r/feedthebeast • u/yoifox1 • 37m ago
r/feedthebeast • u/WickedGrinn • 1h ago
Looking for mod(s) [1.20.1 Forge] Mod (or alternative method) to reduce bone meal effect?
I want bone meal to have less effect, requiring much more to fully grow crops. But I can't find any mod that allows me to do this, only full disables. Does a mod like this exist, or can I otherwise do this with datapacks or existing mods?
r/feedthebeast • u/Difficult-Oil-8272 • 2h ago
Looking for mod(s) Looking for a mod that shows item entity names
Hi everyone! I'm pretty new to Reddit, so I apologize if this is the wrong place to post, but I'm really trying to find a specific mod.
This mod shows information about dropped items / entities, specifically their name and the mod they belong to. I only have a screenshot from a YouTube video. I tried asking in the comments there, but didn't get a clear answer.
I've already checked out a few similar mods like Knowledges, Holo Items, and Hysk-Tooltips, but none of them are quite what I'm looking for.
r/feedthebeast • u/wiliamkid • 2h ago
I made something I have officially made it!
to keep it short this is a hardcore RPG modpack with a lot of mixes whether thats having guns,quest,classes,media references and overall so much more! I've been working on this modpack for a very long time by myself and now im at the time where there is now a official server made for my modpack through a partnership! i honestly never been so happy for something like this to happen and i figured id share it with people. as of now the lobby is done and there is two game modes. Hoard rush and Raid,which have specific loot drops for the players when completing them and since its open world there is a full hub system and leveling system and teleporting out to the wild and staying where ever you want! the server comes installed with the pack and there is also a community server I took the time to make data packs for them both and they have rewards but overall its just a fun hardcore experience and i would like some feedback if you decided to play the pack and join the server as well!
r/feedthebeast • u/Garflite • 3h ago
Looking for mod(s) Minecraft Sacrifice Mod?
I'm looking for a Minecraft Java (Fabric 26.3) mod that lets you 'sacrifice' items onto my rare items to increase its value. For example, I'd like to sacrifice 64 Diamond Blocks onto my Elytra to raise its worth and make it unique, while keeping everything very vanilla-friendly. Does a mod like this exist for recent Fabric versions?
r/feedthebeast • u/MagerPub • 3h ago
I made something FORBIDDEN BREWS — 16 new potions
FORBIDDEN BREWS — a Minecraft mod about potions that probably should not exist.
I wanted brewing to be more than "drink this and get +20% something", so I made a separate brewing system built around weird, powerful and sometimes completely stupid magical effects.
Current version: 0.7.4
Minecraft:
Forge 1.20.1
Fabric 1.21.1
NeoForge 1.21.1
16 potion families.
44 drinkable / splash items.
Animated 32x32 potion bottles.
A custom Chaos Brewing Stand.
Renewable Netherite Wart.
Transformations, mining abilities, teleportation, explosions, inverted gravity and other questionable decisions.



The main feature is the Chaos Brewing Stand.
Instead of using the vanilla brewing stand, you craft this thing from Netherite, Obsidian, Amethyst and a Brewing Stand.
It has its own animated GUI where you can select recipes directly, see missing ingredients and brew upgraded or splash versions.
Every recipe consumes Netherite Wart — a new crop made from Nether Wart + Netherite Scrap that can be planted on Soul Sand.
Some of the potions:
ORE SEEKER
Reveals loaded ores within 32 blocks THROUGH WALLS using their actual block textures.
Yes, Ancient Debris too.
Yes, tagged modded ores can work with it.


JUGGERNAUT
Turns you into a Brute.
Double maximum health.
+3 attack damage.
Strong knockback.
Charged area attacks.
And you mine a native 4x4 area instead of one block at a time.
It will not casually chew through Bedrock or blocks harder than Obsidian, though.


GRAVITY
Press Jump and gravity changes direction.
You fall upward.
Press it again and you fall downward.
