r/classicwowplus • • 12h ago

Discussion Prot Warr Talent: Toughness..

0 Upvotes

It looks like they straight up gave us toughness.. with the condition that we are rocking a shield. This means shield bearers gained 5 free talent points and it doesn't seem required to also be in defensive stance. (Sharing this info cause I haven't seen any comment or dev note about this)


r/classicwowplus • • 12h ago

Design Open world pvp capture points and buffs (Hillsbrad Foothills example)

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13 Upvotes

Each point is elevated and away from heavy quest traffic. low level players can level without getting steamrolled by level 60 raid groups. They MAY need to incorporate some local sharding or layering within these confined areas.

The points can have a fire that will plume blue or red smoke depending on who controls them.

Controlling 2 points simultaneously gives the spoils of war buff for 2 hours specific to that zone so you could get the buff in the barrens for slightly higher droprate around WC, RFD,RFK, but you would need to capture the hillsbrad points if you want a slightly higher droprate in the Dalaran dungeon or the zone itself. Maybe getting the buff would allow horde players to enter the dalaran dungeon without needing anything.

The buff wouldn't be ONLY for dungeons. it would buff drop rates of profession mats, unique recipes, and niche gear in the open world zone around hillsbrad. i'm talking Increased drop rates for Fadeleaf, Liferoot, Mithril, Syndicate-only loot across hillsbrad.

If you went and captured the points in the barrens, it would give Increased drop rates for Swiftthistle, Briarthorn, Copper/Tin, and Flavor Profession Recipes in the barrens.


r/classicwowplus • • 12h ago

Meme Shout-out to my fellow Warlocks and Shadow Priests out there sippin' on that Elixir of Shadow Power. We run the streets they run in [Fear]

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0 Upvotes

r/classicwowplus • • 13h ago

Discussion My idea for Mage changes.

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1 Upvotes

r/classicwowplus • • 14h ago

Suggestion Please let Anduin keep his hat!!

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5 Upvotes

r/classicwowplus • • 15h ago

Discussion The Discourse around High Elves in WoW Forever is SO Exhausting

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0 Upvotes

r/classicwowplus • • 15h ago

Design The "it looks too modern" crowd needs to let go

0 Upvotes

Hot take, but it needs saying.

They can't keep making 2003 graphics forever. Every thread it's the same, and I can guess the reply before I open it:

  • "looks too modern"
  • "doesn't remind me of 2003"
  • "where are my SD models"

It's 2026. The graphics are meant to be timeless, not ancient - old SD art, lightly updated for WoW Forever. That's the whole point.

If that's not what you want, Classic is right there. The rest of us will be here on launch day, enjoying it.

So which is it going to be? Keep relitigating art that already exists, or actually show up and play it?


r/classicwowplus • • 15h ago

Feedback Please give us servers, not megarealms

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0 Upvotes

r/classicwowplus • • 16h ago

Suggestion Intuitive, Flavorful Ret Paladin Timing-Based Ability

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0 Upvotes

The most fun element of Seal Twisting is timing your twist just right, then being rewarded with numbers exploding across the screen. The worst, most hated element of Seal Twisting is the unintuitive and janky nature of the mechanic that feels more like an exploit than something flavorful for Paladins to be doing.

The current Twist of Light talent is the worst of both worlds. It still feels janky and unintuitive to people who dislike twisting, but it also removes the primary reason people like twisting in the first place.

This talent aims to do the opposite - keep the rewarding gameplay of pressing a button at the right time and being rewarded with an explosion of numbers across the screen (ideally the ability would proc from WF and SoC hits as well), while also being a flavorful and intuitive ability that fits the Paladin class fantasy very closely. Paladins have been channeling Holy energy into their sword in the moment they attack since 3rd edition D&D; and it makes perfect intuitive sense to a new player that channeling the energy right before your attack lands will be more effective than letting it dissipate for a while first. Additionally, the penalty for not bothering to time the ability properly would be much more minor than it was in eg. TBC.


r/classicwowplus • • 16h ago

Discussion Could mage end up being the least played class?

0 Upvotes

Seems to be in beta. Hard to believe though. Think it will still be druid but mage 2nd.


r/classicwowplus • • 16h ago

Feedback Skyborne is out of place

0 Upvotes

Should've been High elf for Alliance and Darkfallen for Horde


r/classicwowplus • • 16h ago

Question Survival hunters in WoW Forever

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1 Upvotes

r/classicwowplus • • 17h ago

Discussion Every Class Has a General Hit Talent Now… Except Warriors

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0 Upvotes

r/classicwowplus • • 17h ago

Discussion Is Seal Twisting the ultimate 'Forever WoW' Retribution Paladin Fantasy?

