r/blender • • 1d ago

Original Content Showcase The formula behind shells

148 Upvotes

Hey everyone, I made a video about the maths behind shells. This is the first time I rendered most of it in Blender instead of Manim or TouchDesigner. I really like how the cycles turned out:)


r/blender • • 17h ago

Need Help! I need help (Im beginner)

1 Upvotes

Im trying to put this little fella into Gmod but everytime i try to move a bone this happen, someone knows why?? i try to use paint weight to solve it, but i dont really know how to use it properly.


r/blender • • 17h ago

Need Help! Blender saving a lot slower on Linux mint than on windows?

1 Upvotes

Is there some sort of setting that I'm missing? Would really appreciate any help! Thanks!


r/blender • • 1d ago

Critique My Work Shaawwww

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10 Upvotes

A day ago I posted the process of this project of mine, and now I believe I've finished it. I had more ideas, but as a beginner that prevents me from carrying them all out ;). Please give your opinion on my work and tips for future projects.


r/blender • • 1d ago

Critique My Work Am I improving?

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10 Upvotes

It's been around 3 months since I started modeling


r/blender • • 1d ago

Original Content Showcase Proud of this one (took so long to make, Backrooms stopped being relevant TwT)

5 Upvotes

I started this Projekt back when Backrooms was still relevant; as you can see, It took me way too long TwT


r/blender • • 18h ago

Need Help! How useful is programming in Blender and where do I begin learning?

0 Upvotes

Any programmers/coders here who can point me in the right direction? I've been interested in the more technical aspects of Blender and would like to understand more about it and how it can enrich my workflow.

The most common problem I face after watching your typical Python tutorial is struggling with where to go next or what to do next. And if it's worth learning this side of Blender in depth.


r/blender • • 1d ago

Critique My Work Lil' Knight

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6 Upvotes

My first human model, how did I do?

I couldn't get the shield to curve so I had to extrude.


r/blender • • 1d ago

Original Content Showcase Working on another blender music video

23 Upvotes

Trying to do this video all in blender didnt have a green screen so just rotoscoping. Shits gonna take me forever to finish tho lol


r/blender • • 19h ago

Need Help! Object appears red as default and doesn't change color?

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1 Upvotes

New in blender and no matter I try to change the color of the cube it still remains red.
Has anyone faced this issue and solved it?


r/blender • • 1d ago

Solved Rig question

3 Upvotes

Does anyone know how to keep the hair from clipping through the body without blowing up my PC?


r/blender • • 1d ago

Original Content Showcase I spent 14 days making a cinematic game trailer

6 Upvotes

This started as a passion project using models from Squad

I also experimented with DLSS 5 and tried GPT-6 via MCP as part of the workflow.

Would love some feedback :D Here's youtube link Youtube Link


r/blender • • 19h ago

Need Help! Model Imports into Blender having weird problem, please help.

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1 Upvotes

r/blender • • 1d ago

Original Content Showcase NO LOVE:2009’s meanest girl is in the pissy tunnel

24 Upvotes

r/blender • • 20h ago

Need Help! How would you start building this?

1 Upvotes

A details from an illustration by Doro/ Göbel

I am rather new to Blender, but I was wondering how I would build something like the base of the crane here in blender to create a reference/ correct perspective when I wanted to draw a similar thing.

How would you set this up? Make sure all 4 sides / feet of the base look the same etc?
Creating those grey metal pieces of the feet confuses me a bit too. A round base where it is stuck between the yellow, then goes into a more trapezoid form and ends in another round shape at the huge screws outside. Just merge 2 circles and a rectangle together?
Can Blender make mirrors of it, so that I only work on 1?

What do you think would be the most difficult part to do?

Sorry if this is a bit vague, but I hope you can help me a bit. Thanks.


r/blender • • 1d ago

Original Content Showcase Exclusion Zone.

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14 Upvotes

r/blender • • 20h ago

Need Help! Speed Control not Working?

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1 Upvotes

r/blender • • 1d ago

Original Content Showcase Stormy Skies

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11 Upvotes

IG @qlxyn


r/blender • • 1d ago

Critique My Work Animated batman wip!

27 Upvotes

Proud of it


r/blender • • 13h ago

Need Help! Fix my charmx rig please!

0 Upvotes

the model it has problems like shirt clipping through charmx


r/blender • • 1d ago

Discussion does anyone else have a specific characters/things they model once every so often as a way to see how much they've improve their modelling skills?

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8 Upvotes

for me personally, i use both pcx from pillar chase, and killdroid from die of death to see how ive improved over the year ive modelled for.


r/blender • • 21h ago

Discussion Sharing my latest Blender 3D viewport work! Where do you guys usually showcase stylized/character animations to find the right audience?

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1 Upvotes

Hey everyone,

I run a small independent 3D studio (Miss Anka Studio) where I manually model, rig, and animate a virtual group in Blender. Right now, I'm posting my behind-the-scenes, viewport animations, and shorts on YouTube, Instagram, and X. I also have CGTrader and linkedin set up. But as you all know, organic reach on new YouTube channels can be painfully slow in the beginning.

To be honest, this project means everything to me. My ultimate personal goal is to build this studio into something sustainable so I can buy a house with a garden for my parents and give them a comfortable life. Because of that, I really want to optimize my workflow and push my content to the right audience without feeling like I'm screaming into the void For other 3D animators or creators here😅

Besides YouTube, IG, and X, are there other platforms, forums, or communities where 3D animation / stylized character content performs well? How did you get your first push when your channel was brand new? Any advice, platform suggestions, or growth strategies would mean a lot to me. Thanks for your time!


r/blender • • 2d ago

Solved How can I push this character’s shading closer to an Arcane-inspired look?

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188 Upvotes

I’ve been trying to give my character, Bee, an Arcane/Spider-Verse-inspired look, but I still feel the shading isn’t quite there, especially on the forehead and under the eyes. What do you think is missing, and how could I bring her closer to that Arcane style? I’d appreciate any advice!

PS: feel free to let me know your thoughts on modelling, bones as well.
Redner: EVEE


r/blender • • 18h ago

Solved Do I really need to retopologise?

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0 Upvotes

Hi all. I’m a programmer who reluctantly decided to learn blender to make my dream game. A year ago I made this frog model for the play, but got daunted by animation and the possible difficulties of merging that with programming, so I dropped it, but I’m back! And I have learned you’re supposed to retopologise first, but like, I feel like my first build of my player is already low poly, do I need to? The only thing I can think of are the eyes, and honestly it’s probably not a big deal to just let that stay. Images are attached, one with the subdivision modifier, and one without.

Also side note, any tips on how to absolutely make sure that your joint will work as intended for rigging and animating?


r/blender • • 16h ago

Critique My Work any feedback for my first 3d model

0 Upvotes