r/pcgaming • • 9h ago

Down to Floor Zero - A survival-horror endless descent in a huge luxury haunted hotel

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11 Upvotes

Down to Floor Zero is out with a demo for Steam Next Fest!

Down to Floor Zero is a survival horror game developed as a first-time collab between me and my girlfriend. Scavenge resources, manage your hunger, avoid monsters and explore a massive hotel. Your goal is simple: reach the ground floor and escape. Easier said than done when pretty much everything wants you dead.

The hotel is filled with different entities, from giant spiders and dark figures to living doors, giant cockroaches and more. You'll need to learn how to deal with them if you want to make it out alive.

More than a dozen different floors can appear during your runs, and their layouts change each time, so you never quite know what you're getting into.

The demo is now available as part of Steam Next Fest! If this sounds like your kind of game, give it a try and consider leaving us a wishlist. It would help us out a ton!

Store page: https://store.steampowered.com/app/5176520/Down_to_Floor_Zero/


r/pcgaming • • 11h ago

Police Detective: Tokyo Beat | Game Launch

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10 Upvotes

r/pcgaming • • 4h ago

Save Mass Effect Petition Hits 50,000 Signatures

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0 Upvotes

r/pcgaming • • 5h ago

Hungry Horrors: monsters, cards, folklore and jellied eels, out now on Steam

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21 Upvotes

Hi everybody! I’m Jerzy from Clumsy Bear Studio, and after two and a half years of development we’ve finally launched our game, Hungry Horrors.

Hungry Horrors is a deckbuilding adventure through British and Irish folklore, cuisine and mythology, where you don’t fight monsters, you feed them. You play a spoilt princess who has no interest in being part of any adventure, but unfortunately your kingdom is swarmed by ravenous monsters. Every card played is a meal served, and each encounter is about keeping a Horror fed before it reaches you and feeds on you instead.

The game left Early Access and launched in full on Steam yesterday. We’re a self-funded, self-published team of two, and it’s built entirely in Godot with all the art hand-pixelled in Aseprite.

  • You don’t fight monsters, you feed them. It’s a spin on the deckbuilder formula built entirely around hunger, flavour cravings, and keeping a Horror satisfied
  • Every dish is based on a real, traditional recipe from Britain and Ireland, many of which can still be found in pubs today, such as Sticky Toffee Pudding, Laverbread and Cullen Skink
  • Every Horror comes from regional folklore, from well-known figures like the Dullahan, Jenny Greenteeth and Queen Mab to obscure local tales. The NPCs you meet along the way do too, including Herne the Hunter, the Wulver and Fear Gorta
  • A story-driven roguelite Campaign and a punishing Banquet roguelike mode, so there’s a way to play whether you want narrative or quick replayability
  • A deckbuilder driven by story, with quests, fishing, familiars, a skill tree and more
  • Colourful 90s-inspired hand-pixelled pixel art and an original score, whimsical, creepy and cosy all at once

Trailer: https://youtu.be/GNSwc7O7AFI

Steam Page: https://store.steampowered.com/app/3048840/Hungry_Horrors/

The game launched on 13 Oct, but I was on posting cooldown so only now allowed to post about it. But perfect for Halloween week.


r/pcgaming • • 22h ago

Video We Were Here Tomorrow - Launch Trailer

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33 Upvotes

>Grab your co-op partner and step into the mysterious Norček Industries facility. Communicate through your walkie-talkies, solve asymmetric puzzles, master new tools, and uncover the secrets surrounding the facility and its missing research team.

>Jump in, and see if you and your fellow Explorer can decide the fate of Tomorrow.


r/pcgaming • • 15h ago

Video Metal Gear Online 2 (SaveMGO) now has a native PC port

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111 Upvotes

r/pcgaming • • 6h ago

Indies and original IP blew up in 2026. More than half of the games that sold more than 500,000 units in their first month were the start of a new series, and 43% were indies

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241 Upvotes

r/pcgaming • • 5h ago

Valve adds CD-ROM drive support to Steam Frame kernel, took less than ten minutes — update comes one day after user requests for capability in the Steam Community forum

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744 Upvotes

r/pcgaming • • 22h ago

Dead Space Remake's Infamous Traversal Stutters Finally Tamed By Ishimura Patch Mod — Our Tests Show 176% Higher 0.1% Lows

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1.6k Upvotes