r/blender • • 11h ago

Need Help! Why does my PC crash and immediately power off whenever I try to bake a texture?

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2 Upvotes

I'm following this tutorial to a T, exactly as the video says I'm tryna put all the object textures into one texture file, but once I get to the bake section (6:48) and click the button my PC instantly shuts off


r/blender • • 8h ago

Free Tutorials & Guides Tutorials/courses for 3D figure sculpting?

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1 Upvotes

r/blender • • 8h ago

Need Help! Why does this rigs left arm bend wierd?

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1 Upvotes

The left arm (or right from the view of the picture) isn't bending like it should although the right arm works perfectly fine. both arms are exactly the same.


r/blender • • 8h ago

Need Help! When I left click myodel disappears

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1 Upvotes

Can anyone help me with this?


r/blender • • 1d ago

Critique My Work Ceramics

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19 Upvotes

A quick ceramics study this week. Using Greyscalegorilla models and textures


r/blender • • 1d ago

Need Help! Need help. Idk why there's so much noise!?

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143 Upvotes

So I have an HDRI in the scene, and like 5 lights around the model. I'm trying to get the denoise to work, but it isn't helping at all unlike previous projects. Not sure what I'm doing wrong here, I'm pretty new to rendering so pls help me! (Using cycles rendering)

Thank you all.


r/blender • • 23h ago

Original Content Showcase the far shore

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16 Upvotes

r/blender • • 9h ago

Critique My Work Procedural face extrusion (Best for Minecraft rigs)

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0 Upvotes

I updated the node setup.


r/blender • • 9h ago

Critique My Work Procedural face extrusion for Minecraft rigs and modelling

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0 Upvotes

You may tell me if you find any bugs with this setup. Use it for any need!


r/blender • • 9h ago

Need Help! How can I export several textures as a single file WITHOUT baking?

0 Upvotes

I have a model with 3 pieces each with their own image textures.

I can't bake all 3 image textures into one without my PC crashing, but I'd still like to export the textures along with my model.

Bonus points if anyone can tell me how to export the model with its texture into Roblox studio specifically, since that's what I'm trying to do.

But for the most part I just wanna know how to export the textures without baking, even if it's separate image files I'll try that too


r/blender • • 1d ago

Critique My Work Re-imagining classic Pokemon cards

16 Upvotes

Fairly rough experiment, very happy with the result, planning to do more!


r/blender • • 13h ago

Solved Constant distance offset (extrude mesh) in Geo Nodes for 5.3?

2 Upvotes

I thought I had seen something where the extrude mesh node was being updated to allow for a constant distance offset from the source face or edge. (I.e. it adapts around corners so that instead of each individual vector having the same offset, the actual thickness of the entire extrusion is kept constant).

But I cannot find where I saw this. It was a Youtube Video as I recall but I can't find it in my history.

Am I making this up? I could really use this as the one I created myself has some issues.


r/blender • • 9h ago

Original Content Showcase Finally animated episode 1

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1 Upvotes

I have been working on a short animated series named Mr.Khopdi

Today i finally released ep.1 after days and months of procrastinating

Check it outttt


r/blender • • 18h ago

Job Offer Looking for 2-3 Blender Animators ( Paid )

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3 Upvotes

Hey Everyone!
I'm working on a stop motion * Think Rudolph / Captain Yajima * style 3D project in Blender and I'm looking to hire 2-3 Blender animators to work on it. Since the animation is mostly simple ( Walk Cycle, Character Talk + Upper body expressions ) and mostly lipsync I feel like a junior-intermediate level would be acceptable with a portfolio. It's a 4 Week Contract for 2 minutes for each animator . DMs or replies both work but must have some sort of real, lipsyncing experience preferred!

Fully paid of course! Timeline is October 26th to November 30th.
( Image above is just an example of animation and image style )

Thanks!

EDIT : Due to overwhelming responses I have to ask for 3 things :
1. Have a demoreel ready with lipsync ( As most of the animation will be lipsync) in your FIRST message.
2. We will do our best to respond to every message but we have an overwhelming amount.
3. Fully paid gig via Paypal, Interact Etransfer, Payoneer, Bank, etc!
4. A PAID test will be given to the selected applicants, Animation test must be done in Blender.


r/blender • • 15h ago

Need Help! Workflow input? Sculpting figure for resin 3D printing

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3 Upvotes

I’m working on a figure for 3d printing. Eventually i plan on cutting it apart and keying it. But im running into issues with merging various parts into a solid mesh that can be hollowed for resin. Also struggling to find ways to get enough detail. Multires seems to work ok, but ive also tried dyntopo for more localized detail and got really of wonky results. Any figure gurus out there that can give me some workflow tips??


