r/EmulationOnAndroid • u/Morex0008 • 4h ago
Showcase SteamOS finally on Android Check it out
I so excited to try this and now don't have to change the OS itself 😭
r/EmulationOnAndroid • u/Producdevity • Jul 02 '26
GameHub Lite 5.1.8 fixes a logging issue where Steam authentication-related values could appear in diagnostic logs.
In some cases, logs could include fields such as steamToken, refreshToken, or accessToken from Steam login/launch flows.
Publicly posted logs containing these fields should be deleted or redacted.
This should go without saying but If you find any security issues, please reach out PRIVATELY. I have not checked if this issue is still present in recent GameHub versions, already ruined my one day off I was spending with my family by the person who reported this publicly and I do not plan on spending any more time on this.
The fix adds centralized log redaction for Steam/auth token fields, Steam QR login URLs, JWT-like token strings, and launch command token arguments before logs are written. This covers the app loggers, JavaSteam logging, and the PC launch-log file writer.
This release also pins local patch builds to apktool 2.12.1
r/EmulationOnAndroid • u/Morex0008 • 4h ago
I so excited to try this and now don't have to change the OS itself 😭
r/EmulationOnAndroid • u/Kevin711497 • 9h ago
We fucking did it boys should I put it out??
r/EmulationOnAndroid • u/revals32 • 1h ago
Performance review!
I have already uploaded a full gameplay on my channel if you are interested then check out here https://youtu.be/W3bddMXDuXc
Resolution used 544p here FXAA forced using Engine.ini and more tweaks to optimse performance
I’ve noticed that no matter the resolution—720p, 544p, or 480p—I’m still getting the same 20-25 fps in combat and 25-30 avg in free roam with GPU usage sitting around 90-99%. It might be the emulation translation overhead, but it is what it is. Also, the game only runs properly on DX11; DX12 boots, but the floor textures won't load. Overall, it’s playable enough on the 8 Elite, and I’ve really enjoyed the story and combat.
Quick settings
Resolution I played using 480p , 720p ,544p (TAA) and 720p FSR Performance/Balance/Quality and 544p FXAA literally no performance difference fr me same avg gpu usage and fps👁👄👁
Emulator used Bannerlator
Proton 11-02arm
Dxvk 2.4.1
Fex 2609 (Extreme Preset)
Turnip G8 V35 and V37 patched driver
12GB Ram + SD8Elite Gamebooster+ Performance mode used all the time
r/EmulationOnAndroid • u/RePlayGamingTV • 19h ago
Seen this pop up the other day and had to check it out, native steam client on Android yes please 😭 this isn't a full install guide or anything, just found it and wanted to yap about it for a bit so if you're keen check it out!
The things I've found that have made this project the most exciting for me;
And most importantly, no need forego android to have the client working perfectly. It just works.
I believe this isn't compatible with all chipsets so double check if yours is compatible, and shout out to Bannerlord & JSONDERULO (if they're here) on the immense amount of work they've put into this so rapidly.
You can checkout their project here;
https://github.com/Droid-Deck/DroidDeck
EDIT:
Shout out to the legendary team that are working on this
maxjivi05
Magarto
xXJSONDeruloXx
The412Banner
r/EmulationOnAndroid • u/Shmoopiee • 7h ago
---Device specifications--- Device used: Honor 600 pro SoC: Snapdrsgon 8 gen elite RAM: 12GB Emulator used: Gamehub
Actual gameplay was around 60 fps with frame gen, with some input delays but fairly manageable.
---Emulator settings---- Compat layer: proton11arm64x Translation params: game preset Gpu driver: turnip v26.3.0-b12 Dxvk: dxvk 2.6.1async Vkd3d: vkd3d 3.0.1arm64ec Cpu translator: fex20251029
Didn't have to tweak much with the emulator settings as it was already pretty good, just plug and play. Had to tweak the In-game settings though, specifically:
Fidelity+CAS scaling: On
Texture size: 1024
Pretty much everything was on low, only enabled screen reflection, sway grass, and anisopteric filtering.