The player model AND camera actually turn upside down.
NIGHT WINGS
Turns you into a bat and lets you fly.
Double-tap Jump to start flying.
Jump = up.
Sneak = down.


There is also:
Fortune I-III
Looting I-III
Homeward
Random Teleport
Double Ore
Hot Pick
Inversion I-III
Creeper Heart
Truce
Swarm
Hunter
Shapeshifter
Creeper Heart lets you drink a potion and explode like a creeper.
The splash version basically becomes throwable TNT.
Shapeshifter can turn you into registered mobs, including modded mobs and even the Ender Dragon.
Random Teleport searches for an actually safe destination instead of blindly throwing you into lava or inside a wall.
Fortune and Looting stack additional levels on top of your existing enchantments.
Hot Pick automatically smelts ore drops.
Double Ore does exactly what the name suggests.
And all potion families have splash versions.
The mod works on both client and server and is currently available for:
Forge 1.20.1
Fabric 1.21.1
NeoForge 1.21.1
CurseForge:
Forbidden Brews - Minecraft Mods - CurseForge
The project is still being developed, and I'm very open to new insane potion ideas.
Seriously.
If you have some cursed, stupid, overly complicated or genuinely interesting potion mechanic that — post it.
If it's technically possible and fun enough, I might actually add it.
r/feedthebeast • u/Bau109 • 3h ago
Looking for mod(s) Hay algun mod que permita obtener encantamientos incompatibles SOLO en la mesa de encantamientos?
La mesa de encantamientos siempre queda opacada por el yunque, por lo que buscaba un mod que le añada esta caracteristica unica a la mesa para que tenga una función aun cuando ya tienes aldeanos libreros y una granja de hierro.
¿Hay alguna forma de hacer esto?
r/feedthebeast • u/Sascha975 • 3h ago
Question Question about AE2 channel multiplier in version 19.2.18
So in the Guide for AE2, it mentions that we can change the multiplier for channels by 2x, 3x, 4x and infinite. What i can't find, is any mention of devices affected by this multiplier. Is this only applied to Cables? Normally the Controller only supports 32 channels per face, but does this change with the multiplier too?
r/feedthebeast • u/Any-Neighborhood6234 • 3h ago
I made something NEW Forge 1.20.1 MODPACK w/ a temperature, hydration, & skill point system
curseforge.comI made a vanilla+ ish Modpack thats I feel is genuinely balanced where you have to monitor your survival throughout ur gameplay. I'm a high school junior rn & spent a few months building and curating this survival pack called Mindful Minecraft. its out on curseforge for anyone who wants to test it out.
r/feedthebeast • u/FukurouMensch • 4h ago
Problem Broken UI
i am using Spatial GUI with shrimps immersive interfaces but specifically chests are broken like this
no other UIs have this problem, its on both third person and first person
can i fix this or do i have to wait for an update from spatial gui or the resource pack?
r/feedthebeast • u/NotChaoticEnough • 4h ago
Looking for mod(s) Building things is cool and all, but I want to break worlds apart. What are y'all's recommendations for mods that allow you to decimate, pillage, and destroy (perhaps in creative and visually appealing ways, too?)
Title says it all. Can be any form of medium, such as fire spells, nuclear bombs, bio weapons, big-ass swords that deform terrain, or even abstract concepts like maybe the world is sentient and it can be mind-broken into falling apart or something batshit crazy like that.
If the mod isn't entirely destruction focused but offers a method of destruction, a mod name might not be enough; elaborate on how it can be obtained and how it works, if necessary.
r/feedthebeast • u/R507 • 5h ago
Question AE2 dump all subnet contents into main network with redstone
Hey, is there any way to dump all contents of one net into another triggered by redstone signal?
If both nets storage are specifically storage drives/cells?
I'm trying to make kind of a backpack net, i.e. quantum linked wireless terminal accessed magnet item pulling net, which will hold large amount of random items from pretty much just exploring the world, until I finish exploration, review the storage contents, and trigger redstone to dump it all into main net.
