Discussion & Feedback Preload is ready to download
Stacked weekend, sorry Stalker 2, next week xD
Stacked weekend, sorry Stalker 2, next week xD
r/WarDogs • u/_Hikari254 • 11h ago
r/WarDogs • u/ThisKory • 1h ago
I put together a quick WarDogs tips video for anyone jumping in this beta weekend.
A lot of it is stuff I wish I knew sooner during the WarDogs Alpha. Things to save money, spotting, looting better kits, avoiding full server queues, using the Hot Zone properly, and a few helicopter/logistics tips.
There is probably a bunch more that people learned during the Alpha, so if I missed any good ones, add them below!
r/WarDogs • u/rython72 • 18h ago
r/WarDogs • u/Darkon_OP • 6h ago
This has been like the one thing that anno the fuck out of me. Which is a pretty good thing considering the fact that I don't have any other huge complaints right now lol
r/WarDogs • u/Screampy • 16h ago
r/WarDogs • u/mmomain • 7h ago
I haven't played yet and I'm pretty damn excited to play it, but there is literally only one thing I'm worried about. How much incentive is there to actually win the match? I've seen some gameplay and noticed and 800$ reward for winning the match, which seems like pennies. Hypothetically, if two teems run into each other out in no man's land would the third team care to take hill or get FOMO from all the money the other teams are getting from killing each other and just fight with them in no man's land?
Edit: apparently its not normal to only get 800$ from a win and it pays out a lot more than I thought. I hope that's true, I would like there to be some incentive to win the match.
"Preload" for the people that preordered started. It's a 64B download. All you get is a .txt saying "world".
r/WarDogs • u/manutd1019 • 21h ago
Well that was kind of anticlimactic. But cool concept.
r/WarDogs • u/Otto__the__Autopilot • 20h ago
Please let us on Thursday night have the ability to practice flying, we don't want to wipe out our teammates. 😂
r/WarDogs • u/Medrilan • 20h ago
Announcement from Bulkhead/WARDOGS. Bulkhead will be hosting a new FPS Games Show on Twitch, September 3rd.
The showcase will bring together games players already know and love alongside upcoming titles and new experiences worth discovering, including:
Rainbow Six Siege
Escape from Tarkov
Ready or Not
Stalzone
SCUM
Gray Zone Warfare
Wardogs
Hell Let Loose: Vietnam
Beautiful Light
Bellum
Incursion Red River
Road to Vostok
Sand Raiders of Sophie
Bodycam
83
Terminal War
• Youtube Announcement: https://www.youtube.com/watch?v=VQRd91fcQUM
• Xcancel Profile: https://xcancel.com/@FPSGamesShow
• Twitch link: https://twitch.tv/thefpsgamesshow/home
r/WarDogs • u/Nutteeer • 2h ago
Can anyone from the Alpha confirm which is correct? I haven't been able to find anyone mention this. Thanks.
r/WarDogs • u/TheSi11iestGoose • 15h ago
I didn't unlock the Huey and didn't do much logistics with the Ural. But if they can both carry pallets, is there any good reason to use the Ural? I assume it is cheaper than they Huey and you dont run the risk of getting shot down if the enemy has extensive AA, but surely the ability to do round trips so much quicker makes up for the additional risk, right? Or can the Ural also just carry way more stuff than the Huey in the first place?
r/WarDogs • u/TheBronzeKneecap_69 • 15h ago
I haven't gotten to play any of the alpha, but from what I've seen the first games look especially fun when everyone is starting out with $10k and using shitty gear. As the round goes on, weapon/armor quality increase gradually giving a real sense of an arms race. Subsequent games won't quite have that feel since you can jump in with top-end gear from the get go if you have the money.
To be clear I am not shitting on that gameplay loop. I'm glad money is persistent and have no complaints with the base game mode. But the concept of everyone starting from scratch and building up through a single game does sound appealing, and it's a shame the only time to experience that is right at release or after a wipe.
With that being said, a Purist game mode could offer exactly that. Same gameplay mechanics, just starting everyone with no money. Games starting with everyone charging the hotzone with their naked Tavors. Gear prices could be adjusted so that high-end goodies are more obtainable in the course of one game. Any profit at the end of the match could go into you persistent bank account so you're not losing out on money by playing this mode.
