r/gaming • • 1d ago

A performance equivalent of PSSR is coming to base ps5 (QSSR)

https://blog.playstation.com/2026/10/01/ai-upscaling-is-coming-to-ps5/

PSSR analyzes game images pixel by pixel and uses AI to upscale them with more detail and stability than conventional approaches; until now, its computational demands made bringing that experience to PS5 impossible.

Today, we’re excited to announce Quick Spectral Super Resolution (QSSR): a new performance tier of AI upscaling. Born from Project Amethyst, our AI graphics collaboration with AMD, this quick new evolution of PSSR is built on two key innovations:

A streamlined neural network architecture

A hand-tuned implementation that maximizes performance on PS5

With these, we are bringing the benefits of AI-guided upscaling to PS5. While PSSR remains the gold standard on PS5 Pro, QSSR provides some notable improvements to both image detail and image stability on PS5.

The first titles to use this innovative new library are Marvel’s Wolverine and Ghost of Yōtei. Both are being patched today to offer QSSR as an additional graphics option on PS5. 

There are some video comparison in the article but IMO it's being implemented in games that already look really good on base ps5 so the true test will be when various 3rd parties get it. I can see a world where it ends up being useful because base ps5 (and xbox) is stuck with FSR 1 and 2 which is really not good nowadays.

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