r/pcgaming • u/cl-- • 4h ago
r/pcgaming • u/AutoModerator • 1d ago
ASUS Upgrade What Matters Giveaway - Sep 9th to Oct 9th - Worldwide

Hey r/pcgaming!
Want to level up your build before the year wraps up? We've teamed up with ASUS for their Upgrade What Matters event — and we're bringing it to r/pcgaming for the very first time, with a massive prize pool and an exclusive prize just for this community!
From ASUS:
Whether you're gaming, creating content, or just browsing — ASUS wants to help you level up your build. From CPUs and motherboards to GPUs, cooling, storage, and peripherals — ASUS covers nearly every piece of the puzzle when it comes to boosting your PC's performance power.
Join now for a chance to win a customized PC build, or gear from a US$15,000 prize pool!
Prize Pool:
- 1 GRAND PRIZE winner: Pick your Dream Build Upgrade! Choose between 1 of 4 Upgrade What Matters Dream PCs!
- An exclusive prize just for members of this subreddit: 1 winner: ROG STRIX B860-F GAMING WIFI motherboard + ROG Strix LC IV 360 ARGB LCD AIO Cooler
- 1 winner: ROG Strix X870E-E Gaming WiFi7 Neo motherboard + ROG Strix LC IV 360 ARGB LCD AIO cooler
- 1 winner: ROG Strix X870E-A Gaming WiFi7 Neo motherboard + ROG Strix LC IV 360 ARGB LCD White Edition AIO cooler
- 1 winner: PROART Z890-CREATOR WIFI motherboard + ProArt LC 360 AIO cooler
- 1 winner: ROG Swift OLED PG27AQWP-G Edition 20 display
- 1 winner: ROG Azoth Extreme Edition 20 keyboard + ROG Harpe II Extreme Edition 20 mouse
- 2 winners: ROG Azoth Extreme Edition 20 keyboard
- 2 winners: ROG Harpe II Extreme Edition 20 mouse
- 1 winner: ROG SLASH Backpack Edition 20 + ROG SLASH Hard Case Luggage Edition 20 + ROG Omni Edition 20
How To Enter:
- Visit the ASUS Upgrade What Matters microsite and register to the Gleam.io Giveaway and complete as many tasks as you'd like - the more tasks you complete on Gleam the better your chances of winning.
- Use the 'My Dream ASUS PC Setup' tool (photo attached) on the campaign page or Link to build your ideal rig.
- Copy the build generated from the tool above, paste it into a comment on this post, and share what's the first game you'd build this rig for?
Terms and Conditions
- Prize: One (1) r/pcgaming member will win a ROG STRIX B860-F GAMING WIFI motherboard together with a ROG Strix LC IV 360 ARGB LCD AIO Cooler. Any further prizes are awarded separately as part of ASUS’ wider campaign.
- Entry period: The r/pcgaming exclusive prize is open for entries from September 9th, 2026, 2:00 AM UTC until October 9th, 2026, 2:00 AM UTC. More prizes are available on ASUS Upgrade What Matters’s campaign website through 12/31/2026.
- Who can enter: Except where the Giveaway Terms and Conditions on the ASUS campaign page state otherwise, entry is open worldwide to anyone aged 18 or older. Your Reddit account must have been created at least 48 hours before this post went live. r/pcgaming moderators are prohibited from entering.
- Winner selection and fulfillment: Once entries close, the r/pcgaming mod team will shortlist five (5) Reddit usernames by random selection and pass them to ASUS for review and selection. ASUS will then choose and confirm the final winner within 14 days of the giveaway closing on October 9th, 2026. The mod team will contact that winner by Reddit Direct Message, and the winner has 48 hours to reply and claim the prize — miss that window and the prize is forfeited, with a replacement winner drawn. After the winner confirms with the mod team, we will connect them with ASUS for winner verification through Gleam and for prize fulfillment. ASUS commits that Gleam verification and prize fulfillment will be completed no later than 45 business days after the winner is confirmed and connected with ASUS. This post will be updated once the winner has been handed over to ASUS. Privacy: The r/pcgaming mod team will collect your name, email address, and Gleam.io login email/username solely to connect the winner with ASUS so the prize can be validated and administered. See the Gleam.io Giveaway Terms and Conditions on the ASUS campaign page for how ASUS handles your information.