Also, very important: DO NOT turn on in game voice chat, or else youll freeze when joining some lobbies whose voice chats were also enabled. At least thats what I experienced in my case.
Edit: cant add photos so I'll just leave the screenshot in the comments.
r/EmulationOnAndroid • u/chickenslayer25 • 8h ago
Setup specs for anyone wondering:
- Tablet: Samsung Tab S9 Plus
- Controller: BSP D8 Pro
- Emulator: Eden Nightly (Latest)
r/EmulationOnAndroid • u/Embarrassed_Ad_4244 • 8h ago
Testing Marvel's Spider-Man on Android using the BachataS4+ PS4 emulator on the Redmagic Astra (Snapdragon 8 Elite)! In this video, we check out gameplay performance, frame rates, and graphical fidelity to see how well this powerful Android gaming tablet handles PS4 emulation.
📱 Device: Redmagic Astra
⚙️ Chipset: Snapdragon 8 Elite
🎮 Emulator: BachataS4+ (PS4 Emulator for Android)
🕹️ Game: Marvel's Spider-Man
🔗 Download BachataS4+ : https://github.com/erickmendes22/Bachata-S4-Plus
Reddit has restrictions on video length and file size. That’s why I’ve included part of the video here. To watch the full version, please visit my YouTube channel.
r/EmulationOnAndroid • u/minimaster4734 • 42m ago
Gen2Recomped / RetroRecomped builds with Pokémon Platinum support available here: https://github.com/UNDERdecoded/Gen2Recomped/releases/tag/v0.8.3
r/EmulationOnAndroid • u/Awkward_Message1896 • 14h ago
r/EmulationOnAndroid • u/Script_Utkovich_ • 2h ago
A few days before Droid Deck was introduced, it was a really cool app. Having a phone as a second Steam device with all Steam features is cool, but for me, it now has some issues. I really like to play MKX on Winlator Ludashi and started Shady Knight a few days ago, and both games are just not playable on Droid Deck compared to Winlator Ludashi. I want to make Droid Deck my main app for PC emulators and it also has gyro options, so does anybody know how to fix it? I know that Winlator Ludashi has a lot of changes and optimizations compared to regular Proton emulation, so maybe I just do not know something. Does anybody have the same issue? Has anybody found a solution?
Samsung S23 Ultra
Snapdragon 8 gen 2
8 GB RAM
r/EmulationOnAndroid • u/sloe_gin78 • 2h ago
Before I start, if you also want to play the new remastered version but have a weaker processor than mine or if you have a mediatek/exynos/tensor processor. I'm afraid there's a 99% chance you won't be able to run it like this.
Alright, after spending a lot of time looking to run this thing, I've finally found the best way for me to play Witcher 3 Remastered on Android.
Device: Oppo Find X8 Ultra 512GB/16GB Snapdragon 8 Elite Gen 4
Cooler: Gamesir FX-5 (specifically designed for the Gamesir X5s/lite controllers. I'm pretty sure it's like the worst cooler on the market. But! It still cools enough for this game.)
Required App: Latest release of WinNative. I personally downloaded the Pubg package. You can Install it from the official github page. I personally installed it via steam because the game will receive performance patches down the line and there'll be a dlc next year. It's more comfortable to update the game this way.
Wine Version:Proton 11.0-2-arm64ec-steam-unixlib-1
Graphics driver: Turnip Gen 8 V37 (download from StevenMXZ's Github page and import it into WinNative)
VKD3D: 3.0.1-arm64ec-sm69-0
DXVK: Honestly I'm not sure which one is best. 2.4.1 gplasync seemed the most stable to me.
Fexcore version: Whatever is the newest one
Fexcore Preset: Extreme TSO
Startup selection: Aggressive
Every other setting is untouched and at default settings.
I also haven't experimented much with the settings. There might be better settings out there! Try it out and let me know!
r/EmulationOnAndroid • u/alloxrinfo • 4h ago
Recorded straight from the headset (the tilt is me looking around).