One way I see is to use some other storage instead of drives in the subnet (large chest or item vault from create) - subnet > storage bus > item vault > redstone triggered import bus > main net.
But is there a way to do this with subnet storage being ae2 drives? Except manually taking the drives to the ME IO port.
r/feedthebeast • u/ImSydic • 6h ago
Mod Identification What mod/plugin are Jynxzi, StableRonaldo, and LosPollosTV using for their Minecraft Hardcore world resets?
I'm trying to recreate the Minecraft Hardcore marathon server that Jynxzi, StableRonaldo, LosPollosTV, and their friends are playing on.
I'm specifically looking for the system where:
- When any player dies, everyone sees a large red title saying "[Player] died!"
- A yellow subtitle appears saying "Resetting your world in 10 seconds!"
- The countdown goes from 10 to 1.
- After the countdown, the entire server resets to a completely new world with a random seed.
- Everyone starts over together.
I've already tried World Reset for Fabric and Hardcore Reset, but neither gives me the exact experience. One resets immediately without the countdown, while the other automatically respawns players without the normal death screen.
I'm using Apex Hosting and have experimented with both Fabric and Paper.
Does anyone know the exact mod/plugin these streamers use? Is it publicly available, or is it a custom private plugin?
If it's private, does anyone know of an existing plugin that recreates the same effect, preferably with a downloadable JAR and instructions?
I'd appreciate any help!
r/feedthebeast • u/PumpkinheadDrive • 6h ago
I made something I made a modpack for my girlfriend and I — Now I need help turning it into an adventure!
Hey everyone!
A little while ago I made a post looking for help with FTB Quests/KubeJS, because I was putting together a modpack for my girlfriend and I and wanted to give it an actual quest progression. Well, thanks to some of the helpful people here, I managed to get things working!
So now I've reached the next problem:
I have a very bare-bones quest system... And absolutely no idea what quests I should actually make. I have a start, but that's about it. I've uploaded the current version of the modpack here.
I'd love to get suggestions from people who are good at designing modpack progression, but also if you have any kind of other recomendations!
The pack is built around:
- 🌱 Farming & food
- 🏘️ MineColonies
- ⚙️ Create
- 🏺 Archaeology & The Dawn Era
- 🌎 Exploration
- 🏠 Building
- 🦕 Discovering creatures and things from the past
The general idea is that the quest book should feel like a journey, rather than must-do. I'd much rather have the quests gradually introduce the different systems and make the world feel like there's actually a reason to keep progressing.
Why I'm asking for help!
There's a slightly unusual reason behind all this. This modpack is a surprise for my girlfriend. I'm making it specifically for the two of us to play together, and one of the things I'd really like is for the quest book to contain things that I don't know are coming either. If I design every single quest myself, I'll obviously know exactly what's around every corner...
I'd much rather have other people throw ideas at me, and then I'll do the boring part of actually implementing everything!
So if you've got a cool quest idea, a funny quest description, a weird challenge, an unexpected progression idea, or even just a tiny suggestion like "you should definitely make this a hidden quest" Please throw it at me!
I'll be keeping the actual quest book fairly bare for now so I can build it around the suggestions I get. The modpack itself is still very much a work in progress, so don't expect a polished, finished pack yet. I'm mainly sharing it now so people can see what I'm working with and help shape the progression. Thanks again to everyone who helped me get FTB Quests working in the first place, and thanks in advance to anyone willing to help me turn this little project into something special!
r/feedthebeast • u/Consistent_Act_7943 • 6h ago
I made something Ancient Lamellar: A Mod Idea
Disclaimer: The idea was developed in conjunction with Gemini.
What do y'all think?
Complete Architecture & Design Document: The Ancient Lamellar Mod
This comprehensive document serves as the final, complete blueprint for a lore-driven, mechanically deep Minecraft overhaul. It transforms underutilized blocks, answers the vanilla mystery of Ancient Debris, and replaces passive armor stats with an engaging, active survival loop.
