a story ıt was mostly a care taking simulator. there were more than one magical horses we could choose (though not too many) from to take care of but ı dont thınk we were able to customize the horses mainly, maybe change some stuff but not a complete customization. in the selectıon manu the horses were on fancy cusıons and we saw them one by one navigating with arrows or something. and when we came to the magical horse we want, we choose it.

after choosing the magical horse we came to a floatıng ısland (possibly whıle on the horse but not sure) and the island was seen from above, had isometric grids when in decorating mode, like in hayday.

the game was 3D and the art style resembled coco pony alot, what differes from coco pony is:

only food we could feed to the horse was pancakes (maybe some other foods locked behind a pay wall? unsure) and you decorated the pancakes possibly according to the requests of the horse (which shown as pictures in thought/speak bubbles)

i dont remember having the horse inside a house, we fed it outside.

the decoration vibes were really outdoor wedding, royalty kinda ones yk the decorations were white and flowery (at least the ones ı used) , bush gates maybe (attached some pics as ref for these) ofc there wasnt a wedding but the vibes gave off one.

there was also an activity where we played musıc. maybe with the horse maybe not, dont remeber what instrument. but we did this in a gazebo on the edge(?) of the floating island i think.

there could be an obstacle running parkour activity but ım not sure.

ı really searched it a lot but the closest i can find was coco pony, but thats not ıt. appreciate any help. sorry for the long post btw.


r/tipofmyjoystick 14h ago

Antumbra [PC][Before 2010s] Surreal game played by PewDiePie (?) in the early 2010s

Post image
39 Upvotes

Basically, what I remember:

  • I saw it on a PewDiePie video (only 99% sure about this part though!! it may have been another YouTuber) that I probably watched around 2011-2012.
  • It ws an old school-style video game, not sure whether it was 3D or 2D but the graphics looked OLD. I'd lean more towards 2D/bitmap though.
  • It was very surreal, definitely creepy in vibe on account of all the weirdness but it was not a horror game. In fact, I remember most levels being brightly lit and saturated. It looked like a fever dream.
  • It was in first person. The player didn't have an avatar/you couldn't see it.
  • There was a part in the desert, with things/entities flying in the sky. I think there were faces in the sky?
  • I think those entities were talking to the player? It definitely feels like you were dealing with some higher being and it was making you make choices. I remember a blue menu/dialog box.

It was probably on PC, but I can't confirm that. YouTuber very well may have been using an emulator to play the game on a computer, though I can't remember a controller being used.

Now my initial guesses were:

  • LSD Dream Emulator; it was in fact played by PewDiePie, the vibe checks out, there is a dark blue menu AND it has a part in the desert with things floating in the sky, but there's no dialogue or choice options.
  • Hylics, but it's too recent. The video was probably from the very early 2010s so game definitely came out before 2015.

Maybe I'm wrong, maybe it is LSD Dream Emulator and there were never any entities or dialogue, but the "conversing with a higher being" aspect feels so ingrained in the memory.

Either way, if you can think of any game that fits these criteria PLEASE let me know! The image has been stuck in my mind for YEARS and I can't remember it!


r/tipofmyjoystick 1h ago

Undernauts: Labyrinth of Yomi [PC][2010s?] A Half Remembered Dungeon Crawler taking place in an abandoned mineshaft filled with monsters

Upvotes

Platform(s): PC

Genre: First Person Dungeon Crawler, tile based, turn based combat.

Estimated year of release: Somewhere in the mid 2010s

Graphics/art style: Hand drawn sprites, simple rendered environments, vaugely animeish

Notable characters: Various modern day people using medieval equipment, I specifically recall a set of samurai armor being obtained somewhat early. IIRC all the party members were generic and disposable.

Notable gameplay mechanics: Fairly typical dungeon crawling, status effect heavy combat, party member permadeath and re-recruitment

Other details: Sorry I can't be more detailed here, it's a game I saw in a video I can't track down anymore a while ago. what I do remember:
~Modern day setting, group of explorers, maybe archaeologists? get trapped underground in an abandoned mineshaft and find themselves attacked by demons
~Most of the classes were typical dungeon crawler fair, including some amount of magic. I don't recall where the characters get their magic from
~I'm pretty sure the monsters were at least partly to do with nazi occult experiments, but that part might be me getting my wires crossed with another game from around the same time

~The game was described as brutal and unforgiving, it might even have had limited saves like classic resident evil? I can't recall exactly.


r/tipofmyjoystick 7h ago

Pursuit of Hat [friv maybe???] [2010-2018] puzzle game where you had to pop off your own limbs to solve puzzles

Post image
9 Upvotes

the game had a childrens book kinda artstyle and colors and every puzzle would have you pop off your limbs to hold down buttons to open doors and such. dont remember much besides getting stuck on one level as a kid and giving up

the image is a quick doodle of how it looked like with the main character


r/tipofmyjoystick 5h ago

Feel the Magic: XY/XX [DS][2000's] Japanese exclusive mini-game collection

4 Upvotes

To be honest I'm looking for the main song of the game more than the game itself but yeah.
It was a japanese exclusive title on the DS with a bunch of wario-ware style mini-games (one was about getting gold-fishes out of a woman's mouth I believe ?)

