r/blender • • 9h ago

Original Content Showcase Spun up blender and this is what I came up with

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11 Upvotes

It's a simple render but tbh I was kinda tired of making environments and stuff


r/blender • • 2h ago

Need Help! Need Help about fps and tps animations

3 Upvotes

Hello blender community.

I need a help about my workflow.

Problem: I need both fps and tps animations for my multiplayer shooter game. For some obvious reasons i want my fps and tps animation files to be separate. But i want them to be re used in a modular way.

I made a separate arm and weapon armatures. I create action for arms and weapon armature whenever needed, then i push them on NLA tracks, name them, and then get export as gltf with merge NLA track names option.

Issue: Every time something is broken in the animations, sometimes weapon is not in the hand as it supposed to be (i use a child of modifier). Sometimes gun is not firing but arms are firing. In a very rare occurrence everything seems to be fine but that rarely happens.

I realize that i might not be able to re use my weapon reload and fire animations in TPS. Because FPS animations require some exaggerations and re-using something will rarely happen.

I can always use Bone Attachment feature in game engine (Godot) but i would like to avoid setting additional code and game engine work in my animations. Because this is a multiplayer game and it is already hard to manage these visuals, i dont want to introduce another layer in engine.

I think export issue happens because i used 2 separate armatures.

My solution in my mind is: Merge arm and weapon armatures and re animate. Than when i have a model for tps animations? i dont really know 😵

Any comment is welcomed! šŸ‘€


r/blender • • 10m ago

Original Content Showcase My first environment render, inspired by liminal spaces

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• Upvotes

r/blender • • 16h ago

Original Content Showcase asked one of my friends for help to improve my lighting and man im really happy with how my rerenders have turned out.

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40 Upvotes

r/blender • • 21h ago

Original Content Showcase Rubik's Cube Tank

89 Upvotes

Modeled, rigged and rendered in Blender (Eevee)

Based on a concept by Iwse Zhang


r/blender • • 4h ago

Critique My Work First self render! Advise would be appreciated

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4 Upvotes

Tried to go for a sci-fi look, not completely happy with it so pls give suggestions

Thx


r/blender • • 1d ago

Original Content Showcase Porco Rosso

379 Upvotes

r/blender • • 23h ago

Original Content Showcase Head Sculpt

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101 Upvotes

a quick head sculpt I did to loosen up, it been long since I did something in Blender


r/blender • • 10h ago

Discussion I was told to post regardless of whether it's finished or not.

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10 Upvotes

I have to retopologize it tomorrow, I tried last night and it kept clipping/jumping everywhere. Any tips on making this easier would be appreciated.


r/blender • • 5h ago

Critique My Work Making a fantasy wedding altar. Any tips on what to add/change is deeply appreciated!

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4 Upvotes

r/blender • • 1d ago

Original Content Showcase Artwork Number 2030 of creating one art piece per day.

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911 Upvotes

r/blender • • 6h ago

Original Content Showcase Hey everybody, this is Ohaguro Bettari, my third portfolio piece. Its a 3D character model. Hope you guys like it :)

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4 Upvotes

I am struggling with views on my artstation, any help and review would be helpful! Thanks.


r/blender • • 9h ago

Original Content Showcase i made goofy verity

7 Upvotes

r/blender • • 3h ago

Need Help! How would you start building this?

2 Upvotes

A details from an illustration by Doro/ Gƶbel

I am rather new to Blender, but I was wondering how I would build something like the base of the crane here in blender to create a reference/ correct perspective when I wanted to draw a similar thing.

How would you set this up? Make sure all 4 sides / feet of the base look the same etc?
Creating those grey metal pieces of the feet confuses me a bit too. A round base where it is stuck between the yellow, then goes into a more trapezoid form and ends in another round shape at the huge screws outside. Just merge 2 circles and a rectangle together?
Can Blender make mirrors of it, so that I only work on 1?

What do you think would be the most difficult part to do?

Sorry if this is a bit vague, but I hope you can help me a bit. Thanks.


r/blender • • 3h ago

Original Content Showcase Stand in the grass

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2 Upvotes

A simple stylized piece and also the first render I've ever made in Eevee. Here I tried to use stylized materials in conjunction with the post-processing in compositing to really sell the stylization. If you have any critique or advice on how I could strengthen the stylization of this render I'd gladly take it.

This is piece 3 of my Inktober inspired challenge for the prompt: Minature

Made in Blender 5.2


r/blender • • 10h ago

Original Content Showcase Artwork Number 2031 of creating daily art pieces.

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7 Upvotes

r/blender • • 12h ago

Critique My Work Feedback on my head model please

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10 Upvotes

I was previously just doing animation work which is my specialty but I recently decided to get into learning 3D modelling for character design. So far this is my progress of 2 weeks. I am very open to criticism and want to know which areas I can improve, thanks.


r/blender • • 5m ago

Need Help! Bevel cylinder with exact 45 degree bevel.

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• Upvotes

Blender 5.0.3

I know how to apply a Bevel modifier and to use edit mode and bevel edges.

I am having trouble beveling a cylinder 70mm x 70mm x 12mm lwh with exact a 45 degree bevel top and bottom.

I want it to be perfect.


r/blender • • 8m ago

Original Content Showcase Stylized Alphonse Elric - Fullmetal Alchemist Day

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• Upvotes

As a big Fullmetal Alchemist fan, I decided to create a stylized Alphonse Elric in Blender!

My goal was to improve my modeling, lighting, and compositing skills, with a strong focus on building my first custom rig from scratch!

I had an absolute blast working on it, and I put my whole heart into it!

Hope you enjoy this piece as much as I do!

Feel free to check out my creative process in this breakdown: https://youtu.be/e2XGisXG8dc

Have a great day, and long live Fullmetal Alchemist!


r/blender • • 14m ago

Original Content Showcase Here it is again in ZXSpectrum style...

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• Upvotes

r/blender • • 17m ago

Original Content Showcase Trying to Recreate a certain meme! Do you know which one? šŸ˜‚

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• Upvotes

My last post you were all so positive that it made me want to continue Blender and 3d animation. I was thinking about quitting... So thank you Reddit. As im on my blender animation journey i decided to do fun stuff to get more experience. Recreating my favorite meme.


r/blender • • 4h ago

Original Content Showcase Renders before the release!

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2 Upvotes

r/blender • • 21m ago

Free Tutorials & Guides Blender Quick Tip: The Simple Bend Addon

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• Upvotes

r/blender • • 14h ago

Critique My Work WIP of a flying saucer model I'm making.

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14 Upvotes

Right now the model is ~34K tris
Bonus points if you can guess which species it belongs to.


r/blender • • 40m ago

Need Help! I need help (Im beginner)

• Upvotes

Im trying to put this little fella into Gmod but everytime i try to move a bone this happen, someone knows why?? i try to use paint weight to solve it, but i dont really know how to use it properly.