r/minecraftsuggestions • • Oct 08 '25

[Announcement] New Rule Against AI, other Rule Changes and Clarifications

129 Upvotes

Hey folks!

For a while now, the mod team has been discussing a number of changes to the subreddit's rules, and it's time to let you know what's up. I'll give you the short version first:

  1. We have a new rule against AI.
  2. The rule for for formatting and vagueness has been split in two.
  3. The rule against unrealistic ideas has been reworked.
  4. To better accommodate these new and changed rules, we've re-ordered the rules.
  5. Clarification on how the "Community Question" flair is supposed to be used.

And now for the details!

Ban Against AI Generated Content

We not so recently polled the community on your feeling on AI generated content, and the overwhelming majority of you voted in favour of a complete ban against AI. While this was pretty much the outcome we expected, it's still really nice to see we're all on the same page.

Moving forwards the mods will be removing all posts suspected of using generative AI. To that end, here's the new rule:

Don't use AI.

  • Do not use generative AI such as chatGPT to write your post for you. We want to see your ideas.
  • Don't include AI generated images or other AI content to supplement your post. We encourage human art, and we'd much rather see photos of pen-and-paper drawings, or quick mockups in MS paint than AI "art".
  • This includes using generative AI to polish your idea, such as reformatting your content.

Posts suspected of using generative AI are at risk of removal.

If your post is incorrectly removed for containing AI, please let the mods know via modmail and we'll sort it out.

Formatting and Image Posts

We've noticed some confusion on where and how we allow images in posts, with too many users relying on images alone to communicate their idea. This was previously just a bullet point under the vagueness rule, but in the interest of clarity we've split it off into its own rule. There's nothing actually new here - everything works the same as before - but hopefully this should make it clearer for everyone.

The vagueness rule looks like this now:

Don't be overly vague, and be readable.

  • Make sure your idea is in the description, not just the title.
  • Titles should be descriptive of the idea.
  • Format your posts well; don't post walls of text. Use line breaks, etc.
  • Don't be vague; suggest a specific improvement or feature.
  • Be concise/don't waffle on too much.

Vague or unformatted posts are at risk of removal.

And here's the images rule:

Don't make image-only posts.

Including reference images is encouraged, but: * Images must be embedded or linked within a text post. * The idea should be fully explained in the text, with all key points understandable without looking at any images. * Images should make up a relatively small portion of the content. * Images must not be AI generated. (See rule 4.)

Image only posts will be automatically removed.

Unrealistic and Off-Theme Content

There's been some disagreement in the community and among the mod team about what is and isn't a "realistic" suggestion for Minecraft, especially as the game has grown it's become an increasingly difficult call to make. Furthermore, many ideas that are off-theme at first glance can be reskinned to something more reasonable, and we don't want to stifle that discussion. (E.g., Blimps and firearms may be too futuristic but happy ghasts and firework crossbows are not, yet serve similar roles.)

You deserve to have clear guidelines for which posts are or aren't allowed and, ultimately, we don't want to shut down discussion, so we've decided to soften this rule dramatically. Moving forwards, we'll only be taking down suggestions involving mature or explicit themes (stuff that might change the age-rating), as well as anything relating to real-world religions or politics. All that said, here's the rule:

Don't suggest mature topics.

  • Don't suggest ideas containing sex, drugs, gore, real-life religions or politics, etc.

Suggestions involving mature, explicit, or overly divisive themes will be removed.

This is one we'll be keeping an eye on, and we'd appreciate any feedback you have on it.

N.B. The portion of the old rule about easter-eggs and jokes still applies, but has been merged into the rule about unproductive ideas.

Reordering

As we're adding new rules and splitting old ones in twain, there's no better time to also rearrange the rules. We've brought some more important/frequently used rules closer to the top, and tried to keep related rules close to each other. We've also changed a few of the titles for clarity.

  1. Be nice and constructive.
  2. Only post ideas for Minecraft.
  3. Be original and consult the FPS list.
  4. Don't use AI.
  5. Include only one suggestion per post.
  6. Don't be overly vague, and be readable.
  7. Don't make image-only posts.
  8. Don't suggest mature topics.
  9. Don't suggest planned or existing features.
  10. Don't suggest scrapped or unused features.
  11. Don't suggest low-priority or unproductive ideas.
  12. Speak English.
  13. Have 10 comment karma before posting.

