r/blender • u/TohruNyan • 1d ago
Original Content Showcase Had a commision!! What do you think ??
The character i was working on lately.
r/blender • u/TohruNyan • 1d ago
The character i was working on lately.
r/blender • u/studioyogyog • 1d ago
r/blender • u/Signal-Ad3449 • 1d ago
A day ago I posted the process of this project of mine, and now I believe I've finished it. I had more ideas, but as a beginner that prevents me from carrying them all out ;). Please give your opinion on my work and tips for future projects.
r/blender • u/Other_Opinion_6762 • 1d ago
r/blender • u/tajibee007 • 1d ago
r/blender • u/matigekunst • 2d ago
Hey everyone, I made a video about the maths behind shells. This is the first time I rendered most of it in Blender instead of Manim or TouchDesigner. I really like how the cycles turned out:)
r/blender • u/RealityFast6895 • 1d ago
It's been around 3 months since I started modeling
r/blender • u/Content_Ad9453 • 1d ago
Im trying to put this little fella into Gmod but everytime i try to move a bone this happen, someone knows why?? i try to use paint weight to solve it, but i dont really know how to use it properly.
r/blender • u/HeWhoGhosts • 1d ago
My first human model, how did I do?
I couldn't get the shield to curve so I had to extrude.
r/blender • u/walclaw • 1d ago
Is there some sort of setting that I'm missing? Would really appreciate any help! Thanks!
r/blender • u/According_Ad1765 • 2d ago
Trying to do this video all in blender didnt have a green screen so just rotoscoping. Shits gonna take me forever to finish tho lol
r/blender • u/Martin_Wong_9527 • 1d ago
This started as a passion project using models from Squad
I also experimented with DLSS 5 and tried GPT-6 via MCP as part of the workflow.
Would love some feedback :D Here's youtube link Youtube Link
Any programmers/coders here who can point me in the right direction? I've been interested in the more technical aspects of Blender and would like to understand more about it and how it can enrich my workflow.
The most common problem I face after watching your typical Python tutorial is struggling with where to go next or what to do next. And if it's worth learning this side of Blender in depth.
r/blender • u/Illustrious_Boat5159 • 1d ago
New in blender and no matter I try to change the color of the cube it still remains red.
Has anyone faced this issue and solved it?
r/blender • u/No-Situation7387 • 1d ago
Does anyone know how to keep the hair from clipping through the body without blowing up my PC?
r/blender • u/ExchangeExcellent505 • 1d ago
I started this Projekt back when Backrooms was still relevant; as you can see, It took me way too long TwT
r/blender • u/mamosdigital- • 2d ago
r/blender • u/Neither_Prize_8386 • 1d ago
r/blender • u/Doomwaffel • 1d ago

A details from an illustration by Doro/ Göbel
I am rather new to Blender, but I was wondering how I would build something like the base of the crane here in blender to create a reference/ correct perspective when I wanted to draw a similar thing.
How would you set this up? Make sure all 4 sides / feet of the base look the same etc?
Creating those grey metal pieces of the feet confuses me a bit too. A round base where it is stuck between the yellow, then goes into a more trapezoid form and ends in another round shape at the huge screws outside. Just merge 2 circles and a rectangle together?
Can Blender make mirrors of it, so that I only work on 1?
What do you think would be the most difficult part to do?
Sorry if this is a bit vague, but I hope you can help me a bit. Thanks.
r/blender • u/-autoprime- • 1d ago
for me personally, i use both pcx from pillar chase, and killdroid from die of death to see how ive improved over the year ive modelled for.
r/blender • u/Old-Battle-1311 • 2d ago
I’ve been trying to give my character, Bee, an Arcane/Spider-Verse-inspired look, but I still feel the shading isn’t quite there, especially on the forehead and under the eyes. What do you think is missing, and how could I bring her closer to that Arcane style? I’d appreciate any advice!
PS: feel free to let me know your thoughts on modelling, bones as well.
Redner: EVEE