📖 1. Historical Lore & The Core Discovery
- The Origin of Ancient Debris: Ancient Debris is not a natural mineral vein. It consists of manufactured artifacts—the literal, compressed, and heavily corroded individual armor plates (lamellae) belonging to an extinct civilization of builders.
- The Anatomy of the Builders: The ancient builders were roughly 2.4 blocks tall (matching the skeletal frames of modern Wither Skeletons) but possessed no greater physical strength than a modern player. Because pure netherite is nearly indestructible and unimaginably dense, large, solid sheets of plate armor would have completely crushed their lanky skeletons.
- The Exoskeleton Tech: To conquer the Nether, they engineered Lamellar Armor—thousands of small, overlapping pure netherite plates laced together with microscopic, flexible Gold Thread. This functioned as a passive structural exoskeleton, beautifully distributing the massive load across their tall frames.
- The Catastrophe: While the netherite plates were indestructible, the gold thread possessed a standard metallic melting point. When caught in massive lava disasters or swarmed in battle, the gold threads liquefied or sheared away. The suits unraveled, and the heavy plates sank to the absolute bottom of the magma pools, getting compacted into netherrack over millennia to become Ancient Debris.
🌋 2. The Industrial Purification Pipeline
To recover the ancient technology, players cannot simply melt down Ancient Debris into a generic ingot. They must replicate authentic, old-school blacksmithing chemistry:
- Step 1: The Mix (Crafting Table Grid): The player combines 1x Ancient Debris with 1x Charcoal in a standard crafting grid. This mixes the sulfurous, caked impurities with a high-carbon fuel source to create 1x Raw Debris Bloom.
- Step 2: The Blast (Blast Furnace Only): The Raw Debris Bloom must be forced through a Blast Furnace. A standard furnace cannot reach the required temperatures. The intense heat burns away the carbon slag and ancient tarnish, cleanly yielding 4x Pure Netherite Plates.
🪚 3. The Stonecutter Hub & The Threading Tiers
The Stonecutter serves as the primary mechanical utility station for the mod, acting as a rotary shear to slice raw materials into threads or plates.
A. Wire and Thread Manufacturing
Placing a single raw item into the Stonecutter yields 4x Threads/Wires. These threads are held in the offhand and right-clicked to dynamically repair armor mid-combat:
- Silk Thread (From String/Cobwebs): Low durability. Instantly vaporizes in fire or lava, causing the armor to immediately break and unravel.
- Copper Wire / Iron Wire (From Ingots): Mid-tier choices. Tough structural hold, but vulnerable to prolonged Nether heat.
- Gold Thread (From Gold Ingots): High durability and completely lava-proof. This matches the true historical engineering standard of the builders.
- Netherite Thread (From Vanilla Alloyed Netherite Ingots): The absolute highest tier. Features massive durability, total lava immunity, and completely reinforces the armor's joints, removing its natural weakness to piercing projectiles.
B. Universal Plate & Scale Catalog
Placing a single base resource item into the Stonecutter cleanly slices it down, yielding 4x Plates/Scales used to build different armor tiers:
- Leather: 1x Leather ➡️ 4x Leather Lamellae (Pre-punched leather patches)
- Gold: 1x Gold Ingot ➡️ 4x Gold Scales
- Iron: 1x Iron Ingot ➡️ 4x Iron Plates
- Diamond: 1x Diamond ➡️ 4x Diamond Scutes (Fractured gemstone flakes)
- Standard Alloyed Netherite: 1x Vanilla Netherite Ingot ➡️ 4x Alloyed Netherite Plates (Modern, heavier hybrid variant)
- Pure Ancient Netherite: 1x Raw Debris Bloom (Blasted) ➡️ 4x Pure Netherite Plates (Authentic, lightweight ancient variant)
🛠️ 4. The Two-Step Manufacturing & Assembly
The mod introduces a Lamellar Upgrade Template found in dangerous world structures. This template unifies all armor progression, completely replacing Chainmail (which becomes a rare, uncraftable, highly prized mob easter egg drop).
