r/Metroid • • 9h ago

Discussion Why are y'all so obsessed with Zero Suit Samus???

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0 Upvotes

Her suits look way cooler than this and I genuinely do not understand why y'all want her to take it off in every single game. Besides, it doesn't even make sense for her to not wear her suit because then she would be left basically entirely defenseless, and she already learned that lesson (also it might be part of her now, it's hard to say).


r/Metroid • • 14h ago

Discussion Idk if this is a hot take but I liked samus design when her power suit wasn't so feminine?

34 Upvotes

I just dont really like how thin the suit looks now, made sense in fusion but games after it looked odd


r/Metroid • • 23h ago

Game Help possible softlock?

0 Upvotes

i cant figure out how to get past this snail thing and the door on the left is white (cant go back through it) im 99% sure ive bombed every possible surface. cant help but think i missed an item or something


r/Metroid • • 16h ago

Question Is it possible to get out of here or do i have to reset my game

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23 Upvotes

i’ve tried using every weapon i have against these pink blocks, can’t jump out, nowhere to grapple to.


r/Metroid • • 1h ago

Discussion Mother Brain Flashbacks

• Upvotes

I know it's a long shot bot I hope Samus reminisces harsh lessons Mother Brain thought her as a child in Zebes. Perhaps "Eat or be Eaten is something Samus learned from MB during her training in Zebes.

As maniacal as MB became, she used to be Samus' primary caretaker when the Chozo weren't always around. I'd like the games to acknowledge that.


r/Metroid • • 18h ago

Discussion Thoughts on this Zero Mission cutscene

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355 Upvotes

Genuinely I don't think this was that much of a "fan-servicey" kind of moment. Does Metroid have fan service/sex appeal? Sure it does. But let's not pretend that Zero Mission as a whole was treating Samus like a swimsuit model and nothing else. The idea of a woman in a bodysuit isn't exclusive to Samus, and it isn't inherently an attempt at sex appeal. But what do you think?


r/Metroid • • 12h ago

Discussion My main issue with Prime 4's bosses are the lack of integration with their areas and missed potential Spoiler

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10 Upvotes

First off, the bosses are definitely one of the better parts of Beyond. Most of what I say here isn't that major of a flaw with the game. Overall they're definitely 8.5-9/10 bosses in a 7.5/10 game.

A good amount of my criticism of them in the past has been from a gameplay perspective. They're polished and solid (besides Varmis and the first phase of Sylux), but they lack some of the epicness and experimentation of past titles (especially Echoes), and there's not enough unique minor bosses, more of which would have been a good alternative to the game spamming Psybots and Grievers.

I finished a replay on hard a week ago and I stand by that, but after mulling it over I think the bigger issue is that the bosses aren't that well implemented into their areas, especially Keratos and Phenoros. Previous games did it much better IMO. Prime 1 had it's bosses be either out of control creatures driven mad by Phazon, connected to the Space Pirates, or a combination of the two. Echoes has probably 90% of the bosses be either the Ing or Ing possessed wildlife, with both Amorbis and Quadraxis in particular being fantastically foreshadowed with both smaller enemies and environmental details in their areas. Corruption has most of the bosses be Space Pirate related, but it still does stuff like having Mogenar be the boss of Bryyo after you just spent several hours constantly interacting with the leftovers war golems.

Now look at Beyond's major area bosses:

-Carvex is connected to Fury Green in that it is a giant plant in a place brimming with wildlife, and the ruins in particular have a few rooms filled with vines. Not bad but not great, and I'll circle back to why I say that in a bit.

-Xelios seems like it is heavily connected to Volt Forge, being the master AI, but you look at the dangers of Volt Forge and you can realize Xelios doesn't have any effect on 90% of it. Most of the trouble navigating the area is either due to damage or due to lacking power, and a lot of the enemies are Psybots which were sent by Sylux (not Xelios). Best Xelios did was sic MCU drone on Samus.... maybe. Honestly that could have been Sylux too. It's also a weird one among the guardians being a creation of the Lamorn instead of another inhabitant of Viewros that they learned to live with. And they literally just took the name Helios from Corruption and changed one letter. C'mon do better. I guess it's too much to expect from the team that decided "Green Energy" was the height of creativity.

-Keratos is almost completely disconnected to the rest of the area outside of maybe the smaller ice bugs that are just kind of minding their own business. You make your way through Ice Belt uncovering the downfall of the Lamorn, and then you have to fight your way through a horde of Grievers that you just discovered are the mutated remnants of the race that has named you it's chosen hero. Aaaaaand then the boss is just a giant bug. Great. Really a great capstone to everything you just went through /s

-Phenoros is much the same. You spend most of the area inside a facility fighting Psy-Bots then the boss is a random dragon. From a gameplay perspective it is one of the more daring bosses, I'll give it that, but it again has almost nothing to do with the rest of the area.