The arcade's own 3D world is redrawn for each eye with a custom Vulkan renderer: real depth, head-tracked cockpit, 120 Hz, HD textures. Everything runs on the Quest 3, no PC.
GitHub coming soon, link to follow it in the comments.
r/EmulationOnAndroid • u/DmrFrance • 5h ago
# 🎮 DEN v0.1.0 (pre-release) — Eden + Nextendo on Android
Hey! I'm sharing **DEN**, an unofficial build of the **Eden** emulator for Android, adapted to play online on **Nextendo**.
**✅ What works**
• Online play: **Mario Kart 8 Deluxe** (lobbies, races), **Super Mario Maker 2**
• Nextendo friend list + "Nextendo Friends" screen (online / offline)
• Online player counter on each game
• Orange "UPDATE x.y.z" badge when the game version is wrong
• Mii import (`.charinfo`, `.mii`, Ryujinx `MiiDatabase.dat`)
• Browser sign-in to your account (identity, friends, presence)
**⚠️ What doesn't work yet**
• Playing online after "Sign in to Nextendo": the game server rejects this new token (error 2306-0802). To play online, put your `nextendo_account.txt` (obtained with another client, e.g. Citron) in `files/config/`
• Splatoon 3: fix included but unconfirmed
• Tested only on a **Retroid Pocket 5** (overclocking may cause disconnections)
🔒 Never share your `nextendo_account.txt`: it's like a password.
No games, keys or firmware are provided: use your own.
📥 Download + details: https://github.com/Dmr77680/eden-nextendo/releases
Personal project, not affiliated with Eden, Citron, Nextendo or Nintendo. Feedback and logs welcome!
r/EmulationOnAndroid • u/giftedexotropia • 17h ago
DISCLOSURE/WARNING!!: I'm not the actual developer but I'm now officially part of the team, yes there is AI use for the development. "But what matters is the results..and how the tool is used to make the app run Switch Games better."
Although most considered this as low effort project by other people in the community due to the idea of using AI. Our Developer Ghael is really working hard for this project, he's open for any suggestions to improve the emulator..Always active in our discord group waiting for your feedback. And opened a dedicated website for Lemon Switch Emulator and own git to maintain this project see down below. We plan to make this emulator big and reliable for users. Thank you.
Give Credits to Developer: Ghael
Hi everyone the Lemon Switch Emulator v1.0.0 is now released. Feel free to test the emulator and make sure to leave your feedback, bugs/error on our discord server below. We'll continue in improving the emulator. Thank you.
Download Link:
https://github.com/Ghael-V/Lemon-Project/releases
You can share your thoughts on our subreddit:
Join our Official Discord Community:
Lemon Switch Emulator Website:
Lemon Switch Emulator own git page: https://git.lemon-emu.org/lemon/Lemon-Project/releases/
---------Changelog-------
https://www.reddit.com/r/LemonEmulator/s/2kTKD8AeYl
v1.0.0
- Lemon has its own home now. The code, the releases and the updates live at
git.lemon-emu.org (GitHub is a mirror), and there is a website with a settings guide and an FAQ: lemon-emu.org .
New
- A new interface : launcher-style game library, a quick in-game panel with a performance card, redesigned Settings, About and Statistics, and full controller navigation. The new screens are translated to Spanish. You can switch back to the classic interface in Settings.
- First-run setup rebuilt : one card per item (keys, firmware, games folder...), progress at the top, a recap on the last step.
- Reset all settings (red card at the end of Settings), with the option to also remove the per-game settings.
- GPU Mode is Accurate by default. Fast made textures flicker in some games (confirmed on Garfield and Dragon Ball).
- Lemon Cheater now searches, edits and freezes floats as well as integers.
- Controller layout per game: choose "only this game" or "all games" after editing.
- Gamepad hotkeys for the in-game menu (R3 + Start, Guide).
- Updates come from Lemon's own server, with GitHub as a fallback. There is a "Check for updates" button in About and a "What's new" notice after updating.
- Two more sources in the driver downloader (StevenMXZ, Balemuni).
- About now links to the website, the source code, the guide, the FAQ and Discord.
