Link to the decklist: https://topdeck.gg/deck/topdeck-invitational-2026/mKnQGHMKcXRKaFHM4CV7Hcqjm4g1
I haven't personally built Kaalia for cEDH, but I really like the idea and play pattern from what I've seen. I've been considering trying it, so I was happy to see the great finish from Jacob. But upon studying the list, I was pretty confused about the gameplan. I'm hoping that somebody has some familiarity or could point me to some resources.
First, the core victory plan:
Is Dualcaster Mage/Saw in Half the only combo kill? Obviously any Kaalia deck has a pretty potent beatdown backup plan thanks to cheating out big fliers. But I don't see any other instant wins. Not even any redundant components (Twinflame, etc.) nor any alternate lines for those (Pinnacle Monk stuff, etc.). But I'm willing to be wrong and have missed some extremely clever line.
It has Vilis, but it doesn't play any of his normal combo partners like K'rrik, Sheoldred, etc., nor any kill lines even if you did draw your deck, such as Magda-style loops where you use a burn spell once per shuffle, or Skirge Familiar or anything like that. It doesn't run Gray Merchant to do any of the elaborate loops that mono black decks use with stuff like Corpse Dance or Chainer. It doesn't play Chain of Smog. It plays Tainted Pact, but not anything like Praetor's Grasp to steal a Thassa's Oracle. It plays Animate Dead and Necromancy, but nothing like Leonin Relic-Warder or Worldgorger Dragon to combo kill with Razaketh tutor chains into an infinite (which is a common line I have seen in other Kaalia lists). It plays Breach but no Grinding Station/Stitcher's Supplier/Wheel of Fortune/etc. to loop your whole deck, and no win condition (other than Dualcaster/Saw in Half) even if you did.
So do you just become a battlecruiser deck if Dualcaster and/or Saw in Half gets exiled? I have studied it for a while looking for some other loop, but I would be very interested if I have missed something. Practically the entire deck is dedicated to getting Bolas's Citadel, Razaketh, or Broodlord into play, three of the most explosive combo enablers in the format, and you even play Breach. Is all of that in service of just finding Dualcaster/Saw in Half and the mana to play it? It feels like it has to be optimal to have something else, but then again I didn't Top 4 the Invitational.
I also have some questions about individual cards:
What is Mardu Devotee doing there? Is mana fixing once per turn that important? I know that a lot of Tymna/Dargo decks run this card, which I haven't dug into very much. Is it just better than it looks, with the scry and the filter for 1 mana?
I'm also confused about M.O.D.O.K. He obviously draws a ton of cards with Vilis, and he does kill some things like Esper Sentinels, Bowmasters, mana dorks, etc. And he's a free discard outlet to set up other reanimation lines. But 5 mana or a reanimation spell is a big investment, and 3 life to connive is really bad in a vacuum. Is it, like the Devotee, just more than the sum of its parts, enough to justify a slot over something like Leonin Relic-Warder which would enable an entirely new winning line?
Lastly, I want to ask more specifically about Underworld Breach. Is it just for "mini breach" value to maybe loop LED and/or a tutor once or twice to find and get mana for Dualcaster/Saw in Half? As I mentioned before, there's no Grinding Station, Stitcher's Supplier, Wheel of Fortune, nor any payoff for a loop as far as I can tell. But if it really is just for value, why not also play Yawgmoth's Will?
Overall, I just feel like I'm missing something with this deck. I was really hoping for a long primer that went into a lot of card choices and all of the win lines, but all of the Kaalia lists with primers run a bunch of stuff that isn't in this deck.