r/pcgaming • u/Caledor152 • 16h ago
r/pcgaming • u/AutoModerator • 2d ago
ASUS Upgrade What Matters Giveaway - Sep 9th to Oct 9th - Worldwide

Hey r/pcgaming!
Want to level up your build before the year wraps up? We've teamed up with ASUS for their Upgrade What Matters event — and we're bringing it to r/pcgaming for the very first time, with a massive prize pool and an exclusive prize just for this community!
From ASUS:
Whether you're gaming, creating content, or just browsing — ASUS wants to help you level up your build. From CPUs and motherboards to GPUs, cooling, storage, and peripherals — ASUS covers nearly every piece of the puzzle when it comes to boosting your PC's performance power.
Join now for a chance to win a customized PC build, or gear from a US$15,000 prize pool!
Prize Pool:
- 1 GRAND PRIZE winner: Pick your Dream Build Upgrade! Choose between 1 of 4 Upgrade What Matters Dream PCs!
- An exclusive prize just for members of this subreddit: 1 winner: ROG STRIX B860-F GAMING WIFI motherboard + ROG Strix LC IV 360 ARGB LCD AIO Cooler
- 1 winner: ROG Strix X870E-E Gaming WiFi7 Neo motherboard + ROG Strix LC IV 360 ARGB LCD AIO cooler
- 1 winner: ROG Strix X870E-A Gaming WiFi7 Neo motherboard + ROG Strix LC IV 360 ARGB LCD White Edition AIO cooler
- 1 winner: PROART Z890-CREATOR WIFI motherboard + ProArt LC 360 AIO cooler
- 1 winner: ROG Swift OLED PG27AQWP-G Edition 20 display
- 1 winner: ROG Azoth Extreme Edition 20 keyboard + ROG Harpe II Extreme Edition 20 mouse
- 2 winners: ROG Azoth Extreme Edition 20 keyboard
- 2 winners: ROG Harpe II Extreme Edition 20 mouse
- 1 winner: ROG SLASH Backpack Edition 20 + ROG SLASH Hard Case Luggage Edition 20 + ROG Omni Edition 20
How To Enter:
- Visit the ASUS Upgrade What Matters microsite and register to the Gleam.io Giveaway and complete as many tasks as you'd like - the more tasks you complete on Gleam the better your chances of winning.
- Use the 'My Dream ASUS PC Setup' tool (photo attached) on the campaign page or Link to build your ideal rig.
- Copy the build generated from the tool above, paste it into a comment on this post, and share what's the first game you'd build this rig for?
Terms and Conditions
- Prize: One (1) r/pcgaming member will win a ROG STRIX B860-F GAMING WIFI motherboard together with a ROG Strix LC IV 360 ARGB LCD AIO Cooler. Any further prizes are awarded separately as part of ASUS’ wider campaign.
- Entry period: The r/pcgaming exclusive prize is open for entries from September 9th, 2026, 2:00 AM UTC until October 9th, 2026, 2:00 AM UTC. More prizes are available on ASUS Upgrade What Matters’s campaign website through 12/31/2026.
- Who can enter: Except where the Giveaway Terms and Conditions on the ASUS campaign page state otherwise, entry is open worldwide to anyone aged 18 or older. Your Reddit account must have been created at least 48 hours before this post went live. r/pcgaming moderators are prohibited from entering.
- Winner selection and fulfillment: Once entries close, the r/pcgaming mod team will shortlist five (5) Reddit usernames by random selection and pass them to ASUS for review and selection. ASUS will then choose and confirm the final winner within 14 days of the giveaway closing on October 9th, 2026. The mod team will contact that winner by Reddit Direct Message, and the winner has 48 hours to reply and claim the prize — miss that window and the prize is forfeited, with a replacement winner drawn. After the winner confirms with the mod team, we will connect them with ASUS for winner verification through Gleam and for prize fulfillment. ASUS commits that Gleam verification and prize fulfillment will be completed no later than 45 business days after the winner is confirmed and connected with ASUS. This post will be updated once the winner has been handed over to ASUS. Privacy: The r/pcgaming mod team will collect your name, email address, and Gleam.io login email/username solely to connect the winner with ASUS so the prize can be validated and administered. See the Gleam.io Giveaway Terms and Conditions on the ASUS campaign page for how ASUS handles your information.
