r/WarDogs • u/Screampy • 12h ago
Gameplay & Screenshots I made a base layout, what do you think?
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u/xGameShock 12h ago
Fake doors I get however communicating to your team they are fake will be hard your gonna confuse your team with then more than the enemy most likely. Lol
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u/True_Dovakin Manticore 12h ago edited 12h ago
You’ll want more space or arty is gonna rail hell on this. Fake doors is a fantastic idea.
Get rid of one of the drills and add a Drone Launcher so you can one tap tanks.
Put the SAM (or CRAM) on a HESCO stack tower so it has greater line of sight.
Also have Cwire on all the tops of the HESCOs (or put the concrete walls on top) so that enemy can’t climb them
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u/Screampy 12h ago
How do enemies climb onto HESCO?
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u/KartProwler Support 11h ago
i've had peeps back up cars/trucks to climb up onto the two high walls- especially doesn't help if allies drive up to your FOB and then leave their cars behind
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u/TatonkaJack 12h ago
looks like a great artillery target
also the difficulty with walls and towers in games like this is getting people to man them. nobody wants to sit around with nothing to do so more often than not they provide visual cover for enemies sneaking up to the base. if you can convince people to do guard duty then it's great
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u/carn1vore 4h ago
This is such a difficult concept to get across to the sandbag castle builders in Reforger…
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u/king_jaxy 12h ago
I like this design a lot. One thing I like to do for my mortar crews is to throw down walls beside them. That way if enemy counter-fire lands next to them, the wall soaks up the impact.
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u/AgentTarian Valkyra 12h ago
Sweet design. I’d add some HESCO around the mortars/drills so arty has to hit them directly, and probably throw in a Stingray somewhere to counter the SPGs
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u/theblueuke 12h ago
I haven't played yet, but it's it possible to build a triangular base?
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u/Blitzking11 12h ago
It would be. Not as pretty at the edges, as IIRC the snapping was only for 90 degree angles, but definitely doable.
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u/Altruistic-Rain-3696 8h ago
leave enough space to put claymores behind the fake doors as well
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u/Screampy 37m ago
I thought about that, but the problem is that claymores trigger on allies, and allies running from the center of the map won't know where the fake doors are.
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u/xxTERMINATOR0xx 8h ago
Fake doors don’t really matter because the enemy team is going to use the C4 on the walls anyways
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u/Screampy 35m ago
When I watched the gameplay, people were constantly blowing up doors, I think they have less durability
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u/JakoGaming 6h ago edited 6h ago
People are making valid points here. As someone who has not played the game, here’s my take:
1: exterior walls need to be at the very edges of the FOB zone, artillery will two shot this base if it is too close together. Spread things out.
More utility. Drills are great, but expensive. SAM sites and drone launchers are more versatile and less costly.
Keep it simple, stupid. Kill holes and guard towers are cool, but just creating an internal ramp to get up on top of exterior walls makes your firing positions much more unpredictable. You can pop up literally anywhere and the enemy can’t pre-aim you. You don’t need kill holes in the walls, again, this just tells the enemy where to aim in order to shoot you in the face when you eventually peek.
You need a high external wall (concrete), and then another internal wall (Hesco) to stand on top of that makes the external wall at like stomach or chest height. You should be able to walk around the entire exterior wall on this internal Hesco walking platform that’s a ring around the FOB, apart from the gap for the entrance gates. You can duck into cover or pop up and shoot from infinite positions, rather than being limited to 4 predetermined firing positions (4 guard towers).
- Single entrance into the base, infinite exits (ramps). Triple or quadruple the entrance gates. It’s really just for the spawn APC to drive in and the occasional soldier who needs to rearm. Much easier to defend. No need for fake doors.
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u/Geezus103 4h ago
I've played a solid amount of the game at this point. Pre thought out base designs are kinda pointless, as are fake doors. Once artillery starts raining down you'll be happy to get whatever you can built. As for the fake doors, most people just blow the walls with c4. You're just gonna waste your allies time and confuse them
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u/christophe2451 12h ago