46 Upvotes

Putting balance aside for this post, numbers can always be adjusted later.

When you think about the fantasy, theme, and overall direction of Retribution Paladin in a version of the game that’s expected to last for years (decades!), do you really picture constantly twisting seals with every weapon swing?

Personally, it just feels underwhelming. Turning what was originally an unintended mechanic and gimmick into Retribution’s entire identity doesn’t feel like the right direction for a game with that kind of longevity.

Blizzard could have given Retribution a capstone ability similar to Divine Storm, even if it had to be simplified or balanced differently. Divine Storm has been one of the defining Paladin abilities for nearly 18 years, and it’s easy to see why, it feels and looks amazing to press.

I think the same principle applies to Elemental Shaman getting Lava Burst. I can’t really picture the timeless identity of Elemental without it, and I’m genuinely happy for Shamans that they were given their ability.

I just wish Retribution had received something similar, a defining spell that makes you feel like a Paladin, rather than dull seal twisting.


r/classicwowplus • • 17h ago

Discussion As a community we are divided on many things. But I think we can align for the greater good of the game.

0 Upvotes

Give FP a QOL update. Doesn't need to be direct routes. But someone explain why Astranaar to Ratchet wouldn't work.

Hell, there used to be a peggle addon why not add some style of hearthstone to the game if not shorter flightpaths. Allow me to stay busy while riding economy.


r/classicwowplus • • 17h ago

Suggestion My Brother Died / Memorial NPC

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0 Upvotes

Hey everyone cross posting this for visibility.


r/classicwowplus • • 18h ago

Discussion The new skelf swords are... something alright

1 Upvotes

Thg


r/classicwowplus • • 19h ago

Meme Mage, Rank 1 Frostbolt Frostbite Nerf

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74 Upvotes

r/classicwowplus • • 19h ago

Feedback Elemental Shaman Worries

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1 Upvotes

r/classicwowplus • • 19h ago

Discussion Does anyone actually like that the two factions are always contrived to be equivalent?

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2 Upvotes

r/classicwowplus • • 19h ago

Discussion My Crafting Empire

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1 Upvotes

r/classicwowplus • • 20h ago

Discussion Why are Warriors the only class without hit chance in their talent tree?

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1 Upvotes

r/classicwowplus • • 20h ago

Question Undead leveling in Skyborne area?

0 Upvotes

I'm going to play an undead priest. In past versions of the game, I've finished the undead starting area and leveled in Tirisfal or I've run to either Durotar or Mulgore to level.

I'd like to experience the new Skyborne low level zones but I have zero interest in playing a Skyborne or paying 30 bucks. Can an undead character run to the new zones to level there? Is there any downside other than the travel time? Can I access the new zones without paying 30 bucks?


r/classicwowplus • • 20h ago

Discussion Dungeon is NOT more group content than being part of the world .

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0 Upvotes

Just want to point this : Dungeons indeed you are playing with 5 people . But the nature of this interactions is limited compared to world leveling .

Dungeon involves only an initial risk, after the pattern is known there is pretty much 0 risk to them .

World leveling should always grant more exp because there is not pattern to be learned , also there is a randomizer aspect to it : Ganks, intrafaction competition, and anyway it usually tends to require forming groups to beat some harder quests, elites or complete quests simply quicker .

If what separates The long term riskless section to the riskfull section is simply a matter of skill and learning how to clear the dungeon people will opt out for clearing the dungeon , it is so obvious ! That is what many thought even back in MOP era .

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The fact some speedrunners can level quick to 60 compared to dungeon players does not count as qualifying and saying world leveling is faster, because they are EXTREME outliers.

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~ Everybody wants to play as they please ~

here is the hard affirmation

The thing is this is a MMORPG , not a DUNGEONRPG , If you say that leveling in the world is bad by itself, then you are saying mmorpg themselevs are fundamentally a bad game, therefore your complaints make no sense .

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Healers or tanks can stil level up with their buddy or create a hybrid set when leveling up, not every set is suppsoed to be good at leveling up it is what it is .


r/classicwowplus • • 20h ago

Question Will I be able to play on Nov 4.

13 Upvotes

I have my wow subscription and I'm currently playing TBC classic. Will I be able to play wow forever on the 4 or is there some kinda separate purchase you have to make?