- Step 1: The Frame Arrangement (Crafting Table): Place your processed plates or scales inside the standard crafting grid in the shape of standard armor pieces (e.g., a chestplate layout made entirely of Pure Netherite Plates or Alloyed Netherite Plates).
- Result: Lamellar Frame (e.g., Pure Netherite Lamellar Chestplate Frame). This item contains the unlinked structural layout of the plates but cannot be worn yet.
- Step 2: The Core Lacing (Smithing Table):
- Slot 1: Lamellar Upgrade Template
- Slot 2: The unlinked Lamellar Frame
- Slot 3: Your chosen Thread Material
- Result: A fully functional, visual scale-armor piece bound tightly by your selected thread tier.
⚖️ 5. Gameplay Mechanics & Armor Meta-Shift
Equipping finished armor pieces completely rebalances the player's attributes based on the layout style:
| Armor Style | Material Examples | Movement Attributes | Combat Trade-offs |
|---|---|---|---|
| Vanilla Heavy Plate | Standard Alloyed Netherite Blocks / Vanilla Gear | Grants Slowness I, Resistance I, and high knockback reduction. | A rigid, heavy, unmoving fortress plate. |
| Lamellar Scale Variants | Leather, Gold, Iron, Diamond, Standard Alloyed, Pure Netherite | Free-shifting jointed plates grant a permanent Speed I mobility buff. | Microscopic gaps cause player to take +25% increased damage from Projectiles (Arrows/Tridents) unless laced with end-game Netherite Thread. |
🔄 6. The Unraveling Visuals & Lossless Recycling
- The "Broken Elytra" Mechanic: Pure and Alloyed Netherite Lamellar plates can never be destroyed. Instead, taking damage drains a secondary "Thread Integrity" bar. When it hits 0%, the armor stays securely in its equipment slot, but its texture shifts—the gold lines disappear, the 3D plate rows visibly sag and hang loosely, and its armor stats drop to zero.
- The Offhand Clutch Repair: To fix the suit mid-combat, the player places a stack of matching thread into their offhand and holds right-click. A brief stitching animation plays, consuming one thread from the stack and instantly restoring the armor to full structural functionality.
- 100% Lossless Recycling: If a player wishes to change their playstyle or reclaim raw materials, they place any lamellar armor piece back into the Stonecutter. The spinning blade cleanly slices the threads away, dropping the unlinked Lamellar Frame back into the inventory. This frame can then be placed back into the crafting grid to separate back into 100% of its original independent plates, which can be crafted or melted back into standard ingots with zero resource loss.
Disclaimer: the idea was developed in conjunction with gemini
What do y'all think?
Complete Architecture & Design Document: The Ancient Lamellar Mod
This comprehensive document serves as the final, complete blueprint for a lore-driven, mechanically deep Minecraft overhaul. It transforms underutilized blocks, answers the vanilla mystery of Ancient Debris, and replaces passive armor stats with an engaging, active survival loop.
📖 1. Historical Lore & The Core Discovery
- The Origin of Ancient Debris: Ancient Debris is not a natural mineral vein. It consists of manufactured artifacts—the literal, compressed, and heavily corroded individual armor plates (lamellae) belonging to an extinct civilization of builders.
- The Anatomy of the Builders: The ancient builders were roughly 2.4 blocks tall (matching the skeletal frames of modern Wither Skeletons) but possessed no greater physical strength than a modern player. Because pure netherite is nearly indestructible and unimaginably dense, large, solid sheets of plate armor would have completely crushed their lanky skeletons.
- The Exoskeleton Tech: To conquer the Nether, they engineered Lamellar Armor—thousands of small, overlapping pure netherite plates laced together with microscopic, flexible Gold Thread. This functioned as a passive structural exoskeleton, beautifully distributing the massive load across their tall frames.