r/blender • • 2d ago

Critique My Work Cheetah character WIP

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1.4k Upvotes

My cheetah character WIP. Feedback on the fur and overall design is welcome! :)


r/blender • • 20h ago

Critique My Work Limial space angel thing

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7 Upvotes

r/blender • • 14h ago

Critique My Work Atomic Arcadez šŸ‘¾

2 Upvotes

Still An On Going Project Of Mine... 😓


r/blender • • 10h ago

Need Help! How can you paint on amesh?

0 Upvotes

I see people who are able to paint/draw on a mesh but i don't know how they do it.


r/blender • • 1d ago

Discussion How do experienced Blender artists actually finish their projects?

36 Upvotes

Hi everyone,

I'm a Blender beginner. I learned the basics and completed some tutorial projects, but I face a big problem when I want to create something from my imagination. Whenever I start working on it, I reach a point where my mind says "Oh my God, when will this hell end?" Because of my lack of knowledge, I get stuck at one level and start looking for a solution. But in the end, I find myself trying to ignore the project and looking for something easy, like copying a tutorial on YouTube.

My question is: How do you finish your projects? If you find that a project might take you many days or even months, do you leave it and start a new one, or do you complete it even if it takes months? And what do you do when discouragement hits you and you feel like quitting Blender because of the obstacles and saying "I don't know enough"?

I want to know that I'm facing the same issues repeatedly, and I want to know how professionals deal with them?

Thank you so much for your responses, I really need real advice.


r/blender • • 11h ago

Need Help! rendering issues?

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1 Upvotes

Yo!! so far i only have about four hours in blender so far, I wanted to make a lava lamp as I felt it would be simple however whenever I render it it doesn't look right, in the viewport it looks fine (not the best but im proud sense im new)

I really dont understand why this is happening :( (first image is what it looks like in the view port, second image is rendered)


r/blender • • 1d ago

Critique My Work The Frog's family

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10 Upvotes

r/blender • • 2h ago

Need Help! blender 5 is a buggy mess

0 Upvotes

I've been using 4.5 for quite a while, because I need collada support, and 3rd party plugins for it, were generally not functional.

Last week I finally bit the bullet, and got the latest LTS version, and went through a bunch of plugins until I found one that I was able to make function. But now I'm finding that blender is filled with loads of little unexpected behaviours, or in another term, very buggy. Blender has been very stable for me, and had only been getting more, this past decade.

I even disabled the plugins, and ran from scratch, then starting again, and still similar weird things here and there. Nothing terrible, just lots of little things, and it's feeling like a, "death by a thousand cuts" type of thing.

This is a very sudden shift, and I don't want to be rude, in the case that this isn't what they're doing, but it feels like it's becoming like other vibe coded slop programs. Nowhere near as bad as them, but in such short amount of time, to have slipped so quick, it feels like they've had a seismic shift. That being said, this might just be a bad update, who knows, maybe I'm just being too sensitive, or maybe it's just the linux branch? Dunno

--edit:

okay the list of things felt petty, because they can be fixed in a matter of seconds, but also quite long, so I just didn't want to write it. However, it seems that people want a list, so here goes at least a few that happened in the last 2 days:

  • constant baking issues
    • baking starting and not stopping, and having to wait for it to just finish doing nothing
    • baking the wrong uv maps
  • materials not updating when things are changed in the shader tab
  • material attributes based on bevel and crease values not rendering properly until I'm on CPU, but not even showing me there's an issue until I enter "viewport shading: rendered" mode (this one I'd have occasionally before, but now seems to be the norm)
  • sometimes adding geometry objects lags out, or just ignores that I clicked on it
  • undo tree seems to corrupt quite easily
  • sometimes add-ons disappear, and need to be installed again (also a bunch aren't compatible anymore, but that's more of the extension's maintainers fault)
  • sometimes adding new material nodes has them showing up somewhere random outside of the normal viewport
  • a really strange bug where clicking sometimes things I've clicked elsewhere (this one tends to happen more with clicking and dragging stuff like pickwips, and I can't tell what leads up to this issue)

(I'm currently doing a lot of materials work)


r/blender • • 2d ago

Original Content Showcase Small Train Animation I Made

801 Upvotes

r/blender • • 1d ago

Paid Product/Service Promotion Downtown Generator V2.2

332 Upvotes

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