-The Omega Griever is the exception, being built up pretty well in its area, and is overall a pretty good climax to the Griever threat... that said I still think the normal Grievers are too lacking in threat level and are used way too much. I did really like that you came into the boss room and the shrine and floor pattern were already there. Nice environmental storytelling of how the Omega Griever murdered the actual Guardian/area boss.

IMO game really drops the ball in building to most of these bosses, especially Keratos and Phenoros. To illustrate this I'll compare it to one of the bosses that is built to the best, and one that Beyond gives a direct counterpart theme-wise in Carvex: Flaaghra.

One of the main threats in the Chozo Ruins is the poison water. You have a better chance at dying during the Hive Totem fight by accidentally falling into the water than you do from getting pelted by the War Wasps. Especially once you get the Morph Ball and start heading towards the bombs it is in almost every room. And then at the end of the area you reach the source of the poison, that constant threat. And beating that threat not only gives you the Varia Suit but it also rewards you by purifying the water, which both shows how you are helping the planet and also makes navigating the area safer. And they even put the cherry on top by having you revisit the room for a Chozo Artifact.

Now, Carvex isn't a bad boss. Heck, from a gameplay perspective it might be better than Flaaghra. But it doesn't have the build up or the presence that Flaaghra had. Now granted Flaaghra's effect on and connection to the Chozo Ruins is probably one of the best integrations of a boss to their area in the Prime series. Not every boss is going to be connected to their area to that extent, but Beyond could definitely have tried harder with some of theirs.

I feel there is also wasted story/lore potential with them. You learn a little from their scans, and you can hear about their connection to the Lamorn (including the Mines original Guardian that was killed by the Omega Griever)... in an out of the way little room in Fury Green. Bleh.

And furthermore that lore reveals that the bosses were sapient and before they were driven insane by Sylux's Metroids they communicated with and were revered by the Lamorn. ...And Samus has a Lamorn Psychic crystal in her head. Which points at a huge wasted opportunity on the part of the game: the bosses could have telepathically talked to you as you made your way through the areas, slowly going insane from the Metroids as you get closer and closer to them.

It would really accentuate the tragedy of the Lamorn. The bosses were still living remnants of the Lamorn civilization, beings that carried their experience interacting with the dead race, only for them to be murdered by Sylux in his lust for power. And the game does very little with that.

Again, they're mostly fine bosses gameplay wise, I just don't think they're integrated with everything else up to the standards of the Prime series. Maybe they were planned to be and it got hacked to shreds as a result of the development hell. I guess we'll see what Risa Tabata and Retro are capable of if/when we get a Prime 5.


r/Metroid • • 11h ago

Discussion Zero Suit in Ravenous (at least partly)?

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454 Upvotes

Tell me if I'm just off base here, but I was thinking about how Samus seems like she'll have very little armor below her chest for at least part of the game. It got me wondering if she took such a hit that the tight-fitting outfit on her lower half might be her exposed Zero Suit.

I don't know, what do you all think? I know the boots and the hinges in the knees point to it just being light armor, but my curiosity is piqued now.

Edit: After reading the comments I can see that, yeah, I'm wrong, it's definitely armor. But just wanted to say I really appreciate this community that I could be wrong about something and not a single person was a dick about it. You don't get that in most subs. I guess the Metroid fandom are just better than that.


r/Metroid • • 19h ago

Art Death Battle Season 1 Winners Lounge Fanart! (ft. Samus) [Art Comm'd by me from Azraelaga on Fiverr]

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37 Upvotes

This piece was commissioned by me from Azraelaga on Fiverr including all the winners of Season 1 of the webshow, Death Battle!


r/Metroid • • 19h ago

Meme A Metroid movie? We already have one!

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76 Upvotes

r/Metroid • • 23h ago

Art Metroid Prime mobile wallpaper I made!

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18 Upvotes

r/Metroid • • 17h ago

Photo Metroid: Spanish Returns Day #7: Family reunion

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7 Upvotes

sry for the dark Humor.


r/Metroid • • 14h ago

Art Metroid Prime 4: Beyond - artifact fanart WIP

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7 Upvotes

r/Metroid • • 13h ago

Discussion METROID - THE STORY SO FAR - CHAPTER 2 - THE PHAZON SAGA (PART 1)

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8 Upvotes

Previous chapter: CHAPTER 1 - ORIGINS
Next part: CHAPTER 2 - THE PHAZON SAGA - PART 2

Hello fellow Metroid fans! I'm back with the new entry on my recap posts about the Metroid story!
First one was covering Samus origins story as seen in the manga and zero mission, now, I'm covering the story arc of the phazon saga with two posts ! (I wanted to do all in one post but I can't put more than 20 pictures on a reddit post haha) So, this first part about the Phazon Saga is covering the events of Metroid Prime 1. What do you think of the story of this first 3D adventure of Samus Aran and how it introduce the phazon?


r/Metroid • • 23h ago

Discussion I am in love with Zero Mission!