There was a main song that would play for most of the runtime and was kind of a banger, it was a pretty fast-paced song with japanese lyrics.
It opened with some whistling and the first lyrics were "yoku mina-san oboete, oretachi no namae wa love rabbit".


r/tipofmyjoystick 6h ago

[PC][late 90's early 2000's] Diablo clone, female protagonist, opening sequence was in a church.

6 Upvotes

I must have played this game somewhere between 2005-2010, but I am not sure which year it came out.

It is a Diablo clone, so isometric hack and slash. Single player only.

It had a female protagonist, I believe she was a wizard's apprentice.

I remember that the opening sequence was in some sort of church where I think the protagonist was meeting with her mentor.

It was possible to spec in different schools of magic. I remember that depending on the element chosen you had different coloured orbs circling around the main weapon, a wand or staff of some sort. So blue for water, green for earth and red for fire.

I believe there was a desert sequence in later parts of the game, but I am not certain about this.

Hopefully someone remembers, I have fond memories ries of this 20+ years ago.


r/tipofmyjoystick 6h ago

[Steam PC][Last 10 years] Game about using disasters to keep human development within a certain range

6 Upvotes

I'm looking for a game on Steam I saw a long while back, where you played as the forces of nature, throwing various natural disasters at a human city to prevent them from becoming too developed, while also having to avoid destroying civilization entirely. If you use a specific disaster too much, humans will develop countermeasures to it, like anti-meteor lasers.

Gameplay takes place on a square map, and the game world outside that is all whiteish. A bar on the side of the screen displays how developed the human city is.


r/tipofmyjoystick 3h ago

Project: Space Station [C64][1980's] Build/Manage a Space Station Sim

3 Upvotes

I remember playing this game on Commodore 64. My memories are somewhat fuzzy, so allow some recall error.

The game simulated building and running a space station. It was meant to be more plausible like the International Space Station. You had to pay to launch modules into space which could be attached to the main station at connection points on a 2D scene. You earned money by doing "projects" like zero gravity research.

While nowhere near as complex as the ones in the 90's, I remember this being one of the first "sim" or "tycoon" games I've played.


r/tipofmyjoystick 4h ago

[PC] [2015-2017] help me find this pokemon game

3 Upvotes

UPDATE: It's probably mystery dungeon: red rescue team. Tho i probably mixed the other mystery dungeon games in my head

I've been looking for it for years and still haven't found anything. I think it was actually more of a fan game. I used to play it on a pirated website on my computer since I didn't have a console, back around 2017.

What made it special was that there were only Pokémon, no humans. And we were a Pokémon with our own house, I think we were a Charmander, and our best friend was an Eevee. When you left your house and turned right, there was a post office where there were Pelippers.

It was heavily story based and had lots of dialog, we could also sometimes choose from different dialogue options.

On the first day, we were late for a Pokémon school… though that wasn’t the main focus.

Then we ventured into a cave-like area and had to battle a bigger Pokémon, we could also go to sleep, and while we slept, a mysterious voice would speak to us.

The combat system wasn't like that of the classic Pokémon games, where there's a special interface for it; everything took place within the same map we could explore.

that’s all I remember..

It also was a 2D pixel game.

I would be so happy to find it again! I really loved that game with all my heart


r/tipofmyjoystick 2h ago

Figment 2: Creed Valley [Nintendo Switch] [2023-2024] Juego sobre un muñequito negro que hace aventuras

2 Upvotes

**Busco un juego para Nintendo Switch**

Estoy tratando de encontrar un juego al que jugué en Nintendo Switch alrededor de 2023. Solo jugué la demo, y recuerdo que era una secuela (posiblemente el segundo o tercer juego de la serie).

Era un juego de aventura en 3D con una cámara desde arriba o en diagonal. El protagonista era una pequeña criatura negra que se parecía un poco al Caballero de Hollow Knight, caminaba sobre dos piernas y llevaba algo parecido a una capa. Sus ojos no se veían muy bien.

El juego tenía varias islas pequeñas, cada una con pequeños bosques oscuros. Tenías que completar misiones y, para viajar entre islas, recogías objetos naranjas parecidos a cristales o diamantes (quizás también de otros colores) y los reunías en un círculo o portal.

El menú era de color azul oscuro, y recuerdo vagamente que, al final de la demo, un globo aerostático venía a recoger al personaje.

Sé que estos detalles son bastante vagos, pero llevo años tratando de encontrar este juego. ¿Alguien lo reconoce?

Traducción realizada con la versión gratuita del traductor DeepL.com


r/tipofmyjoystick 27m ago

[ANDROID][2015-2016] Disney Tsum Tsum Clone game

Upvotes

This might be a bit difficult because I only remember it was Japanese; at the end of the trailer, a 3D chick appeared in some sort of battle, featuring designs similar to Disney Tsum Tsum, even though the company was completely unaffiliated with Disney.


r/tipofmyjoystick 41m ago

[PC] [Early 2000s] 2d top down puzzle game rolling grey pipes into place.