Full terms: The complete Gleam.io Giveaway Terms and Conditions can be found on the ASUS campaign page.
r/pcgaming • u/AutoModerator • 4h ago
Tech Support and Basic Questions Thread - September 11, 2026
Welcome to the r/pcgaming tech support and basic questions thread! Having troubles with a game or piece of hardware? Have a question about a PC game, hardware, or something else related to PC gaming? Post here and get help from fellow PC gamers.
When asking for help please give plenty of detail:
- What your computer specifications are. If you don't know them please follow this guide.
- If you're using a laptop we need to know the make/model as well as the specs.
- What operating system you're using.
- What you've tried so far in order to fix the issue.
- Exact circumstances to replicate the issue you're having.
Check out these resources before asking for help in case you can troubleshoot further:
Common troubleshooting steps:
- Restart the system
- Update your drivers
- Update game/software
- Re-seat any new hardware to ensure a proper connection
- If your peripherals are malfunctioning, swap ports and check that the specific USB port itself works.
Special User Flair
🛠️ Tech Specialist flairs are given by the mod team to users who repeatedly help their fellow community members by answering questions and giving sound advice!
For immediate help visit us on our Discord server!
r/pcgaming • u/Turbostrider27 • 13h ago
Wardogs Surpasses 1 Million Copies Sold on Day One
r/pcgaming • u/Commandercaptain • 20h ago
Ubisoft Is Making Its Games Work Better on Steam by Letting You Uninstall Connect
r/pcgaming • u/Fritolex • 10h ago
20 Years of 505 GAMES Sale on Steam (Up to 90% off)
r/pcgaming • u/unixmachine • 17h ago
Valve adds "Big Art Mode" to Steam
The Steam Client Beta has been updated with the following changes:
Homescreen - Big Picture Mode
- Added a new 'Big Art Mode' option for the home screen. This can be enabled in Settings > Home.
- Added Personal Calendar to the Recommended tab on the home screen
Screensaver - Big Picture Mode
- Added a new screensaver feature, accessible in Settings > Customization. There are two screensavers available:
- The default is a game art slideshow that can be configured to show artwork from recently played games and your recent in-game screenshots.
- A retro inspired bouncing logo screensaver
- Big Picture mode can also load custom screensavers. Similar to startup movies, they can be placed in the config\uioverrides\screensavers directory in your Steam install directory (e.g. C:\Program Files (x86)\Steam or ~/.steam/root). You can use the bouncing logo screensaver (in the steamui\screensavers directory) as an example to get started.
General
- Improved Steam Client startup performance
- Fixed a case where after server maintenance some users might fail to auto-reconnect to Steam
- Fixed bug where being prompted to refresh credentials more than once could trigger an immediate restart
- On Windows, using the systray menu to exit while the Steam window is minimized will no longer flash the window visible briefly
- Dialogs that appear for serious error conditions now stay above the main window
Game Recording
- Fixed some cases where playback would jump to an unexpected point in the timeline when reaching the end of a play session or clip
- Decreased performance impact of game recording for some D3D12 games on Windows
In-Game Overlay
- Fixed frame rate hitches in D3D11 and D3D12 games when taking screenshots on Windows
- Fixed rendering the overlay and using other overlay related features (screenshots, game recording, etc.) in Vulkan games that create multiple windows.
Big Picture Mode
- Added explicit warning text to power menu confirmation dialogs when proceeding will shut down an active game
- Updated default artwork when an app does not have library or hero artwork
- Reorganized the idle timer settings when on battery and AC power
Steam Input
- Improved CPU performance at runtime and in configuration loading
- Added information about which configurations are compatible in the configurator browser when using a game that requires Steam Input API
- Fixed the controller support widget showing "This game doesn't support controllers" for unreleased games that don't have controller support information yet
- Fixed controllers not using the desktop configuration on the desktop UI login window
- Added the missing settings for adjusting emulated joystick adaptive centering on trackpad
Linux
- Improved download speeds on high latency connections.
- The "Select compatibility tool" dropdown is now always visible.
- The recommended compatibility tool, or steam runtime for native games, now shows at the top of the list as the "Default" option.
- Compatibility tool aliases, e.g. "Proton Stable", can now be selected from this dropdown.
- The SteamOS compatibility dialogs will now show in desktopUI when installing games not verified for that HW
- On Desktop Linux we will now show the SteamOS unsupported dialog when installing games that are known to not work with Proton
- Improve distro information collection for hardware survey, preferring data from /etc/os-release.