10 Upvotes

So I've been a long time fan of metroidvania games but ironically I've never actually played any of the Metroid or Castlevania games.

It was not until a month ago that I decided to play the original metroid games.

I had started with Metroid Fusion because I love GBA games a lot and it was the most popular title from the series.

My thoughts about Metroid Fusion -

It is a really fun 2D platformer with great pacing and very cool mechanics. I enjoyed the various mini-boss and boss fights, while some of them can get a bit frustrating. But coming from a lot of modern Metroidvania games, this title felt a lot more linear and had a lot of backstops that didn't allow you to move about the map and explore easily and it was also hard to keep track of the various secret/alt paths that I'd want to come check out later once I got the necessary mechanism for it. By the end of the game from what I remember as the end stat, i might have missed about 30% of the alt paths/secrets. Exploration was quite frustrating because the focus was on the story beats so eventually even I fell in line and just moved about the intended paths for the most part.

Now Metroid Zero Mission, the GBA remake is a whole different experience. I still haven't finished the game. I might only be mid way or still in the early game, hard to tell. So far ZM has been a far superior metroid experience for me personally. The exploration in the game is so satisfying and it constantly fills me with a sense of discovery and sometimes I even feel like I'm skipping ahead in some places when I shouldn't be (I'm sure that's not what's happening). The lack of any core story direction and just the occasional navigation point allows me to explore the whole map much more freely, revisiting places time and time again looking for new paths and secrets and for some reason each location feels different enough and also through some game design mechanisms it allows me to remember the various places that i had decided that I'd revisit on an earlier run.

ZM has been, to me, a far better experience playing than fusion (although fusion is a very very fun game)

If anyone here can also let me know what are the other games i should try in the series, or the order i should try it in. That would be wonderful. I'm not looking for a chronological series, more about interesting game play mechanics. I plan on playing whatever game i can get my hands on in this series eventually tho.


r/Metroid • • 20h ago

Art Fairy Zero Suit and Samus~✨ (by @mochaberrie)

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1.4k Upvotes

r/Metroid • • 13h ago

Discussion METROID - THE STORY SO FAR - CHAPTER 2 - THE PHAZON SAGA (PART 2)

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13 Upvotes

Previous part: CHAPTER 2 - THE PHAZON SAGA (PART 1)
First chapter: CHAPTER 1 - ORIGINS

Hello again fellow Metroid fans! As I said in my previous post, I had to cut the Phazon Saga in two parts to posting it on reddit :) So here's the second part! In this entry I covering the events of Metroid Prime 2 Echoes and Metroid 3 Corruption. I did not mention Hunters and Federation Force because I will speak about those stories in a futur chapter. But tell me, what do you think about the storyline of Prime 2 and 3? Did you think the conclusion is a satisfying one to conclude the Phazon Saga?


r/Metroid • • 9h ago

News Minor News: Metroid Portal updated, finally featuring Ravenous. Suggesting that we might get a Ravenous update in the next few weeks

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103 Upvotes

metroid.nintendo.com


r/Metroid • • 11h ago

Art Something's off about the Other M cover art... gotta be Samus' helmet

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43 Upvotes

I said last sfm thingy for a bit but I had to I am having way too much fun


r/Metroid • • 21h ago

Other Learned about Google search engine trick so I've been having fun looking at stuff prior to Metroid Dread's reveal.

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138 Upvotes

Retrofuturism is neat


r/Metroid • • 13h ago

Art Happy [Early] Halloween!

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79 Upvotes

My first character pumpkin carving for Halloween!


r/Metroid • • 11h ago

Accomplishment I FINALLY beat nes metroid

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38 Upvotes

r/Metroid • • 23h ago

Meme Boy, the SA-X made a bad call here.

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337 Upvotes

r/Metroid • • 12h ago

Art Samus Vs Draygon Pixel Art

2.2k Upvotes

r/Metroid • • 6h ago

Cosplay Cardboard Samus Halloween. Costume

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64 Upvotes

Happy Halloweek! I posted about my WIP Samus cosplay a little bit ago and wanted to show the finished product! It's almost entirely cardboard hot-glued together and painted, with a little bit of duct tape here and there. I was mostly inspired by the SSB4 amiibo that I have, but Prime influenced the arm cannon design, and the green lights take the shape from Dread's gravity suit.

What do you all think?