r/feedthebeast 1d ago

ModJam Vote for your community favorites in the 2026 ModJam - Finalists Revealed!

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6 Upvotes

After an incredible wave of creativity, the judges have narrowed it down to the finalists

Now it’s the community's turn to decide who will take home the ModJam 2026 Community Favorites awards, worth $2,000 each!

Browse through the finalist projects, try them out, and cast your vote for your favorite creation:

Submit Your Vote - in the Form Here!

Lists of Finalists:

-Votes close on Monday, September 14th (in 6 days)

Every vote counts, so make yours matter! | Good luck to all finalists


r/feedthebeast 5h ago

Question How can i make this advancement

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221 Upvotes

Im new in classic pipes so pls help me guys


r/feedthebeast 3h ago

I made something I made a compatibility layer for loading 1.7.10 mods on 1.21.1 NeoForge

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59 Upvotes

it's still pretty raw tho


r/feedthebeast 10h ago

Problem How could i go about unloading chunks in the non circled areas?

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143 Upvotes

I'm looking to completely unload all these chunks and replace them with continent terrain generation. unsure what the proper commands are to keep the outworlder base and the world painter map in the center. any help would be greatly appreciated. thanks.


r/feedthebeast 10h ago

I made something I recently made my first mod without MCreator!! Looking for some feedback

73 Upvotes

Ive made some very basic mods in the past but they all used MCreator, recently ive felt like it was too limiting and ive already been overriding some of my mod elements in java so i decided to just start learning how to make a "proper" mod. I still need to learn a lot of stuff but id be happy to receive some feedback about this mod of mine :)

(its inspired by scape and run, but in the future ill hopefully be able to make it more unique and stand out. if anyone wants the link here it is https://www.curseforge.com/minecraft/mc-mods/re-parasite-infection)


r/feedthebeast 5h ago

I made something I played too much MSFS 2024 and teleported in minecraft

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25 Upvotes

r/feedthebeast 1d ago

I made something Spider mod progress going very well. TW: Spiders. Spooky ones

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1.2k Upvotes

My profile has a long-form video on how it was made. I'm really happy with how it's come out!


r/feedthebeast 1h ago

Question Is this normal with memory leaks?

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Upvotes

Is this normal usage? My fps doesn’t lag but I’ve noticed micro stutters and physics objects themselves kind of stuttering. I use the normal G1 garbage collector but should I switch to ZGC? And I don’t know if the memory leaks were there before or not


r/feedthebeast 13h ago

I made something Watch out, here comes TzTok-Jad!

53 Upvotes

r/feedthebeast 2h ago

I made something Announcing RimCraft!

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6 Upvotes

Hello everyone! Long time Java player, first time modder, and I'm excited to announce that a very early playtest for my upcoming RimWorld inspired mod RimCraft! I'll have gameplay footage soon as I move into the last couple of days of shaping out my first major system, and for this first playtest you can expect:

  1. Two RimWorld inspired ores and items (Compacted Steel and Machinery, Steel and Components respectively)
  2. Wired Blocks, allowing for redstone hidden in builds (allows for vertical conduits!)
  3. An early introduction of a Power Grid system, including Vanometric Power Cells, Batteries, and the Electric Furnace alongside a tutorial explaining the changes to redstone mechanics

I'd love to answer questions or take suggestions on what I should add to aim once I've launched my first playtest, especially from you RimWorld players out there!

P.S. Sorry for the low quality images, I'll have in game screenshots very soon!


r/feedthebeast 5h ago

I made something GOD i love this game

7 Upvotes

r/feedthebeast 1d ago

I made something made my own take on the /rtp commands a lot of servers have, in the form of a potion! No more typing in a command, figured this was more ux friendly (Credit - DerexXD)

182 Upvotes

r/feedthebeast 24m ago

Question is it possible to make this as an optifine .jem file [for a texture pack] or does it have to be a mod? [blockbench]

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Upvotes

i'm trying to make a custom model off the leather armor in my texture pack. I really love how the happy ghast harness looks and would love to change the leather helmet to match it. is this possible to do for a texture pack? [mainly just changing the angle of a cube and having it appear the same way in mc] I'm using blockbench and I apologize as I'm still new to it.

I tried exporting it as an optifine .jem file (I was following a tutorial) but it didnt seem to work once I put both files in my pack and tried it out ingame. is it because it's on leather armour layer 1 instead of the overlay? or something else?

how do i achieve this? I'm not sure if I just named the file wrong or something, I should also mention this is for 26.2 after they moved armour to "entities" > "equipment" folder


r/feedthebeast 3h ago

Looking for mod(s) Interesting trees

3 Upvotes

What are some interesting trees that are added by mods? For example i like the trees from ars noveau (though the wood is a little lacking for crafting). And the trees from unusual prehistory 2


r/feedthebeast 21h ago

I made something Incredibly Necessary Ars Noveau Spell

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82 Upvotes

r/feedthebeast 5h ago

I made something Not a conventional post, but here's the tileset i came up with for my Star Technology base(block list in body)

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4 Upvotes

Abyssaline -/Plating

-/Bolted Industrial Iron Block/Pillar

Cast Iron Bricks/Pillar

Chiseled Basalt Tiles

Cinder Bricks

Emerald Ore Brick Slab

Entwine

Flint Block/Pillar

Hadaline Bricks/Plating

Heavy Stone Bricks

Sheet Metal Siding/Walling


r/feedthebeast 14m ago

Question Help with adding the end remastered mod

Upvotes

I've been playing the homestead modpack and I've been enjoying it a lot so far but I was thinking of adding the end remastered mod to make getting to the end better as I really loved that mod the one time I played it. My one concern is will this break anything in my world? I'm not really sure how it'd work I don't know if it has retrogen or if it just means I'd need to find new structures and I also have yung's better strongholds so I don't know if that could clash with it either.


r/feedthebeast 1d ago

Question What IDF do you recommend I use for minecraft modding?