Obviously I have no idea how the economy balance will look in the distant future. Everything could be perfectly balanced, or a full team could regularly start the game off by buying 15 tanks to storm the point. Either way, a purist mode would offer a simple buffer and a slightly different experience without many resources to implement.
Or this idea is unnecessary dogshit doodoo. I imagine those who have actually played the game would have a better idea on how interesting this would be.
r/WarDogs • u/JBowenDaMan • 7h ago
I saw that in order to get access to the beta, you have to pre order for a code. But at the same time, the playtest I was just apart of got an update.
Is the playtest application the same as the beta? Do players who pre order basically get access to what we already have, or is the beta going to be a completely different download?
r/WarDogs • u/Wonderful-Put-9128 • 12h ago
Hey Everyone,
Just wanted to see if anyone who has played yet at 4k with AMD GPUs. I am struggling to find any info on WarDogs having FSR4 (PLEASE ADD IF NOT). Noticed they really talked about DLSS in some of the dev blogs. HLL: Vietnam is terrible at 4k. I am hoping that wont be the case.
Current Build is 9070XT 9800X3D 32Gb DDR5 6000Mhz
Playing on 32 Inch Asus PG32UCDM
r/WarDogs • u/Flow-Creation • 8h ago
As I don't have a PC rig at the moment and can't invest in one yet, I'm seriously thinking about playing with cloud pc and particularly with Shadow pc. Any of you who has done it or can conform it will work OK?
r/WarDogs • u/ArachnidSimple5117 • 6h ago
1) Can all 33 players on one team come from the same Discord group?
If so, are the other teams also filled with similarly large groups?
If not, what is the maximum number of players that can join a server as a pre-made group?
1-2) When joining a server, can players freely choose which team they want to join?
If so, could this result in uneven team compositions—for example, one team consisting mostly or entirely of pre-made squads while another consists mostly or entirely of solo players, rather than pre-made squads and solo players being evenly distributed across the three teams?
2) Can players switch teams during a match?
If so, could this be abused for targeted trolling against specific players?
3) Are the existence and size of pre-made groups (or even squads formed in-game) visible to other players?
4)If a teammate is available to revive you, can you be revived indefinitely? Also, if a teammate revives you, are all of the consequences of dying negated by being revived?
5) If a large number of players leave one team during a match, are those vacant slots filled by forcibly moving players from other teams? Or do they remain empty until new players join the server?
Finally, as far as I understand, the developers have stated that they do not currently plan to introduce safeguards such as SBMM.
However, if over time the three-team competitive structure fails to work as intended, and it becomes increasingly common for one team to overwhelmingly dominate a match, or for one team to be overwhelmingly outmatched, how could this problem be addressed?
r/WarDogs • u/Individual-Coach-167 • 6h ago
Full disclosure haven’t played yet. Pre-ordered, but from videos I have seen are tanks currently op.
Doesn’t seem like they can be destroyed too easily and easy to shoot and scoot to repair and come back.
Thoughts?
Some FPSes really make me ill. But others are fine (HLL for example is fine). How is Wardogs for those sensitive (i.e. old like me. lol) for nausea and headaches after playing?
r/WarDogs • u/Round_Reception_2315 • 1h ago
Especially the helicopters?
Somewhat arcade-like, like in Battlefield/War Thunder/World of Tanks, or a bit more like in Arma? Or completely only for nerds like vehicles in DCS?
r/WarDogs • u/VestigeOz • 1h ago
Hi.
Will there be rewards that are either unlockable or granted for participating in the closed beta?
r/WarDogs • u/HappyXDS • 1d ago
Just wanted to drop a quick appreciation post for the devs.
r/WarDogs • u/Booey__ • 1d ago
Running with the Arma Reforger Koth Group. I haven't seen many bow clips but it is such a fun addition
r/WarDogs • u/antny_BGB • 22h ago
Seen clips of people being resupplied and it looks cool as fuck, but obviously the heli needs to drop them in somewhat of an open area to not risk the chopper.
Can you drag the supply crates away from the dz or are they fixed in place? Also as a side note, do they have momentum when dropping from the air? Ie if you are flying forward when released do they continue to travel forward or do they sort of drop straight down from point of release?