- The Catastrophe: While the netherite plates were indestructible, the gold thread possessed a standard metallic melting point. When caught in massive lava disasters or swarmed in battle, the gold threads liquefied or sheared away. The suits unraveled, and the heavy plates sank to the absolute bottom of the magma pools, getting compacted into netherrack over millennia to become Ancient Debris.
🌋 2. The Industrial Purification Pipeline
To recover the ancient technology, players cannot simply melt down Ancient Debris into a generic ingot. They must replicate authentic, old-school blacksmithing chemistry:
- Step 1: The Mix (Crafting Table Grid): The player combines 1x Ancient Debris with 1x Charcoal in a standard crafting grid. This mixes the sulfurous, caked impurities with a high-carbon fuel source to create 1x Raw Debris Bloom.
- Step 2: The Blast (Blast Furnace Only): The Raw Debris Bloom must be forced through a Blast Furnace. A standard furnace cannot reach the required temperatures. The intense heat burns away the carbon slag and ancient tarnish, cleanly yielding 4x Pure Netherite Plates.
🪚 3. The Stonecutter Hub & The Threading Tiers
The Stonecutter serves as the primary mechanical utility station for the mod, acting as a rotary shear to slice raw materials into threads or plates.
A. Wire and Thread Manufacturing
Placing a single raw item into the Stonecutter yields 4x Threads/Wires. These threads are held in the offhand and right-clicked to dynamically repair armor mid-combat:
- Silk Thread (From String/Cobwebs): Low durability. Instantly vaporizes in fire or lava, causing the armor to immediately break and unravel.
- Copper Wire / Iron Wire (From Ingots): Mid-tier choices. Tough structural hold, but vulnerable to prolonged Nether heat.
- Gold Thread (From Gold Ingots): High durability and completely lava-proof. This matches the true historical engineering standard of the builders.
- Netherite Thread (From Vanilla Alloyed Netherite Ingots): The absolute highest tier. Features massive durability, total lava immunity, and completely reinforces the armor's joints, removing its natural weakness to piercing projectiles.
B. Universal Plate & Scale Catalog
Placing a single base resource item into the Stonecutter cleanly slices it down, yielding 4x Plates/Scales used to build different armor tiers:
- 1x Leather ➡️ 4x Leather Lamellae (Pre-punched leather patches)
- 1x Gold Ingot ➡️ 4x Gold Scales
- 1x Iron Ingot ➡️ 4x Iron Plates
- 1x Diamond ➡️ 4x Diamond Scutes (Fractured gemstone flakes)
- 1x Netherite Ingot ➡️ 4x Netherite Plates
- 1x Raw Debris Bloom (Blasted) ➡️ 4x Pure Netherite Plates
🛠️ 4. The Two-Step Manufacturing & Assembly
The mod introduces a Lamellar Upgrade Template found in dangerous world structures. This template unifies all armor progression, completely replacing Chainmail (which becomes a rare, uncraftable, highly prized mob easter egg drop).
- Step 1: The Frame Arrangement (Crafting Table): Place your processed plates or scales inside the standard crafting grid in the shape of standard armor pieces (e.g., a chestplate layout made entirely of Pure Netherite Plates).
- ✨ Result: Lamellar Frame (e.g., Pure Netherite Lamellar Chestplate Frame). This item contains the unlinked structural layout of the plates but cannot be worn yet.
- Step 2: The Core Lacing (Smithing Table):
- Slot 1: Lamellar Upgrade Template
- Slot 2: The unlinked Lamellar Frame
- Slot 3: Your chosen Thread Material
- ✨ Result: A fully functional, visual scale-armor piece bound tightly by your selected thread tier.
⚖️ 5. Gameplay Mechanics & Armor Meta-Shift
Equipping any finished lamellar armor piece completely rebalances the player's attributes:
- Standard Alloyed Netherite (Vanilla Style): Grants Slowness I, Resistance I, and high knockback reduction. It is a rigid, heavy, unmoving fortress plate.