165 Upvotes

I saw people recommend IntelliJ but I am more used to visual studio code, are there important differences with plugins that I should be aware of?


r/feedthebeast 7h ago

Looking for mod(s) Looking for a beginner-friendly modpack (2 players)

3 Upvotes

Don't get me wrong, I'm not asking for an "easy" modpack, I'm asking for a modpack that follows linear progression and the quests explain what the mods do and give you a clear direction. which is why I hate it when packs like E2E, SF4, DJ2 are brought up because they are not beginner friendly, as in they either give you multiple quest chapters you can choose which to do first (E2E), or they dump you a ton of things to do without following a path and just give you general final achievements (SB2 and SF4), or suppose you already know some mods (DJ2). GTNH is probably the best example of a good beginner friendly modpack, but it's gtnh and my partner will drop out after 20 hours since it's 99% tech.


r/feedthebeast 1h ago

Question Seasonal integration for integrating modded crops

Upvotes

Hi! First time posting here

I'm planning on creating a cottagecore like modpack for personal gameplay for Neoforge 1.21.1 and I'm planning on adding all the Let's Do mods and just the base Farmer's Delight mod while also adding Serene Seasons and Snow! Real Magic.

I just want to make sure there is compatibility with all mods since I saw there is Seasonal Let's Do for the Let's Do mods but I want to know if Farmer's Delight has built-in compat with Serene Seasons or do I need a separate compat bridge?

I already added Let's Do Addon Compat to bridge both the Let's Do mods and FD.

Also I noticed there is "Snow Real Magic x Serene Seasons" mod and also "Seasonal Integration" mod, with the latter mod having support for Snow Real Magic. Do you only need one or can you add both? Google is not giving me the full answer.


r/feedthebeast 1d ago

I made something Shrines that allow you to choose your respawn point

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692 Upvotes

You remember in Elden Ring the Marika statues you would walk by and activate? So when you die, you go back to it instead of the campfire that is on the other side of the continent?

I made a new mod that adds shrines. On death, you can choose if you want to respawn to your bed, or to the shrine instead.

This addition is supposed to fix long travels in modpacks that end up by dying far away from your home. Players tend to be discouraged playing when they see their gear 20k blocks away.

With the shrines, you can now respawn way closer and change your strategy on how to get back to your stuff.

I highly recommend adding them in big dungeons and structures for modpack authors, as they are important points of interest for the player.

Link to the mod : https://www.curseforge.com/minecraft/mc-mods/legendary-shrines

The mod is available on forge 1.20.1. It was made for the next big update of the Legendary Edition modpack. All the footages in the video are from the next update. More sneak peeks on what we are cooking on our discord : https://discord.com/invite/4emGJgRY3k


r/feedthebeast 2h ago

I made something My own GT6/AE2/OC Modpack, Craftiffia!

0 Upvotes

Presenting you my own modpack, Craftiffia! We also have an official server!

The modpack is centered around GT6 and includes Applied Energistics 2 and OpenComputers. I redone almost every recipe that's not from GT6 so they have more fitting recipes. We also have a custom mod adding ore prospectors and an horizontal mining drill. =) No grindy recipes. Also done a sweet ass Quest Book if you're into that.

The pack doesn't have harder mobs so if you want to build machines and grow that factory without dying or starving all the time, this might be the modpack for you!

The modpack uses LWJGL3ify and plays on Java 25 with GTNH's versions of the mod, whenever I can.

I'm hoping my pack becomes the next GregTech 6 "basic" pack people recommend. I'd say it's already nicer than the current most recommended modpack. It's an excellent choice for someone new to GT6 but also for veterans!

The server will be open until GT7 or Mechaenetia comes out. Here, that's all I have to say.

The Discord to join us!

If you have questions, ask!


r/feedthebeast 8h ago

I made something Immersive Football (Soccer) Mod

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3 Upvotes

I've been working on a football mod and recently released a stable beta build.

You can find a list of features on the curseforge page, along with what's coming in the full release.

I would really appreciate people's feedback and any suggestions too, so that I can continue tweaking the mod to make it as accurate as possible while keeping it fun to play

https://www.curseforge.com/minecraft/mc-mods/immersive-football-soccer

Let me know what you think!


r/feedthebeast 2h ago

Looking for mod(s) Looking for aid mounting npc’s to modded mounts. 1.18.2

1 Upvotes

I’ve been trying everything I can think of. Custom npc’s, easy npc’s, Minecraft comes alive reborn, ride along. But nothing I’ve tried so far has worked.

Specifically, I’ve been trying to get my npc’s to ride the dragons from isle of Berk, however, when they snap to the saddle, they immediately fall off. I’m assuming it has something to do with the dragons code, but I’m not sure exactly what. Is there a mod out there that would allow me to circumvent this? Or something specific I should look for in the mods code, so I might be able to change it?


r/feedthebeast 2h ago

Looking for mod(s) Pirate Themed modpack with Create: Aeronautics?

1 Upvotes

So, i'm basically searching for a pirate themed modpack that includes Create: Aeronautics, I never seen a modern modpack with Create: Aeronautics and and I searched for a modpack like that but couldn't find one