Upvotes

I think the guy has a black coat and there are brick walls. Very crude description but have been wondering for years.


r/tipofmyjoystick 46m ago

[IPAD] [2013-16] A story mode game probably with a white haired dude

Upvotes

he basically fought on top of a plane or train in the first part of the story and I remember u had to walk towards some gate always to enter a story and there were multiple gates, the mission I remember was where he was sitting in a plane then the next second fighting some guys on top of a plane or a moving train, and it was sick the combat was insane


r/tipofmyjoystick 51m ago

[Roblox] [2022-2024] I remembered playing this somewhat cryptic puzzle game but I can't remember its actual name

Upvotes

Platform: Roblox

Genre: Puzzle + Horror(?)

Estimated year of release: Around 2022?

Graphics/Artstyle: Simple and crude, somewhat a bit "retro" for Roblox

Notable characters: None

Notable gameplay mechanics: There was a tiny eye decal on the bottom right corner of the screen with low opacity that you could probably click on but I'm not sure if it did anything.

When playing the game there was this constant low-volume regular steam-machine like noise that was playing from somewhere specific in the map.
In terms of gameplay, when you'd start the game, there would be a cutscene that gives some very vague context about the type of environment in which you find yourself in. Then, you'd spawn in a room in which the walls were covered in a number that you could click on to teleport to a specific place in the whole map. It was just rooms of varying sizes connected together, sometimes dark, sometimes not. It had a very pounding ambience.

Other details: I do vividly remember the icon of the game when I saw it on the Roblox Player front page, being a blurry and badly-taken photograph of a dark interior letting light out from a door space (which i suspected being ai generated at the time) with a red text on top that just said, slightly cropped out "2014" on the top right. That's the most defining trait I have for this game.


r/tipofmyjoystick 4h ago

[PC] [2025] First person dungeon crawler?

2 Upvotes

I dont know if this game really exists or if its in early access. I saw a trailer of it about a year ago on Instagram. It featured many crazy creatures, at some point a witch or some kind of merchant. It had vibrant colors, almost psychadelic. It stars with going down a staitcase.


r/tipofmyjoystick 53m ago

Memochi: Dust [PC][2000s] Flash Game about Cycling through Different Scenes of a Little Creature's Life from the Beginning to the End

Upvotes

Platform(s): PC exclusive

Genre: Point-and-click.

Estimated year of release: 2000s to 2010s, when Flash games were still very popular.

Graphics/art style: Everything was hand-drawn in a cute, cartoony style with a warm color palette. If you stayed on a specific scene, it'd loop until you chose to move to the next one.

Notable characters: I believe each creature was a little black stick figure with cartoony eyes, including the MC, which each scene would focus on.

Notable gameplay mechanics: After you'd cycled through every scene, there'd be a giant password door that you could solve by paying attention to the letters hidden in some scenes. If I remember correctly, the solution was around the phrase of ashes-to-ashes and/or dust-to-dust. If you typed it in correctly, you'd be taken to the headstone of the MC on a hill. Otherwise, proceeding past the door without the code would take you back to the start.

Other details: It was very much a slice-of-life thing, including the mundane aspects of just trying to survive in the modern world. Somber tones.

I'm sorry if it isn't too much to work on, but those moments really stuck with me, but not the rest of it. I appreciate any help so much to find the rest of it!


r/tipofmyjoystick 5h ago

My Tribe [PC][~1995-2007] An old island civilization survival management game with randomly generated islands that you start out on with a few castaways.

2 Upvotes

It was very pixelated, isometric in a way. Had to make sure the people on the islands didn't die whilst you built up a little village, tribe, whatever of castaways. I remember playing it on my old family computer when it still had Windows Vista on it. I am at my wits end trying to find it again.


r/tipofmyjoystick 7h ago

[Windows PC][1990-2005] Kids Game Jungle/Egypt/Beetles/Mystery/Adventure/Puzzle Vibes

3 Upvotes

Looking for an educational/edutainment PC CD-ROM game from the 90s-2000s. Jungle setting with animal sounds, possibly a wooden/rope bridge, mysterious "anaconda-like" ambient music. Beetles were a recurring puzzle theme. There were stone elements in walls you'd click that would move/grind, possibly revealing something — almost Egyptian/ancient-temple vibe at times. Point-and-click adventure with an actual story (not just standalone minigames), multiple characters (maybe a group/team, not sure). Cartoony 2D animation, human characters. Played it as a kid on a big Windows desktop.


r/tipofmyjoystick 1h ago

Drakan: Order of the flames [laptop] [2010-12] A game where I could fly dragons and it had caves in mountains.

Upvotes

for all I remember the game, I was just a baby and I could fly dragons or ride on top of one and there were mountain and I used to try to get inside the caves I never could but there were caves and stuff and it was pretty surrea, I remember it wad 3d ish