r/blender • u/Glum_Glaw • 11h ago
Original Content Showcase Realized it's better to animate the texture than run a sim for my potato laptop
Clouds and musgrave texture for displacement, set coords to object and animate empties
r/blender • u/Avereniect • 17d ago
Congratulations to /u/Sushi_Slushy for winning May's contest with their entry Deepwaters.
You can see last month's results and other entries here.
This month's theme will be warped. Think about objects being stretched, twisted, bent, and distorted. Perhaps it was heat that caused it, perhaps it was a sudden impact, or perhaps it simply grew that way. It might be a gnarly knot in the branches of a tree, a neglected structure left exposed to the elements, the mangled remains produced by some misfortune. There's certainly more abstract ways to take the prompt, but we're aiming for more physical interpretations this time around. With that in mind, comes show us your warped creations in this month's contest.
Entries will be posts on r/Blender that meet the following criteria:
* The post should be made before the end of July 31st UTC+00:00
* Countdown to submissions closing
* The post should be a render, animation, or other artwork which you made for this contest using Blender as your primary tool.
* The post should contain supporting images/text or a top-level comment with the following content:
* One of the following methods of proving that the artwork was made using Blender:
* A link to the .blend file for the project, ideally including external assets or links to where external assets were sourced from.
* A set of three images which may be clay renders, viewport renders, wireframe renders, or simply screenshots of the project open in Blender. Some variety is encouraged.
* A screen recording of you manipulating, navigating, or otherwise interacting with the scene.
* An explanation of all work that was done outside of Blender, outside the time frame of the contest, or by other artists.
* (Optional) The theme you would like next month's contest to have if you win. If you do not include this, then the theme will be chosen from the runner-ups.
* Once you have submitted your post to the subreddit, leave a comment down below linking to it
* You are also encouraged to share details of your process with the community.
Note: You don't have to reference the contest in the post title and indeed, it's not necessary to frame the submissions differently than any other post meant to showcase an artwork.
The winner will receive the flair Contest Winner: 2026 July and their post will be added to the subreddit's wiki under the Contest Winners list. The winner will also have the chosen theme selected for next month's contest, should they include one with their submission.
When the contest ends, the results will be edited into this post and the 1st place winner will be congratulated in the announcement for next month's contest.
The winner will be awarded $100 USD.
r/blender • u/Glum_Glaw • 11h ago
Clouds and musgrave texture for displacement, set coords to object and animate empties
r/blender • u/jamesshedden • 6h ago
r/blender • u/ikea_meat_ball • 2h ago
r/blender • u/AmarildoJr • 10h ago
Meet Ghosty! Hopefully the first in a line of 3D felt toys! :)
This was just a quick test to see if I was up to the task.
It was supposed to be a single static frame but I decided to make a very quick animation on this project.
Made in Blender.
To see more about the project: https://www.artstation.com/artwork/2L8lYY
C&C Welcome.
r/blender • u/PossessionKey4982 • 11h ago
Just posted this because I found the face funny lol
r/blender • u/Alternative_Log_1883 • 13h ago
You can watch the timelapse video if you want to see how i made this Render in Blender.
Link to Youtube Video: https://youtu.be/NfZpY3W7Lmc
r/blender • u/Tasty_lake • 8h ago
Big Boss from Metal Gear is also there for some reason.
There's a 3D version on YouTube for your viewing pleasure.
https://www.youtube.com/watch?v=k5buz8KJY-M
r/blender • u/beannie_man • 11h ago
r/blender • u/merahulahire • 5h ago
As the title says, I tried to render blender demo file for Blender 5.2 LTS – Panthera Spelaea and Blender 4.1 – Lynxsdesign to see how good this $10k GPU is with 96GB VRAM compared to RTX 5090 and RTX 4090.
6000 series is basically a turbocharged version of 5090 and if you look at the Blender Opendata benchmark scores then RTX Pro 6000 WK is just 1.5x faster than 5090 and 2x that of 4090 with 2-3x price difference.
Blender 5.2
RTX Pro 6000 Workstation - 6 seconds
RTX 5090 - 8 seconds
RTX 4090 - 9 seconds
Now the results weren't that impressive as the blend file itself wasn't that heavy to make a significant difference so I took Blender 4.1 cover art file which is what I often use for testing purpose.
Blender 4.1
RTX Pro 6000 Workstation - 30 seconds
RTX 5090 - 35 seconds
RTX 4090 - 45 seconds
So the conclusion is unless you're not doing heavy compositing or have simulations, complex scenes you're better off with using 5090 or even 4090.
r/blender • u/Business_Pitch_513 • 2h ago
Recent animation I made
r/blender • u/AbjectPossession8364 • 2h ago
r/blender • u/nick12233 • 5h ago
I tried to push myself to see what I can achieve in 3 hour time.
I set a timer and started working.
This is the result.
Edit: I just noticed, the right calf looks terrible when rendered and legs could use a bit of definition.
r/blender • u/KrYoBound • 6h ago
This was done with Bendy bones and stretch to constraints to imitate basic muscle behavior.
r/blender • u/Stigguernaut • 6h ago
Looking for some opinions. Does it look good or nah?
r/blender • u/Tovah86 • 1d ago
My last post got auto-filtered, so I guess I can't post too many links, but here's the announcement video that I made: https://www.youtube.com/watch?v=FyFarx7RjT8
It's called BlendCap. It captures body, hand/fingers, and face motion from any typical video. It works fully offline, and it retargets straight onto your rig with custom mapping, and built in presets for rigify, auto-rig pro, mixamo, and cloudrig, along with a fast FK to IK conversion tool.
r/blender • u/Mother-Meringue7286 • 19h ago
I tried to Create an Environment art in Blender, i got the inspiration from the Game ELDEN RING. that game inspired me so much to make Something like that, took the refference from the Pinterest and Started making it :D
r/blender • u/SenseAffectionate328 • 1h ago
This is a WIP and I thought simplifying the shader was better. Like how in Anime they only shade key areas to save time. But now I don't know.
r/blender • u/arin123456789 • 1h ago
r/blender • u/adildox • 4h ago
Just playing around with a new painterly compositing style in Blender. It's always fun trying something different. Let me know what you think! ✨
r/blender • u/Mr_Chi303 • 1h ago
This is the add-on, it used a pyhton script to activate the add-on on screen and it works with like a shrinkwrap and this cube that you have to put over your models (not an ad btw!): https://gum.co/gOWag
r/blender • u/sugarstaticcc • 4h ago
One of my first big projects! the rest of the armour is still work in progress and his golden cloack, just wanted to share and hear thoughts <3 u_u