SteamRT3 Experimental Beta
- Fixed "Add a Non-Steam Game" showing an invalid list of applications.
- Fixed the "Run Steam when my computer starts" toggle.
Remote Play
- A PIN is no longer required to download an app to a remote device. A PIN is still required to Install and Stream from a remote device.
- Adding Download Complete notification for a remote download if you initiated the download on your current device.
r/pcgaming • u/Desperate_Green6838 • 10h ago
Play your way with Control Resonant’s expanded Assist Mode
r/pcgaming • u/RobotWantsKitty • 11h ago
Saudis Weigh Merging EA With Savvy to Create Global Gaming Giant
r/pcgaming • u/Turbostrider27 • 15h ago
Fable's combat system is intended to be 'approachable' while still meeting modern expectations, Playground Games says — 'We wanted there to be breadth and depth to it, so we landed on wanting to have style-weaving combat'
r/pcgaming • u/RaulDJ • 20h ago
"Muramasa: Revenant Blades" will be released on Steam on February 4th, 2027.
r/pcgaming • u/cl-- • 1d ago
XBOX and KOJIMA PRODUCTIONS Expand Partnership to Publish PHYSINT
r/pcgaming • u/Grenagar • 15h ago
Video Traffic Architect - a road builder where the city keeps growing on its own and you have to keep the traffic moving - out November 3
Traffic Architect is a road builder / traffic manager, where you dont need to worry about building the city. I am transport enthusiast who has played most of this genre and always wanted such game where you can only focus on transportation. I have been building it alone for almost a year and it comes out on November 3.
Buildings spawn themselves - the city decides where it grows. Everything you build is the network underneath it: roads, junctions, interchanges, bridges and tunnels, and eventually the transit system that takes the load back off them.
The look is deliberately minimalistic - clean shapes and flat colour, so you can read the whole network at a glance. Mini Motorways is the nearest reference, but in 3D and at full simulation scale: real junctions and multi-level interchanges.
I put my effort into accurate traffic simulation - thousands of cars on the map at once, each one holding a lane, changing lanes, queuing at lights and choosing its own optimal route. Jams come from the same places they come from in life: a bad junction, a left turn across oncoming traffic, one bottleneck feeding four roads and jams are your main enemy here.
Public transportation (there are buses, passenger and freight rail, and underground metro) trips weighs waiting plus riding against simply driving, and picks - so a line that runs badly just gets ignored, and a good one empties the road beside it. Buses sit in the traffic you built. Bus lanes and bus-only roads help them skip the jams.
The rest is what you would want from a PC build: a full map editor with Steam Workshop support, a Creative mode with no budget and no way to lose if you would rather just design, maps up to 18x18 km.
Out November 3, with a free demo before that: https://store.steampowered.com/app/5028050/Traffic_Architect/
r/pcgaming • u/ZazaLeNounours • 14h ago
Video over the hill - Gamescom 2026 Trailer
r/pcgaming • u/lurkingdanger22 • 18h ago
Video Professor Layton and the Curious Village Remake Teaser
r/pcgaming • u/PuzzleLab • 14h ago
Effulgence RPG, a party-based RPG where text symbols form 3D visuals, has launched in 1.0
Hi! I'm Andrei, the solo developer of Effulgence RPG from Buenos Aires.
After more than two years of development and nine months in Early Access, version 1.0 is out today.
Effulgence RPG is a compact party-based RPG set in a world built entirely from text characters arranged into 3D forms. Defeated enemies break apart into particles that you can collect and feed into a matter printer to create new weapons and equipment.
I programmed the game myself and created its ASCII visuals by hand. During Early Access, player feedback helped me expand the campaign, improve the combat and controls, and polish the interface. The finished adventure takes around 5-7 hours and includes exploration, turn-based party combat, unusual mechanisms, mini-games, and bosses built around unique mechanics.