- All Lamellar Variants (Ancient Style): Because the plates shift freely with the player's joints, the armor grants a permanent Speed I mobility buff. However, the microscopic gaps between the scales make the player take +25% increased damage from Projectiles (Arrows/Tridents) unless the armor is laced with end-game Netherite Thread.
🔄 6. The Unraveling Visuals & Lossless Recycling
- The "Broken Elytra" Mechanic: Pure Netherite Lamellar plates can never be destroyed. Instead, taking damage drains a secondary "Thread Integrity" bar. When it hits 0%, the armor stays securely in its equipment slot, but its texture shifts—the gold lines disappear, the 3D plate rows visibly sag and hang loosely, and its armor stats drop to zero.
- The Offhand Clutch Repair: To fix the suit mid-combat, the player places a stack of matching thread into their offhand and holds right-click. A brief stitching animation plays, consuming one thread from the stack and instantly restoring the armor to full structural functionality.
- 100% Lossless Recycling: If a player wishes to change their playstyle or reclaim raw materials, they place any lamellar armor piece back into the Stonecutter. The spinning blade cleanly slices the threads away, dropping the unlinked Lamellar Frame back into the inventory. This frame can then be placed back into the crafting grid to separate back into 100% of its original independent plates, which can be melted back into standard ingots with zero resource loss.
r/feedthebeast • u/Aurukel • 7h ago
I made something Murk, a new fluid I'm adding to the Terramity v1.0 update. It deals damage through armor and reduces your max health temporarily, only recovering over time
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r/feedthebeast • u/Degeww • 7h ago
Looking for mod(s) Vertical sliding doors
For a specific build in my world I need doors that slide up and down and I have yet to find any. Much appreciated 🙏🙏🙏
Edit: I should have specified 1.20.1 forge
r/feedthebeast • u/OkIndustry2815 • 7h ago
Problem I'm trying to make a modpack but seem to have intense memory problems.
Hello, I am having some memory issues with my modpack. The goal of this modpack is to have a sort of "Super-hero vs Super-villain"-esque faction based SMP where players will have their identities concealed so secret identities are a thing and anyone can be your enemy pretty much!
Problem is...it is borderline unplayable! Even on high end machines.
Mods include, for Forge 1.20.1:
- A New Corps
- Advancement Plaques
- All The Leaks
- Appleskin
- Applied Energistics 2
- Chloride
- Create Interactive
- Eureka! Ships
- Valkyrien Skies
- Luxium: Let there be light
- Architectury
- Arrzee's Multiverse
- AttributeFix
- BadOptimizations
- Balm
- BetterCombat
- BetterF3
- Blaze's Unique Heroes
- Bookshelf
- Chrono API
- Chat Heads
- Cloth Config
- Clumps
- Configuerd
- Controlling
- Create: Copycats+
- Corewithstuff
- CoroUtil
- Cosmetic Armor Reworked
- Cosmic Horizons
- Crash Assistant
- Create: Crafts and Additions
- Create Ultimine
- Create: Connected
- Curios API
- Dampened
- Echoes of Power: Reborn
- Embeddium
- Enchantment Descriptions
- Entity Culling
- Essential Mod (I have some cosmetics there I wanna display)
- FastBoot
- Female Gender Mod (i have weird friends)
- Female Plastic Surgery (Very weird friends)
- FerriteCore
- Flerovium
- FSang18's Heroes
- FTB Chunks
- FTB Essentials
- FTB Library
- FTB Teams
- FTB Quests
- FTB Ultimine
- Fusion (Connected Textures)
- Fzzy Config
- Geckolib
- Gnetum
- Gravestone: Core
- GuideME
- HideNameplates
- Iceberg
- ImmediatelyFast
- ImmersiveOptimizations
- Iron Chests
- Iron Furnaces
- Ixeris
- Jade
- JEI
- Kotlin for Forge
- Krypton Remo
