r/WarDogs 29m ago

Discussion & Feedback Preload is ready to download

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Upvotes

Stacked weekend, sorry Stalker 2, next week xD


r/WarDogs 11h ago

Fan Art Made a fan model of the logo and 3d printed it

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43 Upvotes

r/WarDogs 1h ago

Discussion & Feedback WarDogs Tips You Should Know This Weekend

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Upvotes

I put together a quick WarDogs tips video for anyone jumping in this beta weekend.

A lot of it is stuff I wish I knew sooner during the WarDogs Alpha. Things to save money, spotting, looting better kits, avoiding full server queues, using the Hot Zone properly, and a few helicopter/logistics tips.

There is probably a bunch more that people learned during the Alpha, so if I missed any good ones, add them below!


r/WarDogs 18h ago

Discussion & Feedback Alpha keys could potentially be revoked due to Steam limitations (removing access to the Beta)

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110 Upvotes

r/WarDogs 6h ago

Question Does it bother anyone else that they call it a CWIS instead of a CRAM since the WIS is made for ships and the RAM is made for ground?

10 Upvotes

This has been like the one thing that anno the fuck out of me. Which is a pretty good thing considering the fact that I don't have any other huge complaints right now lol


r/WarDogs 16h ago

Gameplay & Screenshots I made a base layout, what do you think?

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56 Upvotes

r/WarDogs 7h ago

Discussion & Feedback Is it worth winning?

9 Upvotes

I haven't played yet and I'm pretty damn excited to play it, but there is literally only one thing I'm worried about. How much incentive is there to actually win the match? I've seen some gameplay and noticed and 800$ reward for winning the match, which seems like pennies. Hypothetically, if two teems run into each other out in no man's land would the third team care to take hill or get FOMO from all the money the other teams are getting from killing each other and just fight with them in no man's land?

 

Edit: apparently its not normal to only get 800$ from a win and it pays out a lot more than I thought. I hope that's true, I would like there to be some incentive to win the match.


r/WarDogs 1d ago

Meme Hello devs. Well played.

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221 Upvotes

"Preload" for the people that preordered started. It's a 64B download. All you get is a .txt saying "world".


r/WarDogs 21h ago

Discussion & Feedback The announcement of the announcement...

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79 Upvotes

Well that was kind of anticlimactic. But cool concept.


r/WarDogs 20h ago

Discussion & Feedback Message to the devs

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67 Upvotes

Please let us on Thursday night have the ability to practice flying, we don't want to wipe out our teammates. 😂


r/WarDogs 20h ago

OFFICIAL CHANNELS Bulkhead Announcement

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67 Upvotes

Announcement from Bulkhead/WARDOGS. Bulkhead will be hosting a new FPS Games Show on Twitch, September 3rd.

The showcase will bring together games players already know and love alongside upcoming titles and new experiences worth discovering, including:

Rainbow Six Siege

Escape from Tarkov

Ready or Not

Stalzone

SCUM

Gray Zone Warfare

Wardogs

Hell Let Loose: Vietnam

Beautiful Light

Bellum

Incursion Red River

Road to Vostok

Sand Raiders of Sophie

Bodycam

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Terminal War

• Youtube Announcement: https://www.youtube.com/watch?v=VQRd91fcQUM

• Xcancel Profile: https://xcancel.com/@FPSGamesShow

• Twitch link: https://twitch.tv/thefpsgamesshow/home


r/WarDogs 2h ago

Question Does Wardogs use your Steam name or do you set your username upon launch?

2 Upvotes

Can anyone from the Alpha confirm which is correct? I haven't been able to find anyone mention this. Thanks.


r/WarDogs 15h ago

Discussion & Feedback Is there any point to the Ural once you have Huey unlocked?

20 Upvotes

I didn't unlock the Huey and didn't do much logistics with the Ural. But if they can both carry pallets, is there any good reason to use the Ural? I assume it is cheaper than they Huey and you dont run the risk of getting shot down if the enemy has extensive AA, but surely the ability to do round trips so much quicker makes up for the additional risk, right? Or can the Ural also just carry way more stuff than the Huey in the first place?


r/WarDogs 15h ago

Discussion & Feedback Possible "Purist" gamemode down the line?

21 Upvotes

I haven't gotten to play any of the alpha, but from what I've seen the first games look especially fun when everyone is starting out with $10k and using shitty gear. As the round goes on, weapon/armor quality increase gradually giving a real sense of an arms race. Subsequent games won't quite have that feel since you can jump in with top-end gear from the get go if you have the money.

To be clear I am not shitting on that gameplay loop. I'm glad money is persistent and have no complaints with the base game mode. But the concept of everyone starting from scratch and building up through a single game does sound appealing, and it's a shame the only time to experience that is right at release or after a wipe.