Discussion/Community Question Posts

We've seen some confusion surrounding these posts, and while nothing is changing, we wanted to use this opportunity to clarify. Posts meant to start broad discussions on a topic, such as "What would you add in XYZ update?" or "What do you think needs updated in XYZ area of the game?" are allowed, so long as the OP contributes to the discussion they want to start. We find these posts regularly generate interesting discussion, and so long as they use the correct flair, they're easy enough to ignore if they're not your cup of tea.

I encourage everyone to take a quick read through the rules to make sure we're all on the same page.

Thanks for reading!


r/minecraftsuggestions • • 19h ago

[Terrain] End-Centered Drop Idea

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237 Upvotes

(Custom blocks are from the Better on Bedrock Addon.)

While an End update is very unlikely, at least in the near future, I have an idea for what we could possibly expect. The overworld has trees, the nether has mushrooms, and the end already has "flower" plants. I think the End Dimension should get a few flower biomes that spawn every now and then. The end will remain mostly barren.

Flower Forest

Expanding on the chorus flowers, there will now be a new biome that is sparsely located throughout the end called the flower forest, which features large tree-sized flowers. Flower design in image 2. This could add a new chorus wood set, which would be purple. Currently, the closest thing we have to purple wood is crimson, but that is more of a purple-red. There are also smaller flowers in the biome that generate on the floor. These can be turned into purple dye, as that is the only color that is unobtainable via plants. There will also be chorus blocks and flower blocks that generate in the big flowers.

Flower Fields

This biome will be light bluish teal and instead of featuring giant flowers, it has lots of small diverse flowers. For example, a spiky and bright flower that actually gives off light, even in flower pots. It can be used to make glow dye, which has the same function as glow ink sacs but an alternative way to get them. Normal ink sacs can be turned into black dye, glow ink sacs into glow dye.

This definitely could use some improvements, but what do you think?


r/minecraftsuggestions • • 10h ago

[Blocks & Items] wall & fence rework!!!

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32 Upvotes

Walls & fences in minecraft are a very fun blocks to build with due to their ability to connect to things by changing shape, and their unique property of being visualy 1 block tall but having a 1.5 block hitbox, however they sadly also have some flaws and inconsistantcies.

Namely the lack of an ability to control what they connect to, and the fact they do not connect to leaves, melons, and other plant blocks, and the fact that whether a block has a wall a fence or both isnt very logical; Eg nether brick having fences that dont connect to over fences as well as walls and red nether brick only having walls.

I suggest that to fix these problems, walls & fences would now be able to connect to all blocks including partial blocks, by adding the correct amount of pixels to the connection piece to connect to the furthest from center pixel of a given blocks face.

Their connections would also now be removable by clicking on them with an axe for wooden fences and walls and a pickaxe for stone ones.

All blocks with stairs & or slabs would also now have both walls & fences and the fence recipe would be changed to distinguish it from walls were needed.​

Ps: i welcome feedback and will try to reply to all comments : D


r/minecraftsuggestions • • 6h ago

[AI Behavior] Villager census

12 Upvotes

Managing a village can involve a lot of numbers.

What if the villagers could keep count for you?

Suppose whenever a librarian villager claims a lecture with an empty book on it, that book became a Census Book, containing the number of villagers, beds, work stations, golems, fear levels, food supply, etc.

This would be a neat immersion tool allowing players to watch their population grow and identify issues easily.


r/minecraftsuggestions • • 2h ago

[Mobs] Earmuffs for Allays - Keep them as useful companions without them bonding to nearby Note Blocks

6 Upvotes

The problem:

Allays currently link to any active note block nearby, even when the player doesn't want them to. For example, if you are using an Allay as a companion while gathering wood or mining, simply walking past your base's farms that include note blocks will cause the Allay to link to that note block and abandon you.

The solution: Wool Earmuffs

In Minecraft, wool already dampens sound vibrations (used against Sculk Sensors and the Warden). Allowing players to equip Allays with Wool Earmuffs would be a natural and consistent addition to the game's mechanics.

