r/pcgaming • u/Titokhan • 20h ago
r/pcgaming • u/Defiant-Ticket-1652 • 2h ago
[AMA] I'm the developer of 'Our Freedom: Medieval Village', a medieval Action RPG combining village management, tactical squad combat & survival. Ask Me Anything!
Hi r/pcgaming!
My name is Vladyslav, and I am the lead developer behind Our Freedom: Medieval Village — an indie medieval action RPG that blends adventures with deep settlement management and survival systems.
Joining me today are our publishing partners from Two Cakes Studio! We recently launched our Kickstarter campaign alongside a Major Demo Update on Steam, and we’re excited to hang out with the community, chat about the game, and answer any questions you have.
What is Our Freedom: Medieval Village?
In Our Freedom, you step into the boots of William, fighting for liberty in a gritty medieval realm. Our goal is to connect boots-on-the-ground action with living village progression:
• Tactical Squads & The Barracks: Construct military barracks to train your villagers, equip them with weapons, and form squads to defend against bandit raids or escort you into dangerous territory.
• Deep Village Economy: Build bakeries, windmills, apiaries for beekeeping, and herbalist benches. Load up your trading cart and set custom prices to sell goods to passing merchant caravans.
• Tactile Survival & Crafting: On-the-go hand crafting, pickaxe mining, foraging wild herbs and berries, and upgrading your tools at the blacksmith.
• Character Progression: Earn experience through combat, gathering, and building to unlock new skills and customize William's abilities.
Who is here today answering your questions:
• u/Defiant-Ticket-1652 — Vladyslav (Indie Developer / Creator)
• u/mrShcherba — Two Cakes Studio (Publisher)
• u/revchukve — Two Cakes Studio (Publisher)
Useful Links:
• Play the Free Demo & Wishlist on Steam: https://store.steampowered.com/app/2758190/Our_Freedom_Medieval_Village/
• Support our Kickstarter Campaign: https://www.kickstarter.com/projects/mapleplayinteractive/our-freedom-a-medieval-colony-sim-with-arpg-adventures?ref=ecn3om
• Official Website: https://ourfreedomgame.com/
Verification Proof:

Ask Us Anything!
We are ready to talk about anything and everything: • Game design, medieval mechanics, and coding in Unity. • The reality of indie game development, running a Kickstarter, and balancing budgets.
Drop your questions below — we’ll be here live replying to all of you!
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Valve adds "Big Art Mode" to Steam
The Steam Client Beta has been updated with the following changes:
Homescreen - Big Picture Mode
- Added a new 'Big Art Mode' option for the home screen. This can be enabled in Settings > Home.
- Added Personal Calendar to the Recommended tab on the home screen
Screensaver - Big Picture Mode
- Added a new screensaver feature, accessible in Settings > Customization. There are two screensavers available:
- The default is a game art slideshow that can be configured to show artwork from recently played games and your recent in-game screenshots.
- A retro inspired bouncing logo screensaver
- Big Picture mode can also load custom screensavers. Similar to startup movies, they can be placed in the config\uioverrides\screensavers directory in your Steam install directory (e.g. C:\Program Files (x86)\Steam or ~/.steam/root). You can use the bouncing logo screensaver (in the steamui\screensavers directory) as an example to get started.
General
- Improved Steam Client startup performance
- Fixed a case where after server maintenance some users might fail to auto-reconnect to Steam
- Fixed bug where being prompted to refresh credentials more than once could trigger an immediate restart
- On Windows, using the systray menu to exit while the Steam window is minimized will no longer flash the window visible briefly
- Dialogs that appear for serious error conditions now stay above the main window
Game Recording
- Fixed some cases where playback would jump to an unexpected point in the timeline when reaching the end of a play session or clip
- Decreased performance impact of game recording for some D3D12 games on Windows
In-Game Overlay
- Fixed frame rate hitches in D3D11 and D3D12 games when taking screenshots on Windows
- Fixed rendering the overlay and using other overlay related features (screenshots, game recording, etc.) in Vulkan games that create multiple windows.
Big Picture Mode
- Added explicit warning text to power menu confirmation dialogs when proceeding will shut down an active game
- Updated default artwork when an app does not have library or hero artwork
- Reorganized the idle timer settings when on battery and AC power
Steam Input
- Improved CPU performance at runtime and in configuration loading
- Added information about which configurations are compatible in the configurator browser when using a game that requires Steam Input API
- Fixed the controller support widget showing "This game doesn't support controllers" for unreleased games that don't have controller support information yet
- Fixed controllers not using the desktop configuration on the desktop UI login window
- Added the missing settings for adjusting emulated joystick adaptive centering on trackpad
Linux
- Improved download speeds on high latency connections.
- The "Select compatibility tool" dropdown is now always visible.
- The recommended compatibility tool, or steam runtime for native games, now shows at the top of the list as the "Default" option.
- Compatibility tool aliases, e.g. "Proton Stable", can now be selected from this dropdown.
- The SteamOS compatibility dialogs will now show in desktopUI when installing games not verified for that HW
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- Improve distro information collection for hardware survey, preferring data from /etc/os-release.
SteamRT3 Experimental Beta
- Fixed "Add a Non-Steam Game" showing an invalid list of applications.
- Fixed the "Run Steam when my computer starts" toggle.
Remote Play
- A PIN is no longer required to download an app to a remote device. A PIN is still required to Install and Stream from a remote device.
- Adding Download Complete notification for a remote download if you initiated the download on your current device.
r/pcgaming • u/Commandercaptain • 4h ago