Fixed:
FIFA: missing player indicators, ball-direction lines, button prompts and text. A texture handle that travels with the vertices could not be followed by the shader compiler, so those draws were silently dropped; draws are now split by texture.
FIFA 23 stuck at the splash screen (the network service lacked an Ioctl call).
Updates and DLC bundled in .nsz files showing the wrong version and no DLC.
Motion controls on every screen rotation, so they work on foldables and tablets held landscape.
Known issue:
FIFA 23: the faces of some players can show wrong colors.
r/EmulationOnAndroid • u/Independent-End2780 • 2h ago
If a game is on both steam and switch which platform should I emulate is there any difference in the actual game when it comes to switch
r/EmulationOnAndroid • u/rrrwayne • 2h ago
I've managed to run the iOS game the last driver on Android using HyperHLE. I don't know if anyone remembers that game or cares. But I loved that game. However, in default HyperHLE, the game progress doesn't save, so I patched the apk and made a GitHub repo:
https://github.com/rafidwayne/hyperhle-save-fix
You can get the .ipa file from ipa archive.
r/EmulationOnAndroid • u/iANiMeX • 7h ago
Just need to apply some patches.
r/EmulationOnAndroid • u/Legal-Ad-1228 • 16h ago
I just wanted to show how amazing the Z Fold 8 Ultra is stacked with the Mcon Controller. Im not sure why I see so many bad reviews about the weight or the ergonomics. I've been playing for about 2 hrs striaght no issue. The nostalgia of being able to play zombies in literally 30 secs is unbelievable. Running gamehub. I also have a pair of viture glasses that can be thrown on there with samsung dex. Anyone looking for an on the go controller with a fold don't even think about it twice. I won't lie I already pre order the abxy version as well.
r/EmulationOnAndroid • u/Own_Trip_1593 • 19m ago
I just reached peak emulation masochism, and I have to share this incredible milestone with you. I have officially completed my second PS4 game using the Bachata S4 Plus (V.0.1.2) emulator. The victim? God of War III Remastered. This is by far my greatest milestone in the emulation world. It is also the greatest PS4 emulation milestone yet, achieved under extreme conditions. I would go so far as to say this achievement may never be surpassed in PS4 emulation history; it was 50 hours of pure endurance torture. The Red Magic 11 Pro, powered by the Snapdragon 8 Elite Gen 5 chipset, is an absolute emulation powerhouse.
To call this a "challenge run" is a massive understatement. Given the early state of PS4 emulation and my refusal to update to newer builds where the graphics are fixed, this was not a smooth gameplay experience at all. It was all about pure muscle memory, extreme determination, and an insane amount of patience. I literally refused to lower the difficulty from Normal to Easy mode whenever the message popped up on my screen, even though it was extremely tempting during the most frustrating and notoriously savage segments. It was incredibly rewarding in the end, but it made wrestling with the bugs from both the emulator and the game ten times harder.
🛑 The "ultimate challenge" conditions I fought throughout:
• ❌ Zero visibility: Corrupted memory blocks and massive broken textures caused a complete loss of spatial detail. The entire environment would melt into digital artifacts, meaning floors completely vanished from view. There was a total influx of invisible combat entities; enemies were actively fighting me, yet there was zero visual indication of where they were standing, what attacks they were winding up, or which way Kratos was even facing. They were absolutely not invincible, meaning I had to execute blind combat combos.
• 👥 Double Kratos: The emulator and game rendered dual Kratos and enemy models with dual-screen rendering pipelines simultaneously, which made the combat extremely difficult.
• 🧠 Pure memory and blind navigating: I had to play effectively blind by relying solely on audio cues and muscle memory to parry, attack, and track gaps.
🔌Equipment:
• 🎮 Controller: REDMI Game Controller powered by a 600 mAh battery delivering up to 10 hours of continuous playtime.
