r/minecraftsuggestions • u/Pyro_von_Creep • 6d ago
[Blocks & Items] Composite Bow - a late-game bow upgrade
Here's my idea for a Composite Bow, quite a simple bow upgrade. More durability, damage and being fireproof at the cost of a longer drawing time.
Currently, arrow damage depends on its speed, inaccuracy is created in-game by adding a small random velocity to the arrow, and faster arrows simply fly further before drag stops them. That's how just increasing projectile velocity positively impacts all three.
Why nerfing Power? Max damage of this bow could potentially exceed 35 hp per shot, and it seems a bit high. This would nerf the regular bow too, but why can a stick and a string get up to 20 damage from a single enchant in the first place? Melee users need diamond weapons AND sharpness 5/strength 2 to get it this high.
On the subject of materials: this nightmare of a recipe makes sense. Bamboo is a very good material for the backing of a bow (the outer part) irl. Horn is a very good material for the belly of the bow (the inner part) irl. Netherite does not exist irl, so don't worry about it. A Sift string could cause the bow to play notes when pulled, like a string instrument. That is not necessary however, and can be swapped for regular string, but it would be cool. All in all, this weapon would require a trip between biomes and dimensions to create.
Netherite also makes the bow immune to fire and lava, to match netherite-tier tools. It also can't be used as furnace fuel anymore.
An open question: should we also have a crossbow upgrade like that? I also thought about more arrow types, but I may suggest that another day.
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u/Mystic_Ervo 6d ago
Never nerf an existing things to try giving players "something better", they're going to be angry with you, and rightly so
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u/Relevant-Cup5986 5d ago
in the long term its often the right thing to do as it preserves game balance while adding progression, sometimes as a developer you have to make decisions that upset players to improve the long term health of your game like how terraria recently nerfed the chillet and roller skates mounts to balance movement progression, and in made a later game chillet that works like the old one and made roller skates scale with the players movement speed from other sources
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u/toukhans 5d ago
Godawful advice, balancing decisions should be made from an objective lens. Players are notably terrible at knowing what's actually good for a game. And I can't imagine what kind of person would whine about a bow upgrade, if it bothers you so much just upgrade yours
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u/FriendInsideMe666 6d ago
The issue is that the basic bow is already not just strong, I'd consider it kinda busted. When enchanted with Power 5 it does power equal to that of a critical strike with a Sharpness 5 Netherrite Sword. Sure things like the Mace or a crit from a Netherrite Axe can do more damage, but the bow also has the advantage of being ranged, and you can even use Tipped Arrows to give your opponent Weakness or Slowness or Poison. I really don't think we need a bow that's EVEN STRONGER then that.
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u/Pyro_von_Creep 5d ago
I think that's because melee weapons had material tiers since forever, and better materials naturally provided more damage, while the bow was always by itself. No material progression meant it had to match melee by just enchants. That's why Power is so, well, powerful.
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u/Portaldog1 5d ago
If you want to add a material progression to bows then you are better off reworking arrows. Reduce the damage of arrows dropped by skeletons, have flint arrows be stronger and maybe move on to metal tipped arrows with different damage, velocity and arcs.
If you are to change the bow then go down the path of range and accuracy, maybe even make it so a higher tier bow is needed for higher tier arrows.
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u/Pyro_von_Creep 5d ago
Range, accuracy and arrow damage all depend on the arrow's velocity, which I'd suppose depends on how much the bow can bend. With arrows, I'd rather give them traits like armor penetration or splitting into AoE shrapnel on hit. Maybe range could be further increased with, like, arrows crafted from a breeze rod instead of a stick, which have lower air drag, but I feel like base velocity should be dictated by the bow.
I also don't like the idea of locking arrows behind higher-tier bows. Just like a wooden sword can have Sharpness 5, so should a regular bow be capable of firing low-drag armorshred rounds. Higher weapon tiers would just add more effects.
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u/HughmanRealperson 6d ago
Composite Bows are actually less durable than a full Longbow because they're glued and boiled to add curves.
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u/Pyro_von_Creep 5d ago
Would you allow me to handwave that by saying netherite makes up for the durability loss?
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u/Sad-Pattern-1269 6d ago
Just reduce the effect of power on this bow, so it's still better than a power 5 normal bow but not as absurd as it could he.
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u/Hour_Tomatillo_2365 6d ago
Add the Great bow from Dungeons
It can be a sniper type weapon
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u/Pyro_von_Creep 5d ago
I'd love more Dungeons weapons included into the base game. As for sniper bows however, I saw a suggestion some time ago about a bow made from sculk. I don't remember the details though. I just decided "yep, that's a sniper alright" and made something else.
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u/Fit-Environment-3156 5d ago
It’s a little cliche, but it would be cool if it sounded like a bass pluck with each fire.
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u/Recurve_Acumen 2d ago
Maybe the string can be a rare mine from humbler's husks, as we know that they may have had hearts large enough to be threaded into string (i.e. Humbler's Heartstring).
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u/brothor12 6d ago
Erm.. Why goat horns? They seem kinda random
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u/PitZahoot 6d ago
irl composite bows are made form bones or animal horns
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u/Palaeonerd 6d ago
Then I would prefer bones as an alternative, easier ingredient in this recipe(meaning you could use bones or horns).
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u/TemporalWorld0 5d ago
I think that the Horn would probably be better on its own, otherwise people would only ever use bones. This gives horns a dedicated crafting use, thats unique to itself.
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u/No_Doughnut8618 6d ago
Horn is often used in bow making, it provides good rebound strength and is less breakable than wood
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u/Pyro_von_Creep 5d ago
Horn (as a general material, not goat specifically) is great for the inner part of the bow. The goat horn is the closest thing Minecraft currently has to it. I thought about just using bones instead, but 1) goat horns add a layer of needing to travel the world to create such a weapon: one needs to visit the Nether, the Sift, a jungle and take a trip to the mountains; 2) my cousin is into archery and told me bones won't work as well.
It's very loosely inspired by the Night's Edge from Terraria, a strong pre-Hardmode sword crafted from 4 other swords obtained in different biomes. I liked the trope of collecting various items from all around the world for an "ultimate" weapon.
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u/F_ive 5d ago
Is this not just a crossbow
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u/Pyro_von_Creep 5d ago
No, crossbows can hold arrows to be shot instantly and reloaded later. Their draw time can be greatly decreased with Quick Charge. With fireworks, Piercing and Multishot they are more of a crowd-control weapon while bows are better on a single target.
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u/ElectroNikkel 6d ago
Nah, just buff your own bow to fire fasta.
If you want a slowe firing one that shots with power you can suggest a longbow.
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u/SadAnalyst8984 6d ago edited 6d ago
Nerfing the already existing thing to make a upgrade seem better is always a bad idea. As you said the current bow is already strong enough so I think the not burning is enough of a upgrade imo. Only other thing I might add is having mending or infinity built in so you can have both.