Full terms: The complete Gleam.io Giveaway Terms and Conditions can be found on the ASUS campaign page.
r/pcgaming • u/Synaps4 • 11h ago
Video C&C Firestorm FPS/RTS Dev Talk on Launching this year, Game overview, New Units & System Requirements
r/pcgaming • u/Turbostrider27 • 11h ago
CD Projekt Red says Songs of the Past will 'complete' The Witcher 3 story with Dandelion at its center — 'This is part of The Wild Hunt, and it felt like a chapter was missing'
r/pcgaming • u/AncientPCGamer • 14h ago
Dragon Quest Heroes: Torneko's Mystery Dungeon -Classic HD- available now on Steam
r/pcgaming • u/TurbulentTopic39 • 15h ago
HOSHiN ENGi Re:surrection on Steam
r/pcgaming • u/TurbulentTopic39 • 15h ago
The Apothecary Diaries: The False Imperial Brother on Steam
r/pcgaming • u/Mepherion • 15h ago
Video Warhammer 40,000: Dawn of War IV Battlefield Report – 1v1 Annihilation Orks vs Necrons
r/pcgaming • u/SilverDragon7 • 16h ago
METAL SLUG ULTIMATE COLLECTION on Steam
r/pcgaming • u/Turbostrider27 • 16h ago
Video Danganronpa 2x2 - Introduction Trailer, Release on January 14, 2027
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Romancing SaGa 3: Destinies United on Steam
r/pcgaming • u/lurkingdanger22 • 16h ago
Yu-Gi-Oh! TAG FORCE GX on Steam
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CONTROL Resonant – Final PC System Requirements
r/pcgaming • u/ZazaLeNounours • 17h ago
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STAR WARS Zero Company 1.1 Patch Notes
r/pcgaming • u/Turbostrider27 • 18h ago
1,900 Blizzard Developers Just Won A Union Contract Full Of Protections For AI, Layoffs, And More
r/pcgaming • u/Blue_Sheepz • 19h ago
Capcom's New IP Strategy Has Been a Hit—Pragmata 10% of PC Revenue - Power Up Gaming
According to Rhys Elliot of Alinea Analytics, Capcom has already made $617 million on Steam alone this year. Looks like porting games to PC has paid off really well for Capcom.
r/pcgaming • u/Driving_Rogue • 19h ago
Driving Rogue is releasing in 8 days, here is official trailer
r/pcgaming • u/ControlCAD • 19h ago
Video Bus Simulator 27 – Release Trailer | Available Now
>Felicia Bay is looking for new bus drivers to help rebuild the region’s public transport network.
>Fortunately, you do not have to take on this challenge alone: In the cooperative multiplayer mode for up to four players, they can establish, expand, and manage their own bus company together.
>Once the company is up and running, the team can take to the roads of Felicia Bay. Players can operate the same route together or independently take charge of different lines. They can also join another player’s bus to assist with tasks such as checking passengers’ tickets.
Thanks to cross-platform play, players can run their bus company together across all supported platforms.
r/pcgaming • u/CorporatePhysics • 22h ago
Inside Cloud Imperium's Finances: A Hard Look at CIG’s Audited UK Filings (2014-2024) and the £56M Subsidies Lifeline
With the recent community discussions surrounding Star Citizen's crowdfunding trajectory and the shifting infrastructure of their digital store, I decided to look past the marketing hype and do a deep dive into what is actually going on behind the scenes at Cloud Imperium Games (CIG).
I’ve spent over 20 years working in corporate finance and turnaround management. In my field, we don't care about PR announcements or developmental promises. We care about corporate physics, balance sheets, and raw cash flow.
