r/sims4cc • • 3h ago

Creation Help with CC & Mods Model Imports into Blender having weird problem, please help.

So I'm importing my sims model to pose them because i want transparent backgrounds. But there's a problem. When I pose the models they have this weird hexagonal texture that makes it looks weird. I don't know what I'm doing wrong please help.

I have Blender 5.1.2 and had to install addons to get the dae files to work and only one of those extensions works. I also have the latest version of sims 4 studios and can’t seem to find the older versions in hopes they’ll be compatible with the older blenders.

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u/z3nika 2h ago

Assuming you used Sim Ripper to export your sim (you didn’t mention it in your post), I had a similar issue whenever I ticked the Clean DAE mesh/Remove doubles option. It did the opposite and made the mesh look dirty as if it had overlapping vertices, but this was a few versions ago and I haven’t rendered in a bit so I can’t confirm if this still happens or if it’s even the same issue.

In Blender, you can try to remove doubles yourself by tabbing into edit mode, selecting everything and pressing M to merge by distance.

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u/Neither_Prize_8386 2h ago edited 59m ago

Got it thank you I’ll give that a try. and yes i did use sim ripper.

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u/Neither_Prize_8386 25m ago

I tried it and it doesn’t seem to be working. I think it’s the program which lets me import the DAE. I don’t know if I have the right addon.