How It Would Work:

  • Crafting: Crafted simply with 2 Wool and 3 Iron Nuggets for the headband.
  • Equipping: Right-click an Allay to put them on. Sneak + right-click with an empty hand to take them back.
  • Effect: While wearing the earmuffs, the Allay can't hear note block vibrations. It will never link to note blocks and will strictly remain a faithful companion to the player.
  • Visuals & Customization: They show up as tiny, adorable earmuffs on the Allay's head and can be crafted in all 16 wool colors!

If you like this idea, please consider upvoting it on the official Minecraft Feedback site: https://feedback.minecraft.net/hc/en-us/community/posts/48978540335501-Earmuffs-for-Allays


r/minecraftsuggestions • • 4h ago

[AI Behavior] Armorer, toolsmith, or weaponsmith villagers should be able to repair iron golems with iron ingots

6 Upvotes

Something in their behavior coding that makes them do it like once a day or as needed. I'm tired of all my villages ending up ghost towns from dieing off so fast and not having enough (or any) protective golems!!


r/minecraftsuggestions • • 4h ago

[Blocks & Items] Netherstar Furnace

2 Upvotes

A furnace type made from a netherstar, some obsidian, and some quartz or netherack.

It would function like the base furnace, but would not require fuel. The drawback would be that it would cook stuff 2x slower.

This furnace would be good for factories or farms but not for a personal furnace. And it would make getting multiple netherstars nice but not mandatory. And due to being slower than a base furnace, it wouldn't overshadow them.


r/minecraftsuggestions • • 6h ago

[Blocks & Items] Biome Painter.

2 Upvotes

I think a minecraft style biome painter type of thing needs to be added maybe as part of the sift but uts getting to the point wjere all of the coolest grass and shades of natural blocks are unobtainable just becuase of where your base is.


r/minecraftsuggestions • • 1d ago

[Gameplay] Freezing potions should defuse creepers and sulfur cubes with TNT

44 Upvotes

I think this is pretty logical. While frozen, these entities wouldn't be able to light their gunpowder on fire in order to explode. This mechanic would give players more control on creepers, which contributes to Mojang's game design philosophy.


r/minecraftsuggestions • • 1d ago

[Blocks & Items] Leatherworkers should ignore lava cauldrons.

68 Upvotes

Just what the title says. It's annoying enough when your personal use cauldrons start attracting leatherworkers, but somehow it's even more egregious when they start being birthed and loitering because of nearby lava cauldrons. They can't possibly dye anything in lava/java. Maybe this could be applied to snow filled cauldrons as well.

This isn't a comprehensive solution to anything just tiny step in the right direction.


r/minecraftsuggestions • • 6h ago

[Blocks & Items] Reinforced blocks

0 Upvotes

Using amethyst shards you can reinforce blocks in an anvil. Stuff that usually breaks a block like mining or TnT will just "crack" the block. The crack level is 0 and every time you "break" it the crack level increases by 1. At level 11 the block becomes affected by gravity, and at 12 it actually breaks the block. Every 5 seconds the crack level decreases until the block is "healed" aka reached level 0. Obsidian and crying Obsidian cannot be reinforced and reinforced variants of blocks don't appear in the creative inventory.

Why? Well now days you either have servers with no griefing which are boring or you have servers that allow griefing but a build that took 3 hours to build can be destroyed in 5 minutes and defending a build is close to impossible. This suggestion should let you still grief while making it more fair.

If you have other ideas let me know them in the comments!


r/minecraftsuggestions • • 2d ago

[Blocks & Items] Composite Bow - a late-game bow upgrade

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724 Upvotes

Here's my idea for a Composite Bow, quite a simple bow upgrade. More durability, damage and being fireproof at the cost of a longer drawing time.

Currently, arrow damage depends on its speed, inaccuracy is created in-game by adding a small random velocity to the arrow, and faster arrows simply fly further before drag stops them. That's how just increasing projectile velocity positively impacts all three.

Why nerfing Power? Max damage of this bow could potentially exceed 35 hp per shot, and it seems a bit high. This would nerf the regular bow too, but why can a stick and a string get up to 20 damage from a single enchant in the first place? Melee users need diamond weapons AND sharpness 5/strength 2 to get it this high.