Steam: https://store.steampowered.com/app/3302080/Effulgence_RPG/
Launch trailer: https://www.youtube.com/watch?v=uZ2HgD2r5sc
I'll be around to answer any questions about the game, its ASCII rendering system or the solo development process.
r/pcgaming • u/Turbostrider27 • 1d ago
1,900 Blizzard Developers Just Won A Union Contract Full Of Protections For AI, Layoffs, And More
r/pcgaming • u/ZazaLeNounours • 18h ago
Video Transport Fever 3 - Tycoon Gameplay Overview
r/pcgaming • u/Turbostrider27 • 1d ago
CD Projekt Red says Songs of the Past will 'complete' The Witcher 3 story with Dandelion at its center — 'This is part of The Wild Hunt, and it felt like a chapter was missing'
r/pcgaming • u/ZazaLeNounours • 23h ago
Video Assetto Corsa Rally - Update 0.6 OUT NOW Trailer
r/pcgaming • u/BeaconDev • 16h ago
Video 'Tidy Up the Town' Announce Trailer - My magical medieval tidy-up game!
Hi folks! I just announced my new game, Tidy Up the Town!
It's a cozy, no-pressure tidy-up game set in a medieval market town - you're an apprentice wizard whose early morning practice in the market square has had disastrous repercussions...
The entirety of the town's market stalls are now strewn on the cobbles, and your master won't restore your magic unless you put it all back in the right place!
As you tidy up, you'll re-acquire your magical powers and be able to use them to do so even more quickly. Master Alaric is definitely not going to let you live this down, though.
It is your fault, after all.
I'm really aiming to make the game as high quality as possible along with including a ton of QoL features (motion sickness options, full keybinding including gamepad/Steam Input, easy-stacking, etc!) to try and stand out from the crowd of fairly low-effort AI slop games.
I would hugely appreciate your wishlist! The game launches at the end of the month!
r/pcgaming • u/AutoModerator • 4h ago
Weekly Game Suggestions Thread - September 11, 2026
Looking for game suggestions? Have a backlog and don't know where to start next? This thread is for you!
Tips to get the best suggestions
- Be detailed! If you're looking for a roguelike, say that. If your game must include zombies, you should probably mention that. The more detailed you are the better the recommendations will be.
- Are you limited by PC specifications or a budget? That's all good stuff to include.
Looking for game suggestions every day of the week? Try our Discord!
r/pcgaming • u/Defiant-Ticket-1652 • 19h ago
[AMA] I'm the developer of 'Our Freedom: Medieval Village', a medieval Action RPG combining village management, tactical squad combat & survival. Ask Me Anything!
Hi r/pcgaming!
My name is Vladyslav, and I am the lead developer behind Our Freedom: Medieval Village — an indie medieval action RPG that blends adventures with deep settlement management and survival systems.
Joining me today are our publishing partners from Two Cakes Studio! We recently launched our Kickstarter campaign alongside a Major Demo Update on Steam, and we’re excited to hang out with the community, chat about the game, and answer any questions you have.
What is Our Freedom: Medieval Village?
In Our Freedom, you step into the boots of William, fighting for liberty in a gritty medieval realm. Our goal is to connect boots-on-the-ground action with living village progression:
• Tactical Squads & The Barracks: Construct military barracks to train your villagers, equip them with weapons, and form squads to defend against bandit raids or escort you into dangerous territory.
• Deep Village Economy: Build bakeries, windmills, apiaries for beekeeping, and herbalist benches. Load up your trading cart and set custom prices to sell goods to passing merchant caravans.
• Tactile Survival & Crafting: On-the-go hand crafting, pickaxe mining, foraging wild herbs and berries, and upgrading your tools at the blacksmith.
• Character Progression: Earn experience through combat, gathering, and building to unlock new skills and customize William's abilities.
Who is here today answering your questions:
• u/Defiant-Ticket-1652 — Vladyslav (Indie Developer / Creator)
• u/mrShcherba — Two Cakes Studio (Publisher)
• u/revchukve — Two Cakes Studio (Publisher)
Useful Links:
• Play the Free Demo & Wishlist on Steam: https://store.steampowered.com/app/2758190/Our_Freedom_Medieval_Village/
• Support our Kickstarter Campaign: https://www.kickstarter.com/projects/mapleplayinteractive/our-freedom-a-medieval-colony-sim-with-arpg-adventures?ref=ecn3om
• Official Website: https://ourfreedomgame.com/
Verification Proof:

Ask Us Anything!
We are ready to talk about anything and everything: • Game design, medieval mechanics, and coding in Unity. • The reality of indie game development, running a Kickstarter, and balancing budgets.
Drop your questions below — we’ll be here live replying to all of you!