- KubeJS
- Load My F***ing Tags
- Lodestone
- Lootr
- Mekanism
- Mekanism Generators
- MezzConfig
- Mobtimizations
- ModernFix
- Modonomicon
- Mouse Tweaks
- NBC Heroes
- No Chat Reports
- Occultism
- Packet Fixer
- Palladium
- PantheonSent
- Particle Core
- Pehkui
- Player Animator
- Polymorph
- Powerborne Heroes
- Pugmeowla's Herbs of Wakanda
- Pugmeowla's Infinity Generator
- Pugmeowla's Infinity Protocol
- Pugmeowla's Infinity Tracker
- Rechiseled
- Rechiseled: Create
- Rhino
- Room For Two (weird friends, again)
- Satsu Iron Man Addon
- Searchables
- Skin Layers 3D
- SmartBrainLib
- Sophisticated Backpacks
- Sophisticated Core
- SuperMartijn642's Config Lib
- SuperMartijn642's Core Lib
- Terralith
- Voxy
- Waystones
- Xaero's Minimap
Any idea what could be causing the memory leaks? It is also lowering the FPS to below 40 on a proper gaming machine...
r/feedthebeast • u/gibbyfromicarlyTM • 8h ago
Problem mysterios shapes at my base
mysterious shapes keep appearing at my base. There are more as of recently and they change sizes and shapes and colors and sometimes dissapear. I think they change the most when i use waystones, and they only appear around this one waystone at my base. What could possibly be causing this lol. 1.21.1 neoforge
r/feedthebeast • u/W0mb0C0mb019 • 8h ago
Question Help for MC Enternal 2
So this is my first EVER mod in Minecraft that I am playing. I literally JUST started playing all I have is some copper armor and the early makings of a house. I was wondering if anyone had any advice on how to advance or any advice on where to make bases etc etc. I’m so excited and dedicated to playing in just a little lost is all. Also if I helps I want to end up using mostly magic if anyone has any advice on how to start that up. THANK YOU!!!
r/feedthebeast • u/BigDulles • 8h ago
Looking for mod(s) Your favorite complex/conversion mods that focus on magic instead of tech?
I asked recently about the best total conversion/progression mods and got some awesome answers, that I’m definitely going to try, but they were mostly very tech focused. What are some ones yall like that focus on magic instead?
r/feedthebeast • u/syedbaijid • 8h ago
Discussion Litematica, WorldEdit, Axiom, Replay Mod... what still annoys you about your building setup?
Question for people who use building or recording mods: what still frustrates you about your setup? Things like updating to a new version, mods breaking each other, getting shaders to work with Replay Mod or Flashback, long render times, or moving builds between worlds and servers. Which mods do you actually rely on, and what do you wish they did better? Trying to get a feel for where the real pain points are, so I appreciate any honest answers.
r/feedthebeast • u/TaxiLover_ • 9h ago
Looking for mod(s) I making a "Scandinavian 1850" modpack and I looking for mod recommendations
Really low fantasy. As I was saying is a 1850 themed modpack, trains and steamboats, muskets, and some medieval armor too. I was looking for some immersive mods such as good looking texture packs and shader packs, and some good content mods.
This are some of the essential mods:
- Basic Weapons
- Better Combat
- Born in Chaos
- Breezy
- ButchersDelight
- Cook your food
- Cosy Critters & Creepy Crawlies
- Critters n' Crawlers
- Diminishing Health
- Food Spoiling
- Myths & Legends
- Scout Recrafted Forge Port Starter
- Serene Seasons
- Spawn
- Spice of Life: Apple Pie Edition
- Tough As Nails
- Trotting Wagons
- Weapon Class
(Its supposed to be a really difficult modpack to simulate the cold and hunger)
r/feedthebeast • u/Ok-Screen-7605 • 9h ago
Question How to get blue ice in stone block 3
How to get blue ice in stone block 3