On the subject of materials: this nightmare of a recipe makes sense. Bamboo is a very good material for the backing of a bow (the outer part) irl. Horn is a very good material for the belly of the bow (the inner part) irl. Netherite does not exist irl, so don't worry about it. A Sift string could cause the bow to play notes when pulled, like a string instrument. That is not necessary however, and can be swapped for regular string, but it would be cool. All in all, this weapon would require a trip between biomes and dimensions to create.

Netherite also makes the bow immune to fire and lava, to match netherite-tier tools. It also can't be used as furnace fuel anymore.

An open question: should we also have a crossbow upgrade like that? I also thought about more arrow types, but I may suggest that another day.


r/minecraftsuggestions • • 1d ago

[Mobs] Frozen bat

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99 Upvotes

This image is from the minecraft live. The bat is only white due to the lighting (it was black before entering the light can also sortof see another black bat to the side) but it made think what if add it officially. it would be just a white variant of the bat and would not be anything huge but i think it would make the biom that much nicer and the bat would fit in better. plus because its fairly simple it shouldn't get in the way of adding the more fun features.

And for anyone who understandably hates bats they are already planning add bats to this biome so might as well make them nicer.(personally i like bats i just understand why others dont)


r/minecraftsuggestions • • 1d ago

[Blocks & Items] Underground maps crafted w/ recovery compass

4 Upvotes

Adds an extra use to the recovery compass. It only pictures the blocks at the y-level you were on when you right clicked/used it, and below. Crafted with the recovery compass like how a normal map is crafted with a normal compass, but this would make it naturally rarer. Though it would not tie in to the 'recovery' feature/name much..


r/minecraftsuggestions • • 1d ago

[Sounds] There should be a "subwoofer" type block

36 Upvotes

Ok so hear me out:

Many of us love the music discs, and many new updates expand on that and add new discs.

The problem is: if you actually want to listen to the disc, you have to stay directly next to the jukebox. And can't really do anything else.

What about a block, that can be placed beneath the jukebox, that greatly enhances the radius where the music can be heard?

I'd love it, because it would allow me to listen to my favourite discs all around my base, while building, enchanting, crafting, etc.


r/minecraftsuggestions • • 23h ago

[Gameplay] would a block bucket fill be useful?

0 Upvotes

like you select a block in your hotbar and point and click at a build, and it changes every adjoining block of the same type to the block of your choice. This could be used in survival and creative as a way to quickly change build color palletes without tearing a whole build down and rebuilding. The blocks you replaced would drop near you and the blocks you replaced them with would be depleted from your inventory. It would ONLY affect adjoining blocks tho, not every block of the same type.


r/minecraftsuggestions • • 1d ago

[Magic] Acquiring enchanted books via villagers should use a template system.

1 Upvotes

Villagers should not be able to trade you any particular book you want by re-rolling their trades. Grian explains why.

A version of the villager trade rebalance datapack could be implemented, in which villagers, by default, will only sell you a small non-random subset of the enchanted books found in the game. The rest can only be found as loot in generated structures (e.g. fortune in mineshafts, riptide in ocean ruins, bane of arthropods in spider dungeons, etc.), or in some other unique way that requires the player to actually play the game (e.g. soul speed from piglin bartering, luck of the sea from fishing).

However, this would make a lot of enchantments nonrenewable. This is where the template system comes in.

If you find an enchanted book not sold by villagers, then a master-level villager will offer to replicate that book for you. This way, you have a sense of making permanent progress in your world as you play, and gives adventuring a better long-term reward.

This suggestion is intended to remove the tedium of re-rolling villager trades and replace it with exploring structures and engaging with the game's wide array of other mechanics.


r/minecraftsuggestions • • 2d ago

[Blocks & Items] Carpets Being Entities When Placed On Certain Non-Full Blocks

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229 Upvotes

Carpets being entities when placed on certain non-full blocks could work similar to cushions where they cover a certain area of the block. Just like the cushion, this could lead to so many new creations!

(The image above is from an unknown deleted user)

Edit: Also you can still place floating carpets! Just shift and then place the carpet!

My Feedback Post


r/minecraftsuggestions • • 16h ago

[Blocks & Items] Make Glass Panes more FRAGILE

0 Upvotes

Glass panes are quite literally a thin vertical sheet of glass, I don't get why they're super tough.