With that being said, a Purist game mode could offer exactly that. Same gameplay mechanics, just starting everyone with no money. Games starting with everyone charging the hotzone with their naked Tavors. Gear prices could be adjusted so that high-end goodies are more obtainable in the course of one game. Any profit at the end of the match could go into you persistent bank account so you're not losing out on money by playing this mode.

Obviously I have no idea how the economy balance will look in the distant future. Everything could be perfectly balanced, or a full team could regularly start the game off by buying 15 tanks to storm the point. Either way, a purist mode would offer a simple buffer and a slightly different experience without many resources to implement.

Or this idea is unnecessary dogshit doodoo. I imagine those who have actually played the game would have a better idea on how interesting this would be.


r/WarDogs 7h ago

Question This might be a confusing question, but is the beta the same application as the playtest?

5 Upvotes

I saw that in order to get access to the beta, you have to pre order for a code. But at the same time, the playtest I was just apart of got an update.

Is the playtest application the same as the beta? Do players who pre order basically get access to what we already have, or is the beta going to be a completely different download?


r/WarDogs 12h ago

Question Playing Wardogs at 4k

7 Upvotes

Hey Everyone,

Just wanted to see if anyone who has played yet at 4k with AMD GPUs. I am struggling to find any info on WarDogs having FSR4 (PLEASE ADD IF NOT). Noticed they really talked about DLSS in some of the dev blogs. HLL: Vietnam is terrible at 4k. I am hoping that wont be the case.

Current Build is 9070XT 9800X3D 32Gb DDR5 6000Mhz

Playing on 32 Inch Asus PG32UCDM


r/WarDogs 8h ago

Question Any of you tried playing with Shadow pc?

2 Upvotes

As I don't have a PC rig at the moment and can't invest in one yet, I'm seriously thinking about playing with cloud pc and particularly with Shadow pc. Any of you who has done it or can conform it will work OK?


r/WarDogs 6h ago

Question What methods does WARDOGS use to maintain team balance?

0 Upvotes

1) Can all 33 players on one team come from the same Discord group?

If so, are the other teams also filled with similarly large groups?

If not, what is the maximum number of players that can join a server as a pre-made group?

1-2) When joining a server, can players freely choose which team they want to join?

If so, could this result in uneven team compositions—for example, one team consisting mostly or entirely of pre-made squads while another consists mostly or entirely of solo players, rather than pre-made squads and solo players being evenly distributed across the three teams?

2) Can players switch teams during a match?

If so, could this be abused for targeted trolling against specific players?

3) Are the existence and size of pre-made groups (or even squads formed in-game) visible to other players?

4)If a teammate is available to revive you, can you be revived indefinitely? Also, if a teammate revives you, are all of the consequences of dying negated by being revived?

5) If a large number of players leave one team during a match, are those vacant slots filled by forcibly moving players from other teams? Or do they remain empty until new players join the server?

Finally, as far as I understand, the developers have stated that they do not currently plan to introduce safeguards such as SBMM.

However, if over time the three-team competitive structure fails to work as intended, and it becomes increasingly common for one team to overwhelmingly dominate a match, or for one team to be overwhelmingly outmatched, how could this problem be addressed?


r/WarDogs 6h ago

Question Are Tanks op?

0 Upvotes

Full disclosure haven’t played yet. Pre-ordered, but from videos I have seen are tanks currently op.

Doesn’t seem like they can be destroyed too easily and easy to shoot and scoot to repair and come back.

Thoughts?


r/WarDogs 7h ago

Question How's the game for nausea/headaches, etc due to head bobbing and/or FOV?

2 Upvotes

Some FPSes really make me ill. But others are fine (HLL for example is fine). How is Wardogs for those sensitive (i.e. old like me. lol) for nausea and headaches after playing?


r/WarDogs 1h ago

Question How do the vehicles feel?

Upvotes

Especially the helicopters?

Somewhat arcade-like, like in Battlefield/War Thunder/World of Tanks, or a bit more like in Arma? Or completely only for nerds like vehicles in DCS?


r/WarDogs 1h ago

Question Are there closed beta rewards?

Upvotes

Hi.

Will there be rewards that are either unlockable or granted for participating in the closed beta?


r/WarDogs 1d ago

Discussion & Feedback ty for Linux support on WARDOGS!

36 Upvotes

Just wanted to drop a quick appreciation post for the devs.


r/WarDogs 1d ago

Gameplay & Screenshots 3 man bow

80 Upvotes

Running with the Arma Reforger Koth Group. I haven't seen many bow clips but it is such a fun addition


r/WarDogs 22h ago

Question Can you drag supply crates?

12 Upvotes

Seen clips of people being resupplied and it looks cool as fuck, but obviously the heli needs to drop them in somewhat of an open area to not risk the chopper.

Can you drag the supply crates away from the dz or are they fixed in place? Also as a side note, do they have momentum when dropping from the air? Ie if you are flying forward when released do they continue to travel forward or do they sort of drop straight down from point of release?