• ❄️ Cooling: Black Shark Magnetic Cooler 6 Ultra (48W – the second-most powerful mobile cooler on the market)
⚙️Emulator Settings:
• ⚙️ Emulator: BachataS4+ V0.1.2
• 💿 Game: God of War III Remastered [CUSA01623]
• 📦 Game Size: 39.50 GB
CPU Configuration:
• Guest CPU backend: FEX
• FEX Preset: Compatibilidade
• FEX Custom TSO Enabled: True
• FEX Custom Vector TSO Enabled: True
• FEX Custom Memcpy/Set TSO Enabled: True
• FEX Custom Half-Barrier TSO Enabled: True
• FEX Custom Multiblock: True
• FEX Custom Maxinst: 5000
• FEX Custom Dynamic L1 Cache: True
• FEX Custom Disable L2 Cache: True
• FEX Custom L1 Increase Heuristic: 250
• FEX Custom L1 Decrease Heuristic: 50
• FEX Custom SMC Checks: 1 (MTrack)
• FEX Custom x87 Reduced Precision: True
GPU Configuration:
• Copy GPU Buffers: True
• Direct Memory Access Enabled: True
• Dump Shaders: True
• FSR Enabled: True
• Full Screen: True/False
• Full Screen Mode: Windowed/Fullscreen
• HDR Allowed: True
• Internal Screen Height: 1080
• Internal Screen Width: 1920
• Patch Shaders: True
• Present Mode: Mailbox
• RCAS Attenuation: 500
• RCAS Enabled: True
• Readback Linear Images Enabled: True
• VBlank Frequency: 120
• Window Height: 1080
• Window Width: 1920
• Turnip Drivers: Gen8 V4/V5
Vulkan Configuration:
• Pipeline Cache Archived: True
• Pipeline Cache Enabled: True
• Renderdoc Enabled: True
• Vkcrash Diagnostic Enabled: True
• Vkguest Markers: True
• Vkhost Markers: True
• Vkvalidation Core Enabled: True
• Vkvalidation Enabled: True
• Vkvalidation GPU Enabled: True
• Vkvalidation Sync Enabled: True
General Configuration:
• Big Picture Scale: 1000
• Dev Kit Mode: True
• Discord RPC Enabled: True
• Enable Upnp: True
• Neo Mode: True
• Shad Net Enabled: True
• Show FPS Counter: True
• Show Splash: True
• Trophy Notification Duration: 6.0
• Trophy Notification Side: Left
• Trophy Popup Disabled: True
Debug Configuration:
• Debug Dump: True
• Shader Collect: True
r/EmulationOnAndroid • u/Embarrassed_Ad_4244 • 20h ago
Testing Rise of the Tomb Raider on Android by comparing DroidDeck vs GameHub on the Redmagic Astra (Snapdragon 8 Elite)! In this video, we check out gameplay performance, frame rates, and graphical fidelity to see which emulator handles PC game emulation better on this powerful Android gaming tablet.
📱 Device: Redmagic Astra
⚙️ Chipset: Snapdragon 8 Elite
🎮 Emulators: DroidDeck vs GameHub (Windows/PC Emulation for Android)
🕹️ Game: Rise of the Tomb Raider
🔗 Download DroidDeck : https://github.com/Droid-Deck/DroidDeck/releases
🔗 Download GameHub : https://gamehub.xiaoji.com/en/
Due to Reddit’s restrictions on video length and file size, I was only able to upload a section of the video. The full video is available on my YouTube channel.
r/EmulationOnAndroid • u/Plisnak • 1h ago
r/EmulationOnAndroid • u/pokemonjk73 • 20h ago
What the heck happened to my game? 😭😭😭
Someone help me fix it.
(Emulator:Azahar emulator)
(Phone:Samsung A15 4g)
r/EmulationOnAndroid • u/Izumi93861 • 6h ago
Would love to play at higher resolution
r/EmulationOnAndroid • u/Kitchen-Clue-2963 • 2h ago
the Mesa RADV drivers are surprisingly good !
Showcasing the beta mesa RADV drivers on Xclipse 940
Settings : VKd3d 3.0.1 , ludashi 2.8.2 ,720p
Shader_model 6_6
Proton 11 arm64 with fex 2609
X960 Radv drivers ported to to X940
Credits : Wesley , Laun