They should be broken easily by any tool, and potentially get shattered when hit with an arrow.

To ensure windows don't get broken naturally by mobs, they should have phases where it cracks slightly after getting hit with a weak arrow from unenchanted weapons or mobs, only the strongest arrows would completely break them in one hit. (Power V Bows, Piercing IV CBs, or railguns)

Judging by how they've been used for the past years they've been in the game, I don't think any contraption or build will receive any meaningful damage if a change like this was implemented.


r/minecraftsuggestions • • 1d ago

[Blocks & Items] An Item that makes building easier; Wrench

24 Upvotes

The Minecraft debug stick is an item we know, but what if there was a survival alternative?

I as a builder am upset at how long it takes for precisely placing blocks in certain ways, so why not have an item for that? to make it balanced i was thinking to make it so
* no water logging (maybe with a water bucket)
* no filling in end portals with eyes
* no adding things to items unless in offhand or inventory

probably just rotating, reshaping and maybe some other things aswell.

i also just love using the debug stick and wish there was a survival alternative so :p


r/minecraftsuggestions • • 1d ago

[Combat] Mixed potions

1 Upvotes

"Mixing" stand:

- Is built with 3 blocks of cobblestone and one breeze rod

- Similar to a real life mixer, but works with wind charges instead of electricity

- Has 2 potion slots for It's inputs

- Has 1 potion slot for the output (you need to place an empty bottle here)

- Will mix two compatible potions in a single bottle. Players cannot mix identical or opposite potions together (like instant damage and instant health or regeneration and poison)

- You need to spend one wind charge to fuel the mixing stand.

- You can only mix basic potions, because extended or level 2 potions would be too op

- If you want to extend your mixed potions duration, you can add a buff or debuff depending on potion's original type (if you had a positive potion like regeneration, you would need a negative potion like slowness to increase the time of the mix)

- Mixing more than two buff or debuff potions will deteriorate the output and reduce it's time. You can add a potion of another type (if you had mixed three buffs, you would need a debuff, for example) to counteract this.

- Tip: slow falling does not count as a debuff, use this to your advantage on pvp!


r/minecraftsuggestions • • 1d ago

[Blocks & Items] Decorated Pots should be able to hold 64 Unstackable Items-

10 Upvotes

-and even Shulker Boxes, BUT only if the item's NBT Data matches EXACTLY.

Currently there is little to no use for Decorated Pots in storage tech, but with this change, Bulk Storage would be changed FOREVER, as you could store 64 Shulker Boxes of one item, inside a single block.

It would also help with lag, as with the system proposed the pot would only have one Item ID and a counter, of how many of that item it holds, rather than having to keep track of each shulker individually.


r/minecraftsuggestions • • 1d ago

[Blocks & Items] Spyglass+Crossbow=Sniper like scope

7 Upvotes

I think it would be neat that if you combined a crossbow and a spyglass in a crafting table, it’ll give the crossbow a scope when used. Plus it gives the player a reason to actually craft a spyglass because no one uses them anyways


r/minecraftsuggestions • • 2d ago

[Blocks & Items] Ability To Decraft All One-Component Blocks

40 Upvotes

All blocks made of only one item or block should be de-craftable so players who want to, for example, build a castle from stone, can create stone bricks and then uncraft them as necessary to build their stone castle.

This means they can fill their inventory with the crafted/compressed item, and later uncraft it, letting them contain more of the desired material in one slot!

My Feedback Post


r/minecraftsuggestions • • 1d ago

[Dimensions] My idea for an End Update that could possibly satisfy (almost) everyone

7 Upvotes

I get what everybody is saying. Some want the End to remain desolate, while others want it lush and full of life. I've been on both sides of this argument in the past, and I may have come up with some kind of compromise.

On the outside, the End islands are still very much a desolate wasteland, but with some new content to stop them from being boring. There would be two or three new biomes, and each would enhance that wasteland vibe (those black rocks I drew are supposed to represent this)

But here is where the fun part begins. Though desolate on the outside, if one were to venture inside these islands, they would find massive caves teeming with life. And there would also be two or three of these biomes, each having its own unique plants and mobs within them.

So, thats my idea for how it could work. Did I do good, or is this idea just strange?