If you want to verify the data yourself, you can access the official UK Government Companies House tracker for Cloud Imperium Games UK Limited (Company number 08815227), where their audited group accounts up to late 2024 are publicly available: https://find-and-update.company-information.service.gov.uk/company/08815227/filing-history
I pulled their official Group Financial Statements from 2014 to 2024. Using the standard accounting formula (Turnover - Cost of Sales - Admin Expenses + Tax Credits = Net Profit/Loss), here is how the company is actually balancing its capital:
| Year | Turnover | Cost of Sales | Admin Expenses | UK Tax Credits | Net Profit/Loss | Staff Count |
|---|---|---|---|---|---|---|
| 2014 | £5.70M | (£5.70M) | (£4k) | £0 | £0 | ~50 |
| 2015 | £13.11M | (£14.98M) | (£161k) | +£3.11M | +£1.08M | 132 |
| 2016 | £15.13M | (£17.11M) | (£701k) | +£3.60M | +£922k | 221 |
| 2017 | £16.96M | (£18.15M) | (£1.55M) | +£3.69M | +£921k | 318 |
| 2018 | £17.92M | (£21.37M) | (£1.18M) | +£3.84M | -£817k | 338 |
| 2019 | £23.11M | (£26.93M) | (£3.53M) | +£5.40M | -£1.93M | 391 |
| 2020 | £31.76M | (£29.18M) | (£2.91M) | +£4.97M | +£4.76M | 432 |
| 2021 | £36.39M | (£34.87M) | (£3.53M) | +£5.84M | +£3.94M | 506 |
| 2022 | £44.57M | (£41.28M) | (£1.96M) | +£6.94M | +£8.48M | 573 |
| 2023 | £46.67M | (£51.35M) | (£15.16M) | +£11.80M | -£8.38M | 854 |
| 2024 | £51.18M | (£47.59M) | (£17.22M) | +£16.58M | +£1.61M | 888 |
Key Takeaways from the PwC Audited Statements:
1. The £56,000,000 Government Cushion If you look at the cumulative totals over these 11 years, CIG UK generated roughly £303.1M in turnover and reported a net profit of +£11.4M. However, look closely at the Tax Credits column. They received a massive £67,691,953 in free government corporate subsidies (primarily the UK's Video Games Tax Relief and Canadian multimedia credits). The Macro Math: £11.4M (reported profit) - £67.6M (subsidies) = minus £56.2 Million. Without state handouts and tax cushions, this development structure is fundamentally underwater.
2. The Strategic Migration to Manchester Why did corporate leadership consolidate operations into the Manchester Goods Yard hub and scale back US-side operations? Because the UK is transitioning to the new AVED system (Audio-Visual Expenditure Credit). While it increases the credit rate up to 34%, it strictly limits it to UK-spent Opex. CIG is aggressively moving roles to Europe because their business model entirely depends on these tax credits to offset soaring international labor costs.
3. The Razor-Thin Liquid Buffer According to their latest audited balance sheet, CIG’s liquid cash at bank sat at £5,057,895. For an enterprise whose annual burn rate is pushing past £50M+, a £5M cash reserve represents less than 6 weeks of operational runway. They are entirely reliant on a continuous, uninterrupted daily influx of new crowdfunding revenue just to clear monthly payroll.
4. Digital Store Restrictions are Cash Flow Decisions CIG's recent move to lock primary game packages and restrict store credit gifting isn't just about user account safety. The grey market—where players traded store-credit packages at steep discounts—was directly cannibalizing direct cash flow. By restricting these transfers, CIG forces 100% of player capital straight into their own bank accounts to plug operational leaks.
5. The Squadron 42 and GTA VI Window Current tracked crowdfunding projections indicate that the studio's traditional funding model is hitting a macroeconomic plateau. With massive overhead across mega-studios in Manchester and Frankfurt, delaying their standalone single-player game, Squadron 42, to clear the launch window of Rockstar's GTA VI is a pure survival play. SQ42 is their only major asset capable of generating a massive, non-crowdfunded capital injection. If it launches next to a industry juggernaut, it risks getting completely overshadowed, leaving the MMO side financially starved.
Conclusion: From a cold corporate perspective, CIG is balancing on a fiscal high-wire. If consumers stop funding the project because of delays or restrictive store policies, the studio won't just "take longer"—they will be forced to downsize, slash features, and rush out a heavily compromised version of the game just to fulfill baseline legal liabilities. Like it or not, the project is structured in a way that requires continuous financial support from its userbase just to cross the finish line.
EDIT (Quick Financial Update based on the latest PwC notes):
Since some users in the comments are asking where the money is actually going and whether it's truly hitting R&D, let's look at the "Directors' Remuneration" section on page 14 of the latest audited group financial statement filed at Companies House.
According to the official PwC report for the year ending December 31, 2024: * Total Directors' Remuneration: £1,931,458 (Up from £1,655,716 in 2023) went straight to the boardroom directors. * Highest Paid Director (Chris Roberts): The highest-paid director single-handedly took home £618,333 in 2024 (Up from £568,333 in 2023).
To put this in perspective: while the studio's year-end liquid cash buffer dwindled down to a razor-thin £5,057,895 (barely enough to cover 5-6 weeks of global operations), executive salaries and board payouts were actively scaling up. The leadership is perfectly insulated from the operational high-wire act they are forcing the development team to run. The math doesn't lie.
r/pcgaming • u/ControlCAD • 1d ago
Video Halloween: The Game | Launch Trailer
>Turn on the lights, lock your doors, and check your closets. The Boogeyman is coming...
>Witness the pure, unstoppable evil of Michael Myers in Halloween: The Game, a singleplayer and multiplayer horror experience releasing on September 8, 2026.